-
Notifications
You must be signed in to change notification settings - Fork 9
/
Copy pathCpp2013.cpp
215 lines (194 loc) · 6.22 KB
/
Cpp2013.cpp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
#include "stdafx.h"
#include <algorithm>
#include <iomanip>
#include <memory>
#include "RenderWindow.h"
#include "OpenMPFractalRenderer.h"
#include "OpenCLFractalRenderer.h"
#include "CppAMPFractalRenderer.h"
extern IFractalRenderer* CreateCUDAFractalRenderer(int width, int height);
extern IFractalRenderer* CreateOpenGLFractalRenderer();
class FractalRenderWindow : public RenderWindow
{
private:
TFloat mJuliaCx = -0.74543;
TFloat mJuliaCy = 0.11301;
bool mTuneJuliaParameter = false;
int mRenderShape = 0;
std::unique_ptr<IFractalRenderer> mRenderer = make_unique<OpenMPFractalRenderer>();
MouseButton mPressedMouseButton = MouseButton::None;
TFloat mMouseX, mMouseY;
TFloat mMinX = -2;
TFloat mMaxX = 2;
TFloat mMinY = -2;
TFloat mMaxY = 2;
int mMaxIteration = 32;
public:
FractalRenderWindow()
: RenderWindow("Fractal", 800, 600)
{
}
TFloat GetScale() const
{
return 4 / (mMaxY - mMinY);
}
virtual void Setup() override
{
}
virtual void KeyDown(int key) override
{
if (key == 'W')
{
++mMaxIteration;
cout << "Max iteration:" << mMaxIteration << endl;
}
else if (key == 'S')
{
mMaxIteration = max(mMaxIteration - 1, 1);
cout << "Max iteration:" << mMaxIteration << endl;
}
else if (key == 'Q')
{
cout << "input (cx cy) for juliaSet:" << endl;
cin >> mJuliaCx >> mJuliaCy;
}
else if (key == 'A')
{
--mRenderShape;
}
else if (key == 'D')
{
++mRenderShape;
}
else if (key == 'J')
{
mTuneJuliaParameter = true;
}
else if (key == '1')
{
mRenderer = make_unique<OpenMPFractalRenderer>();
cout << "Switch to OpenMP renderer" << endl;
}
else if (key == '2')
{
mRenderer = make_unique<OpenCLFractalRenderer>(GetWidth(), GetHeight());
cout << "Switch to OpenCL renderer" << endl;
}
else if (key == '3')
{
mRenderer = make_unique<CppAMPFractalRenderer>(GetWidth(), GetHeight());
cout << "Switch to C++AMP renderer" << endl;
}
else if (key == '4')
{
mRenderer.reset(CreateCUDAFractalRenderer(GetWidth(), GetHeight()));
cout << "Switch to CUDA renderer" << endl;
}
else if (key == '5')
{
mRenderer.reset(CreateOpenGLFractalRenderer());
cout << "Switch to OpenGL renderer" << endl;
}
}
virtual void KeyUp(int k) override
{
if (k == 'J')
{
mTuneJuliaParameter = false;
}
}
virtual void MouseButtonDown(MouseButton button, float x, float y) override
{
mPressedMouseButton = button;
mMouseX = x;
mMouseY = y;
}
virtual void MouseButtonUp(MouseButton button, float x, float y) override
{
mPressedMouseButton = MouseButton::None;
}
virtual void MouseMove(float x, float y) override
{
TFloat dx = x - mMouseX;
TFloat dy = y - mMouseY;
mMouseX = x;
mMouseY = y;
dy = -dy;
if (mTuneJuliaParameter)
{
mJuliaCx += dx;
mJuliaCy += dy;
cout << "cx:" << mJuliaCx << ", cy" << mJuliaCy << endl;
}
else if (mPressedMouseButton == MouseButton::Left)
{
TFloat moveScale = 1 / GetScale() * 2;
mMinX += -dx * moveScale, mMaxX += -dx * moveScale;
mMinY += -dy * moveScale, mMaxY += -dy * moveScale;
cout << "minX:" << mMinX<< ", minY:" << mMinY << ", maxX:" << mMaxX << ", maxY:" << mMaxY << endl;
}
else
{
TFloat midX = (mMaxX + mMinX) / 2, halfX = (mMaxX - mMinX) / 2 * (1 + dy);
TFloat midY = (mMaxY + mMinY) / 2, halfY = (mMaxY - mMinY) / 2 * (1 + dy);
mMinX = midX - halfX, mMaxX = midX + halfX;
mMinY = midY - halfY, mMaxY = midY + halfY;
cout << "scale:" << std::setw(32) << GetScale() << endl;
}
}
virtual void On1SecondElapse() override
{
cout << "Fps:" << std::setw(6) << GetFps() << endl;
}
virtual void Cleanup() override
{
}
virtual void Resize(int width, int height) override
{
RenderWindow::Resize(width, height);
mRenderer->ResetBuffer(GetWidth(), GetHeight());
cout << "Resize window to width:" << GetWidth() << ", height" << GetHeight() << endl;
}
virtual bool RenderToBuffer() override
{
return mRenderer->RenderToBuffer();
}
virtual void Render(int *buffer) override
{
int width = GetWidth(), height = GetHeight();
switch (((mRenderShape % 8) + 8) % 8)
{
case 0:
mRenderer->RenderMandelbrot(buffer, width, height, mMaxIteration, mMinX, mMaxX, mMinY, mMaxY);
break;
case 1:
mRenderer->RenderJuliaSet(buffer, width, height, mMaxIteration, mJuliaCx, mJuliaCy, mMinX, mMaxX, mMinY, mMaxY);
break;
case 2:
mRenderer->RenderJuliaSet(buffer, width, height, mMaxIteration, -0.4, 0.6, mMinX, mMaxX, mMinY, mMaxY);
break;
case 3:
mRenderer->RenderJuliaSet(buffer, width, height, mMaxIteration, 0.285, 0, mMinX, mMaxX, mMinY, mMaxY);
break;
case 4:
mRenderer->RenderJuliaSet(buffer, width, height, mMaxIteration, 0.285, 0.01, mMinX, mMaxX, mMinY, mMaxY);
break;
case 5:
mRenderer->RenderJuliaSet(buffer, width, height, mMaxIteration, -0.8, 0.156, mMinX, mMaxX, mMinY, mMaxY);
break;
case 6:
mRenderer->RenderJuliaSet(buffer, width, height, mMaxIteration, -0.74543, 0.11301, mMinX, mMaxX, mMinY, mMaxY);
break;
case 7:
mRenderer->RenderJuliaSet(buffer, width, height, mMaxIteration, -0.1, 0.651, mMinX, mMaxX, mMinY, mMaxY);
break;
default:
throw std::exception("Invlaid shape");
}
}
};
int main(int argc, char *argv[])
{
FractalRenderWindow window;
window.Run(argv, argc);
}