-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy path_g_f_8h_source.html
66 lines (66 loc) · 27.9 KB
/
_g_f_8h_source.html
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">
<head>
<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
<meta http-equiv="X-UA-Compatible" content="IE=9"/>
<meta name="generator" content="Doxygen 1.8.13"/>
<meta name="viewport" content="width=device-width, initial-scale=1"/>
<title>Gamedev Framework (gf): GF.h Source File</title>
<link href="tabs.css" rel="stylesheet" type="text/css"/>
<script type="text/javascript" src="jquery.js"></script>
<script type="text/javascript" src="dynsections.js"></script>
<script type="text/x-mathjax-config">
MathJax.Hub.Config({
extensions: ["tex2jax.js"],
jax: ["input/TeX","output/HTML-CSS"],
});
</script><script type="text/javascript" src="https://cdnjs.cloudflare.com/ajax/libs/mathjax/2.7.5/MathJax.js"></script>
<link href="doxygen.css" rel="stylesheet" type="text/css" />
<link href="custom.css" rel="stylesheet" type="text/css"/>
</head>
<body>
<div id="top"><!-- do not remove this div, it is closed by doxygen! -->
<div id="titlearea">
<table cellspacing="0" cellpadding="0">
<tbody>
<tr style="height: 56px;">
<td id="projectlogo"><img alt="Logo" src="gf_logo.png"/></td>
<td id="projectalign" style="padding-left: 0.5em;">
<div id="projectname">Gamedev Framework (gf)
 <span id="projectnumber">0.15.0</span>
</div>
<div id="projectbrief">A C++14 framework for 2D games</div>
</td>
</tr>
</tbody>
</table>
</div>
<!-- end header part -->
<!-- Generated by Doxygen 1.8.13 -->
<script type="text/javascript" src="menudata.js"></script>
<script type="text/javascript" src="menu.js"></script>
<script type="text/javascript">
$(function() {
initMenu('',false,false,'search.php','Search');
});
</script>
<div id="main-nav"></div>
<div id="nav-path" class="navpath">
<ul>
<li class="navelem"><a class="el" href="dir_d44c64559bbebec7f509842c48db8b23.html">include</a></li><li class="navelem"><a class="el" href="dir_6d069d519ae9d12fa11dd8e685586b60.html">gf</a></li> </ul>
</div>
</div><!-- top -->
<div class="header">
<div class="headertitle">
<div class="title">GF.h</div> </div>
</div><!--header-->
<div class="contents">
<div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno"> 1</span> <span class="comment">/*</span></div><div class="line"><a name="l00002"></a><span class="lineno"> 2</span> <span class="comment"> * Gamedev Framework (gf)</span></div><div class="line"><a name="l00003"></a><span class="lineno"> 3</span> <span class="comment"> * Copyright (C) 2016-2019 Julien Bernard</span></div><div class="line"><a name="l00004"></a><span class="lineno"> 4</span> <span class="comment"> *</span></div><div class="line"><a name="l00005"></a><span class="lineno"> 5</span> <span class="comment"> * This software is provided 'as-is', without any express or implied</span></div><div class="line"><a name="l00006"></a><span class="lineno"> 6</span> <span class="comment"> * warranty. In no event will the authors be held liable for any damages</span></div><div class="line"><a name="l00007"></a><span class="lineno"> 7</span> <span class="comment"> * arising from the use of this software.</span></div><div class="line"><a name="l00008"></a><span class="lineno"> 8</span> <span class="comment"> *</span></div><div class="line"><a name="l00009"></a><span class="lineno"> 9</span> <span class="comment"> * Permission is granted to anyone to use this software for any purpose,</span></div><div class="line"><a name="l00010"></a><span class="lineno"> 10</span> <span class="comment"> * including commercial applications, and to alter it and redistribute it</span></div><div class="line"><a name="l00011"></a><span class="lineno"> 11</span> <span class="comment"> * freely, subject to the following restrictions:</span></div><div class="line"><a name="l00012"></a><span class="lineno"> 12</span> <span class="comment"> *</span></div><div class="line"><a name="l00013"></a><span class="lineno"> 13</span> <span class="comment"> * 1. The origin of this software must not be misrepresented; you must not</span></div><div class="line"><a name="l00014"></a><span class="lineno"> 14</span> <span class="comment"> * claim that you wrote the original software. If you use this software</span></div><div class="line"><a name="l00015"></a><span class="lineno"> 15</span> <span class="comment"> * in a product, an acknowledgment in the product documentation would be</span></div><div class="line"><a name="l00016"></a><span class="lineno"> 16</span> <span class="comment"> * appreciated but is not required.</span></div><div class="line"><a name="l00017"></a><span class="lineno"> 17</span> <span class="comment"> * 2. Altered source versions must be plainly marked as such, and must not be</span></div><div class="line"><a name="l00018"></a><span class="lineno"> 18</span> <span class="comment"> * misrepresented as being the original software.</span></div><div class="line"><a name="l00019"></a><span class="lineno"> 19</span> <span class="comment"> * 3. This notice may not be removed or altered from any source distribution.</span></div><div class="line"><a name="l00020"></a><span class="lineno"> 20</span> <span class="comment"> */</span></div><div class="line"><a name="l00021"></a><span class="lineno"> 21</span> </div><div class="line"><a name="l00022"></a><span class="lineno"> 22</span> <span class="preprocessor">#ifndef GF_ALL_H</span></div><div class="line"><a name="l00023"></a><span class="lineno"> 23</span> <span class="preprocessor">#define GF_ALL_H</span></div><div class="line"><a name="l00024"></a><span class="lineno"> 24</span> </div><div class="line"><a name="l00025"></a><span class="lineno"> 25</span> <span class="preprocessor">#include "Action.h"</span></div><div class="line"><a name="l00026"></a><span class="lineno"> 26</span> <span class="preprocessor">#include "Activities.h"</span></div><div class="line"><a name="l00027"></a><span class="lineno"> 27</span> <span class="preprocessor">#include "Activity.h"</span></div><div class="line"><a name="l00028"></a><span class="lineno"> 28</span> <span class="preprocessor">#include "Alignment.h"</span></div><div class="line"><a name="l00029"></a><span class="lineno"> 29</span> <span class="preprocessor">#include "Anchor.h"</span></div><div class="line"><a name="l00030"></a><span class="lineno"> 30</span> <span class="preprocessor">#include "AnimatedSprite.h"</span></div><div class="line"><a name="l00031"></a><span class="lineno"> 31</span> <span class="preprocessor">#include "Animation.h"</span></div><div class="line"><a name="l00032"></a><span class="lineno"> 32</span> <span class="preprocessor">#include "Array2D.h"</span></div><div class="line"><a name="l00033"></a><span class="lineno"> 33</span> <span class="preprocessor">#include "ArrayRef.h"</span></div><div class="line"><a name="l00034"></a><span class="lineno"> 34</span> <span class="preprocessor">#include "AssetManager.h"</span></div><div class="line"><a name="l00035"></a><span class="lineno"> 35</span> <span class="preprocessor">#include "Ball.h"</span></div><div class="line"><a name="l00036"></a><span class="lineno"> 36</span> <span class="preprocessor">#include "BasicSprite.h"</span></div><div class="line"><a name="l00037"></a><span class="lineno"> 37</span> <span class="preprocessor">#include "BasicText.h"</span></div><div class="line"><a name="l00038"></a><span class="lineno"> 38</span> <span class="preprocessor">#include "Blend.h"</span></div><div class="line"><a name="l00039"></a><span class="lineno"> 39</span> <span class="preprocessor">#include "Box.h"</span></div><div class="line"><a name="l00040"></a><span class="lineno"> 40</span> <span class="preprocessor">#include "BufferRef.h"</span></div><div class="line"><a name="l00041"></a><span class="lineno"> 41</span> <span class="preprocessor">#include "BufferedGeometry.h"</span></div><div class="line"><a name="l00042"></a><span class="lineno"> 42</span> <span class="preprocessor">#include "Circ.h"</span></div><div class="line"><a name="l00043"></a><span class="lineno"> 43</span> <span class="preprocessor">#include "Clipboard.h"</span></div><div class="line"><a name="l00044"></a><span class="lineno"> 44</span> <span class="preprocessor">#include "Clock.h"</span></div><div class="line"><a name="l00045"></a><span class="lineno"> 45</span> <span class="preprocessor">#include "Collision.h"</span></div><div class="line"><a name="l00046"></a><span class="lineno"> 46</span> <span class="preprocessor">#include "Color.h"</span></div><div class="line"><a name="l00047"></a><span class="lineno"> 47</span> <span class="preprocessor">#include "ColorRamp.h"</span></div><div class="line"><a name="l00048"></a><span class="lineno"> 48</span> <span class="preprocessor">#include "Console.h"</span></div><div class="line"><a name="l00049"></a><span class="lineno"> 49</span> <span class="preprocessor">#include "ConsoleChar.h"</span></div><div class="line"><a name="l00050"></a><span class="lineno"> 50</span> <span class="preprocessor">#include "ConsoleFont.h"</span></div><div class="line"><a name="l00051"></a><span class="lineno"> 51</span> <span class="preprocessor">#include "Control.h"</span></div><div class="line"><a name="l00052"></a><span class="lineno"> 52</span> <span class="preprocessor">#include "Controls.h"</span></div><div class="line"><a name="l00053"></a><span class="lineno"> 53</span> <span class="preprocessor">#include "Coordinates.h"</span></div><div class="line"><a name="l00054"></a><span class="lineno"> 54</span> <span class="preprocessor">#include "Cursor.h"</span></div><div class="line"><a name="l00055"></a><span class="lineno"> 55</span> <span class="preprocessor">#include "Curve.h"</span></div><div class="line"><a name="l00056"></a><span class="lineno"> 56</span> <span class="preprocessor">#include "Curves.h"</span></div><div class="line"><a name="l00057"></a><span class="lineno"> 57</span> <span class="preprocessor">#include "Dice.h"</span></div><div class="line"><a name="l00058"></a><span class="lineno"> 58</span> <span class="preprocessor">#include "Direction.h"</span></div><div class="line"><a name="l00059"></a><span class="lineno"> 59</span> <span class="preprocessor">#include "Drawable.h"</span></div><div class="line"><a name="l00060"></a><span class="lineno"> 60</span> <span class="preprocessor">#include "Easings.h"</span></div><div class="line"><a name="l00061"></a><span class="lineno"> 61</span> <span class="preprocessor">#include "Effect.h"</span></div><div class="line"><a name="l00062"></a><span class="lineno"> 62</span> <span class="preprocessor">#include "Effects.h"</span></div><div class="line"><a name="l00063"></a><span class="lineno"> 63</span> <span class="preprocessor">#include "Entity.h"</span></div><div class="line"><a name="l00064"></a><span class="lineno"> 64</span> <span class="preprocessor">#include "EntityContainer.h"</span></div><div class="line"><a name="l00065"></a><span class="lineno"> 65</span> <span class="preprocessor">#include "Event.h"</span></div><div class="line"><a name="l00066"></a><span class="lineno"> 66</span> <span class="preprocessor">#include "Flags.h"</span></div><div class="line"><a name="l00067"></a><span class="lineno"> 67</span> <span class="preprocessor">#include "Flip.h"</span></div><div class="line"><a name="l00068"></a><span class="lineno"> 68</span> <span class="preprocessor">#include "Font.h"</span></div><div class="line"><a name="l00069"></a><span class="lineno"> 69</span> <span class="preprocessor">#include "Gamepad.h"</span></div><div class="line"><a name="l00070"></a><span class="lineno"> 70</span> <span class="preprocessor">#include "Geometry.h"</span></div><div class="line"><a name="l00071"></a><span class="lineno"> 71</span> <span class="preprocessor">#include "GraphicsHandle.h"</span></div><div class="line"><a name="l00072"></a><span class="lineno"> 72</span> <span class="preprocessor">#include "GraphicsInfo.h"</span></div><div class="line"><a name="l00073"></a><span class="lineno"> 73</span> <span class="preprocessor">#include "Grid.h"</span></div><div class="line"><a name="l00074"></a><span class="lineno"> 74</span> <span class="preprocessor">#include "Heightmap.h"</span></div><div class="line"><a name="l00075"></a><span class="lineno"> 75</span> <span class="preprocessor">#include "Id.h"</span></div><div class="line"><a name="l00076"></a><span class="lineno"> 76</span> <span class="preprocessor">#include "Image.h"</span></div><div class="line"><a name="l00077"></a><span class="lineno"> 77</span> <span class="preprocessor">#include "Keyboard.h"</span></div><div class="line"><a name="l00078"></a><span class="lineno"> 78</span> <span class="preprocessor">#include "Library.h"</span></div><div class="line"><a name="l00079"></a><span class="lineno"> 79</span> <span class="preprocessor">#include "Log.h"</span></div><div class="line"><a name="l00080"></a><span class="lineno"> 80</span> <span class="preprocessor">#include "Logo.h"</span></div><div class="line"><a name="l00081"></a><span class="lineno"> 81</span> <span class="preprocessor">#include "Map.h"</span></div><div class="line"><a name="l00082"></a><span class="lineno"> 82</span> <span class="preprocessor">#include "Math.h"</span></div><div class="line"><a name="l00083"></a><span class="lineno"> 83</span> <span class="preprocessor">#include "Matrix.h"</span></div><div class="line"><a name="l00084"></a><span class="lineno"> 84</span> <span class="preprocessor">#include "Message.h"</span></div><div class="line"><a name="l00085"></a><span class="lineno"> 85</span> <span class="preprocessor">#include "MessageManager.h"</span></div><div class="line"><a name="l00086"></a><span class="lineno"> 86</span> <span class="preprocessor">#include "Model.h"</span></div><div class="line"><a name="l00087"></a><span class="lineno"> 87</span> <span class="preprocessor">#include "ModelContainer.h"</span></div><div class="line"><a name="l00088"></a><span class="lineno"> 88</span> <span class="preprocessor">#include "Models.h"</span></div><div class="line"><a name="l00089"></a><span class="lineno"> 89</span> <span class="preprocessor">#include "Monitor.h"</span></div><div class="line"><a name="l00090"></a><span class="lineno"> 90</span> <span class="preprocessor">#include "Mouse.h"</span></div><div class="line"><a name="l00091"></a><span class="lineno"> 91</span> <span class="preprocessor">#include "Move.h"</span></div><div class="line"><a name="l00092"></a><span class="lineno"> 92</span> <span class="preprocessor">#include "NinePatch.h"</span></div><div class="line"><a name="l00093"></a><span class="lineno"> 93</span> <span class="preprocessor">#include "Noise.h"</span></div><div class="line"><a name="l00094"></a><span class="lineno"> 94</span> <span class="preprocessor">#include "Noises.h"</span></div><div class="line"><a name="l00095"></a><span class="lineno"> 95</span> <span class="preprocessor">#include "Orientation.h"</span></div><div class="line"><a name="l00096"></a><span class="lineno"> 96</span> <span class="preprocessor">#include "Packet.h"</span></div><div class="line"><a name="l00097"></a><span class="lineno"> 97</span> <span class="preprocessor">#include "Particles.h"</span></div><div class="line"><a name="l00098"></a><span class="lineno"> 98</span> <span class="preprocessor">#include "Path.h"</span></div><div class="line"><a name="l00099"></a><span class="lineno"> 99</span> <span class="preprocessor">#include "Paths.h"</span></div><div class="line"><a name="l00100"></a><span class="lineno"> 100</span> <span class="preprocessor">#include "PhysicsBody.h"</span></div><div class="line"><a name="l00101"></a><span class="lineno"> 101</span> <span class="preprocessor">#include "PhysicsGeometry.h"</span></div><div class="line"><a name="l00102"></a><span class="lineno"> 102</span> <span class="preprocessor">#include "PhysicsModel.h"</span></div><div class="line"><a name="l00103"></a><span class="lineno"> 103</span> <span class="preprocessor">#include "Polygon.h"</span></div><div class="line"><a name="l00104"></a><span class="lineno"> 104</span> <span class="preprocessor">#include "Polyline.h"</span></div><div class="line"><a name="l00105"></a><span class="lineno"> 105</span> <span class="preprocessor">#include "Portability.h"</span></div><div class="line"><a name="l00106"></a><span class="lineno"> 106</span> <span class="preprocessor">#include "PostProcessing.h"</span></div><div class="line"><a name="l00107"></a><span class="lineno"> 107</span> <span class="preprocessor">#include "PrimitiveType.h"</span></div><div class="line"><a name="l00108"></a><span class="lineno"> 108</span> <span class="preprocessor">#include "Quarter.h"</span></div><div class="line"><a name="l00109"></a><span class="lineno"> 109</span> <span class="preprocessor">#include "Queue.h"</span></div><div class="line"><a name="l00110"></a><span class="lineno"> 110</span> <span class="preprocessor">#include "Random.h"</span></div><div class="line"><a name="l00111"></a><span class="lineno"> 111</span> <span class="preprocessor">#include "RandomBinaryTree.h"</span></div><div class="line"><a name="l00112"></a><span class="lineno"> 112</span> <span class="preprocessor">#include "Range.h"</span></div><div class="line"><a name="l00113"></a><span class="lineno"> 113</span> <span class="preprocessor">#include "Rect.h"</span></div><div class="line"><a name="l00114"></a><span class="lineno"> 114</span> <span class="preprocessor">#include "Ref.h"</span></div><div class="line"><a name="l00115"></a><span class="lineno"> 115</span> <span class="preprocessor">#include "Region.h"</span></div><div class="line"><a name="l00116"></a><span class="lineno"> 116</span> <span class="preprocessor">#include "RenderPipeline.h"</span></div><div class="line"><a name="l00117"></a><span class="lineno"> 117</span> <span class="preprocessor">#include "RenderStates.h"</span></div><div class="line"><a name="l00118"></a><span class="lineno"> 118</span> <span class="preprocessor">#include "RenderTarget.h"</span></div><div class="line"><a name="l00119"></a><span class="lineno"> 119</span> <span class="preprocessor">#include "RenderTexture.h"</span></div><div class="line"><a name="l00120"></a><span class="lineno"> 120</span> <span class="preprocessor">#include "RenderWindow.h"</span></div><div class="line"><a name="l00121"></a><span class="lineno"> 121</span> <span class="preprocessor">#include "ResourceManager.h"</span></div><div class="line"><a name="l00122"></a><span class="lineno"> 122</span> <span class="preprocessor">#include "Rune.h"</span></div><div class="line"><a name="l00123"></a><span class="lineno"> 123</span> <span class="preprocessor">#include "Scene.h"</span></div><div class="line"><a name="l00124"></a><span class="lineno"> 124</span> <span class="preprocessor">#include "SceneManager.h"</span></div><div class="line"><a name="l00125"></a><span class="lineno"> 125</span> <span class="preprocessor">#include "Serialization.h"</span></div><div class="line"><a name="l00126"></a><span class="lineno"> 126</span> <span class="preprocessor">#include "SerializationFwd.h"</span></div><div class="line"><a name="l00127"></a><span class="lineno"> 127</span> <span class="preprocessor">#include "SerializationOps.h"</span></div><div class="line"><a name="l00128"></a><span class="lineno"> 128</span> <span class="preprocessor">#include "Shader.h"</span></div><div class="line"><a name="l00129"></a><span class="lineno"> 129</span> <span class="preprocessor">#include "Shape.h"</span></div><div class="line"><a name="l00130"></a><span class="lineno"> 130</span> <span class="preprocessor">#include "Shapes.h"</span></div><div class="line"><a name="l00131"></a><span class="lineno"> 131</span> <span class="preprocessor">#include "Singleton.h"</span></div><div class="line"><a name="l00132"></a><span class="lineno"> 132</span> <span class="preprocessor">#include "Sleep.h"</span></div><div class="line"><a name="l00133"></a><span class="lineno"> 133</span> <span class="preprocessor">#include "Socket.h"</span></div><div class="line"><a name="l00134"></a><span class="lineno"> 134</span> <span class="preprocessor">#include "SocketAddress.h"</span></div><div class="line"><a name="l00135"></a><span class="lineno"> 135</span> <span class="preprocessor">#include "SocketGuard.h"</span></div><div class="line"><a name="l00136"></a><span class="lineno"> 136</span> <span class="preprocessor">#include "Spatial.h"</span></div><div class="line"><a name="l00137"></a><span class="lineno"> 137</span> <span class="preprocessor">#include "Sprite.h"</span></div><div class="line"><a name="l00138"></a><span class="lineno"> 138</span> <span class="preprocessor">#include "SpriteBatch.h"</span></div><div class="line"><a name="l00139"></a><span class="lineno"> 139</span> <span class="preprocessor">#include "Stagger.h"</span></div><div class="line"><a name="l00140"></a><span class="lineno"> 140</span> <span class="preprocessor">#include "Stream.h"</span></div><div class="line"><a name="l00141"></a><span class="lineno"> 141</span> <span class="preprocessor">#include "Streams.h"</span></div><div class="line"><a name="l00142"></a><span class="lineno"> 142</span> <span class="preprocessor">#include "StringRef.h"</span></div><div class="line"><a name="l00143"></a><span class="lineno"> 143</span> <span class="preprocessor">#include "StringUtils.h"</span></div><div class="line"><a name="l00144"></a><span class="lineno"> 144</span> <span class="preprocessor">#include "SystemInfo.h"</span></div><div class="line"><a name="l00145"></a><span class="lineno"> 145</span> <span class="preprocessor">#include "TcpListener.h"</span></div><div class="line"><a name="l00146"></a><span class="lineno"> 146</span> <span class="preprocessor">#include "TcpSocket.h"</span></div><div class="line"><a name="l00147"></a><span class="lineno"> 147</span> <span class="preprocessor">#include "Text.h"</span></div><div class="line"><a name="l00148"></a><span class="lineno"> 148</span> <span class="preprocessor">#include "Texture.h"</span></div><div class="line"><a name="l00149"></a><span class="lineno"> 149</span> <span class="preprocessor">#include "TextureAtlas.h"</span></div><div class="line"><a name="l00150"></a><span class="lineno"> 150</span> <span class="preprocessor">#include "TileLayer.h"</span></div><div class="line"><a name="l00151"></a><span class="lineno"> 151</span> <span class="preprocessor">#include "Time.h"</span></div><div class="line"><a name="l00152"></a><span class="lineno"> 152</span> <span class="preprocessor">#include "Tmx.h"</span></div><div class="line"><a name="l00153"></a><span class="lineno"> 153</span> <span class="preprocessor">#include "Transform.h"</span></div><div class="line"><a name="l00154"></a><span class="lineno"> 154</span> <span class="preprocessor">#include "Transformable.h"</span></div><div class="line"><a name="l00155"></a><span class="lineno"> 155</span> <span class="preprocessor">#include "Triangulation.h"</span></div><div class="line"><a name="l00156"></a><span class="lineno"> 156</span> <span class="preprocessor">#include "Tween.h"</span></div><div class="line"><a name="l00157"></a><span class="lineno"> 157</span> <span class="preprocessor">#include "Types.h"</span></div><div class="line"><a name="l00158"></a><span class="lineno"> 158</span> <span class="preprocessor">#include "UI.h"</span></div><div class="line"><a name="l00159"></a><span class="lineno"> 159</span> <span class="preprocessor">#include "UdpSocket.h"</span></div><div class="line"><a name="l00160"></a><span class="lineno"> 160</span> <span class="preprocessor">#include "Unused.h"</span></div><div class="line"><a name="l00161"></a><span class="lineno"> 161</span> <span class="preprocessor">#include "Vector.h"</span></div><div class="line"><a name="l00162"></a><span class="lineno"> 162</span> <span class="preprocessor">#include "VectorOps.h"</span></div><div class="line"><a name="l00163"></a><span class="lineno"> 163</span> <span class="preprocessor">#include "Vertex.h"</span></div><div class="line"><a name="l00164"></a><span class="lineno"> 164</span> <span class="preprocessor">#include "VertexArray.h"</span></div><div class="line"><a name="l00165"></a><span class="lineno"> 165</span> <span class="preprocessor">#include "VertexBuffer.h"</span></div><div class="line"><a name="l00166"></a><span class="lineno"> 166</span> <span class="preprocessor">#include "View.h"</span></div><div class="line"><a name="l00167"></a><span class="lineno"> 167</span> <span class="preprocessor">#include "ViewContainer.h"</span></div><div class="line"><a name="l00168"></a><span class="lineno"> 168</span> <span class="preprocessor">#include "Views.h"</span></div><div class="line"><a name="l00169"></a><span class="lineno"> 169</span> <span class="preprocessor">#include "Widget.h"</span></div><div class="line"><a name="l00170"></a><span class="lineno"> 170</span> <span class="preprocessor">#include "WidgetContainer.h"</span></div><div class="line"><a name="l00171"></a><span class="lineno"> 171</span> <span class="preprocessor">#include "Widgets.h"</span></div><div class="line"><a name="l00172"></a><span class="lineno"> 172</span> <span class="preprocessor">#include "Winding.h"</span></div><div class="line"><a name="l00173"></a><span class="lineno"> 173</span> <span class="preprocessor">#include "Window.h"</span></div><div class="line"><a name="l00174"></a><span class="lineno"> 174</span> </div><div class="line"><a name="l00175"></a><span class="lineno"> 175</span> <span class="preprocessor">#endif // GF_ALL_H</span></div></div><!-- fragment --></div><!-- contents -->
<!-- start footer part -->
<hr class="footer"/><address class="footer"><small>
Generated by  <a href="http://www.doxygen.org/index.html">
<img class="footer" src="doxygen.png" alt="doxygen"/>
</a> 1.8.13
</small></address>
</body>
</html>