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unit_tests.cpp
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unit_tests.cpp
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#include <catch2/catch_test_macros.hpp>
#include "VkBootstrap.cpp"
TEST_CASE("Single Queue Device", "[UnitTests.queue_selection_logic]") {
std::vector<VkQueueFamilyProperties> families = { VkQueueFamilyProperties{
VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT, 1, 0, VkExtent3D{ 1, 1, 1 } } };
REQUIRE(0 == vkb::detail::get_first_queue_index(families, VK_QUEUE_GRAPHICS_BIT));
REQUIRE(vkb::detail::QUEUE_INDEX_MAX_VALUE ==
vkb::detail::get_separate_queue_index(families, VK_QUEUE_COMPUTE_BIT, VK_QUEUE_TRANSFER_BIT));
REQUIRE(vkb::detail::QUEUE_INDEX_MAX_VALUE ==
vkb::detail::get_separate_queue_index(families, VK_QUEUE_TRANSFER_BIT, VK_QUEUE_COMPUTE_BIT));
REQUIRE(vkb::detail::QUEUE_INDEX_MAX_VALUE ==
vkb::detail::get_dedicated_queue_index(families, VK_QUEUE_COMPUTE_BIT, VK_QUEUE_TRANSFER_BIT));
REQUIRE(vkb::detail::QUEUE_INDEX_MAX_VALUE ==
vkb::detail::get_dedicated_queue_index(families, VK_QUEUE_TRANSFER_BIT, VK_QUEUE_COMPUTE_BIT));
}
TEST_CASE("Dedicated Compute Queue, Separate Transfer", "[UnitTests.queue_selection_logic]") {
SECTION("Dedicated Queue First") {
std::vector<VkQueueFamilyProperties> families = {
VkQueueFamilyProperties{
VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT, 1, 0, VkExtent3D{ 1, 1, 1 } },
VkQueueFamilyProperties{ VK_QUEUE_COMPUTE_BIT, 1, 0, VkExtent3D{ 1, 1, 1 } },
VkQueueFamilyProperties{ VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT, 1, 0, VkExtent3D{ 1, 1, 1 } }
};
REQUIRE(0 == vkb::detail::get_first_queue_index(families, VK_QUEUE_GRAPHICS_BIT));
REQUIRE(1 == vkb::detail::get_separate_queue_index(families, VK_QUEUE_COMPUTE_BIT, VK_QUEUE_TRANSFER_BIT));
REQUIRE(2 == vkb::detail::get_separate_queue_index(families, VK_QUEUE_TRANSFER_BIT, VK_QUEUE_COMPUTE_BIT));
REQUIRE(1 == vkb::detail::get_dedicated_queue_index(families, VK_QUEUE_COMPUTE_BIT, VK_QUEUE_TRANSFER_BIT));
REQUIRE(vkb::detail::QUEUE_INDEX_MAX_VALUE ==
vkb::detail::get_dedicated_queue_index(families, VK_QUEUE_TRANSFER_BIT, VK_QUEUE_COMPUTE_BIT));
}
SECTION("Dedicated Queue Last") {
std::vector<VkQueueFamilyProperties> families = {
VkQueueFamilyProperties{
VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT, 1, 0, VkExtent3D{ 1, 1, 1 } },
VkQueueFamilyProperties{ VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT, 1, 0, VkExtent3D{ 1, 1, 1 } },
VkQueueFamilyProperties{ VK_QUEUE_COMPUTE_BIT, 1, 0, VkExtent3D{ 1, 1, 1 } }
};
REQUIRE(0 == vkb::detail::get_first_queue_index(families, VK_QUEUE_GRAPHICS_BIT));
REQUIRE(2 == vkb::detail::get_separate_queue_index(families, VK_QUEUE_COMPUTE_BIT, VK_QUEUE_TRANSFER_BIT));
REQUIRE(1 == vkb::detail::get_separate_queue_index(families, VK_QUEUE_TRANSFER_BIT, VK_QUEUE_COMPUTE_BIT));
REQUIRE(2 == vkb::detail::get_dedicated_queue_index(families, VK_QUEUE_COMPUTE_BIT, VK_QUEUE_TRANSFER_BIT));
REQUIRE(vkb::detail::QUEUE_INDEX_MAX_VALUE ==
vkb::detail::get_dedicated_queue_index(families, VK_QUEUE_TRANSFER_BIT, VK_QUEUE_COMPUTE_BIT));
}
}
TEST_CASE("Dedicated Transfer Queue, Separate Compute", "[UnitTests.queue_selection_logic]") {
SECTION("Dedicated Queue First") {
std::vector<VkQueueFamilyProperties> families = {
VkQueueFamilyProperties{
VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT, 1, 0, VkExtent3D{ 1, 1, 1 } },
VkQueueFamilyProperties{ VK_QUEUE_TRANSFER_BIT, 1, 0, VkExtent3D{ 1, 1, 1 } },
VkQueueFamilyProperties{ VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT, 1, 0, VkExtent3D{ 1, 1, 1 } }
};
REQUIRE(0 == vkb::detail::get_first_queue_index(families, VK_QUEUE_GRAPHICS_BIT));
REQUIRE(2 == vkb::detail::get_separate_queue_index(families, VK_QUEUE_COMPUTE_BIT, VK_QUEUE_TRANSFER_BIT));
REQUIRE(1 == vkb::detail::get_separate_queue_index(families, VK_QUEUE_TRANSFER_BIT, VK_QUEUE_COMPUTE_BIT));
REQUIRE(vkb::detail::QUEUE_INDEX_MAX_VALUE ==
vkb::detail::get_dedicated_queue_index(families, VK_QUEUE_COMPUTE_BIT, VK_QUEUE_TRANSFER_BIT));
REQUIRE(1 == vkb::detail::get_dedicated_queue_index(families, VK_QUEUE_TRANSFER_BIT, VK_QUEUE_COMPUTE_BIT));
}
SECTION("Dedicated Queue Last") {
std::vector<VkQueueFamilyProperties> families = {
VkQueueFamilyProperties{
VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT, 1, 0, VkExtent3D{ 1, 1, 1 } },
VkQueueFamilyProperties{ VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT, 1, 0, VkExtent3D{ 1, 1, 1 } },
VkQueueFamilyProperties{ VK_QUEUE_TRANSFER_BIT, 1, 0, VkExtent3D{ 1, 1, 1 } }
};
REQUIRE(0 == vkb::detail::get_first_queue_index(families, VK_QUEUE_GRAPHICS_BIT));
REQUIRE(1 == vkb::detail::get_separate_queue_index(families, VK_QUEUE_COMPUTE_BIT, VK_QUEUE_TRANSFER_BIT));
REQUIRE(2 == vkb::detail::get_separate_queue_index(families, VK_QUEUE_TRANSFER_BIT, VK_QUEUE_COMPUTE_BIT));
REQUIRE(vkb::detail::QUEUE_INDEX_MAX_VALUE ==
vkb::detail::get_dedicated_queue_index(families, VK_QUEUE_COMPUTE_BIT, VK_QUEUE_TRANSFER_BIT));
REQUIRE(2 == vkb::detail::get_dedicated_queue_index(families, VK_QUEUE_TRANSFER_BIT, VK_QUEUE_COMPUTE_BIT));
}
}