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UdpServer.h
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/*
This file is part of TON Blockchain Library.
TON Blockchain Library is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
TON Blockchain Library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with TON Blockchain Library. If not, see <http://www.gnu.org/licenses/>.
Copyright 2017-2019 Telegram Systems LLP
*/
#pragma once
#include "td/actor/actor.h"
#include "td/utils/BufferedUdp.h"
#include "td/utils/port/UdpSocketFd.h"
namespace td {
class UdpServer : public td::actor::Actor {
public:
class Callback {
public:
virtual ~Callback() = default;
virtual void on_udp_message(td::UdpMessage udp_message) = 0;
};
virtual void send(td::UdpMessage &&message) = 0;
static Result<actor::ActorOwn<UdpServer>> create(td::Slice name, int32 port, std::unique_ptr<Callback> callback);
static Result<actor::ActorOwn<UdpServer>> create_via_tcp(td::Slice name, int32 port,
std::unique_ptr<Callback> callback);
};
} // namespace td