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41 results for source starred repositories
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FFMPEG Assembly Language Lessons

2,830 77 Updated Mar 3, 2025

An example path tracer that runs on multiple ray tracing backends (Embree/DXR/OptiX/Vulkan/Metal/OSPRay)

C++ 608 41 Updated Jan 14, 2025

3D-Graphics-Rendering-Cookbook, Second Edition

C++ 295 29 Updated Mar 5, 2025

VR conversion of the original PC version of Halo: Combat Evolved

C++ 329 21 Updated Jan 22, 2025

Clustered lighting for the Unity Built-In Pipeline in VRChat.

ShaderLab 36 2 Updated Feb 19, 2025

High performance UI layout library in C.

C 12,008 414 Updated Mar 5, 2025

Light probe generation and BRDF authoring for physically based shading.

C++ 787 112 Updated Aug 18, 2021

Experimentation framework for probe-based lighting

Mathematica 423 43 Updated May 10, 2024

PlayStation 4 emulator for Windows, Linux and macOS written in C++

C++ 18,969 1,164 Updated Mar 6, 2025

SH for HLSL 2021

C++ 220 4 Updated Mar 1, 2025

Vulkan meshlet + visibility buffer renderer

C++ 45 3 Updated Dec 10, 2023

EASTL stands for Electronic Arts Standard Template Library. It is an extensive and robust implementation that has an emphasis on high performance.

C++ 8,522 970 Updated Sep 9, 2024

Vulkan library oriented on high speed rendering

C++ 295 15 Updated Jan 27, 2019

The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2

C++ 5,001 526 Updated Feb 28, 2025

Awesome Vulkan ecosystem

3,409 281 Updated Jun 21, 2024

OpenXR integration for Vulkan Scene Graph

C++ 16 8 Updated May 6, 2024

Intermediate Graphics Library (IGL) is a cross-platform library that commands the GPU. It provides a single low-level cross-platform interface on top of various graphics APIs (e.g. OpenGL, Metal an…

C++ 3,018 179 Updated Mar 6, 2025

Render graph-based Vulkan API abstraction library

C++ 141 5 Updated May 5, 2024

Renderer agnostic frame graph library

C++ 177 18 Updated Jan 1, 2024

An experimental game engine.

C++ 157 6 Updated Nov 3, 2024

A D3D11 application for experimenting with Spherical Gaussian lightmaps

C++ 710 93 Updated May 10, 2024

Vulkan Bootstrapping Iibrary

C++ 887 87 Updated Mar 6, 2025

Esoterica Engine

C++ 940 66 Updated Jan 11, 2025

A rendergraph-based graphical framework for Vulkan

C++ 712 31 Updated Aug 25, 2022

Render Pipeline Shaders SDK

C++ 333 25 Updated May 17, 2024

Simple Directmedia Layer

C 11,612 2,034 Updated Mar 6, 2025

Mesh parameterization / UV unwrapping library

C++ 2,182 222 Updated Jun 16, 2024

Mesh optimization library that makes meshes smaller and faster to render

C++ 6,033 517 Updated Mar 6, 2025

A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.

C++ 7,470 494 Updated Mar 1, 2025

A General-purpose Task-parallel Programming System using Modern C++

C++ 10,639 1,251 Updated Mar 1, 2025
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