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What does it do?

Shaker is the shaking effect tool developed for godot. In general, it can be used for multiple purposes and you can edit the shaking effect you want in detail and use it for any Node you want.

Shaker

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Installation Guide

Asset Library Installation

  1. Open the "AssetLib" tab in the Godot Editor.
  2. Search for "Shaker" in the search bar.
  3. Click the download button next to the Shaker plugin.
  4. In the installation window, select the files you want to install and click "Install".
  5. Once the installation is complete, go to "Project" -> "Project Settings" -> "Plugins".
  6. Find the Shaker plugin in the list and enable it by checking the box next to it.

Installation from GitHub

Option 1: Stable Release (Recommended)

  1. Visit the Shaker plugin GitHub repository.
  2. Navigate to the Releases page.
  3. Download the latest stable release version.
  4. Extract the downloaded files into your Godot project's addons folder.

Option 2: Latest Development Version

  1. Go to the Shaker plugin GitHub repository.
  2. Click on the green "Code" button and select "Download ZIP".
  3. Extract the contents of the ZIP file into your Godot project's addons folder.

Note: The development version may contain new features but might also include unstable code. Use it at your own risk.

After installation, remember to enable the plugin in your Godot project settings.

Usage

After installation, the Shaker plugin will be ready to use in your Godot 4.2+ project. Refer to the plugin's documentation for information on how to implement shaking effects in your game.

Support

If you encounter any issues or have questions about the Shaker plugin, please open an issue on the GitHub repository or contact the plugin developer.

Enjoy using the Shaker plugin in your Godot 4.2+ projects!

Documentation (WIP)

Check the documentation