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Re-add black background
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project.godot

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@@ -33,4 +33,5 @@ toggle_flashlight=[ Object(InputEventKey,"resource_local_to_scene":false,"resour
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[rendering]
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environment/default_clear_color=Color( 0, 0, 0, 1 )
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environment/default_environment="res://default_env.tres"

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