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Tobii eyetracker 4c feeback #5

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opensourcerebel opened this issue Feb 5, 2020 · 5 comments
Open

Tobii eyetracker 4c feeback #5

opensourcerebel opened this issue Feb 5, 2020 · 5 comments

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@opensourcerebel
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Can you share some feedback from the device - have you tried to use it as mouse replacement?
I was planning to use it as mouse replacement, but heard not so good feedback (especially the accuracy required to position on a specific point).

@Eitol
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Eitol commented Feb 5, 2020

Hi, the device is very bad. It has poor support for Linux and the latency and accuracy is too high to replace the mouse

@opensourcerebel
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Have you tried with Windows 10? On the videos the latency looks pretty ok
https://www.youtube.com/watch?v=8bRBc4FgX9E
https://www.youtube.com/watch?v=p4KXAMKvy1E

Accuracy is what is probably problematic. My Plan is to run it in a Win VM in Ubuntu.

@harsh183
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Seemed to be fairly okay when I set it up with Ubuntu. Similar accuracy and setup as Windows.

@Eitol what would you recommend for linux support? I like this one for being fairly cheap.

@LexiconCode
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LexiconCode commented Apr 1, 2020

I work in a project called Caster which allows people to control the computer and even develop applications by voice.

A member of the community tweaked EyeXMouse to make the eyetracker 4c a more reliable mouse replacement. Perhaps it can be reimplemented in this project. Versatilus's EyeXMouse fork features include on Windows.

  • Simple filtering and averaging to keep pointer movements smooth.
  • Nonlinear acceleration, allowing slow movements near the eyes' focus for more precise control but allowing quick movement when focus changes rapidly.
  • Only updates the pointer when both eyes can be tracked. This allows reading pop-ups with minimal effort by closing one eye.

I have my eye on this project as I'm working on cross-platform in Caster. Does tobii eye tracker linux go against Tobii terms of service?

@harsh183
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harsh183 commented Apr 1, 2020

@LexiconCode that's super interesting and I definitely want to try it out. Does this require a tobii pro sdk and the license key, because without a properly activated tobii pro setup I wasn't able to get this to work since this project seems a lot more researchy.

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