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StreamRecvConnector.h
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StreamRecvConnector.h
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/**
* @file StreamRecvConnector.h
* @author Ambroz Bizjak <[email protected]>
*
* @section LICENSE
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. Neither the name of the author nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* @section DESCRIPTION
*
* A {@link StreamRecvInterface} layer which allows the input to be
* connected and disconnected on the fly.
*/
#ifndef BADVPN_FLOW_STREAMRECVCONNECTOR_H
#define BADVPN_FLOW_STREAMRECVCONNECTOR_H
#include <stdint.h>
#include <base/DebugObject.h>
#include <flow/StreamRecvInterface.h>
/**
* A {@link StreamRecvInterface} layer which allows the input to be
* connected and disconnected on the fly.
*/
typedef struct {
StreamRecvInterface output;
int out_avail;
uint8_t *out;
StreamRecvInterface *input;
DebugObject d_obj;
} StreamRecvConnector;
/**
* Initializes the object.
* The object is initialized in not connected state.
*
* @param o the object
* @param pg pending group
*/
void StreamRecvConnector_Init (StreamRecvConnector *o, BPendingGroup *pg);
/**
* Frees the object.
*
* @param o the object
*/
void StreamRecvConnector_Free (StreamRecvConnector *o);
/**
* Returns the output interface.
*
* @param o the object
* @return output interface
*/
StreamRecvInterface * StreamRecvConnector_GetOutput (StreamRecvConnector *o);
/**
* Connects input.
* The object must be in not connected state.
* The object enters connected state.
*
* @param o the object
* @param output input to connect
*/
void StreamRecvConnector_ConnectInput (StreamRecvConnector *o, StreamRecvInterface *input);
/**
* Disconnects input.
* The object must be in connected state.
* The object enters not connected state.
*
* @param o the object
*/
void StreamRecvConnector_DisconnectInput (StreamRecvConnector *o);
#endif