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CCINIClass.h
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CCINIClass.h
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#ifndef CCINI_H
#define CCINI_H
#include <YRPPCore.h>
#include <GenericList.h>
#include <ArrayClasses.h>
#include <CCFileClass.h>
struct ColorStruct;
class TechnoTypeClass;
//Basic INI class
class INIClass
{
public:
class INIEntry : public Node<INIEntry*>
{
public:
virtual ~INIEntry() {}
char* Key;
char* Value;
DWORD unknown_14;
DWORD unknown_18;
DWORD unknown_1C;
DWORD unknown_20;
DWORD unknown_24;
};
class INISection : public Node<INISection*>
{
public:
struct CheckedEntry
{
unsigned int Checksum; //CRC32 of Entry's vaue
INIEntry* Entry;
};
struct CheckedEntryList //instead of using another list class, WW decided to create this...
{
CheckedEntry* Entries;
int Count;
int Capacity;
unsigned char Unknown_0C;
unsigned int Unknown_10;
};
virtual ~INISection() {}
char* Name;
List<INIEntry*> Entries;
CheckedEntryList CheckedEntries;
unsigned int Unknown_40;
};
INIClass()
{ JMP_THIS(0x535AA0); }
protected:
INIClass(bool) { }
public:
virtual ~INIClass() RX;
void Reset()
{ JMP_THIS(0x526B00); }
void Clear(const char *s1, char *s2)
{ JMP_THIS(0x5257C0); }
INISection* GetSection(const char* pSection)
{ JMP_THIS(0x526810); }
int GetKeyCount(const char* pSection) //Get the amount of keys in a section.
{ JMP_THIS(0x526960); }
const char* GetKeyName(const char* pSection, int nKeyIndex) //Get the name of a key number in a section.
{ JMP_THIS(0x526CC0); }
//Reads an ANSI string. Returns the string's length.
int ReadString(const char* pSection, const char* pKey, const char* pDefault, char* pBuffer, size_t szBufferSize)
{ JMP_THIS(0x528A10); }
//Writes an ANSI string.
bool WriteString(const char* pSection, const char* pKey, const char* pString)
{ JMP_THIS(0x528660); }
//Reads an escaped Unicode string. Returns the string's length.
int ReadUnicodeString(const char* pSection, const char* pKey, const wchar_t* pDefault, wchar_t* pBuffer, size_t szBufferSize)
{ JMP_THIS(0x528F00); }
//Writes an escaped Unicode string.
bool WriteUnicodeString(const char* pSection, const char* pKey, const wchar_t* pString)
{ JMP_THIS(0x528E00); }
//Reads an boolean value.
bool ReadBool(const char* pSection, const char* pKey, bool bDefault)
{ JMP_THIS(0x5295F0); }
//Writes an boolean value.
bool WriteBool(const char* pSection, const char* pKey, bool bValue)
{ JMP_THIS(0x529560); }
//Reads an integer value.
int ReadInteger(const char* pSection, const char* pKey, int nDefault)
{ JMP_THIS(0x5276D0); }
//Writes an integer value.
bool WriteInteger(const char* pSection, const char* pKey, int nValue, bool bHex)
{ JMP_THIS(0x5276D0); }
//Reads a decimal value.
double ReadDouble(const char* pSection, const char* pKey, double dDefault)
{
double* pdDefault = &dDefault;
PUSH_VAR64(pdDefault); PUSH_VAR32(pKey); PUSH_VAR32(pSection); THISCALL(0x5283D0);
}
//Writes a decimal value.
bool WriteDouble(const char* pSection, const char* pKey, double dValue)
{
double* pdValue=&dValue;
PUSH_VAR64(pdValue); PUSH_VAR32(pKey); PUSH_VAR32(pSection); THISCALL(0x5285B0);
}
//Reads two integer values.
int* Read2Integers(int* pBuffer, const char* pSection, const char* pKey, int* pDefault)
{ JMP_THIS(0x529880); }
//Writes two integer values.
bool Write2Integers(const char* pSection, const char* pKey, int* pValues)
{ JMP_THIS(0x5297E0); }
//Reads three integer values.
int* Read3Integers(int* pBuffer, const char* pSection, const char* pKey, int* pDefault)
{ JMP_THIS(0x529CA0); }
//Reads three byte values.
byte* Read3Bytes(byte* pBuffer, const char* pSection, const char* pKey, byte* pDefault)
{ JMP_THIS(0x474B50); }
//Writes three byte values.
bool Write3Bytes(const char* pSection, const char* pKey, byte* pValues)
{ JMP_THIS(0x474C20); }
//Tests whether the given section and key exists. If key is NULL, only the section will be looked for.
bool Exists(const char* pSection, const char* pKey)
{ JMP_THIS(0x679F40); }
// C&C helpers
#define INI_READ(item, addr) \
int Read ## item(const char* pSection, const char* pKey, int pDefault) \
{ JMP_THIS(addr); }
// Pip= to idx ( pip strings with index < pDefault are not even scanned! )
INI_READ(Pip, 0x4748A0);
// PipScale= to idx
INI_READ(PipScale, 0x474940);
// Category= to idx
INI_READ(Category, 0x4749E0);
// Color=%s to idx
INI_READ(ColorString, 0x474A90);
// Foundation= to idx
INI_READ(Foundation, 0x474DA0);
// MovementZone= to idx
INI_READ(MovementZone, 0x474E40);
// SpeedType= to idx
INI_READ(SpeedType, 0x476FC0);
// [SW]Action= to idx
INI_READ(SWAction, 0x474EE0);
// [SW]Type= to idx
INI_READ(SWType, 0x474F50);
// EVA Event name to idx
INI_READ(VoxName, 0x474FA0);
// Factory= to idx
INI_READ(Factory, 0x474FF0);
INI_READ(BuildCat, 0x475060);
// Parses a list of Countries and returns a bitfield, i.e. Owner= or RequiredHouses=
INI_READ(HouseTypesList, 0x4750D0);
// Parses a list of Houses and returns a bitfield, i.e. Allies= in map
INI_READ(HousesList, 0x475260);
INI_READ(ArmorType, 0x4753F0);
INI_READ(LandType, 0x4754B0);
// supports MP names (<Player @ X>) too, wtf
// ALLOCATES if country name is not found
// returns idx of country it reads
INI_READ(HouseType, 0x475540);
// ALLOCATES if name is not found
INI_READ(Side, 0x4756F0);
// returns index of movie with this filename
INI_READ(Movie, 0x4757D0);
// map theater
INI_READ(Theater, 0x475870);
INI_READ(Theme, 0x4758F0);
INI_READ(Edge, 0x475980);
INI_READ(Powerup, 0x4759F0);
// [Anim]Layer= to idx
INI_READ(Layer, 0x477050);
INI_READ(VHPScan, 0x477590);
// Color=%d,%d,%d to idx , used to parse [Colors]
ColorStruct* ReadColor(ColorStruct* pBuffer, const char* pSection, const char* pKey, ColorStruct* pDefault)
{ JMP_THIS(0x474C70); }
// 18 bytes
byte* ReadAbilities(byte* pBuffer, const char* pSection, const char* pKey, byte* pDefault)
{ JMP_THIS(0x477640); }
TechnoTypeClass* GetTechnoType(const char* pSection, const char* pKey)
{ JMP_THIS(0x476EB0); }
// fsldargh who the fuck decided to pass structures by value here
static TypeList<int>* __fastcall GetPrerequisites(TypeList<int>* pBuffer, INIClass* pINI,
const char* pSection, const char* pKey, TypeList<int> Defaults)
{ JMP_STD(0x4770E0); }
//Properties
public:
DWORD unknown_4;
DWORD unknown_8;
List<INISection> Sections;
DWORD unknown_28;
DWORD unknown_2C;
DWORD unknown_30;
bool unknown_bool_34;
DWORD unknown_38;
DWORD unknown_3C;
bool unknown_bool_40;
DWORD unknown_44;
DWORD unknown_48;
DWORD unknown_4C;
DWORD unknown_50;
};
//Extended INI class specified for C&C use
class CCINIClass : public INIClass
{
public:
//STATIC
// westwood genius shines again
// this is a pointer in the class
static CCINIClass *&INI_Rules; //0x887048
// these are static class variables, why the fuck did you differentiate them, WW?
static CCINIClass *INI_AI; //0x887128
static CCINIClass *INI_Art; //0x887180
static CCINIClass *INI_RA2MD; //0x8870C0
//non-static
CCINIClass() : INIClass(false)
{
THISCALL(0x535AA0);
unknown_bool_40 = false;
*(DWORD*)this = 0x7E1AF4;
}
virtual ~CCINIClass() RX;
//Parses an INI file from a CCFile
CCINIClass* ReadCCFile(FileClass* pCCFile, byte bUnk = 0, int iUnk = 0)
{ JMP_THIS(0x4741F0); }
void WriteCCFile(FileClass *pCCFile, bool bUnk)
{ JMP_THIS(0x474430); }
//Copies the string table entry pointed to by the INI value into pBuffer.
int ReadStringtableEntry(const char* pSection, const char* pKey, wchar_t* pBuffer, size_t szBufferSize)
{ JMP_THIS(0x0529160); }
};
#endif