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Using Complementary Unbound Shaders r5.3 and a custom sphax-based texture pack - When applying bloom to blocks using shader.properties file (or even just the default blocks, such as glowstone) the bloom only seems to apply to the upward-facing texture of the block. The sides and underside don't have the bloom effect applied.
Here's the top of a glowstone block (with the bloom correctly applied)
and this is the side/bottom of the block, which does not have bloom applied to it.
Here's a lantern from Et Futurum for additional reference:
Java Version
Java 8
Graphics Card Vendor
NVidia
Shaders
Yes: Please put relevant information about shaderpack in the report(what shaderpack, any special settings of note, etc)
MCPF or other features disabled by default
No: Go ahead and create an issue
Mod List or GTNH Pack Version
Originally tried this on my 245-mod pack, but narrowed it down to bare-bones to confirm the issue:
GTNHLib 0.5.21
Angelica Beta 26
UniMixins 0.1.19
Et Furutum 2.6.2 (used to grab example with lantern)
Final Checklist
I have searched the issues and haven't found a similar issue.
I have read the known incompatibilities and this is not related to one of those.
I am running an officially released version. (Or, if I've compiled it myself I plan to fix the issue)
The text was updated successfully, but these errors were encountered:
If it helps the investigative process, the "glowing ores" option seems to have the same issue. Here is an example of a modded glowing ore (applied energistics 2 Charted Quartz Ore) assigned to block.10024 in the block.properties file of the shader. This example makes it easy to see that the emission is only being applied to the top of the block:
Sorry for the double post, just wanted to provide additional context when I noticed it.
Your GTNH Discord Username
calreveraster
Mod Version
Beta 26
Bug Report
Using Complementary Unbound Shaders r5.3 and a custom sphax-based texture pack - When applying bloom to blocks using shader.properties file (or even just the default blocks, such as glowstone) the bloom only seems to apply to the upward-facing texture of the block. The sides and underside don't have the bloom effect applied.
Here's the top of a glowstone block (with the bloom correctly applied)
and this is the side/bottom of the block, which does not have bloom applied to it.
Here's a lantern from Et Futurum for additional reference:
Java Version
Java 8
Graphics Card Vendor
NVidia
Shaders
Yes: Please put relevant information about shaderpack in the report(what shaderpack, any special settings of note, etc)
MCPF or other features disabled by default
No: Go ahead and create an issue
Mod List or GTNH Pack Version
Originally tried this on my 245-mod pack, but narrowed it down to bare-bones to confirm the issue:
GTNHLib 0.5.21
Angelica Beta 26
UniMixins 0.1.19
Et Furutum 2.6.2 (used to grab example with lantern)
Final Checklist
The text was updated successfully, but these errors were encountered: