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event_player.h
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event_player.h
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// event_player.h
//
// A player class for Deck Events
//
// (C) Copyright 2016 Fred Gleason <[email protected]>
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License version 2 as
// published by the Free Software Foundation.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public
// License along with this program; if not, write to the Free Software
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
//
#ifndef EVENT_PLAYER_H
#define EVENT_PLAYER_H
#include <vector>
#include <qdatetime.h>
#include <qobject.h>
#include <qtimer.h>
#include <rdstation.h>
class EventPlayer : public QObject
{
Q_OBJECT;
public:
EventPlayer(RDStation *station,int chan,QObject *parent=0);
void load(const QString &cutname);
void start(int start_ptr);
void stop();
signals:
void runCart(int chan,int number,unsigned cartnum);
private slots:
void timeoutData();
private:
std::vector<unsigned> event_deck_events;
std::vector<int> event_numbers;
std::vector<int> event_points;
int event_current_event;
int event_start_point;
QTime event_start_time;
QTimer *event_timer;
RDStation *event_station;
int event_channel;
};
#endif // EVENT_PLAYER_H