Low fidelity rendering on Linux compared to running app #383
Labels
kind:bug
Something isn't working
status:help-wanted
This issue could use help from the external contributors
Hello,
Scaling and rendering when developing on Linux does not match what I see when I actually run my Avalonia app. This makes it challenging to get styling just right as I'm often zooming in to 150-300% just so that I can see the finer detail in the fonts and icons.
I've included screenshots and all information that I thought might be relevant.
Please let me know what information would be helpful for investigation. I'm happy to help in any way I can.
Thanks for taking a look!
Design time preview (100% scale) / Running app
Design time preview (150% scale) / Running app
tl;dr:
Kubuntu 24.04 (KDE on X11), 4K resolution @ 125% system scaling. AMD Radeon 7900XT GPU
Details:
Plugin previewer method: AvaloniaRemote
OS: Kubuntu 24.04
Graphics Platform: X11
KDE Plasma Version: 5.27.11
KDE Frameworks Version: 5.115.0
Qt Version: 5.15.13
Display resolution: 3840x2160
Display scale: 125%
Rider's info:
GlxInfo:
The text was updated successfully, but these errors were encountered: