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LineTrail.h
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LineTrail.h
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#ifndef LINETRAIL_H
#define LINETRAIL_H
#include <GeneralDefinitions.h>
struct LineTrailNode
{
CoordStruct Position;
DWORD unknown;
};
class LineTrail
{
public:
static DynamicVectorClass<LineTrail*>* Array;
//Constructor, Destructor
LineTrail()
{ JMP_THIS(0x556A20); }
~LineTrail()
{ JMP_THIS(0x556B30); }
void SetDecrement(int val)
{ JMP_THIS(0x556B50); }
static void DeleteAll()
{ JMP_STD(0x556DF0); }
//===========================================================================
//===== Properties ==========================================================
//===========================================================================
public:
ColorStruct Color;
ObjectClass* Owner;
DWORD Decrement;
DWORD ActiveSlot;
LineTrailNode Trails [32];
};
#endif