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sliver.dart
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// Copyright 2014 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
import 'dart:collection' show SplayTreeMap, HashMap;
import 'package:flutter/foundation.dart';
import 'package:flutter/rendering.dart';
import 'automatic_keep_alive.dart';
import 'basic.dart';
import 'framework.dart';
export 'package:flutter/rendering.dart' show
SliverGridDelegate,
SliverGridDelegateWithFixedCrossAxisCount,
SliverGridDelegateWithMaxCrossAxisExtent;
// Examples can assume:
// SliverGridDelegateWithMaxCrossAxisExtent _gridDelegate;
/// A callback which produces a semantic index given a widget and the local index.
///
/// Return a null value to prevent a widget from receiving an index.
///
/// A semantic index is used to tag child semantic nodes for accessibility
/// announcements in scroll view.
///
/// See also:
///
/// * [CustomScrollView], for an explanation of scroll semantics.
/// * [SliverChildBuilderDelegate], for an explanation of how this is used to
/// generate indexes.
typedef SemanticIndexCallback = int Function(Widget widget, int localIndex);
int _kDefaultSemanticIndexCallback(Widget _, int localIndex) => localIndex;
/// A delegate that supplies children for slivers.
///
/// Many slivers lazily construct their box children to avoid creating more
/// children than are visible through the [Viewport]. Rather than receiving
/// their children as an explicit [List], they receive their children using a
/// [SliverChildDelegate].
///
/// It's uncommon to subclass [SliverChildDelegate]. Instead, consider using one
/// of the existing subclasses that provide adaptors to builder callbacks or
/// explicit child lists.
///
/// {@template flutter.widgets.sliverChildDelegate.lifecycle}
/// ## Child elements' lifecycle
///
/// ### Creation
///
/// While laying out the list, visible children's elements, states and render
/// objects will be created lazily based on existing widgets (such as in the
/// case of [SliverChildListDelegate]) or lazily provided ones (such as in the
/// case of [SliverChildBuilderDelegate]).
///
/// ### Destruction
///
/// When a child is scrolled out of view, the associated element subtree, states
/// and render objects are destroyed. A new child at the same position in the
/// sliver will be lazily recreated along with new elements, states and render
/// objects when it is scrolled back.
///
/// ### Destruction mitigation
///
/// In order to preserve state as child elements are scrolled in and out of
/// view, the following options are possible:
///
/// * Moving the ownership of non-trivial UI-state-driving business logic
/// out of the sliver child subtree. For instance, if a list contains posts
/// with their number of upvotes coming from a cached network response, store
/// the list of posts and upvote number in a data model outside the list. Let
/// the sliver child UI subtree be easily recreate-able from the
/// source-of-truth model object. Use [StatefulWidget]s in the child widget
/// subtree to store instantaneous UI state only.
///
/// * Letting [KeepAlive] be the root widget of the sliver child widget subtree
/// that needs to be preserved. The [KeepAlive] widget marks the child
/// subtree's top render object child for keepalive. When the associated top
/// render object is scrolled out of view, the sliver keeps the child's
/// render object (and by extension, its associated elements and states) in a
/// cache list instead of destroying them. When scrolled back into view, the
/// render object is repainted as-is (if it wasn't marked dirty in the
/// interim).
///
/// This only works if the [SliverChildDelegate] subclasses don't wrap the
/// child widget subtree with other widgets such as [AutomaticKeepAlive] and
/// [RepaintBoundary] via `addAutomaticKeepAlives` and
/// `addRepaintBoundaries`.
///
/// * Using [AutomaticKeepAlive] widgets (inserted by default in
/// [SliverChildListDelegate] or [SliverChildListDelegate]).
/// [AutomaticKeepAlive] allows descendant widgets to control whether the
/// subtree is actually kept alive or not. This behavior is in contrast with
/// [KeepAlive], which will unconditionally keep the subtree alive.
///
/// As an example, the [EditableText] widget signals its sliver child element
/// subtree to stay alive while its text field has input focus. If it doesn't
/// have focus and no other descendants signaled for keepalive via a
/// [KeepAliveNotification], the sliver child element subtree will be
/// destroyed when scrolled away.
///
/// [AutomaticKeepAlive] descendants typically signal it to be kept alive by
/// using the [AutomaticKeepAliveClientMixin], then implementing the
/// [wantKeepAlive] getter and calling [updateKeepAlive].
