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ParasiteClass.h
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ParasiteClass.h
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#ifndef PARASITE_H
#define PARASITE_H
#include <AbstractClass.h>
class AnimClass;
class FootClass;
class ParasiteClass : public AbstractClass
{
public:
enum {AbsID = abs_Parasite};
static DynamicVectorClass<ParasiteClass*>* Array;
//IPersist
virtual HRESULT __stdcall GetClassID(CLSID* pClassID) R0;
//IPersistStream
virtual HRESULT __stdcall Load(IStream* pStm) R0;
virtual HRESULT __stdcall Save(IStream* pStm, BOOL fClearDirty) R0;
//Destructor
virtual ~ParasiteClass() RX;
//AbstractClass
virtual eAbstractType WhatAmI() R0;
virtual int Size() R0;
//Constructor
ParasiteClass(FootClass* pOwner = NULL) : AbstractClass(false)
{ JMP_THIS(0x6292B0); }
//non-virtual
void UpdateSquid()
{ JMP_THIS(0x6297F0); }
void ExitUnit()
{ JMP_THIS(0x62A4A0); }
bool CanInfect(FootClass *pTarget)
{ JMP_THIS(0x62A8E0); }
void TryInfect(FootClass *pTarget)
{ JMP_THIS(0x62A980); }
//===========================================================================
//===== Properties ==========================================================
//===========================================================================
public:
FootClass* Owner;
FootClass* Victim;
TimerStruct SuppressionTimer;
TimerStruct DamageDeliveryTimer;
AnimClass* SomeAnim; // squid grapple?
DWORD unknown_48;
DWORD unknown_4C;
DWORD unknown_50;
BYTE unknown_54;
};
#endif