-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy path_render_texture_8h_source.html
162 lines (162 loc) · 21.9 KB
/
_render_texture_8h_source.html
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "https://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">
<head>
<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
<meta http-equiv="X-UA-Compatible" content="IE=11"/>
<meta name="generator" content="Doxygen 1.9.3"/>
<meta name="viewport" content="width=device-width, initial-scale=1"/>
<title>Gamedev Framework (gf): RenderTexture.h Source File</title>
<link href="tabs.css" rel="stylesheet" type="text/css"/>
<script type="text/javascript" src="jquery.js"></script>
<script type="text/javascript" src="dynsections.js"></script>
<script type="text/x-mathjax-config">
MathJax.Hub.Config({
extensions: ["tex2jax.js"],
jax: ["input/TeX","output/HTML-CSS"],
});
</script>
<script type="text/javascript" async="async" src="https://cdnjs.cloudflare.com/ajax/libs/mathjax/2.7.5/MathJax.js"></script>
<link href="doxygen.css" rel="stylesheet" type="text/css" />
<link href="custom.css" rel="stylesheet" type="text/css"/>
</head>
<body>
<div id="top"><!-- do not remove this div, it is closed by doxygen! -->
<div id="titlearea">
<table cellspacing="0" cellpadding="0">
<tbody>
<tr id="projectrow">
<td id="projectlogo"><img alt="Logo" src="gf_logo.png"/></td>
<td id="projectalign">
<div id="projectname">Gamedev Framework (gf)<span id="projectnumber"> 0.21.0</span>
</div>
<div id="projectbrief">A C++17 framework for 2D games</div>
</td>
</tr>
</tbody>
</table>
</div>
<!-- end header part -->
<!-- Generated by Doxygen 1.9.3 -->
<script type="text/javascript" src="menudata.js"></script>
<script type="text/javascript" src="menu.js"></script>
<script type="text/javascript">
/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */
$(function() {
initMenu('',false,false,'search.php','Search');
});
/* @license-end */
</script>
<div id="main-nav"></div>
<div id="nav-path" class="navpath">
<ul>
<li class="navelem"><a class="el" href="dir_d44c64559bbebec7f509842c48db8b23.html">include</a></li><li class="navelem"><a class="el" href="dir_6d069d519ae9d12fa11dd8e685586b60.html">gf</a></li> </ul>
</div>
</div><!-- top -->
<div class="header">
<div class="headertitle"><div class="title">RenderTexture.h</div></div>
</div><!--header-->
<div class="contents">
<div class="fragment"><div class="line"><a id="l00001" name="l00001"></a><span class="lineno"> 1</span><span class="comment">/*</span></div>
<div class="line"><a id="l00002" name="l00002"></a><span class="lineno"> 2</span><span class="comment"> * Gamedev Framework (gf)</span></div>
<div class="line"><a id="l00003" name="l00003"></a><span class="lineno"> 3</span><span class="comment"> * Copyright (C) 2016-2021 Julien Bernard</span></div>
<div class="line"><a id="l00004" name="l00004"></a><span class="lineno"> 4</span><span class="comment"> *</span></div>
<div class="line"><a id="l00005" name="l00005"></a><span class="lineno"> 5</span><span class="comment"> * This software is provided 'as-is', without any express or implied</span></div>
<div class="line"><a id="l00006" name="l00006"></a><span class="lineno"> 6</span><span class="comment"> * warranty. In no event will the authors be held liable for any damages</span></div>
<div class="line"><a id="l00007" name="l00007"></a><span class="lineno"> 7</span><span class="comment"> * arising from the use of this software.</span></div>
<div class="line"><a id="l00008" name="l00008"></a><span class="lineno"> 8</span><span class="comment"> *</span></div>
<div class="line"><a id="l00009" name="l00009"></a><span class="lineno"> 9</span><span class="comment"> * Permission is granted to anyone to use this software for any purpose,</span></div>