/// {@endtemplate}
///
/// See also:
///
/// * [SliverChildBuilderDelegate], which is a delegate that uses a builder
/// callback to construct the children.
/// * [SliverChildListDelegate], which is a delegate that has an explicit list
/// of children.
abstract class SliverChildDelegate {
/// Abstract const constructor. This constructor enables subclasses to provide
/// const constructors so that they can be used in const expressions.
const SliverChildDelegate();
/// Returns the child with the given index.
///
/// Should return null if asked to build a widget with a greater index than
/// exists. If this returns null, [estimatedChildCount] must subsequently
/// return a precise non-null value.
///
/// Subclasses typically override this function and wrap their children in
/// [AutomaticKeepAlive], [IndexedSemantics], and [RepaintBoundary] widgets.
///
/// The values returned by this method are cached. To indicate that the
/// widgets have changed, a new delegate must be provided, and the new
/// delegate's [shouldRebuild] method must return true.
Widget build(BuildContext context, int index);
/// Returns an estimate of the number of children this delegate will build.
///
/// Used to estimate the maximum scroll offset if [estimateMaxScrollOffset]
/// returns null.
///
/// Return null if there are an unbounded number of children or if it would
/// be too difficult to estimate the number of children.
///
/// This must return a precise number once [build] has returned null.
int get estimatedChildCount => null;
/// Returns an estimate of the max scroll extent for all the children.
///
/// Subclasses should override this function if they have additional
/// information about their max scroll extent.
///
/// The default implementation returns null, which causes the caller to
/// extrapolate the max scroll offset from the given parameters.
double estimateMaxScrollOffset(
int firstIndex,
int lastIndex,
double leadingScrollOffset,
double trailingScrollOffset,
) => null;
/// Called at the end of layout to indicate that layout is now complete.
///
/// The `firstIndex` argument is the index of the first child that was
/// included in the current layout. The `lastIndex` argument is the index of
/// the last child that was included in the current layout.
///
/// Useful for subclasses that which to track which children are included in
/// the underlying render tree.
void didFinishLayout(int firstIndex, int lastIndex) { }
/// Called whenever a new instance of the child delegate class is
/// provided to the sliver.
///
/// If the new instance represents different information than the old
/// instance, then the method should return true, otherwise it should return
/// false.
///
/// If the method returns false, then the [build] call might be optimized
/// away.
bool shouldRebuild(covariant SliverChildDelegate oldDelegate);
/// Find index of child element with associated key.
///
/// This will be called during [performRebuild] in [SliverMultiBoxAdaptorElement]
/// to check if a child has moved to a different position. It should return the
/// index of the child element with associated key, null if not found.
int findIndexByKey(Key key) => null;
@override
String toString() {
final List<String> description = <String>[];
debugFillDescription(description);
return '${describeIdentity(this)}(${description.join(", ")})';
}
/// Add additional information to the given description for use by [toString].
@protected
@mustCallSuper
void debugFillDescription(List<String> description) {
try {
final int children = estimatedChildCount;
if (children != null)
description.add('estimated child count: $children');
} catch (e) {
description.add('estimated child count: EXCEPTION (${e.runtimeType})');
}
}
}
class _SaltedValueKey extends ValueKey<Key>{
const _SaltedValueKey(Key key): assert(key != null), super(key);
}
typedef ChildIndexGetter = int Function(Key key);
/// A delegate that supplies children for slivers using a builder callback.
///
/// Many slivers lazily construct their box children to avoid creating more
/// children than are visible through the [Viewport]. This delegate provides
/// children using an [IndexedWidgetBuilder] callback, so that the children do
/// not even have to be built until they are displayed.
///
/// The widgets returned from the builder callback are automatically wrapped in
/// [AutomaticKeepAlive] widgets if [addAutomaticKeepAlives] is true (the
/// default) and in [RepaintBoundary] widgets if [addRepaintBoundaries] is true
/// (also the default).
///
/// ## Accessibility
///
/// The [CustomScrollView] requires that its semantic children are annotated
/// using [IndexedSemantics]. This is done by default in the delegate with
/// the `addSemanticIndexes` parameter set to true.
///
/// If multiple delegates are used in a single scroll view, then the indexes
/// will not be correct by default. The `semanticIndexOffset` can be used to
/// offset the semantic indexes of each delegate so that the indexes are
/// monotonically increasing. For example, if a scroll view contains two
/// delegates where the first has 10 children contributing semantics, then the
/// second delegate should offset its children by 10.
