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MemoryAllocation.h
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#pragma once
#include <boost/pool/pool.hpp>
#include "nedmalloc/nedmalloc.h"
#include "PlatformDepends.h"
#include "Types.h"
namespace Scan
{
namespace MemoryAllocation
{
#if defined(_DEBUG) || defined(DEBUG)
void* allocMemoryCheck(size_t memSize, const char *fileName, unsigned int line);
void freeMemoryCheck(void* memChunk, const char *fileName, unsigned int line);
#endif
/**
@brief 高效的内存分配
在windows上比malloc性能提升大概50%
*/
inline void* mallocFast(uint32 iSize)
{
return nedalloc::nedmalloc(iSize);
}
/**
@brief 高效的内存重分配
*/
inline void* reallocFast(void *p, uint32 iNewSize)
{
return nedalloc::nedrealloc(p, iNewSize);
}
/**
@brief 高效内存释放
*/
inline void freeFast(void *p)
{
nedalloc::nedfree(p);
}
/**
@brief 作为基类, 提供内存分配选择方案
*/
template<typename MemoryAllocatorType>
struct CustomMemAllocObject
{
public:
void operator delete(void* p)
{
#if defined(_DEBUG) || defined(DEBUG)
free(p);
#else
MemoryAllocatorType::free(p);
#endif
}
void operator delete(void* p, const char* szFileName, int iLine)
{
#if defined(_DEBUG) || defined(DEBUG)
freeMemoryCheck(p, szFileName, iLine);
#else
delete p;
#endif
}
void* operator new(uint32 iSize)
{
#if defined(_DEBUG) || defined(DEBUG)
return malloc(iSize);
#else
return MemoryAllocatorType::malloc(iSize);
#endif
}
void* operator new(uint32 iSize, const char* szFileName, int iLine)
{
#if defined(_DEBUG) || defined(DEBUG)
return allocMemoryCheck(iSize, szFileName, iLine);
#else
return operator new (iSize);
#endif
}
void operator delete[](void* p)
{
#if defined(_DEBUG) || defined(DEBUG)
free(p);
#else
MemoryAllocatorType::free(p);
#endif
}
void operator delete[](void* p, const char* szFileName, int iLine)
{
#if defined(_DEBUG) || defined(DEBUG)
freeMemoryCheck(p, szFileName, iLine);
#else
delete[] p;
#endif
}
void* operator new[](uint32 iSize)
{
#if defined(_DEBUG) || defined(DEBUG)
return malloc(iSize);
#else
return MemoryAllocatorType::malloc(iSize);
#endif
}
void* (operator new[])(uint32 iSize, const char* szFileName, int iLine)
{
#if defined(_DEBUG) || defined(DEBUG)
return allocMemoryCheck(iSize, szFileName, iLine);
#else
return operator new[] (iSize);
#endif
}
protected:
CustomMemAllocObject(){}
~CustomMemAllocObject() {}
};
/**
@brief nedmalloc的高效内存分配方案
*/
struct NemallocMemoryAllocator
{
static void* malloc(uint32 bytes)
{
return mallocFast(bytes);
}
static void free(void *p)
{
freeFast(p);
}
};
/**
@brief 栈内存分配方案
@remarks 栈对象不能太大, 否则可能溢出
*/
struct StackMemoryAllocator
{
static void* malloc(uint32 bytes)
{
return _malloca(bytes);
}
static void free(void *p)
{
_freea(p);
}
};
typedef CustomMemAllocObject<NemallocMemoryAllocator> FastMemAllocObject;
typedef CustomMemAllocObject<StackMemoryAllocator> StackMemAllocObject;
/**
@brief 内存池, boost的实现
*/
template<typename T, typename MutexType>
class MemoryPool
{
public:
MemoryPool(): m_pool(sizeof(T)){}
void* malloc()
{
SingleLocker guard(m_mutex);
return m_pool.malloc();
}
void free(void* p)
{
SingleLocker guard(m_mutex);
m_pool.free(p);
}
private:
// MemoryPool(const MemoryPool&);
// MemoryPool& operator = (const MemoryPool&);
private:
boost::pool<> m_pool;
MutexType m_mutex;
};
/**
@brief 大小固定的频繁堆分配对象基类
速度比默认提高10倍; new[]和delete[]无效
*/
template<typename T, typename PoolMutexType = EmptyMutex>
struct SizefixedMemAllocObject
{
void operator delete(void* p)
{
#if defined(_DEBUG) || defined(DEBUG)
free(p);
#else
getPool().free(p);
#endif
}
void operator delete(void* p, const char* szFileName, int iLine)
{
#if defined(_DEBUG) || defined(DEBUG)
freeMemoryCheck(p, szFileName, iLine);
#else
delete p;
#endif
}
void* operator new(uint32 iSize)
{
#if defined(_DEBUG) || defined(DEBUG)
return malloc(iSize);
#else
return getPool().malloc();
#endif
}
void* operator new(uint32 iSize, const char* szFileName, int iLine)
{
#if defined(_DEBUG) || defined(DEBUG)
return allocMemoryCheck(iSize, szFileName, iLine);
#else
return operator new (iSize);
#endif
}
void operator delete[](void* p, const char* szFileName, int iLine)
{
#if defined(_DEBUG) || defined(DEBUG)
freeMemoryCheck(p, szFileName, iLine);
#else
delete[] p;
#endif
}
void* (operator new[])(uint32 iSize, const char* szFileName, int iLine)
{
#if defined(_DEBUG) || defined(DEBUG)
return allocMemoryCheck(iSize, szFileName, iLine);
#else
return operator new[] (iSize);
#endif
}
protected:
SizefixedMemAllocObject() {}
~SizefixedMemAllocObject() {}
private:
static MemoryPool<T, PoolMutexType>& getPool()
{
static MemoryPool<T, PoolMutexType> ls_pool;
return ls_pool;
}
};
}
}