Welcome to the Stride source code repository!
Stride is an open-source C# game engine for realistic rendering and VR. The engine is highly modular and aims at giving game makers more flexibility in their development. Stride comes with an editor that allows you create and manage the content of your games or applications in a visual and intuitive way.
To learn more about Stride, visit stride3d.net.
Stride is covered by MIT, unless stated otherwise (i.e. for some files that are copied from other projects).
You can find the list of third party projects here.
Contributors need to sign the following Contribution License Agreement.
Find explanations and information about Stride:
Ask for help or report issues:
- Chat with the community on Discord
- Discuss topics on our forums
- Report engine issues
- Donate to support the project
- List of Projects made by users
- Localization
- Git (recent version that includes LFS, or install Git LFS separately).
- Visual Studio 2019 with the following workloads:
.NET desktop development
with.NET Framework 4.7.2 targeting pack
Desktop development with C++
withWindows 10 SDK (10.0.17763.0)
or later version (should be enabled by default)MSVC v142 - VS2019 C++ x64/x86 build tools (v14.23)
or later version (should be enabled by default)MSVC v142 - VS2019 C++ x64/x86 Spectre-mitigated libs (v14.23)
or later version (should be enabled by default)
.NET Core cross-platform development
- Optional (to target UWP):
Universal Windows Platform development
withWindows 10 SDK (10.0.17763.0)
or later versionMSVC v142 - VS2019 C++ ARM build tools (v14.23)
or later version (should be enabled by default)MSVC v142 - VS2019 C++ ARM Spectre-mitigated libs (v14.23)
or later version (should be enabled by default)
- Optional (to target iOS/Android):
Mobile development with .NET
andAndroid SDK setup (API level 27)
individual component, then in Visual Studio go toTools > Android > Android SDK Manager
and installNDK
(version 19+) fromTools
tab.
- Clone Stride:
git clone https://github.com/stride3d/stride.git
- Open
<StrideDir>\build\Stride.sln
with Visual Studio 2019, and build. - Open
<StrideDir>\samples\StrideSamples.sln
and play with the samples. - Optionally, open and build
Stride.Android.sln
,Stride.iOS.sln
, etc...
Please check our Contributing Guidelines.
Branch | master |
---|---|
Windows D3D11 | |
Windows D3D12 | |
Windows Vulkan | |
Windows OpenGL | |
Windows OpenGL ES | |
UWP | |
iOS | |
Android | |
Linux Vulkan | |
Linux OpenGL | |
Tests Windows Simple | |
Tests Windows D3D11 |