///
/// {@tool snippet}
///
/// This sample code shows how to use `semanticIndexOffset` to handle multiple
/// delegates in a single scroll view.
///
/// ```dart
/// CustomScrollView(
/// semanticChildCount: 4,
/// slivers: <Widget>[
/// SliverGrid(
/// gridDelegate: _gridDelegate,
/// delegate: SliverChildBuilderDelegate(
/// (BuildContext context, int index) {
/// return Text('...');
/// },
/// childCount: 2,
/// ),
/// ),
/// SliverGrid(
/// gridDelegate: _gridDelegate,
/// delegate: SliverChildBuilderDelegate(
/// (BuildContext context, int index) {
/// return Text('...');
/// },
/// childCount: 2,
/// semanticIndexOffset: 2,
/// ),
/// ),
/// ],
/// )
/// ```
/// {@end-tool}
///
/// In certain cases, only a subset of child widgets should be annotated
/// with a semantic index. For example, in [new ListView.separated()] the
/// separators do not have an index associated with them. This is done by
/// providing a `semanticIndexCallback` which returns null for separators
/// indexes and rounds the non-separator indexes down by half.
///
/// {@tool snippet}
///
/// This sample code shows how to use `semanticIndexCallback` to handle
/// annotating a subset of child nodes with a semantic index. There is
/// a [Spacer] widget at odd indexes which should not have a semantic
/// index.
///
/// ```dart
/// CustomScrollView(
/// semanticChildCount: 5,
/// slivers: <Widget>[
/// SliverGrid(
/// gridDelegate: _gridDelegate,
/// delegate: SliverChildBuilderDelegate(
/// (BuildContext context, int index) {
/// if (index.isEven) {
/// return Text('...');
/// }
/// return Spacer();
/// },
/// semanticIndexCallback: (Widget widget, int localIndex) {
/// if (localIndex.isEven) {
/// return localIndex ~/ 2;
/// }
/// return null;
/// },
/// childCount: 10,
/// ),
/// ),
/// ],
/// )
/// ```
/// {@end-tool}
///
/// See also:
///
/// * [SliverChildListDelegate], which is a delegate that has an explicit list
/// of children.
/// * [IndexedSemantics], for an example of manually annotating child nodes
/// with semantic indexes.
class SliverChildBuilderDelegate extends SliverChildDelegate {
/// Creates a delegate that supplies children for slivers using the given
/// builder callback.
///
/// The [builder], [addAutomaticKeepAlives], [addRepaintBoundaries],
/// [addSemanticIndexes], and [semanticIndexCallback] arguments must not be
/// null.
///
/// If the order in which [builder] returns children ever changes, consider
/// providing a [findChildIndex]. This allows the delegate to find the new index
/// for a child that was previously located at a different index to attach the
/// existing state to the [Widget] at its new location.
const SliverChildBuilderDelegate(
this.builder, {
this.findChildIndexCallback,
this.childCount,
this.addAutomaticKeepAlives = true,
this.addRepaintBoundaries = true,
this.addSemanticIndexes = true,
this.semanticIndexCallback = _kDefaultSemanticIndexCallback,
this.semanticIndexOffset = 0,
}) : assert(builder != null),
assert(addAutomaticKeepAlives != null),
assert(addRepaintBoundaries != null),
assert(addSemanticIndexes != null),
assert(semanticIndexCallback != null);
/// Called to build children for the sliver.
///
/// Will be called only for indices greater than or equal to zero and less
/// than [childCount] (if [childCount] is non-null).
///
/// Should return null if asked to build a widget with a greater index than
/// exists.
///
/// The delegate wraps the children returned by this builder in
/// [RepaintBoundary] widgets.
final IndexedWidgetBuilder builder;
/// The total number of children this delegate can provide.
///
/// If null, the number of children is determined by the least index for which
/// [builder] returns null.
final int childCount;
/// Whether to wrap each child in an [AutomaticKeepAlive].
///
/// Typically, children in lazy list are wrapped in [AutomaticKeepAlive]
/// widgets so that children can use [KeepAliveNotification]s to preserve
/// their state when they would otherwise be garbage collected off-screen.
///
/// This feature (and [addRepaintBoundaries]) must be disabled if the children
/// are going to manually maintain their [KeepAlive] state. It may also be
/// more efficient to disable this feature if it is known ahead of time that
/// none of the children will ever try to keep themselves alive.
///
/// Defaults to true.
final bool addAutomaticKeepAlives;
/// Whether to wrap each child in a [RepaintBoundary].
///
/// Typically, children in a scrolling container are wrapped in repaint
/// boundaries so that they do not need to be repainted as the list scrolls.
/// If the children are easy to repaint (e.g., solid color blocks or a short
/// snippet of text), it might be more efficient to not add a repaint boundary
/// and simply repaint the children during scrolling.
///
/// Defaults to true.
final bool addRepaintBoundaries;
/// Whether to wrap each child in an [IndexedSemantics].
///
/// Typically, children in a scrolling container must be annotated with a
/// semantic index in order to generate the correct accessibility
/// announcements. This should only be set to false if the indexes have
/// already been provided by an [IndexedChildSemantics] widget.
///
/// Defaults to true.
///
/// See also:
///
/// * [IndexedChildSemantics], for an explanation of how to manually
/// provide semantic indexes.
final bool addSemanticIndexes;
/// An initial offset to add to the semantic indexes generated by this widget.
///
/// Defaults to zero.
final int semanticIndexOffset;
/// A [SemanticIndexCallback] which is used when [addSemanticIndexes] is true.
///
/// Defaults to providing an index for each widget.
final SemanticIndexCallback semanticIndexCallback;
/// Called to find the new index of a child based on its key in case of reordering.
///
/// If not provided, a child widget may not map to its existing [RenderObject]
/// when the order in which children are returned from [builder] changes.
/// This may result in state-loss.
///
/// This callback should take an input [Key], and It should return the
/// index of the child element with associated key, null if not found.
final ChildIndexGetter findChildIndexCallback;
@override
int findIndexByKey(Key key) {
if (findChildIndexCallback == null)
return null;
assert(key != null);
Key childKey;
if (key is _SaltedValueKey) {
final _SaltedValueKey saltedValueKey = key;
childKey = saltedValueKey.value;
} else {
childKey = key;
}
return findChildIndexCallback(childKey);
}
@override
Widget build(BuildContext context, int index) {
assert(builder != null);
if (index < 0 || (childCount != null && index >= childCount))
return null;
Widget child;
try {
child = builder(context, index);
} catch (exception, stackTrace) {
child = _createErrorWidget(exception, stackTrace);
}
if (child == null)
return null;
final Key key = child.key != null ? _SaltedValueKey(child.key) : null;
if (addRepaintBoundaries)
child = RepaintBoundary(child: child);
if (addSemanticIndexes) {
final int semanticIndex = semanticIndexCallback(child, index);
if (semanticIndex != null)
child = IndexedSemantics(index: semanticIndex + semanticIndexOffset, child: child);
}
if (addAutomaticKeepAlives)
child = AutomaticKeepAlive(child: child);
return KeyedSubtree(child: child, key: key);
}
@override
int get estimatedChildCount => childCount;
@override
bool shouldRebuild(covariant SliverChildBuilderDelegate oldDelegate) => true;
}
/// A delegate that supplies children for slivers using an explicit list.
///
/// Many slivers lazily construct their box children to avoid creating more
/// children than are visible through the [Viewport]. This delegate provides
/// children using an explicit list, which is convenient but reduces the benefit
/// of building children lazily.
///
/// In general building all the widgets in advance is not efficient. It is
/// better to create a delegate that builds them on demand using
/// [SliverChildBuilderDelegate] or by subclassing [SliverChildDelegate]
/// directly.
///
/// This class is provided for the cases where either the list of children is
/// known well in advance (ideally the children are themselves compile-time
/// constants, for example), and therefore will not be built each time the
/// delegate itself is created, or the list is small, such that it's likely
/// always visible (and thus there is nothing to be gained by building it on
/// demand). For example, the body of a dialog box might fit both of these
/// conditions.
///
/// The widgets in the given [children] list are automatically wrapped in
/// [AutomaticKeepAlive] widgets if [addAutomaticKeepAlives] is true (the
/// default) and in [RepaintBoundary] widgets if [addRepaintBoundaries] is true
/// (also the default).
///
/// ## Accessibility
///
/// The [CustomScrollView] requires that its semantic children are annotated
/// using [IndexedSemantics]. This is done by default in the delegate with
/// the `addSemanticIndexes` parameter set to true.
///
/// If multiple delegates are used in a single scroll view, then the indexes
/// will not be correct by default. The `semanticIndexOffset` can be used to
/// offset the semantic indexes of each delegate so that the indexes are
/// monotonically increasing. For example, if a scroll view contains two
/// delegates where the first has 10 children contributing semantics, then the
/// second delegate should offset its children by 10.
///
/// In certain cases, only a subset of child widgets should be annotated
/// with a semantic index. For example, in [new ListView.separated()] the
/// separators do not have an index associated with them. This is done by
/// providing a `semanticIndexCallback` which returns null for separators
/// indexes and rounds the non-separator indexes down by half.
///
/// See [SliverChildBuilderDelegate] for sample code using
/// `semanticIndexOffset` and `semanticIndexCallback`.
///
/// See also:
///
/// * [SliverChildBuilderDelegate], which is a delegate that uses a builder
/// callback to construct the children.
class SliverChildListDelegate extends SliverChildDelegate {
/// Creates a delegate that supplies children for slivers using the given
/// list.
///
/// The [children], [addAutomaticKeepAlives], [addRepaintBoundaries],
/// [addSemanticIndexes], and [semanticIndexCallback] arguments must not be
/// null.
///
/// If the order of children` never changes, consider using the constant
/// [SliverChildListDelegate.fixed] constructor.
SliverChildListDelegate(
this.children, {
this.addAutomaticKeepAlives = true,
this.addRepaintBoundaries = true,
this.addSemanticIndexes = true,
this.semanticIndexCallback = _kDefaultSemanticIndexCallback,
this.semanticIndexOffset = 0,
}) : assert(children != null),
assert(addAutomaticKeepAlives != null),
assert(addRepaintBoundaries != null),
assert(addSemanticIndexes != null),
assert(semanticIndexCallback != null),
_keyToIndex = <Key, int>{null: 0};
/// Creates a constant version of the delegate that supplies children for
/// slivers using the given list.
///
/// If the order of the children will change, consider using the regular
/// [SliverChildListDelegate] constructor.
///
/// The [children], [addAutomaticKeepAlives], [addRepaintBoundaries],
/// [addSemanticIndexes], and [semanticIndexCallback] arguments must not be
/// null.
const SliverChildListDelegate.fixed(
this.children, {
this.addAutomaticKeepAlives = true,
this.addRepaintBoundaries = true,
this.addSemanticIndexes = true,
this.semanticIndexCallback = _kDefaultSemanticIndexCallback,
this.semanticIndexOffset = 0,
}) : assert(children != null),
assert(addAutomaticKeepAlives != null),
assert(addRepaintBoundaries != null),
assert(addSemanticIndexes != null),
assert(semanticIndexCallback != null),
_keyToIndex = null;
/// Whether to wrap each child in an [AutomaticKeepAlive].
///
/// Typically, children in lazy list are wrapped in [AutomaticKeepAlive]
/// widgets so that children can use [KeepAliveNotification]s to preserve
/// their state when they would otherwise be garbage collected off-screen.
///
/// This feature (and [addRepaintBoundaries]) must be disabled if the children
/// are going to manually maintain their [KeepAlive] state. It may also be
/// more efficient to disable this feature if it is known ahead of time that
/// none of the children will ever try to keep themselves alive.
///
/// Defaults to true.
final bool addAutomaticKeepAlives;
/// Whether to wrap each child in a [RepaintBoundary].
///
/// Typically, children in a scrolling container are wrapped in repaint
/// boundaries so that they do not need to be repainted as the list scrolls.
/// If the children are easy to repaint (e.g., solid color blocks or a short
/// snippet of text), it might be more efficient to not add a repaint boundary
/// and simply repaint the children during scrolling.
///
/// Defaults to true.
final bool addRepaintBoundaries;
/// Whether to wrap each child in an [IndexedSemantics].
///
/// Typically, children in a scrolling container must be annotated with a
/// semantic index in order to generate the correct accessibility
/// announcements. This should only be set to false if the indexes have
/// already been provided by an [IndexedChildSemantics] widget.
///
/// Defaults to true.
///
/// See also:
///
/// * [IndexedChildSemantics], for an explanation of how to manually
/// provide semantic indexes.
final bool addSemanticIndexes;
/// An initial offset to add to the semantic indexes generated by this widget.
///
/// Defaults to zero.
final int semanticIndexOffset;
/// A [SemanticIndexCallback] which is used when [addSemanticIndexes] is true.
///
/// Defaults to providing an index for each widget.
final SemanticIndexCallback semanticIndexCallback;
/// The widgets to display.
final List<Widget> children;
/// A map to cache key to index lookup for children.
///
/// _keyToIndex[null] is used as current index during the lazy loading process
/// in [_findChildIndex]. _keyToIndex should never be used for looking up null key.
final Map<Key, int> _keyToIndex;
bool get _isConstantInstance => _keyToIndex == null;
int _findChildIndex(Key key) {
if (_isConstantInstance) {
return null;
}
// Lazily fill the [_keyToIndex].
if (!_keyToIndex.containsKey(key)) {
int index = _keyToIndex[null];
while (index < children.length) {
final Widget child = children[index];
if (child.key != null) {
_keyToIndex[child.key] = index;
}
if (child.key == key) {
// Record current index for next function call.
_keyToIndex[null] = index + 1;
return index;
}
index += 1;
}
_keyToIndex[null] = index;
} else {
return _keyToIndex[key];
}
return null;
}
@override
int findIndexByKey(Key key) {
assert(key != null);
Key childKey;
if (key is _SaltedValueKey) {
final _SaltedValueKey saltedValueKey = key;
childKey = saltedValueKey.value;
} else {
childKey = key;
}
return _findChildIndex(childKey);
}
@override
Widget build(BuildContext context, int index) {
assert(children != null);
if (index < 0 || index >= children.length)
return null;
Widget child = children[index];
final Key key = child.key != null? _SaltedValueKey(child.key) : null;
assert(
child != null,
"The sliver's children must not contain null values, but a null value was found at index $index"
);
if (addRepaintBoundaries)
child = RepaintBoundary(child: child);
if (addSemanticIndexes) {
final int semanticIndex = semanticIndexCallback(child, index);
if (semanticIndex != null)
child = IndexedSemantics(index: semanticIndex + semanticIndexOffset, child: child);
}
if (addAutomaticKeepAlives)
child = AutomaticKeepAlive(child: child);
return KeyedSubtree(child: child, key: key);
}
@override
int get estimatedChildCount => children.length;
@override
bool shouldRebuild(covariant SliverChildListDelegate oldDelegate) {
return children != oldDelegate.children;
}
}
/// A base class for sliver that have [KeepAlive] children.
abstract class SliverWithKeepAliveWidget extends RenderObjectWidget {
/// Initializes fields for subclasses.
const SliverWithKeepAliveWidget({
Key key,
}) : super(key : key);
@override
RenderSliverWithKeepAliveMixin createRenderObject(BuildContext context);
}
/// A base class for sliver that have multiple box children.
///
/// Helps subclasses build their children lazily using a [SliverChildDelegate].
///
/// The widgets returned by the [delegate] are cached and the delegate is only
/// consulted again if it changes and the new delegate's [shouldRebuild] method
/// returns true.
abstract class SliverMultiBoxAdaptorWidget extends SliverWithKeepAliveWidget {
/// Initializes fields for subclasses.
const SliverMultiBoxAdaptorWidget({
Key key,
@required this.delegate,
}) : assert(delegate != null),
super(key: key);
/// {@template flutter.widgets.sliverMultiBoxAdaptor.delegate}
/// The delegate that provides the children for this widget.
///
/// The children are constructed lazily using this delegate to avoid creating
/// more children than are visible through the [Viewport].
///
/// See also:
///
/// * [SliverChildBuilderDelegate] and [SliverChildListDelegate], which are
/// commonly used subclasses of [SliverChildDelegate] that use a builder
/// callback and an explicit child list, respectively.
/// {@endtemplate}
final SliverChildDelegate delegate;
@override
SliverMultiBoxAdaptorElement createElement() => SliverMultiBoxAdaptorElement(this);
@override
RenderSliverMultiBoxAdaptor createRenderObject(BuildContext context);
/// Returns an estimate of the max scroll extent for all the children.
///
/// Subclasses should override this function if they have additional
/// information about their max scroll extent.
///
/// This is used by [SliverMultiBoxAdaptorElement] to implement part of the
/// [RenderSliverBoxChildManager] API.
///
/// The default implementation defers to [delegate] via its
/// [SliverChildDelegate.estimateMaxScrollOffset] method.
double estimateMaxScrollOffset(
SliverConstraints constraints,
int firstIndex,
int lastIndex,
double leadingScrollOffset,
double trailingScrollOffset,
) {
assert(lastIndex >= firstIndex);
return delegate.estimateMaxScrollOffset(
firstIndex,
lastIndex,
leadingScrollOffset,
trailingScrollOffset,
);
}
@override
void debugFillProperties(DiagnosticPropertiesBuilder properties) {
super.debugFillProperties(properties);
properties.add(DiagnosticsProperty<SliverChildDelegate>('delegate', delegate));
}
}
/// A sliver that places multiple box children in a linear array along the main
/// axis.
///
/// Each child is forced to have the [SliverConstraints.crossAxisExtent] in the
/// cross axis but determines its own main axis extent.
///
/// [SliverList] determines its scroll offset by "dead reckoning" because
/// children outside the visible part of the sliver are not materialized, which
/// means [SliverList] cannot learn their main axis extent. Instead, newly
/// materialized children are placed adjacent to existing children.
///
/// {@youtube 560 315 https://www.youtube.com/watch?v=ORiTTaVY6mM}
///
/// If the children have a fixed extent in the main axis, consider using
/// [SliverFixedExtentList] rather than [SliverList] because
/// [SliverFixedExtentList] does not need to perform layout on its children to
/// obtain their extent in the main axis and is therefore more efficient.
///
/// {@macro flutter.widgets.sliverChildDelegate.lifecycle}
///
/// See also:
///
/// * [SliverFixedExtentList], which is more efficient for children with
/// the same extent in the main axis.
/// * [SliverPrototypeExtentList], which is similar to [SliverFixedExtentList]
/// except that it uses a prototype list item instead of a pixel value to define
/// the main axis extent of each item.
/// * [SliverGrid], which places its children in arbitrary positions.
class SliverList extends SliverMultiBoxAdaptorWidget {
/// Creates a sliver that places box children in a linear array.
const SliverList({
Key key,
@required SliverChildDelegate delegate,
}) : super(key: key, delegate: delegate);
@override
RenderSliverList createRenderObject(BuildContext context) {
final SliverMultiBoxAdaptorElement element = context as SliverMultiBoxAdaptorElement;
return RenderSliverList(childManager: element);
}
}
/// A sliver that places multiple box children with the same main axis extent in
/// a linear array.
///
/// [SliverFixedExtentList] places its children in a linear array along the main
/// axis starting at offset zero and without gaps. Each child is forced to have
/// the [itemExtent] in the main axis and the
/// [SliverConstraints.crossAxisExtent] in the cross axis.
///
/// [SliverFixedExtentList] is more efficient than [SliverList] because
/// [SliverFixedExtentList] does not need to perform layout on its children to
/// obtain their extent in the main axis.
///
/// {@tool snippet}
///
/// This example, which would be inserted into a [CustomScrollView.slivers]
/// list, shows an infinite number of items in varying shades of blue:
///
/// ```dart
/// SliverFixedExtentList(
/// itemExtent: 50.0,
/// delegate: SliverChildBuilderDelegate(
/// (BuildContext context, int index) {
/// return Container(
/// alignment: Alignment.center,
/// color: Colors.lightBlue[100 * (index % 9)],
/// child: Text('list item $index'),
/// );
/// },
/// ),
/// )
/// ```
/// {@end-tool}
///
/// {@macro flutter.widgets.sliverChildDelegate.lifecycle}
///
/// See also:
///
/// * [SliverPrototypeExtentList], which is similar to [SliverFixedExtentList]
/// except that it uses a prototype list item instead of a pixel value to define
/// the main axis extent of each item.
/// * [SliverFillViewport], which determines the [itemExtent] based on
/// [SliverConstraints.viewportMainAxisExtent].
/// * [SliverList], which does not require its children to have the same
/// extent in the main axis.
class SliverFixedExtentList extends SliverMultiBoxAdaptorWidget {
/// Creates a sliver that places box children with the same main axis extent
/// in a linear array.
const SliverFixedExtentList({
Key key,
@required SliverChildDelegate delegate,
@required this.itemExtent,
}) : super(key: key, delegate: delegate);
/// The extent the children are forced to have in the main axis.
final double itemExtent;
@override
RenderSliverFixedExtentList createRenderObject(BuildContext context) {
final SliverMultiBoxAdaptorElement element = context as SliverMultiBoxAdaptorElement;
return RenderSliverFixedExtentList(childManager: element, itemExtent: itemExtent);
}
@override
void updateRenderObject(BuildContext context, RenderSliverFixedExtentList renderObject) {
renderObject.itemExtent = itemExtent;
}
}
/// A sliver that places multiple box children in a two dimensional arrangement.
