-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathmodal_barrier.dart
293 lines (259 loc) · 9.29 KB
/
modal_barrier.dart
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
// Copyright 2014 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
import 'package:flutter/foundation.dart';
import 'package:flutter/gestures.dart';
import 'basic.dart';
import 'container.dart';
import 'debug.dart';
import 'framework.dart';
import 'gesture_detector.dart';
import 'navigator.dart';
import 'transitions.dart';
/// A widget that prevents the user from interacting with widgets behind itself.
///
/// The modal barrier is the scrim that is rendered behind each route, which
/// generally prevents the user from interacting with the route below the
/// current route, and normally partially obscures such routes.
///
/// For example, when a dialog is on the screen, the page below the dialog is
/// usually darkened by the modal barrier.
///
/// See also:
///
/// * [ModalRoute], which indirectly uses this widget.
/// * [AnimatedModalBarrier], which is similar but takes an animated [color]
/// instead of a single color value.
class ModalBarrier extends StatelessWidget {
/// Creates a widget that blocks user interaction.
const ModalBarrier({
Key key,
this.color,
this.dismissible = true,
this.semanticsLabel,
this.barrierSemanticsDismissible = true,
}) : super(key: key);
/// If non-null, fill the barrier with this color.
///
/// See also:
///
/// * [ModalRoute.barrierColor], which controls this property for the
/// [ModalBarrier] built by [ModalRoute] pages.
final Color color;
/// Whether touching the barrier will pop the current route off the [Navigator].
///
/// See also:
///
/// * [ModalRoute.barrierDismissible], which controls this property for the
/// [ModalBarrier] built by [ModalRoute] pages.
final bool dismissible;
/// Whether the modal barrier semantics are included in the semantics tree.
///
/// See also:
///
/// * [ModalRoute.semanticsDismissible], which controls this property for
/// the [ModalBarrier] built by [ModalRoute] pages.
final bool barrierSemanticsDismissible;
/// Semantics label used for the barrier if it is [dismissible].
///
/// The semantics label is read out by accessibility tools (e.g. TalkBack
/// on Android and VoiceOver on iOS) when the barrier is focused.
///
/// See also:
///
/// * [ModalRoute.barrierLabel], which controls this property for the
/// [ModalBarrier] built by [ModalRoute] pages.
final String semanticsLabel;
@override
Widget build(BuildContext context) {
assert(!dismissible || semanticsLabel == null || debugCheckHasDirectionality(context));
bool platformSupportsDismissingBarrier;
switch (defaultTargetPlatform) {
case TargetPlatform.android:
case TargetPlatform.fuchsia:
platformSupportsDismissingBarrier = false;
break;
case TargetPlatform.iOS:
case TargetPlatform.macOS:
platformSupportsDismissingBarrier = true;
break;
}
assert(platformSupportsDismissingBarrier != null);
final bool semanticsDismissible = dismissible && platformSupportsDismissingBarrier;
final bool modalBarrierSemanticsDismissible = barrierSemanticsDismissible ?? semanticsDismissible;
return BlockSemantics(
child: ExcludeSemantics(
// On Android, the back button is used to dismiss a modal. On iOS, some
// modal barriers are not dismissible in accessibility mode.
excluding: !semanticsDismissible || !modalBarrierSemanticsDismissible,
child: _ModalBarrierGestureDetector(
onDismiss: () {
if (dismissible)
Navigator.maybePop(context);
},
child: Semantics(
label: semanticsDismissible ? semanticsLabel : null,
textDirection: semanticsDismissible && semanticsLabel != null ? Directionality.of(context) : null,
child: MouseRegion(
opaque: true,
child: ConstrainedBox(
constraints: const BoxConstraints.expand(),
child: color == null ? null : DecoratedBox(
decoration: BoxDecoration(
color: color,
),
),
),
),
),
),
),
);
}
}
/// A widget that prevents the user from interacting with widgets behind itself,
/// and can be configured with an animated color value.
///
/// The modal barrier is the scrim that is rendered behind each route, which
/// generally prevents the user from interacting with the route below the
/// current route, and normally partially obscures such routes.
///
/// For example, when a dialog is on the screen, the page below the dialog is
/// usually darkened by the modal barrier.
///
/// This widget is similar to [ModalBarrier] except that it takes an animated
/// [color] instead of a single color.
