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<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "https://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
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<title>Gamedev Framework (gf): Action.h Source File</title>
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<div id="projectname">Gamedev Framework (gf)<span id="projectnumber"> 0.21.0</span>
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<div id="projectbrief">A C++17 framework for 2D games</div>
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<li class="navelem"><a class="el" href="dir_d44c64559bbebec7f509842c48db8b23.html">include</a></li><li class="navelem"><a class="el" href="dir_6d069d519ae9d12fa11dd8e685586b60.html">gf</a></li> </ul>
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<div class="header">
<div class="headertitle"><div class="title">Action.h</div></div>
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<div class="contents">
<div class="fragment"><div class="line"><a id="l00001" name="l00001"></a><span class="lineno"> 1</span><span class="comment">/*</span></div>
<div class="line"><a id="l00002" name="l00002"></a><span class="lineno"> 2</span><span class="comment"> * Gamedev Framework (gf)</span></div>
<div class="line"><a id="l00003" name="l00003"></a><span class="lineno"> 3</span><span class="comment"> * Copyright (C) 2016-2021 Julien Bernard</span></div>
<div class="line"><a id="l00004" name="l00004"></a><span class="lineno"> 4</span><span class="comment"> *</span></div>
<div class="line"><a id="l00005" name="l00005"></a><span class="lineno"> 5</span><span class="comment"> * This software is provided 'as-is', without any express or implied</span></div>
<div class="line"><a id="l00006" name="l00006"></a><span class="lineno"> 6</span><span class="comment"> * warranty. In no event will the authors be held liable for any damages</span></div>
<div class="line"><a id="l00007" name="l00007"></a><span class="lineno"> 7</span><span class="comment"> * arising from the use of this software.</span></div>
<div class="line"><a id="l00008" name="l00008"></a><span class="lineno"> 8</span><span class="comment"> *</span></div>
<div class="line"><a id="l00009" name="l00009"></a><span class="lineno"> 9</span><span class="comment"> * Permission is granted to anyone to use this software for any purpose,</span></div>
<div class="line"><a id="l00010" name="l00010"></a><span class="lineno"> 10</span><span class="comment"> * including commercial applications, and to alter it and redistribute it</span></div>
<div class="line"><a id="l00011" name="l00011"></a><span class="lineno"> 11</span><span class="comment"> * freely, subject to the following restrictions:</span></div>
<div class="line"><a id="l00012" name="l00012"></a><span class="lineno"> 12</span><span class="comment"> *</span></div>
<div class="line"><a id="l00013" name="l00013"></a><span class="lineno"> 13</span><span class="comment"> * 1. The origin of this software must not be misrepresented; you must not</span></div>
<div class="line"><a id="l00014" name="l00014"></a><span class="lineno"> 14</span><span class="comment"> * claim that you wrote the original software. If you use this software</span></div>
<div class="line"><a id="l00015" name="l00015"></a><span class="lineno"> 15</span><span class="comment"> * in a product, an acknowledgment in the product documentation would be</span></div>
<div class="line"><a id="l00016" name="l00016"></a><span class="lineno"> 16</span><span class="comment"> * appreciated but is not required.</span></div>
<div class="line"><a id="l00017" name="l00017"></a><span class="lineno"> 17</span><span class="comment"> * 2. Altered source versions must be plainly marked as such, and must not be</span></div>
<div class="line"><a id="l00018" name="l00018"></a><span class="lineno"> 18</span><span class="comment"> * misrepresented as being the original software.</span></div>
<div class="line"><a id="l00019" name="l00019"></a><span class="lineno"> 19</span><span class="comment"> * 3. This notice may not be removed or altered from any source distribution.</span></div>
<div class="line"><a id="l00020" name="l00020"></a><span class="lineno"> 20</span><span class="comment"> */</span></div>
<div class="line"><a id="l00021" name="l00021"></a><span class="lineno"> 21</span><span class="preprocessor">#ifndef GF_ACTION_H</span></div>
<div class="line"><a id="l00022" name="l00022"></a><span class="lineno"> 22</span><span class="preprocessor">#define GF_ACTION_H</span></div>
<div class="line"><a id="l00023" name="l00023"></a><span class="lineno"> 23</span> </div>
<div class="line"><a id="l00024" name="l00024"></a><span class="lineno"> 24</span><span class="preprocessor">#include <memory></span></div>
<div class="line"><a id="l00025" name="l00025"></a><span class="lineno"> 25</span><span class="preprocessor">#include <string></span></div>
<div class="line"><a id="l00026" name="l00026"></a><span class="lineno"> 26</span><span class="preprocessor">#include <vector></span></div>
<div class="line"><a id="l00027" name="l00027"></a><span class="lineno"> 27</span> </div>
<div class="line"><a id="l00028" name="l00028"></a><span class="lineno"> 28</span><span class="preprocessor">#include "Control.h"</span></div>
<div class="line"><a id="l00029" name="l00029"></a><span class="lineno"> 29</span><span class="preprocessor">#include "Gamepad.h"</span></div>
<div class="line"><a id="l00030" name="l00030"></a><span class="lineno"> 30</span><span class="preprocessor">#include "GraphicsApi.h"</span></div>
<div class="line"><a id="l00031" name="l00031"></a><span class="lineno"> 31</span><span class="preprocessor">#include "Keyboard.h"</span></div>
<div class="line"><a id="l00032" name="l00032"></a><span class="lineno"> 32</span><span class="preprocessor">#include "Mouse.h"</span></div>
<div class="line"><a id="l00033" name="l00033"></a><span class="lineno"> 33</span><span class="preprocessor">#include "Ref.h"</span></div>
<div class="line"><a id="l00034" name="l00034"></a><span class="lineno"> 34</span> </div>
<div class="line"><a id="l00035" name="l00035"></a><span class="lineno"><a class="line" href="namespacegf.html"> 35</a></span><span class="keyword">namespace </span><a class="code hl_namespace" href="namespacegf.html">gf</a> {</div>
<div class="line"><a id="l00036" name="l00036"></a><span class="lineno"> 36</span><span class="preprocessor">#ifndef DOXYGEN_SHOULD_SKIP_THIS</span></div>
<div class="line"><a id="l00037" name="l00037"></a><span class="lineno"> 37</span><span class="keyword">inline</span> <span class="keyword">namespace </span>v1 {</div>
<div class="line"><a id="l00038" name="l00038"></a><span class="lineno"> 38</span><span class="preprocessor">#endif</span></div>
<div class="line"><a id="l00039" name="l00039"></a><span class="lineno"> 39</span> </div>
<div class="line"><a id="l00040" name="l00040"></a><span class="lineno"> 40</span> <span class="keyword">struct </span><a class="code hl_struct" href="structgf_1_1_event.html">Event</a>;</div>
<div class="line"><a id="l00041" name="l00041"></a><span class="lineno"> 41</span> </div>
<div class="line"><a id="l00053" name="l00053"></a><span class="lineno"><a class="line" href="classgf_1_1_action.html"> 53</a></span> <span class="keyword">class </span>GF_GRAPHICS_API <a class="code hl_class" href="classgf_1_1_action.html">Action</a> {</div>
<div class="line"><a id="l00054" name="l00054"></a><span class="lineno"> 54</span> <span class="keyword">public</span>:</div>
<div class="line"><a id="l00060" name="l00060"></a><span class="lineno"><a class="line" href="classgf_1_1_action.html#ae5df27039e11f70aefe38dd85af6c5ef"> 60</a></span> <span class="keyword">explicit</span> <a class="code hl_function" href="classgf_1_1_action.html#ae5df27039e11f70aefe38dd85af6c5ef">Action</a>(std::string name);</div>
<div class="line"><a id="l00061" name="l00061"></a><span class="lineno"> 61</span> </div>
<div class="line"><a id="l00065" name="l00065"></a><span class="lineno"><a class="line" href="classgf_1_1_action.html#af7454c437c7e9eeaa3450f885bb4fcfc"> 65</a></span> <a class="code hl_function" href="classgf_1_1_action.html#af7454c437c7e9eeaa3450f885bb4fcfc">Action</a>(<span class="keyword">const</span> <a class="code hl_class" href="classgf_1_1_action.html">Action</a>&) = <span class="keyword">delete</span>;</div>
<div class="line"><a id="l00066" name="l00066"></a><span class="lineno"> 66</span> </div>
<div class="line"><a id="l00070" name="l00070"></a><span class="lineno"><a class="line" href="classgf_1_1_action.html#a20e37931fe09ce8148af41aeca844fe3"> 70</a></span> <a class="code hl_class" href="classgf_1_1_action.html">Action</a>& <a class="code hl_function" href="classgf_1_1_action.html#a20e37931fe09ce8148af41aeca844fe3">operator=</a>(<span class="keyword">const</span> <a class="code hl_class" href="classgf_1_1_action.html">Action</a>&) = <span class="keyword">delete</span>;</div>
<div class="line"><a id="l00071" name="l00071"></a><span class="lineno"> 71</span> </div>
<div class="line"><a id="l00077" name="l00077"></a><span class="lineno"><a class="line" href="classgf_1_1_action.html#a5fc25cc2ed8ec7a37a947a055272dbf0"> 77</a></span> <span class="keyword">const</span> std::string& <a class="code hl_function" href="classgf_1_1_action.html#a5fc25cc2ed8ec7a37a947a055272dbf0">getName</a>()<span class="keyword"> const </span>{</div>
<div class="line"><a id="l00078" name="l00078"></a><span class="lineno"> 78</span> <span class="keywordflow">return</span> m_name;</div>
<div class="line"><a id="l00079" name="l00079"></a><span class="lineno"> 79</span> }</div>
<div class="line"><a id="l00080" name="l00080"></a><span class="lineno"> 80</span> </div>
<div class="line"><a id="l00093" name="l00093"></a><span class="lineno"><a class="line" href="classgf_1_1_action.html#a8f0c4413e002b2920964ff18b50b621e"> 93</a></span> <span class="keywordtype">void</span> <a class="code hl_function" href="classgf_1_1_action.html#a8f0c4413e002b2920964ff18b50b621e">setContinuous</a>();</div>
<div class="line"><a id="l00094" name="l00094"></a><span class="lineno"> 94</span> </div>
<div class="line"><a id="l00100" name="l00100"></a><span class="lineno"><a class="line" href="classgf_1_1_action.html#afcbe41560ca95d61ac89f144422dba4a"> 100</a></span> <span class="keywordtype">bool</span> <a class="code hl_function" href="classgf_1_1_action.html#afcbe41560ca95d61ac89f144422dba4a">isContinuous</a>() <span class="keyword">const</span>;</div>
<div class="line"><a id="l00101" name="l00101"></a><span class="lineno"> 101</span> </div>
<div class="line"><a id="l00110" name="l00110"></a><span class="lineno"><a class="line" href="classgf_1_1_action.html#ad8ed28e15a5289a5a633e43a1aa3b0b2"> 110</a></span> <span class="keywordtype">void</span> <a class="code hl_function" href="classgf_1_1_action.html#ad8ed28e15a5289a5a633e43a1aa3b0b2">setInstantaneous</a>();</div>
<div class="line"><a id="l00111" name="l00111"></a><span class="lineno"> 111</span> </div>
<div class="line"><a id="l00117" name="l00117"></a><span class="lineno"><a class="line" href="classgf_1_1_action.html#a59606f50c885a70f96d53c012fa8233a"> 117</a></span> <span class="keywordtype">bool</span> <a class="code hl_function" href="classgf_1_1_action.html#a59606f50c885a70f96d53c012fa8233a">isInstantaneous</a>() <span class="keyword">const</span>;</div>
<div class="line"><a id="l00132" name="l00132"></a><span class="lineno"><a class="line" href="classgf_1_1_action.html#abb96f1937e48fdc0f93c786d93c0ec65"> 132</a></span> <span class="keywordtype">void</span> <a class="code hl_function" href="classgf_1_1_action.html#abb96f1937e48fdc0f93c786d93c0ec65">addKeycodeKeyControl</a>(<a class="code hl_enumeration" href="group__graphics__devices.html#gac7037fec22d5d5215cffce98fc7dca64">Keycode</a> code);</div>
<div class="line"><a id="l00133" name="l00133"></a><span class="lineno"> 133</span> </div>
<div class="line"><a id="l00141" name="l00141"></a><span class="lineno"><a class="line" href="classgf_1_1_action.html#aa70629a303902f615aa2019a8065c655"> 141</a></span> <span class="keywordtype">void</span> <a class="code hl_function" href="classgf_1_1_action.html#aa70629a303902f615aa2019a8065c655">addScancodeKeyControl</a>(<a class="code hl_enumeration" href="group__graphics__devices.html#ga795d7d5e2f2a4f38b16b95e0e78cb626">Scancode</a> code);</div>
<div class="line"><a id="l00142" name="l00142"></a><span class="lineno"> 142</span> </div>
<div class="line"><a id="l00150" name="l00150"></a><span class="lineno"><a class="line" href="classgf_1_1_action.html#a146f54a9e4a93d8bbf2da1098c123753"> 150</a></span> <span class="keywordtype">void</span> <a class="code hl_function" href="classgf_1_1_action.html#a146f54a9e4a93d8bbf2da1098c123753">addMouseButtonControl</a>(<a class="code hl_enumeration" href="group__graphics__devices.html#ga5af782cd2d72913508f6b31f01acc03e">MouseButton</a> button);</div>
<div class="line"><a id="l00151" name="l00151"></a><span class="lineno"> 151</span> </div>
<div class="line"><a id="l00160" name="l00160"></a><span class="lineno"><a class="line" href="classgf_1_1_action.html#a39505eb3f17ca3dfc40d737a8f3027ca"> 160</a></span> <span class="keywordtype">void</span> <a class="code hl_function" href="classgf_1_1_action.html#a39505eb3f17ca3dfc40d737a8f3027ca">addGamepadButtonControl</a>(<a class="code hl_enumeration" href="group__graphics__devices.html#ga11c9d24ca72015b03cec48ec595bafb3">GamepadId</a> <span class="keywordtype">id</span>, <a class="code hl_enumeration" href="group__graphics__devices.html#ga66e2d144e71b76a0499edc3d0a68529f">GamepadButton</a> button);</div>
<div class="line"><a id="l00161" name="l00161"></a><span class="lineno"> 161</span> </div>
<div class="line"><a id="l00171" name="l00171"></a><span class="lineno"><a class="line" href="classgf_1_1_action.html#af04eed7284b173a87295e8990672fb91"> 171</a></span> <span class="keywordtype">void</span> <a class="code hl_function" href="classgf_1_1_action.html#af04eed7284b173a87295e8990672fb91">addGamepadAxisControl</a>(<a class="code hl_enumeration" href="group__graphics__devices.html#ga11c9d24ca72015b03cec48ec595bafb3">GamepadId</a> <span class="keywordtype">id</span>, <a class="code hl_enumeration" href="group__graphics__devices.html#ga40276d90e4e5efa68433fd9040c08b86">GamepadAxis</a> axis, <a class="code hl_enumeration" href="group__graphics__devices.html#gac51b68f03b85350446f51a932fc20de3">GamepadAxisDirection</a> dir);</div>
<div class="line"><a id="l00172" name="l00172"></a><span class="lineno"> 172</span> </div>
<div class="line"><a id="l00178" name="l00178"></a><span class="lineno"><a class="line" href="classgf_1_1_action.html#a2afafdabda04ab4115e814e676811926"> 178</a></span> <span class="keywordtype">void</span> <a class="code hl_function" href="classgf_1_1_action.html#a2afafdabda04ab4115e814e676811926">addCloseControl</a>();</div>
<div class="line"><a id="l00179" name="l00179"></a><span class="lineno"> 179</span> </div>
<div class="line"><a id="l00180" name="l00180"></a><span class="lineno"> 180</span> </div>
<div class="line"><a id="l00186" name="l00186"></a><span class="lineno"><a class="line" href="classgf_1_1_action.html#a1fe4f521a912be50d96403fe645769f8"> 186</a></span> <span class="keywordtype">void</span> <a class="code hl_function" href="classgf_1_1_action.html#a1fe4f521a912be50d96403fe645769f8">addControl</a>(<a class="code hl_class" href="classgf_1_1_control.html">Control</a>& control);</div>
<div class="line"><a id="l00200" name="l00200"></a><span class="lineno"><a class="line" href="classgf_1_1_action.html#a06f00c13c70e38ec5afa4609568cdf74"> 200</a></span> <span class="keywordtype">void</span> <a class="code hl_function" href="classgf_1_1_action.html#a06f00c13c70e38ec5afa4609568cdf74">processEvent</a>(<span class="keyword">const</span> <a class="code hl_struct" href="structgf_1_1_event.html">Event</a>& event);</div>
<div class="line"><a id="l00201" name="l00201"></a><span class="lineno"> 201</span> </div>
<div class="line"><a id="l00211" name="l00211"></a><span class="lineno"><a class="line" href="classgf_1_1_action.html#a1841517a13a43f44ebd94942a721d52d"> 211</a></span> <span class="keywordtype">bool</span> <a class="code hl_function" href="classgf_1_1_action.html#a1841517a13a43f44ebd94942a721d52d">isActive</a>() <span class="keyword">const</span>;</div>
<div class="line"><a id="l00212" name="l00212"></a><span class="lineno"> 212</span> </div>
<div class="line"><a id="l00220" name="l00220"></a><span class="lineno"><a class="line" href="classgf_1_1_action.html#ad5e4d6c50596ad67356eec888dc095d0"> 220</a></span> <span class="keywordtype">void</span> <a class="code hl_function" href="classgf_1_1_action.html#ad5e4d6c50596ad67356eec888dc095d0">reset</a>();</div>
<div class="line"><a id="l00223" name="l00223"></a><span class="lineno"> 223</span> <span class="keyword">private</span>:</div>
<div class="line"><a id="l00224" name="l00224"></a><span class="lineno"> 224</span> <span class="keyword">enum class</span> Type {</div>
<div class="line"><a id="l00225" name="l00225"></a><span class="lineno"> 225</span> Instantaneous,</div>
<div class="line"><a id="l00226" name="l00226"></a><span class="lineno"> 226</span> Continuous,</div>
<div class="line"><a id="l00227" name="l00227"></a><span class="lineno"> 227</span> };</div>
<div class="line"><a id="l00228" name="l00228"></a><span class="lineno"> 228</span> </div>
<div class="line"><a id="l00229" name="l00229"></a><span class="lineno"> 229</span> std::string m_name;</div>
<div class="line"><a id="l00230" name="l00230"></a><span class="lineno"> 230</span> Type m_type;</div>
<div class="line"><a id="l00231" name="l00231"></a><span class="lineno"> 231</span> std::vector<std::unique_ptr<Control>> m_ownedControls;</div>
<div class="line"><a id="l00232" name="l00232"></a><span class="lineno"> 232</span> std::vector<Ref<Control>> m_controls;</div>
<div class="line"><a id="l00233" name="l00233"></a><span class="lineno"> 233</span> };</div>
<div class="line"><a id="l00234" name="l00234"></a><span class="lineno"> 234</span> </div>
<div class="line"><a id="l00240" name="l00240"></a><span class="lineno"><a class="line" href="classgf_1_1_action_container.html"> 240</a></span> <span class="keyword">class </span>GF_GRAPHICS_API <a class="code hl_class" href="classgf_1_1_action_container.html">ActionContainer</a> {</div>
<div class="line"><a id="l00241" name="l00241"></a><span class="lineno"> 241</span> <span class="keyword">public</span>:</div>
<div class="line"><a id="l00247" name="l00247"></a><span class="lineno"><a class="line" href="classgf_1_1_action_container.html#a523c6281eded46899531222db4b71b2f"> 247</a></span> <span class="keywordtype">void</span> <a class="code hl_function" href="classgf_1_1_action_container.html#a523c6281eded46899531222db4b71b2f">addAction</a>(<a class="code hl_class" href="classgf_1_1_action.html">Action</a>& action);</div>
<div class="line"><a id="l00248" name="l00248"></a><span class="lineno"> 248</span> </div>
<div class="line"><a id="l00255" name="l00255"></a><span class="lineno"><a class="line" href="classgf_1_1_action_container.html#ab8fc1bfad29a9723aa1d41203e1763b2"> 255</a></span> <span class="keywordtype">bool</span> <a class="code hl_function" href="classgf_1_1_action_container.html#ab8fc1bfad29a9723aa1d41203e1763b2">hasAction</a>(<span class="keyword">const</span> std::string& name) <span class="keyword">const</span>;</div>
<div class="line"><a id="l00256" name="l00256"></a><span class="lineno"> 256</span> </div>
<div class="line"><a id="l00264" name="l00264"></a><span class="lineno"><a class="line" href="classgf_1_1_action_container.html#af06fd60921e4b03ead07ac0107d74a25"> 264</a></span> <a class="code hl_class" href="classgf_1_1_action.html">Action</a>& <a class="code hl_function" href="classgf_1_1_action_container.html#af06fd60921e4b03ead07ac0107d74a25">getAction</a>(<span class="keyword">const</span> std::string& name);</div>
<div class="line"><a id="l00265" name="l00265"></a><span class="lineno"> 265</span> </div>
<div class="line"><a id="l00273" name="l00273"></a><span class="lineno"><a class="line" href="classgf_1_1_action_container.html#a0c30e89a2142c45db0a43b954e6b066a"> 273</a></span> <span class="keyword">const</span> <a class="code hl_class" href="classgf_1_1_action.html">Action</a>& <a class="code hl_function" href="classgf_1_1_action_container.html#a0c30e89a2142c45db0a43b954e6b066a">getAction</a>(<span class="keyword">const</span> std::string& name) <span class="keyword">const</span>;</div>
<div class="line"><a id="l00274" name="l00274"></a><span class="lineno"> 274</span> </div>
<div class="line"><a id="l00282" name="l00282"></a><span class="lineno"><a class="line" href="classgf_1_1_action_container.html#a034be36a032acdaf1367770751cbfd30"> 282</a></span> <span class="keywordtype">void</span> <a class="code hl_function" href="classgf_1_1_action_container.html#a034be36a032acdaf1367770751cbfd30">processEvent</a>(<span class="keyword">const</span> <a class="code hl_struct" href="structgf_1_1_event.html">Event</a>& event);</div>
<div class="line"><a id="l00283" name="l00283"></a><span class="lineno"> 283</span> </div>
<div class="line"><a id="l00289" name="l00289"></a><span class="lineno"><a class="line" href="classgf_1_1_action_container.html#ae645f2f827c81ba97a4ce2208e4370d2"> 289</a></span> <span class="keywordtype">void</span> <a class="code hl_function" href="classgf_1_1_action_container.html#ae645f2f827c81ba97a4ce2208e4370d2">reset</a>();</div>
<div class="line"><a id="l00290" name="l00290"></a><span class="lineno"> 290</span> </div>
<div class="line"><a id="l00291" name="l00291"></a><span class="lineno"> 291</span> <span class="keyword">private</span>:</div>
<div class="line"><a id="l00292" name="l00292"></a><span class="lineno"> 292</span> std::vector<Ref<Action>> m_actions;</div>
<div class="line"><a id="l00293" name="l00293"></a><span class="lineno"> 293</span> };</div>
<div class="line"><a id="l00294" name="l00294"></a><span class="lineno"> 294</span> </div>
<div class="line"><a id="l00295" name="l00295"></a><span class="lineno"> 295</span><span class="preprocessor">#ifndef DOXYGEN_SHOULD_SKIP_THIS</span></div>
<div class="line"><a id="l00296" name="l00296"></a><span class="lineno"> 296</span>}</div>
<div class="line"><a id="l00297" name="l00297"></a><span class="lineno"> 297</span><span class="preprocessor">#endif</span></div>
<div class="line"><a id="l00298" name="l00298"></a><span class="lineno"> 298</span>}</div>
<div class="line"><a id="l00299" name="l00299"></a><span class="lineno"> 299</span> </div>
<div class="line"><a id="l00300" name="l00300"></a><span class="lineno"> 300</span><span class="preprocessor">#endif </span><span class="comment">// GF_ACTION_H</span></div>
<div class="ttc" id="aclassgf_1_1_action_container_html"><div class="ttname"><a href="classgf_1_1_action_container.html">gf::ActionContainer</a></div><div class="ttdoc">A set of actions.</div><div class="ttdef"><b>Definition:</b> Action.h:240</div></div>
<div class="ttc" id="aclassgf_1_1_action_container_html_a034be36a032acdaf1367770751cbfd30"><div class="ttname"><a href="classgf_1_1_action_container.html#a034be36a032acdaf1367770751cbfd30">gf::ActionContainer::processEvent</a></div><div class="ttdeci">void processEvent(const Event &event)</div><div class="ttdoc">Update all the actions.</div></div>
<div class="ttc" id="aclassgf_1_1_action_container_html_a0c30e89a2142c45db0a43b954e6b066a"><div class="ttname"><a href="classgf_1_1_action_container.html#a0c30e89a2142c45db0a43b954e6b066a">gf::ActionContainer::getAction</a></div><div class="ttdeci">const Action & getAction(const std::string &name) const</div><div class="ttdoc">Get an action thanks to its name.</div></div>
<div class="ttc" id="aclassgf_1_1_action_container_html_a523c6281eded46899531222db4b71b2f"><div class="ttname"><a href="classgf_1_1_action_container.html#a523c6281eded46899531222db4b71b2f">gf::ActionContainer::addAction</a></div><div class="ttdeci">void addAction(Action &action)</div><div class="ttdoc">Add an action.</div></div>
<div class="ttc" id="aclassgf_1_1_action_container_html_ab8fc1bfad29a9723aa1d41203e1763b2"><div class="ttname"><a href="classgf_1_1_action_container.html#ab8fc1bfad29a9723aa1d41203e1763b2">gf::ActionContainer::hasAction</a></div><div class="ttdeci">bool hasAction(const std::string &name) const</div><div class="ttdoc">Check if an action exists.</div></div>
<div class="ttc" id="aclassgf_1_1_action_container_html_ae645f2f827c81ba97a4ce2208e4370d2"><div class="ttname"><a href="classgf_1_1_action_container.html#ae645f2f827c81ba97a4ce2208e4370d2">gf::ActionContainer::reset</a></div><div class="ttdeci">void reset()</div><div class="ttdoc">Reset all the actions.</div></div>
<div class="ttc" id="aclassgf_1_1_action_container_html_af06fd60921e4b03ead07ac0107d74a25"><div class="ttname"><a href="classgf_1_1_action_container.html#af06fd60921e4b03ead07ac0107d74a25">gf::ActionContainer::getAction</a></div><div class="ttdeci">Action & getAction(const std::string &name)</div><div class="ttdoc">Get an action thanks to its name.</div></div>
<div class="ttc" id="aclassgf_1_1_action_html"><div class="ttname"><a href="classgf_1_1_action.html">gf::Action</a></div><div class="ttdoc">An action that can be triggered by different controls.</div><div class="ttdef"><b>Definition:</b> Action.h:53</div></div>
<div class="ttc" id="aclassgf_1_1_action_html_a06f00c13c70e38ec5afa4609568cdf74"><div class="ttname"><a href="classgf_1_1_action.html#a06f00c13c70e38ec5afa4609568cdf74">gf::Action::processEvent</a></div><div class="ttdeci">void processEvent(const Event &event)</div><div class="ttdoc">Update the state of the action thanks to an event.</div></div>
<div class="ttc" id="aclassgf_1_1_action_html_a146f54a9e4a93d8bbf2da1098c123753"><div class="ttname"><a href="classgf_1_1_action.html#a146f54a9e4a93d8bbf2da1098c123753">gf::Action::addMouseButtonControl</a></div><div class="ttdeci">void addMouseButtonControl(MouseButton button)</div><div class="ttdoc">Add a mouse button control.</div></div>
<div class="ttc" id="aclassgf_1_1_action_html_a1841517a13a43f44ebd94942a721d52d"><div class="ttname"><a href="classgf_1_1_action.html#a1841517a13a43f44ebd94942a721d52d">gf::Action::isActive</a></div><div class="ttdeci">bool isActive() const</div><div class="ttdoc">Check if the action is active.</div></div>
<div class="ttc" id="aclassgf_1_1_action_html_a1fe4f521a912be50d96403fe645769f8"><div class="ttname"><a href="classgf_1_1_action.html#a1fe4f521a912be50d96403fe645769f8">gf::Action::addControl</a></div><div class="ttdeci">void addControl(Control &control)</div><div class="ttdoc">Add a user-defined control.</div></div>
<div class="ttc" id="aclassgf_1_1_action_html_a20e37931fe09ce8148af41aeca844fe3"><div class="ttname"><a href="classgf_1_1_action.html#a20e37931fe09ce8148af41aeca844fe3">gf::Action::operator=</a></div><div class="ttdeci">Action & operator=(const Action &)=delete</div><div class="ttdoc">Deleted copy assignment.</div></div>
<div class="ttc" id="aclassgf_1_1_action_html_a2afafdabda04ab4115e814e676811926"><div class="ttname"><a href="classgf_1_1_action.html#a2afafdabda04ab4115e814e676811926">gf::Action::addCloseControl</a></div><div class="ttdeci">void addCloseControl()</div><div class="ttdoc">Add a close control.</div></div>
<div class="ttc" id="aclassgf_1_1_action_html_a39505eb3f17ca3dfc40d737a8f3027ca"><div class="ttname"><a href="classgf_1_1_action.html#a39505eb3f17ca3dfc40d737a8f3027ca">gf::Action::addGamepadButtonControl</a></div><div class="ttdeci">void addGamepadButtonControl(GamepadId id, GamepadButton button)</div><div class="ttdoc">Add a gamepad button control.</div></div>
<div class="ttc" id="aclassgf_1_1_action_html_a59606f50c885a70f96d53c012fa8233a"><div class="ttname"><a href="classgf_1_1_action.html#a59606f50c885a70f96d53c012fa8233a">gf::Action::isInstantaneous</a></div><div class="ttdeci">bool isInstantaneous() const</div><div class="ttdoc">Check if the action is instantaneous.</div></div>
<div class="ttc" id="aclassgf_1_1_action_html_a5fc25cc2ed8ec7a37a947a055272dbf0"><div class="ttname"><a href="classgf_1_1_action.html#a5fc25cc2ed8ec7a37a947a055272dbf0">gf::Action::getName</a></div><div class="ttdeci">const std::string & getName() const</div><div class="ttdoc">Get the name of the action.</div><div class="ttdef"><b>Definition:</b> Action.h:77</div></div>
<div class="ttc" id="aclassgf_1_1_action_html_a8f0c4413e002b2920964ff18b50b621e"><div class="ttname"><a href="classgf_1_1_action.html#a8f0c4413e002b2920964ff18b50b621e">gf::Action::setContinuous</a></div><div class="ttdeci">void setContinuous()</div><div class="ttdoc">Set the action continuous.</div></div>
<div class="ttc" id="aclassgf_1_1_action_html_aa70629a303902f615aa2019a8065c655"><div class="ttname"><a href="classgf_1_1_action.html#aa70629a303902f615aa2019a8065c655">gf::Action::addScancodeKeyControl</a></div><div class="ttdeci">void addScancodeKeyControl(Scancode code)</div><div class="ttdoc">Add a key control.</div></div>
<div class="ttc" id="aclassgf_1_1_action_html_abb96f1937e48fdc0f93c786d93c0ec65"><div class="ttname"><a href="classgf_1_1_action.html#abb96f1937e48fdc0f93c786d93c0ec65">gf::Action::addKeycodeKeyControl</a></div><div class="ttdeci">void addKeycodeKeyControl(Keycode code)</div><div class="ttdoc">Add a key control.</div></div>
<div class="ttc" id="aclassgf_1_1_action_html_ad5e4d6c50596ad67356eec888dc095d0"><div class="ttname"><a href="classgf_1_1_action.html#ad5e4d6c50596ad67356eec888dc095d0">gf::Action::reset</a></div><div class="ttdeci">void reset()</div><div class="ttdoc">Reset the state of the action.</div></div>
<div class="ttc" id="aclassgf_1_1_action_html_ad8ed28e15a5289a5a633e43a1aa3b0b2"><div class="ttname"><a href="classgf_1_1_action.html#ad8ed28e15a5289a5a633e43a1aa3b0b2">gf::Action::setInstantaneous</a></div><div class="ttdeci">void setInstantaneous()</div><div class="ttdoc">Set the action instantaneous.</div></div>
<div class="ttc" id="aclassgf_1_1_action_html_ae5df27039e11f70aefe38dd85af6c5ef"><div class="ttname"><a href="classgf_1_1_action.html#ae5df27039e11f70aefe38dd85af6c5ef">gf::Action::Action</a></div><div class="ttdeci">Action(std::string name)</div><div class="ttdoc">Construct an action with a name.</div></div>
<div class="ttc" id="aclassgf_1_1_action_html_af04eed7284b173a87295e8990672fb91"><div class="ttname"><a href="classgf_1_1_action.html#af04eed7284b173a87295e8990672fb91">gf::Action::addGamepadAxisControl</a></div><div class="ttdeci">void addGamepadAxisControl(GamepadId id, GamepadAxis axis, GamepadAxisDirection dir)</div><div class="ttdoc">Add a gamepad axis control.</div></div>
<div class="ttc" id="aclassgf_1_1_action_html_af7454c437c7e9eeaa3450f885bb4fcfc"><div class="ttname"><a href="classgf_1_1_action.html#af7454c437c7e9eeaa3450f885bb4fcfc">gf::Action::Action</a></div><div class="ttdeci">Action(const Action &)=delete</div><div class="ttdoc">Deleted copy constructor.</div></div>
<div class="ttc" id="aclassgf_1_1_action_html_afcbe41560ca95d61ac89f144422dba4a"><div class="ttname"><a href="classgf_1_1_action.html#afcbe41560ca95d61ac89f144422dba4a">gf::Action::isContinuous</a></div><div class="ttdeci">bool isContinuous() const</div><div class="ttdoc">Check if the action is continuous.</div></div>
<div class="ttc" id="aclassgf_1_1_control_html"><div class="ttname"><a href="classgf_1_1_control.html">gf::Control</a></div><div class="ttdoc">A physical control.</div><div class="ttdef"><b>Definition:</b> Control.h:38</div></div>
<div class="ttc" id="agroup__graphics__devices_html_ga11c9d24ca72015b03cec48ec595bafb3"><div class="ttname"><a href="group__graphics__devices.html#ga11c9d24ca72015b03cec48ec595bafb3">gf::GamepadId</a></div><div class="ttdeci">GamepadId</div><div class="ttdoc">A gamepad identifier.</div><div class="ttdef"><b>Definition:</b> Gamepad.h:123</div></div>
<div class="ttc" id="agroup__graphics__devices_html_ga40276d90e4e5efa68433fd9040c08b86"><div class="ttname"><a href="group__graphics__devices.html#ga40276d90e4e5efa68433fd9040c08b86">gf::GamepadAxis</a></div><div class="ttdeci">GamepadAxis</div><div class="ttdoc">The gamepad axis.</div><div class="ttdef"><b>Definition:</b> Gamepad.h:71</div></div>
<div class="ttc" id="agroup__graphics__devices_html_ga5af782cd2d72913508f6b31f01acc03e"><div class="ttname"><a href="group__graphics__devices.html#ga5af782cd2d72913508f6b31f01acc03e">gf::MouseButton</a></div><div class="ttdeci">MouseButton</div><div class="ttdoc">Mouse buttons.</div><div class="ttdef"><b>Definition:</b> Mouse.h:36</div></div>
<div class="ttc" id="agroup__graphics__devices_html_ga66e2d144e71b76a0499edc3d0a68529f"><div class="ttname"><a href="group__graphics__devices.html#ga66e2d144e71b76a0499edc3d0a68529f">gf::GamepadButton</a></div><div class="ttdeci">GamepadButton</div><div class="ttdoc">The gamepad buttons.</div><div class="ttdef"><b>Definition:</b> Gamepad.h:43</div></div>
<div class="ttc" id="agroup__graphics__devices_html_ga795d7d5e2f2a4f38b16b95e0e78cb626"><div class="ttname"><a href="group__graphics__devices.html#ga795d7d5e2f2a4f38b16b95e0e78cb626">gf::Scancode</a></div><div class="ttdeci">Scancode</div><div class="ttdoc">Scancodes.</div><div class="ttdef"><b>Definition:</b> Keyboard.h:51</div></div>
<div class="ttc" id="agroup__graphics__devices_html_gac51b68f03b85350446f51a932fc20de3"><div class="ttname"><a href="group__graphics__devices.html#gac51b68f03b85350446f51a932fc20de3">gf::GamepadAxisDirection</a></div><div class="ttdeci">GamepadAxisDirection</div><div class="ttdoc">A gamepad axis direction.</div><div class="ttdef"><b>Definition:</b> Gamepad.h:89</div></div>
<div class="ttc" id="agroup__graphics__devices_html_gac7037fec22d5d5215cffce98fc7dca64"><div class="ttname"><a href="group__graphics__devices.html#gac7037fec22d5d5215cffce98fc7dca64">gf::Keycode</a></div><div class="ttdeci">Keycode</div><div class="ttdoc">Keycodes.</div><div class="ttdef"><b>Definition:</b> Keyboard.h:280</div></div>
<div class="ttc" id="anamespacegf_html"><div class="ttname"><a href="namespacegf.html">gf</a></div><div class="ttdoc">The namespace for gf classes.</div><div class="ttdef"><b>Definition:</b> Action.h:35</div></div>
<div class="ttc" id="astructgf_1_1_event_html"><div class="ttname"><a href="structgf_1_1_event.html">gf::Event</a></div><div class="ttdoc">Defines a system event and its parameters.</div><div class="ttdef"><b>Definition:</b> Event.h:224</div></div>
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