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After vigorous testing I have discovered there is nothing wrong with the placement of the shopkeepers and yonkeys on the server, the client just refuses to display them in their place due to the fact that they are out of bounds. This may be because they inherit from the player object, and as such the client refuses to place them outside the playable area.
The text was updated successfully, but these errors were encountered:
then make it so whenever a player tries to move or spawn to the exaxt point where you want the shop and the yonkeys to spawn it responds with a successful movement packet even when the client returns that it is not a moveable area
that way the client believes it is playable. It would probs cause hell for pathing if someone managed to click on the exact spawn point, but i wouldnt think they would be able to with the shop/yonkey over them.
After vigorous testing I have discovered there is nothing wrong with the placement of the shopkeepers and yonkeys on the server, the client just refuses to display them in their place due to the fact that they are out of bounds. This may be because they inherit from the player object, and as such the client refuses to place them outside the playable area.
The text was updated successfully, but these errors were encountered: