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sliver_grid.dart
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// Copyright 2014 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
import 'dart:math' as math;
import 'package:flutter/foundation.dart';
import 'box.dart';
import 'object.dart';
import 'sliver.dart';
import 'sliver_multi_box_adaptor.dart';
/// Describes the placement of a child in a [RenderSliverGrid].
///
/// See also:
///
/// * [SliverGridLayout], which represents the geometry of all the tiles in a
/// grid.
/// * [SliverGridLayout.getGeometryForChildIndex], which returns this object
/// to describe the child's placement.
/// * [RenderSliverGrid], which uses this class during its
/// [RenderSliverGrid.performLayout] method.
@immutable
class SliverGridGeometry {
/// Creates an object that describes the placement of a child in a [RenderSliverGrid].
const SliverGridGeometry({
@required this.scrollOffset,
@required this.crossAxisOffset,
@required this.mainAxisExtent,
@required this.crossAxisExtent,
});
/// The scroll offset of the leading edge of the child relative to the leading
/// edge of the parent.
final double scrollOffset;
/// The offset of the child in the non-scrolling axis.
///
/// If the scroll axis is vertical, this offset is from the left-most edge of
/// the parent to the left-most edge of the child. If the scroll axis is
/// horizontal, this offset is from the top-most edge of the parent to the
/// top-most edge of the child.
final double crossAxisOffset;
/// The extent of the child in the scrolling axis.
///
/// If the scroll axis is vertical, this extent is the child's height. If the
/// scroll axis is horizontal, this extent is the child's width.
final double mainAxisExtent;
/// The extent of the child in the non-scrolling axis.
///
/// If the scroll axis is vertical, this extent is the child's width. If the
/// scroll axis is horizontal, this extent is the child's height.
final double crossAxisExtent;
/// The scroll offset of the trailing edge of the child relative to the
/// leading edge of the parent.
double get trailingScrollOffset => scrollOffset + mainAxisExtent;
/// Returns a tight [BoxConstraints] that forces the child to have the
/// required size.
BoxConstraints getBoxConstraints(SliverConstraints constraints) {
return constraints.asBoxConstraints(
minExtent: mainAxisExtent,
maxExtent: mainAxisExtent,
crossAxisExtent: crossAxisExtent,
);
}
@override
String toString() {
final List<String> properties = <String>[
'scrollOffset: $scrollOffset',
'crossAxisOffset: $crossAxisOffset',
'mainAxisExtent: $mainAxisExtent',
'crossAxisExtent: $crossAxisExtent',
];
return 'SliverGridGeometry(${properties.join(', ')})';
}
}
/// The size and position of all the tiles in a [RenderSliverGrid].
///
/// Rather that providing a grid with a [SliverGridLayout] directly, you instead
/// provide the grid a [SliverGridDelegate], which can compute a
/// [SliverGridLayout] given the current [SliverConstraints].
///
/// The tiles can be placed arbitrarily, but it is more efficient to place tiles
/// in roughly in order by scroll offset because grids reify a contiguous
/// sequence of children.
///
/// See also:
///
/// * [SliverGridRegularTileLayout], which represents a layout that uses
/// equally sized and spaced tiles.
/// * [SliverGridGeometry], which represents the size and position of a single
/// tile in a grid.
/// * [SliverGridDelegate.getLayout], which returns this object to describe the
/// delegate's layout.
/// * [RenderSliverGrid], which uses this class during its
/// [RenderSliverGrid.performLayout] method.
@immutable
abstract class SliverGridLayout {
/// Abstract const constructor. This constructor enables subclasses to provide
/// const constructors so that they can be used in const expressions.
const SliverGridLayout();
/// The minimum child index that is visible at (or after) this scroll offset.
int getMinChildIndexForScrollOffset(double scrollOffset);
/// The maximum child index that is visible at (or before) this scroll offset.
int getMaxChildIndexForScrollOffset(double scrollOffset);
/// The size and position of the child with the given index.
SliverGridGeometry getGeometryForChildIndex(int index);
/// The scroll extent needed to fully display all the tiles if there are
/// `childCount` children in total.
///
/// The child count will never be null.
double computeMaxScrollOffset(int childCount);
}
/// A [SliverGridLayout] that uses equally sized and spaced tiles.
///
/// Rather that providing a grid with a [SliverGridLayout] directly, you instead
/// provide the grid a [SliverGridDelegate], which can compute a
/// [SliverGridLayout] given the current [SliverConstraints].
///
/// This layout is used by [SliverGridDelegateWithFixedCrossAxisCount] and
/// [SliverGridDelegateWithMaxCrossAxisExtent].
///
/// See also:
///
/// * [SliverGridDelegateWithFixedCrossAxisCount], which uses this layout.
/// * [SliverGridDelegateWithMaxCrossAxisExtent], which uses this layout.
/// * [SliverGridLayout], which represents an arbitrary tile layout.
/// * [SliverGridGeometry], which represents the size and position of a single
/// tile in a grid.
/// * [SliverGridDelegate.getLayout], which returns this object to describe the
/// delegate's layout.
/// * [RenderSliverGrid], which uses this class during its
/// [RenderSliverGrid.performLayout] method.
class SliverGridRegularTileLayout extends SliverGridLayout {
/// Creates a layout that uses equally sized and spaced tiles.
///
/// All of the arguments must not be null and must not be negative. The
/// `crossAxisCount` argument must be greater than zero.
const SliverGridRegularTileLayout({
@required this.crossAxisCount,
@required this.mainAxisStride,
@required this.crossAxisStride,
@required this.childMainAxisExtent,
@required this.childCrossAxisExtent,
@required this.reverseCrossAxis,
}) : assert(crossAxisCount != null && crossAxisCount > 0),
assert(mainAxisStride != null && mainAxisStride >= 0),
assert(crossAxisStride != null && crossAxisStride >= 0),
assert(childMainAxisExtent != null && childMainAxisExtent >= 0),
assert(childCrossAxisExtent != null && childCrossAxisExtent >= 0),
assert(reverseCrossAxis != null);
/// The number of children in the cross axis.
final int crossAxisCount;
/// The number of pixels from the leading edge of one tile to the leading edge
/// of the next tile in the main axis.
final double mainAxisStride;
/// The number of pixels from the leading edge of one tile to the leading edge
/// of the next tile in the cross axis.
final double crossAxisStride;
/// The number of pixels from the leading edge of one tile to the trailing
/// edge of the same tile in the main axis.
final double childMainAxisExtent;
/// The number of pixels from the leading edge of one tile to the trailing
/// edge of the same tile in the cross axis.
final double childCrossAxisExtent;
/// Whether the children should be placed in the opposite order of increasing
/// coordinates in the cross axis.
///
/// For example, if the cross axis is horizontal, the children are placed from
/// left to right when [reverseCrossAxis] is false and from right to left when
/// [reverseCrossAxis] is true.
///
/// Typically set to the return value of [axisDirectionIsReversed] applied to
/// the [SliverConstraints.crossAxisDirection].
final bool reverseCrossAxis;
@override
int getMinChildIndexForScrollOffset(double scrollOffset) {
return mainAxisStride > 0.0 ? crossAxisCount * (scrollOffset ~/ mainAxisStride) : 0;
}
@override
int getMaxChildIndexForScrollOffset(double scrollOffset) {
if (mainAxisStride > 0.0) {
final int mainAxisCount = (scrollOffset / mainAxisStride).ceil();
return math.max(0, crossAxisCount * mainAxisCount - 1);
}
return 0;
}
double _getOffsetFromStartInCrossAxis(double crossAxisStart) {
if (reverseCrossAxis)
return crossAxisCount * crossAxisStride - crossAxisStart - childCrossAxisExtent - (crossAxisStride - childCrossAxisExtent);
return crossAxisStart;
}
@override
SliverGridGeometry getGeometryForChildIndex(int index) {
final double crossAxisStart = (index % crossAxisCount) * crossAxisStride;
return SliverGridGeometry(
scrollOffset: (index ~/ crossAxisCount) * mainAxisStride,
crossAxisOffset: _getOffsetFromStartInCrossAxis(crossAxisStart),
mainAxisExtent: childMainAxisExtent,
crossAxisExtent: childCrossAxisExtent,
);
}
@override
double computeMaxScrollOffset(int childCount) {
assert(childCount != null);
final int mainAxisCount = ((childCount - 1) ~/ crossAxisCount) + 1;
final double mainAxisSpacing = mainAxisStride - childMainAxisExtent;
return mainAxisStride * mainAxisCount - mainAxisSpacing;
}
}
/// Controls the layout of tiles in a grid.
///
/// Given the current constraints on the grid, a [SliverGridDelegate] computes
/// the layout for the tiles in the grid. The tiles can be placed arbitrarily,
/// but it is more efficient to place tiles in roughly in order by scroll offset
/// because grids reify a contiguous sequence of children.
///
/// See also:
///
/// * [SliverGridDelegateWithFixedCrossAxisCount], which creates a layout with
/// a fixed number of tiles in the cross axis.
/// * [SliverGridDelegateWithMaxCrossAxisExtent], which creates a layout with
/// tiles that have a maximum cross-axis extent.
/// * [GridView], which uses this delegate to control the layout of its tiles.
/// * [SliverGrid], which uses this delegate to control the layout of its
/// tiles.
/// * [RenderSliverGrid], which uses this delegate to control the layout of its
/// tiles.
abstract class SliverGridDelegate {
/// Abstract const constructor. This constructor enables subclasses to provide
/// const constructors so that they can be used in const expressions.
const SliverGridDelegate();
/// Returns information about the size and position of the tiles in the grid.
SliverGridLayout getLayout(SliverConstraints constraints);
/// Override this method to return true when the children need to be
/// laid out.
///
/// This should compare the fields of the current delegate and the given
/// `oldDelegate` and return true if the fields are such that the layout would
/// be different.
bool shouldRelayout(covariant SliverGridDelegate oldDelegate);
}
/// Creates grid layouts with a fixed number of tiles in the cross axis.
///
/// For example, if the grid is vertical, this delegate will create a layout
/// with a fixed number of columns. If the grid is horizontal, this delegate
/// will create a layout with a fixed number of rows.
///
/// This delegate creates grids with equally sized and spaced tiles.
///
/// See also:
///
/// * [SliverGridDelegateWithMaxCrossAxisExtent], which creates a layout with
/// tiles that have a maximum cross-axis extent.
/// * [SliverGridDelegate], which creates arbitrary layouts.
/// * [GridView], which can use this delegate to control the layout of its
/// tiles.
/// * [SliverGrid], which can use this delegate to control the layout of its
/// tiles.
/// * [RenderSliverGrid], which can use this delegate to control the layout of
/// its tiles.
class SliverGridDelegateWithFixedCrossAxisCount extends SliverGridDelegate {
/// Creates a delegate that makes grid layouts with a fixed number of tiles in
/// the cross axis.
///
/// All of the arguments must not be null. The `mainAxisSpacing` and
/// `crossAxisSpacing` arguments must not be negative. The `crossAxisCount`
/// and `childAspectRatio` arguments must be greater than zero.
const SliverGridDelegateWithFixedCrossAxisCount({
@required this.crossAxisCount,
this.mainAxisSpacing = 0.0,
this.crossAxisSpacing = 0.0,
this.childAspectRatio = 1.0,
}) : assert(crossAxisCount != null && crossAxisCount > 0),
assert(mainAxisSpacing != null && mainAxisSpacing >= 0),
assert(crossAxisSpacing != null && crossAxisSpacing >= 0),
assert(childAspectRatio != null && childAspectRatio > 0);
/// The number of children in the cross axis.
final int crossAxisCount;
/// The number of logical pixels between each child along the main axis.
final double mainAxisSpacing;
/// The number of logical pixels between each child along the cross axis.
final double crossAxisSpacing;
/// The ratio of the cross-axis to the main-axis extent of each child.
final double childAspectRatio;
bool _debugAssertIsValid() {
assert(crossAxisCount > 0);
assert(mainAxisSpacing >= 0.0);
assert(crossAxisSpacing >= 0.0);
assert(childAspectRatio > 0.0);
return true;
}
@override
SliverGridLayout getLayout(SliverConstraints constraints) {
assert(_debugAssertIsValid());
final double usableCrossAxisExtent = constraints.crossAxisExtent - crossAxisSpacing * (crossAxisCount - 1);
final double childCrossAxisExtent = usableCrossAxisExtent / crossAxisCount;
final double childMainAxisExtent = childCrossAxisExtent / childAspectRatio;
return SliverGridRegularTileLayout(
crossAxisCount: crossAxisCount,
mainAxisStride: childMainAxisExtent + mainAxisSpacing,
crossAxisStride: childCrossAxisExtent + crossAxisSpacing,
childMainAxisExtent: childMainAxisExtent,
childCrossAxisExtent: childCrossAxisExtent,
reverseCrossAxis: axisDirectionIsReversed(constraints.crossAxisDirection),
);
}
@override
bool shouldRelayout(SliverGridDelegateWithFixedCrossAxisCount oldDelegate) {
return oldDelegate.crossAxisCount != crossAxisCount
|| oldDelegate.mainAxisSpacing != mainAxisSpacing
|| oldDelegate.crossAxisSpacing != crossAxisSpacing
|| oldDelegate.childAspectRatio != childAspectRatio;
}
}
/// Creates grid layouts with tiles that each have a maximum cross-axis extent.
///
/// This delegate will select a cross-axis extent for the tiles that is as
/// large as possible subject to the following conditions:
///
/// - The extent evenly divides the cross-axis extent of the grid.
/// - The extent is at most [maxCrossAxisExtent].
///
/// For example, if the grid is vertical, the grid is 500.0 pixels wide, and
/// [maxCrossAxisExtent] is 150.0, this delegate will create a grid with 4
/// columns that are 125.0 pixels wide.
///
/// This delegate creates grids with equally sized and spaced tiles.
///
/// See also:
///
/// * [SliverGridDelegateWithFixedCrossAxisCount], which creates a layout with
/// a fixed number of tiles in the cross axis.
/// * [SliverGridDelegate], which creates arbitrary layouts.
/// * [GridView], which can use this delegate to control the layout of its
/// tiles.
/// * [SliverGrid], which can use this delegate to control the layout of its
/// tiles.
/// * [RenderSliverGrid], which can use this delegate to control the layout of
/// its tiles.
class SliverGridDelegateWithMaxCrossAxisExtent extends SliverGridDelegate {
/// Creates a delegate that makes grid layouts with tiles that have a maximum
/// cross-axis extent.
///
/// All of the arguments must not be null. The [maxCrossAxisExtent] and
/// [mainAxisSpacing], and [crossAxisSpacing] arguments must not be negative.
/// The [childAspectRatio] argument must be greater than zero.
const SliverGridDelegateWithMaxCrossAxisExtent({
@required this.maxCrossAxisExtent,
this.mainAxisSpacing = 0.0,
this.crossAxisSpacing = 0.0,
this.childAspectRatio = 1.0,
}) : assert(maxCrossAxisExtent != null && maxCrossAxisExtent >= 0),
assert(mainAxisSpacing != null && mainAxisSpacing >= 0),
assert(crossAxisSpacing != null && crossAxisSpacing >= 0),
assert(childAspectRatio != null && childAspectRatio > 0);
/// The maximum extent of tiles in the cross axis.
///
/// This delegate will select a cross-axis extent for the tiles that is as
/// large as possible subject to the following conditions:
///
/// - The extent evenly divides the cross-axis extent of the grid.
/// - The extent is at most [maxCrossAxisExtent].
///
/// For example, if the grid is vertical, the grid is 500.0 pixels wide, and
/// [maxCrossAxisExtent] is 150.0, this delegate will create a grid with 4
/// columns that are 125.0 pixels wide.
final double maxCrossAxisExtent;
/// The number of logical pixels between each child along the main axis.
final double mainAxisSpacing;
/// The number of logical pixels between each child along the cross axis.
final double crossAxisSpacing;
/// The ratio of the cross-axis to the main-axis extent of each child.
final double childAspectRatio;
bool _debugAssertIsValid() {
assert(maxCrossAxisExtent > 0.0);
assert(mainAxisSpacing >= 0.0);
assert(crossAxisSpacing >= 0.0);
assert(childAspectRatio > 0.0);
return true;
}
@override
SliverGridLayout getLayout(SliverConstraints constraints) {
assert(_debugAssertIsValid());
final int crossAxisCount = (constraints.crossAxisExtent / (maxCrossAxisExtent + crossAxisSpacing)).ceil();
final double usableCrossAxisExtent = constraints.crossAxisExtent - crossAxisSpacing * (crossAxisCount - 1);
final double childCrossAxisExtent = usableCrossAxisExtent / crossAxisCount;
final double childMainAxisExtent = childCrossAxisExtent / childAspectRatio;
return SliverGridRegularTileLayout(
crossAxisCount: crossAxisCount,
mainAxisStride: childMainAxisExtent + mainAxisSpacing,
crossAxisStride: childCrossAxisExtent + crossAxisSpacing,
childMainAxisExtent: childMainAxisExtent,
childCrossAxisExtent: childCrossAxisExtent,
reverseCrossAxis: axisDirectionIsReversed(constraints.crossAxisDirection),
);
}
@override
bool shouldRelayout(SliverGridDelegateWithMaxCrossAxisExtent oldDelegate) {
return oldDelegate.maxCrossAxisExtent != maxCrossAxisExtent
|| oldDelegate.mainAxisSpacing != mainAxisSpacing
|| oldDelegate.crossAxisSpacing != crossAxisSpacing
|| oldDelegate.childAspectRatio != childAspectRatio;
}
}
/// Parent data structure used by [RenderSliverGrid].
class SliverGridParentData extends SliverMultiBoxAdaptorParentData {
/// The offset of the child in the non-scrolling axis.
///
/// If the scroll axis is vertical, this offset is from the left-most edge of
/// the parent to the left-most edge of the child. If the scroll axis is
/// horizontal, this offset is from the top-most edge of the parent to the
/// top-most edge of the child.
double crossAxisOffset;
@override
String toString() => 'crossAxisOffset=$crossAxisOffset; ${super.toString()}';
}
/// A sliver that places multiple box children in a two dimensional arrangement.
///
/// [RenderSliverGrid] places its children in arbitrary positions determined by
/// [gridDelegate]. Each child is forced to have the size specified by the
/// [gridDelegate].
///
/// See also:
///
/// * [RenderSliverList], which places its children in a linear
/// array.
/// * [RenderSliverFixedExtentList], which places its children in a linear
/// array with a fixed extent in the main axis.
class RenderSliverGrid extends RenderSliverMultiBoxAdaptor {
/// Creates a sliver that contains multiple box children that whose size and
/// position are determined by a delegate.
///
/// The [childManager] and [gridDelegate] arguments must not be null.
RenderSliverGrid({
@required RenderSliverBoxChildManager childManager,
@required SliverGridDelegate gridDelegate,
}) : assert(gridDelegate != null),
_gridDelegate = gridDelegate,
super(childManager: childManager);
@override
void setupParentData(RenderObject child) {
if (child.parentData is! SliverGridParentData)
child.parentData = SliverGridParentData();
}
/// The delegate that controls the size and position of the children.
SliverGridDelegate get gridDelegate => _gridDelegate;
SliverGridDelegate _gridDelegate;
set gridDelegate(SliverGridDelegate value) {
assert(value != null);
if (_gridDelegate == value)
return;
if (value.runtimeType != _gridDelegate.runtimeType ||
value.shouldRelayout(_gridDelegate))
markNeedsLayout();
_gridDelegate = value;
}
@override
double childCrossAxisPosition(RenderBox child) {
final SliverGridParentData childParentData = child.parentData as SliverGridParentData;
return childParentData.crossAxisOffset;
}
@override
void performLayout() {
childManager.didStartLayout();
childManager.setDidUnderflow(false);
final double scrollOffset = constraints.scrollOffset + constraints.cacheOrigin;
assert(scrollOffset >= 0.0);
final double remainingExtent = constraints.remainingCacheExtent;
assert(remainingExtent >= 0.0);
final double targetEndScrollOffset = scrollOffset + remainingExtent;
final SliverGridLayout layout = _gridDelegate.getLayout(constraints);
final int firstIndex = layout.getMinChildIndexForScrollOffset(scrollOffset);
final int targetLastIndex = targetEndScrollOffset.isFinite ?
layout.getMaxChildIndexForScrollOffset(targetEndScrollOffset) : null;
if (firstChild != null) {
final int oldFirstIndex = indexOf(firstChild);
final int oldLastIndex = indexOf(lastChild);
final int leadingGarbage = (firstIndex - oldFirstIndex).clamp(0, childCount) as int;
final int trailingGarbage = targetLastIndex == null
? 0
: ((oldLastIndex - targetLastIndex).clamp(0, childCount) as int);
collectGarbage(leadingGarbage, trailingGarbage);
} else {
collectGarbage(0, 0);
}
final SliverGridGeometry firstChildGridGeometry = layout.getGeometryForChildIndex(firstIndex);
final double leadingScrollOffset = firstChildGridGeometry.scrollOffset;
double trailingScrollOffset = firstChildGridGeometry.trailingScrollOffset;
if (firstChild == null) {
if (!addInitialChild(index: firstIndex, layoutOffset: firstChildGridGeometry.scrollOffset)) {
// There are either no children, or we are past the end of all our children.
final double max = layout.computeMaxScrollOffset(childManager.childCount);
geometry = SliverGeometry(
scrollExtent: max,
maxPaintExtent: max,
);
childManager.didFinishLayout();
return;
}
}
RenderBox trailingChildWithLayout;
for (int index = indexOf(firstChild) - 1; index >= firstIndex; --index) {
final SliverGridGeometry gridGeometry = layout.getGeometryForChildIndex(index);
final RenderBox child = insertAndLayoutLeadingChild(
gridGeometry.getBoxConstraints(constraints),
);
final SliverGridParentData childParentData = child.parentData as SliverGridParentData;
childParentData.layoutOffset = gridGeometry.scrollOffset;
childParentData.crossAxisOffset = gridGeometry.crossAxisOffset;
assert(childParentData.index == index);
trailingChildWithLayout ??= child;
trailingScrollOffset = math.max(trailingScrollOffset, gridGeometry.trailingScrollOffset);
}
if (trailingChildWithLayout == null) {
firstChild.layout(firstChildGridGeometry.getBoxConstraints(constraints));
final SliverGridParentData childParentData = firstChild.parentData as SliverGridParentData;
childParentData.layoutOffset = firstChildGridGeometry.scrollOffset;
childParentData.crossAxisOffset = firstChildGridGeometry.crossAxisOffset;
trailingChildWithLayout = firstChild;
}
for (int index = indexOf(trailingChildWithLayout) + 1; targetLastIndex == null || index <= targetLastIndex; ++index) {
final SliverGridGeometry gridGeometry = layout.getGeometryForChildIndex(index);
final BoxConstraints childConstraints = gridGeometry.getBoxConstraints(constraints);
RenderBox child = childAfter(trailingChildWithLayout);
if (child == null || indexOf(child) != index) {
child = insertAndLayoutChild(childConstraints, after: trailingChildWithLayout);
if (child == null) {
// We have run out of children.
break;
}
} else {
child.layout(childConstraints);
}
trailingChildWithLayout = child;
assert(child != null);
final SliverGridParentData childParentData = child.parentData as SliverGridParentData;
childParentData.layoutOffset = gridGeometry.scrollOffset;
childParentData.crossAxisOffset = gridGeometry.crossAxisOffset;
assert(childParentData.index == index);
trailingScrollOffset = math.max(trailingScrollOffset, gridGeometry.trailingScrollOffset);
}
final int lastIndex = indexOf(lastChild);
assert(childScrollOffset(firstChild) <= scrollOffset);
assert(debugAssertChildListIsNonEmptyAndContiguous());
assert(indexOf(firstChild) == firstIndex);
assert(targetLastIndex == null || lastIndex <= targetLastIndex);
final double estimatedTotalExtent = childManager.estimateMaxScrollOffset(
constraints,
firstIndex: firstIndex,
lastIndex: lastIndex,
leadingScrollOffset: leadingScrollOffset,
trailingScrollOffset: trailingScrollOffset,
);
final double paintExtent = calculatePaintOffset(
constraints,
from: leadingScrollOffset,
to: trailingScrollOffset,
);
final double cacheExtent = calculateCacheOffset(
constraints,
from: leadingScrollOffset,
to: trailingScrollOffset,
);
geometry = SliverGeometry(
scrollExtent: estimatedTotalExtent,
paintExtent: paintExtent,
maxPaintExtent: estimatedTotalExtent,
cacheExtent: cacheExtent,
// Conservative to avoid complexity.
hasVisualOverflow: true,
);
// We may have started the layout while scrolled to the end, which
// would not expose a new child.
if (estimatedTotalExtent == trailingScrollOffset)
childManager.setDidUnderflow(true);
childManager.didFinishLayout();
}
}