///
/// See also:
///
/// * [ModalRoute], which uses this widget.
class AnimatedModalBarrier extends AnimatedWidget {
/// Creates a widget that blocks user interaction.
const AnimatedModalBarrier({
Key key,
Animation<Color> color,
this.dismissible = true,
this.semanticsLabel,
this.barrierSemanticsDismissible,
}) : super(key: key, listenable: color);
/// If non-null, fill the barrier with this color.
///
/// See also:
///
/// * [ModalRoute.barrierColor], which controls this property for the
/// [AnimatedModalBarrier] built by [ModalRoute] pages.
Animation<Color> get color => listenable as Animation<Color>;
/// Whether touching the barrier will pop the current route off the [Navigator].
///
/// See also:
///
/// * [ModalRoute.barrierDismissible], which controls this property for the
/// [AnimatedModalBarrier] built by [ModalRoute] pages.
final bool dismissible;
/// Semantics label used for the barrier if it is [dismissible].
///
/// The semantics label is read out by accessibility tools (e.g. TalkBack
/// on Android and VoiceOver on iOS) when the barrier is focused.
/// See also:
///
/// * [ModalRoute.barrierLabel], which controls this property for the
/// [ModalBarrier] built by [ModalRoute] pages.
final String semanticsLabel;
/// Whether the modal barrier semantics are included in the semantics tree.
///
/// See also:
///
/// * [ModalRoute.semanticsDismissible], which controls this property for
/// the [ModalBarrier] built by [ModalRoute] pages.
final bool barrierSemanticsDismissible;
@override
Widget build(BuildContext context) {
return ModalBarrier(
color: color?.value,
dismissible: dismissible,
semanticsLabel: semanticsLabel,
barrierSemanticsDismissible: barrierSemanticsDismissible,
);
}
}
// Recognizes tap down by any pointer button.
//
// It is similar to [TapGestureRecognizer.onTapDown], but accepts any single
// button, which means the gesture also takes parts in gesture arenas.
class _AnyTapGestureRecognizer extends BaseTapGestureRecognizer {
_AnyTapGestureRecognizer({ Object debugOwner })
: super(debugOwner: debugOwner);
VoidCallback onAnyTapUp;
@protected
@override
bool isPointerAllowed(PointerDownEvent event) {
if (onAnyTapUp == null)
return false;
return super.isPointerAllowed(event);
}
@protected
@override
void handleTapDown({PointerDownEvent down}) {
// Do nothing.
}
@protected
@override
void handleTapUp({PointerDownEvent down, PointerUpEvent up}) {
if (onAnyTapUp != null)
onAnyTapUp();
}
@protected
@override
void handleTapCancel({PointerDownEvent down, PointerCancelEvent cancel, String reason}) {
// Do nothing.
}
@override
String get debugDescription => 'any tap';
}
class _ModalBarrierSemanticsDelegate extends SemanticsGestureDelegate {
const _ModalBarrierSemanticsDelegate({this.onDismiss});
final VoidCallback onDismiss;
@override
void assignSemantics(RenderSemanticsGestureHandler renderObject) {
renderObject.onTap = onDismiss;
}
}
class _AnyTapGestureRecognizerFactory extends GestureRecognizerFactory<_AnyTapGestureRecognizer> {
const _AnyTapGestureRecognizerFactory({this.onAnyTapUp});
final VoidCallback onAnyTapUp;
@override
_AnyTapGestureRecognizer constructor() => _AnyTapGestureRecognizer();
@override
void initializer(_AnyTapGestureRecognizer instance) {
instance.onAnyTapUp = onAnyTapUp;
}
}
// A GestureDetector used by ModalBarrier. It only has one callback,
// [onAnyTapDown], which recognizes tap down unconditionally.
class _ModalBarrierGestureDetector extends StatelessWidget {
const _ModalBarrierGestureDetector({
Key key,
@required this.child,
@required this.onDismiss,
}) : assert(child != null),
assert(onDismiss != null),
super(key: key);
/// The widget below this widget in the tree.
/// See [RawGestureDetector.child].
final Widget child;
/// Immediately called when an event that should dismiss the modal barrier
/// has happened.
final VoidCallback onDismiss;
@override
Widget build(BuildContext context) {
final Map<Type, GestureRecognizerFactory> gestures = <Type, GestureRecognizerFactory>{
_AnyTapGestureRecognizer: _AnyTapGestureRecognizerFactory(onAnyTapUp: onDismiss),
};
return RawGestureDetector(
gestures: gestures,
behavior: HitTestBehavior.opaque,
semantics: _ModalBarrierSemanticsDelegate(onDismiss: onDismiss),
child: child,
);
}
}