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Yep, you can do that using an Arnold metadata ( Some specific examples from that file... Specifying where a shader belongs within the NodeMenu :
Putting a parameter in a collapsible group :
Changing the label for a parameter :
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Hi there,
we're looking to port rombotools (for Arnold) to Gaffer... https://www.rombo.tools/
They already work out-of-the-box but the UI is not what we're looking for for some materials.
Is there a way for example to change parameters names and params layout, group them etc ?
Appreciated some hints, thanks in advance.
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