///
/// [SliverGrid] places its children in arbitrary positions determined by
/// [gridDelegate]. Each child is forced to have the size specified by the
/// [gridDelegate].
///
/// The main axis direction of a grid is the direction in which it scrolls; the
/// cross axis direction is the orthogonal direction.
///
/// {@youtube 560 315 https://www.youtube.com/watch?v=ORiTTaVY6mM}
///
/// {@tool snippet}
///
/// This example, which would be inserted into a [CustomScrollView.slivers]
/// list, shows twenty boxes in a pretty teal grid:
///
/// ```dart
/// SliverGrid(
/// gridDelegate: SliverGridDelegateWithMaxCrossAxisExtent(
/// maxCrossAxisExtent: 200.0,
/// mainAxisSpacing: 10.0,
/// crossAxisSpacing: 10.0,
/// childAspectRatio: 4.0,
/// ),
/// delegate: SliverChildBuilderDelegate(
/// (BuildContext context, int index) {
/// return Container(
/// alignment: Alignment.center,
/// color: Colors.teal[100 * (index % 9)],
/// child: Text('grid item $index'),
/// );
/// },
/// childCount: 20,
/// ),
/// )
/// ```
/// {@end-tool}
///
/// {@macro flutter.widgets.sliverChildDelegate.lifecycle}
///
/// See also:
///
/// * [SliverList], which places its children in a linear array.
/// * [SliverFixedExtentList], which places its children in a linear
/// array with a fixed extent in the main axis.
/// * [SliverPrototypeExtentList], which is similar to [SliverFixedExtentList]
/// except that it uses a prototype list item instead of a pixel value to define
/// the main axis extent of each item.
class SliverGrid extends SliverMultiBoxAdaptorWidget {
/// Creates a sliver that places multiple box children in a two dimensional
/// arrangement.
const SliverGrid({
Key key,
@required SliverChildDelegate delegate,
@required this.gridDelegate,
}) : super(key: key, delegate: delegate);
/// Creates a sliver that places multiple box children in a two dimensional
/// arrangement with a fixed number of tiles in the cross axis.
///
/// Uses a [SliverGridDelegateWithFixedCrossAxisCount] as the [gridDelegate],
/// and a [SliverChildListDelegate] as the [delegate].
///
/// See also:
///
/// * [new GridView.count], the equivalent constructor for [GridView] widgets.
SliverGrid.count({
Key key,
@required int crossAxisCount,
double mainAxisSpacing = 0.0,
double crossAxisSpacing = 0.0,
double childAspectRatio = 1.0,
List<Widget> children = const <Widget>[],
}) : gridDelegate = SliverGridDelegateWithFixedCrossAxisCount(
crossAxisCount: crossAxisCount,
mainAxisSpacing: mainAxisSpacing,
crossAxisSpacing: crossAxisSpacing,
childAspectRatio: childAspectRatio,
),
super(key: key, delegate: SliverChildListDelegate(children));
/// Creates a sliver that places multiple box children in a two dimensional
/// arrangement with tiles that each have a maximum cross-axis extent.
///
/// Uses a [SliverGridDelegateWithMaxCrossAxisExtent] as the [gridDelegate],
/// and a [SliverChildListDelegate] as the [delegate].
///
/// See also:
///
/// * [new GridView.extent], the equivalent constructor for [GridView] widgets.
SliverGrid.extent({
Key key,
@required double maxCrossAxisExtent,
double mainAxisSpacing = 0.0,
double crossAxisSpacing = 0.0,
double childAspectRatio = 1.0,
List<Widget> children = const <Widget>[],
}) : gridDelegate = SliverGridDelegateWithMaxCrossAxisExtent(
maxCrossAxisExtent: maxCrossAxisExtent,
mainAxisSpacing: mainAxisSpacing,
crossAxisSpacing: crossAxisSpacing,
childAspectRatio: childAspectRatio,
),
super(key: key, delegate: SliverChildListDelegate(children));
/// The delegate that controls the size and position of the children.
final SliverGridDelegate gridDelegate;
@override
RenderSliverGrid createRenderObject(BuildContext context) {