<div class="line"><a id="l00010" name="l00010"></a><span class="lineno"> 10</span><span class="comment"> * including commercial applications, and to alter it and redistribute it</span></div>
<div class="line"><a id="l00011" name="l00011"></a><span class="lineno"> 11</span><span class="comment"> * freely, subject to the following restrictions:</span></div>
<div class="line"><a id="l00012" name="l00012"></a><span class="lineno"> 12</span><span class="comment"> *</span></div>
<div class="line"><a id="l00013" name="l00013"></a><span class="lineno"> 13</span><span class="comment"> * 1. The origin of this software must not be misrepresented; you must not</span></div>
<div class="line"><a id="l00014" name="l00014"></a><span class="lineno"> 14</span><span class="comment"> * claim that you wrote the original software. If you use this software</span></div>
<div class="line"><a id="l00015" name="l00015"></a><span class="lineno"> 15</span><span class="comment"> * in a product, an acknowledgment in the product documentation would be</span></div>
<div class="line"><a id="l00016" name="l00016"></a><span class="lineno"> 16</span><span class="comment"> * appreciated but is not required.</span></div>
<div class="line"><a id="l00017" name="l00017"></a><span class="lineno"> 17</span><span class="comment"> * 2. Altered source versions must be plainly marked as such, and must not be</span></div>
<div class="line"><a id="l00018" name="l00018"></a><span class="lineno"> 18</span><span class="comment"> * misrepresented as being the original software.</span></div>
<div class="line"><a id="l00019" name="l00019"></a><span class="lineno"> 19</span><span class="comment"> * 3. This notice may not be removed or altered from any source distribution.</span></div>
<div class="line"><a id="l00020" name="l00020"></a><span class="lineno"> 20</span><span class="comment"> *</span></div>
<div class="line"><a id="l00021" name="l00021"></a><span class="lineno"> 21</span><span class="comment"> * Part of this file comes from SFML, with the same license:</span></div>
<div class="line"><a id="l00022" name="l00022"></a><span class="lineno"> 22</span><span class="comment"> * Copyright (C) 2007-2015 Laurent Gomila ([email protected])</span></div>
<div class="line"><a id="l00023" name="l00023"></a><span class="lineno"> 23</span><span class="comment"> */</span></div>
<div class="line"><a id="l00024" name="l00024"></a><span class="lineno"> 24</span><span class="preprocessor">#ifndef GF_RENDER_TEXTURE_H</span></div>
<div class="line"><a id="l00025" name="l00025"></a><span class="lineno"> 25</span><span class="preprocessor">#define GF_RENDER_TEXTURE_H</span></div>
<div class="line"><a id="l00026" name="l00026"></a><span class="lineno"> 26</span> </div>
<div class="line"><a id="l00027" name="l00027"></a><span class="lineno"> 27</span><span class="preprocessor">#include "GraphicsApi.h"</span></div>
<div class="line"><a id="l00028" name="l00028"></a><span class="lineno"> 28</span><span class="preprocessor">#include "RenderTarget.h"</span></div>
<div class="line"><a id="l00029" name="l00029"></a><span class="lineno"> 29</span> </div>
<div class="line"><a id="l00030" name="l00030"></a><span class="lineno"> 30</span><span class="keyword">namespace </span><a class="code hl_namespace" href="namespacegf.html">gf</a> {</div>
<div class="line"><a id="l00031" name="l00031"></a><span class="lineno"> 31</span><span class="preprocessor">#ifndef DOXYGEN_SHOULD_SKIP_THIS</span></div>
<div class="line"><a id="l00032" name="l00032"></a><span class="lineno"> 32</span><span class="keyword">inline</span> <span class="keyword">namespace </span>v1 {</div>
<div class="line"><a id="l00033" name="l00033"></a><span class="lineno"> 33</span><span class="preprocessor">#endif</span></div>
<div class="line"><a id="l00034" name="l00034"></a><span class="lineno"> 34</span> </div>
<div class="line"><a id="l00098" name="l00098"></a><span class="lineno"><a class="line" href="classgf_1_1_render_texture.html"> 98</a></span> <span class="keyword">class </span>GF_GRAPHICS_API <a class="code hl_class" href="classgf_1_1_render_texture.html">RenderTexture</a> : <span class="keyword">public</span> <a class="code hl_class" href="classgf_1_1_render_target.html">RenderTarget</a> {</div>
<div class="line"><a id="l00099" name="l00099"></a><span class="lineno"> 99</span> <span class="keyword">public</span>:</div>
<div class="line"><a id="l00105" name="l00105"></a><span class="lineno"><a class="line" href="classgf_1_1_render_texture.html#a4a177f32b9a707d40fb6d0aca7b5ac76"> 105</a></span> <a class="code hl_function" href="classgf_1_1_render_texture.html#a4a177f32b9a707d40fb6d0aca7b5ac76">RenderTexture</a>(<a class="code hl_class" href="structgf_1_1_vector.html">Vector2i</a> size);</div>
<div class="line"><a id="l00106" name="l00106"></a><span class="lineno"> 106</span> </div>
<div class="line"><a id="l00117" name="l00117"></a><span class="lineno"><a class="line" href="classgf_1_1_render_texture.html#a8e7c831c8cb1c52ba3d08b4b55d361f8"> 117</a></span> <span class="keywordtype">void</span> <a class="code hl_function" href="classgf_1_1_render_texture.html#a8e7c831c8cb1c52ba3d08b4b55d361f8">setSmooth</a>(<span class="keywordtype">bool</span> smooth = <span class="keyword">true</span>) {</div>
<div class="line"><a id="l00118" name="l00118"></a><span class="lineno"> 118</span> m_texture.setSmooth(smooth);</div>
<div class="line"><a id="l00119" name="l00119"></a><span class="lineno"> 119</span> }</div>
<div class="line"><a id="l00120" name="l00120"></a><span class="lineno"> 120</span> </div>
<div class="line"><a id="l00128" name="l00128"></a><span class="lineno"><a class="line" href="classgf_1_1_render_texture.html#a3d7013e54346d6bba18fd22151351083"> 128</a></span> <span class="keywordtype">bool</span> <a class="code hl_function" href="classgf_1_1_render_texture.html#a3d7013e54346d6bba18fd22151351083">isSmooth</a>()<span class="keyword"> const </span>{</div>
<div class="line"><a id="l00129" name="l00129"></a><span class="lineno"> 129</span> <span class="keywordflow">return</span> m_texture.isSmooth();</div>
<div class="line"><a id="l00130" name="l00130"></a><span class="lineno"> 130</span> }</div>
<div class="line"><a id="l00131" name="l00131"></a><span class="lineno"> 131</span> </div>
<div class="line"><a id="l00142" name="l00142"></a><span class="lineno"><a class="line" href="classgf_1_1_render_texture.html#a9fe8e4c5dcca46c10ae3b4d28bcb3ed9"> 142</a></span> <span class="keywordtype">void</span> <a class="code hl_function" href="classgf_1_1_render_texture.html#a9fe8e4c5dcca46c10ae3b4d28bcb3ed9">setRepeated</a>(<span class="keywordtype">bool</span> repeated = <span class="keyword">true</span>) {</div>
<div class="line"><a id="l00143" name="l00143"></a><span class="lineno"> 143</span> m_texture.setRepeated(repeated);</div>
<div class="line"><a id="l00144" name="l00144"></a><span class="lineno"> 144</span> }</div>
<div class="line"><a id="l00145" name="l00145"></a><span class="lineno"> 145</span> </div>
<div class="line"><a id="l00153" name="l00153"></a><span class="lineno"><a class="line" href="classgf_1_1_render_texture.html#adf95c990efd177dc7c229d198a27dedb"> 153</a></span> <span class="keywordtype">bool</span> <a class="code hl_function" href="classgf_1_1_render_texture.html#adf95c990efd177dc7c229d198a27dedb">isRepeated</a>()<span class="keyword"> const </span>{</div>
<div class="line"><a id="l00154" name="l00154"></a><span class="lineno"> 154</span> <span class="keywordflow">return</span> m_texture.isRepeated();</div>
<div class="line"><a id="l00155" name="l00155"></a><span class="lineno"> 155</span> }</div>
<div class="line"><a id="l00156" name="l00156"></a><span class="lineno"> 156</span> </div>
<div class="line"><a id="l00157" name="l00157"></a><span class="lineno"><a class="line" href="classgf_1_1_render_texture.html#adab24229f458d79e81127944fa488c73"> 157</a></span> <a class="code hl_class" href="structgf_1_1_vector.html">Vector2i</a> <a class="code hl_function" href="classgf_1_1_render_texture.html#adab24229f458d79e81127944fa488c73">getSize</a>() <span class="keyword">const override</span>;</div>
<div class="line"><a id="l00158" name="l00158"></a><span class="lineno"> 158</span> </div>
<div class="line"><a id="l00164" name="l00164"></a><span class="lineno"><a class="line" href="classgf_1_1_render_texture.html#a3cb405f19b4396cf6ffd66d20e082a93"> 164</a></span> <span class="keywordtype">void</span> <a class="code hl_function" href="classgf_1_1_render_texture.html#a3cb405f19b4396cf6ffd66d20e082a93">resize</a>(<a class="code hl_class" href="structgf_1_1_vector.html">Vector2i</a> size);</div>
<div class="line"><a id="l00165" name="l00165"></a><span class="lineno"> 165</span> </div>
<div class="line"><a id="l00166" name="l00166"></a><span class="lineno"><a class="line" href="classgf_1_1_render_texture.html#abdd8802e9d74d282368d4acbe2126b28"> 166</a></span> <span class="keywordtype">void</span> <a class="code hl_function" href="classgf_1_1_render_texture.html#abdd8802e9d74d282368d4acbe2126b28">setActive</a>() <span class="keyword">override</span>;</div>
<div class="line"><a id="l00167" name="l00167"></a><span class="lineno"> 167</span> </div>
<div class="line"><a id="l00176" name="l00176"></a><span class="lineno"><a class="line" href="classgf_1_1_render_texture.html#ab79514bc3756c73ef7b963bb436b922b"> 176</a></span> <span class="keywordtype">void</span> <a class="code hl_function" href="classgf_1_1_render_texture.html#ab79514bc3756c73ef7b963bb436b922b">display</a>();</div>
<div class="line"><a id="l00177" name="l00177"></a><span class="lineno"> 177</span> </div>
<div class="line"><a id="l00184" name="l00184"></a><span class="lineno"><a class="line" href="classgf_1_1_render_texture.html#ac78562c405d17bab10c9a11e0cb5fb80"> 184</a></span> <a class="code hl_class" href="classgf_1_1_image.html">Image</a> <a class="code hl_function" href="classgf_1_1_render_texture.html#ac78562c405d17bab10c9a11e0cb5fb80">capture</a>() <span class="keyword">const</span>;</div>
<div class="line"><a id="l00185" name="l00185"></a><span class="lineno"> 185</span> </div>
<div class="line"><a id="l00200" name="l00200"></a><span class="lineno"><a class="line" href="classgf_1_1_render_texture.html#ae16aaa28c7d907a727faa950a50015e5"> 200</a></span> <span class="keyword">const</span> <a class="code hl_class" href="classgf_1_1_texture.html">Texture</a>& <a class="code hl_function" href="classgf_1_1_render_texture.html#ae16aaa28c7d907a727faa950a50015e5">getTexture</a>()<span class="keyword"> const </span>{</div>
<div class="line"><a id="l00201" name="l00201"></a><span class="lineno"> 201</span> <span class="keywordflow">return</span> m_texture;</div>
<div class="line"><a id="l00202" name="l00202"></a><span class="lineno"> 202</span> }</div>
<div class="line"><a id="l00203" name="l00203"></a><span class="lineno"> 203</span> </div>
<div class="line"><a id="l00204" name="l00204"></a><span class="lineno"> 204</span> <span class="keyword">private</span>:</div>
<div class="line"><a id="l00205" name="l00205"></a><span class="lineno"> 205</span> <a class="code hl_class" href="classgf_1_1_graphics_handle.html">GraphicsHandle<GraphicsTag::Framebuffer></a> m_framebuffer;</div>
<div class="line"><a id="l00206" name="l00206"></a><span class="lineno"> 206</span> <a class="code hl_class" href="classgf_1_1_texture.html">Texture</a> m_texture;</div>
<div class="line"><a id="l00207" name="l00207"></a><span class="lineno"> 207</span> };</div>
<div class="line"><a id="l00208" name="l00208"></a><span class="lineno"> 208</span> </div>
<div class="line"><a id="l00209" name="l00209"></a><span class="lineno"> 209</span><span class="preprocessor">#ifndef DOXYGEN_SHOULD_SKIP_THIS</span></div>
<div class="line"><a id="l00210" name="l00210"></a><span class="lineno"> 210</span>}</div>
<div class="line"><a id="l00211" name="l00211"></a><span class="lineno"> 211</span><span class="preprocessor">#endif</span></div>
<div class="line"><a id="l00212" name="l00212"></a><span class="lineno"> 212</span>}</div>
<div class="line"><a id="l00213" name="l00213"></a><span class="lineno"> 213</span> </div>
<div class="line"><a id="l00214" name="l00214"></a><span class="lineno"> 214</span><span class="preprocessor">#endif </span><span class="comment">// GF_RENDER_TEXTURE_H</span></div>
<div class="ttc" id="aclassgf_1_1_graphics_handle_html"><div class="ttname"><a href="classgf_1_1_graphics_handle.html">gf::GraphicsHandle< GraphicsTag::Framebuffer ></a></div></div>
<div class="ttc" id="aclassgf_1_1_image_html"><div class="ttname"><a href="classgf_1_1_image.html">gf::Image</a></div><div class="ttdoc">Class for loading, manipulating and saving images.</div><div class="ttdef"><b>Definition:</b> Image.h:81</div></div>
<div class="ttc" id="aclassgf_1_1_render_target_html"><div class="ttname"><a href="classgf_1_1_render_target.html">gf::RenderTarget</a></div><div class="ttdoc">Base class for all render targets (window, texture, ...)</div><div class="ttdef"><b>Definition:</b> RenderTarget.h:102</div></div>
<div class="ttc" id="aclassgf_1_1_render_texture_html"><div class="ttname"><a href="classgf_1_1_render_texture.html">gf::RenderTexture</a></div><div class="ttdoc">Target for off-screen 2D rendering into a texture.</div><div class="ttdef"><b>Definition:</b> RenderTexture.h:98</div></div>
<div class="ttc" id="aclassgf_1_1_render_texture_html_a3cb405f19b4396cf6ffd66d20e082a93"><div class="ttname"><a href="classgf_1_1_render_texture.html#a3cb405f19b4396cf6ffd66d20e082a93">gf::RenderTexture::resize</a></div><div class="ttdeci">void resize(Vector2i size)</div><div class="ttdoc">Resize the underlying texture.</div></div>
<div class="ttc" id="aclassgf_1_1_render_texture_html_a3d7013e54346d6bba18fd22151351083"><div class="ttname"><a href="classgf_1_1_render_texture.html#a3d7013e54346d6bba18fd22151351083">gf::RenderTexture::isSmooth</a></div><div class="ttdeci">bool isSmooth() const</div><div class="ttdoc">Check if the smooth filtering is enabled or not.</div><div class="ttdef"><b>Definition:</b> RenderTexture.h:128</div></div>
<div class="ttc" id="aclassgf_1_1_render_texture_html_a4a177f32b9a707d40fb6d0aca7b5ac76"><div class="ttname"><a href="classgf_1_1_render_texture.html#a4a177f32b9a707d40fb6d0aca7b5ac76">gf::RenderTexture::RenderTexture</a></div><div class="ttdeci">RenderTexture(Vector2i size)</div><div class="ttdoc">Create the render-texture.</div></div>
<div class="ttc" id="aclassgf_1_1_render_texture_html_a8e7c831c8cb1c52ba3d08b4b55d361f8"><div class="ttname"><a href="classgf_1_1_render_texture.html#a8e7c831c8cb1c52ba3d08b4b55d361f8">gf::RenderTexture::setSmooth</a></div><div class="ttdeci">void setSmooth(bool smooth=true)</div><div class="ttdoc">Enable or disable texture smoothing.</div><div class="ttdef"><b>Definition:</b> RenderTexture.h:117</div></div>
<div class="ttc" id="aclassgf_1_1_render_texture_html_a9fe8e4c5dcca46c10ae3b4d28bcb3ed9"><div class="ttname"><a href="classgf_1_1_render_texture.html#a9fe8e4c5dcca46c10ae3b4d28bcb3ed9">gf::RenderTexture::setRepeated</a></div><div class="ttdeci">void setRepeated(bool repeated=true)</div><div class="ttdoc">Enable or disable texture repeating.</div><div class="ttdef"><b>Definition:</b> RenderTexture.h:142</div></div>
<div class="ttc" id="aclassgf_1_1_render_texture_html_ab79514bc3756c73ef7b963bb436b922b"><div class="ttname"><a href="classgf_1_1_render_texture.html#ab79514bc3756c73ef7b963bb436b922b">gf::RenderTexture::display</a></div><div class="ttdeci">void display()</div><div class="ttdoc">Update the contents of the target texture.</div></div>
<div class="ttc" id="aclassgf_1_1_render_texture_html_abdd8802e9d74d282368d4acbe2126b28"><div class="ttname"><a href="classgf_1_1_render_texture.html#abdd8802e9d74d282368d4acbe2126b28">gf::RenderTexture::setActive</a></div><div class="ttdeci">void setActive() override</div><div class="ttdoc">Activate the render target for rendering.</div></div>
<div class="ttc" id="aclassgf_1_1_render_texture_html_ac78562c405d17bab10c9a11e0cb5fb80"><div class="ttname"><a href="classgf_1_1_render_texture.html#ac78562c405d17bab10c9a11e0cb5fb80">gf::RenderTexture::capture</a></div><div class="ttdeci">Image capture() const</div><div class="ttdoc">Copy the current contents of the render texture to an image.</div></div>
<div class="ttc" id="aclassgf_1_1_render_texture_html_adab24229f458d79e81127944fa488c73"><div class="ttname"><a href="classgf_1_1_render_texture.html#adab24229f458d79e81127944fa488c73">gf::RenderTexture::getSize</a></div><div class="ttdeci">Vector2i getSize() const override</div><div class="ttdoc">Return the size of the rendering region of the target.</div></div>
<div class="ttc" id="aclassgf_1_1_render_texture_html_adf95c990efd177dc7c229d198a27dedb"><div class="ttname"><a href="classgf_1_1_render_texture.html#adf95c990efd177dc7c229d198a27dedb">gf::RenderTexture::isRepeated</a></div><div class="ttdeci">bool isRepeated() const</div><div class="ttdoc">Check if the texture is repeated or not.</div><div class="ttdef"><b>Definition:</b> RenderTexture.h:153</div></div>
<div class="ttc" id="aclassgf_1_1_render_texture_html_ae16aaa28c7d907a727faa950a50015e5"><div class="ttname"><a href="classgf_1_1_render_texture.html#ae16aaa28c7d907a727faa950a50015e5">gf::RenderTexture::getTexture</a></div><div class="ttdeci">const Texture & getTexture() const</div><div class="ttdoc">Get a read-only reference to the target texture.</div><div class="ttdef"><b>Definition:</b> RenderTexture.h:200</div></div>
<div class="ttc" id="aclassgf_1_1_texture_html"><div class="ttname"><a href="classgf_1_1_texture.html">gf::Texture</a></div><div class="ttdoc">A texture for colored images.</div><div class="ttdef"><b>Definition:</b> Texture.h:313</div></div>
<div class="ttc" id="anamespacegf_html"><div class="ttname"><a href="namespacegf.html">gf</a></div><div class="ttdoc">The namespace for gf classes.</div><div class="ttdef"><b>Definition:</b> Action.h:35</div></div>
<div class="ttc" id="astructgf_1_1_vector_html"><div class="ttname"><a href="structgf_1_1_vector.html">gf::Vector< int, 2 ></a></div></div>
</div><!-- fragment --></div><!-- contents -->
<!-- start footer part -->
<hr class="footer"/><address class="footer"><small>
Generated by <a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.3
</small></address>
</body>
</html>