-
Robert Bosch GmbH
- Ansbach, Germany
- in/felix-strau%C3%9F-674125273
Lists (7)
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azrogers / ScintillaNET
Forked from jacobslusser/ScintillaNETA Windows Forms control, wrapper, and bindings for the Scintilla text editor.
TheJoeFin / Caffeinated
Forked from dmnd/Caffeinated☕️ Prevent your Windows PC from sleeping. Port of Caffeine for OS X. Upgraded with modern Windows APIs.
postsharp / Metalama.Compiler
Forked from dotnet/roslynA fork of Roslyn that adds an extension point that allows for arbitrary code modifications
LTRData / DiscUtils
Forked from DiscUtils/DiscUtilsUtility libraries to interact with discs, filesystem formats and more
genaray / QuadTrees
Forked from splitice/QuadTreesHigh Performance QuadTree's for C# with proper struct support
A bundle for TextMate/Sublime Text providing syntax highlighting for x86 assembly code.
Insire / live-draw
Forked from antfu/live-drawA tool that allows you to draw on screen in real-time.
C# Silk.NET port of the Vulkan tutorial by Alexander Overvoorde.
testcontainers / Docker.DotNet
Forked from dotnet/Docker.DotNet🐳 .NET (C#) Client Library for Docker API
stephentoub / Rystem.OpenAi
Forked from KeyserDSoze/Rystem.OpenAi.Net wrapper for OpenAI with Dependency injection integration, factory integration: you may inject more than one endpoint, azure integration: you may swap among openai endpoint and any azure endpoi…
MattKotsenas / Polyfill
Forked from SimonCropp/PolyfillSource only package that exposes newer .net and C# features to older runtimes.
albahari / LinqToSQL2
Forked from FransBouma/LinqToSQL2Official Linq to SQL fork. A complete ORM which is backwards compatible with Linq to SQL but with new features.
stephentoub / extensions
Forked from dotnet/extensionsThis repository contains a suite of libraries that provide facilities commonly needed when creating production-ready applications.
nkast / MonoScene
Forked from vpenades/MonoSceneExample of using Monogame and SharpGLTF to load animated glTF models at runtime.
Julienraptor01 / Ryujinx
Forked from emmauss/RyujinxExperimental Nintendo Switch Emulator written in C#
bagetter / BaGetter
Forked from loic-sharma/BaGetA lightweight NuGet and symbol server
xoofx / DiscUtils
Forked from LTRData/DiscUtilsUtility libraries to interact with discs, filesystem formats and more
C# bindings for Tracy https://github.com/wolfpld/tracy with native dynamic link libraries.
EvergineTeam / TiledSharp
Forked from marshallward/TiledSharpC# library for parsing and importing TMX and TSX files generated by Tiled, a tile map generation tool
EvergineTeam / NodeNetwork
Forked from Wouterdek/NodeNetworkA C# library with a WPF node editor component based on ReactiveUI
FelixCCWork / ZLogger
Forked from Cysharp/ZLoggerZero Allocation Text/Structured Logger for .NET with StringInterpolation and Source Generator, built on top of a Microsoft.Extensions.Logging.
auwaho / winauth
Forked from winauth/winauthAuthenticator on Windows for Battle.net / Steam / Guild Wars 2 / Glyph / Runescape / SWTOR / Bitcoin and digital currency exchanges
amerkoleci / JoltPhysics
Forked from jrouwe/JoltPhysicsA multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
C# to HTML Converter with syntax highlighting
MattKotsenas / NuGet.Client
Forked from NuGet/NuGet.ClientClient Tools for NuGet - including Visual Studio extensions, command line tools, and msbuild support. (Open issues on https://github.com/nuget/home/issues)
nkast / Aether.Physics2D
Forked from tainicom/Aether.Physics2D2D collision detection system.
sensslen / nuget-license
Forked from tomchavakis/nuget-license.NET Core tool to print or save all the licenses of a project
Doprez / SteamAudio.NET
Forked from Mirsario/SteamAudio.NETAuto-generated C# / .NET bindings for Valve's Steam Audio (Phonon)