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<div id="projectname">Gamedev Framework (gf)
 <span id="projectnumber">0.6.0</span>
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<div id="projectbrief">A C++11 framework for 2D games</div>
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<div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno"> 1</span> <span class="comment">/*</span></div><div class="line"><a name="l00002"></a><span class="lineno"> 2</span> <span class="comment"> * Gamedev Framework (gf)</span></div><div class="line"><a name="l00003"></a><span class="lineno"> 3</span> <span class="comment"> * Copyright (C) 2016-2017 Julien Bernard</span></div><div class="line"><a name="l00004"></a><span class="lineno"> 4</span> <span class="comment"> *</span></div><div class="line"><a name="l00005"></a><span class="lineno"> 5</span> <span class="comment"> * This software is provided 'as-is', without any express or implied</span></div><div class="line"><a name="l00006"></a><span class="lineno"> 6</span> <span class="comment"> * warranty. In no event will the authors be held liable for any damages</span></div><div class="line"><a name="l00007"></a><span class="lineno"> 7</span> <span class="comment"> * arising from the use of this software.</span></div><div class="line"><a name="l00008"></a><span class="lineno"> 8</span> <span class="comment"> *</span></div><div class="line"><a name="l00009"></a><span class="lineno"> 9</span> <span class="comment"> * Permission is granted to anyone to use this software for any purpose,</span></div><div class="line"><a name="l00010"></a><span class="lineno"> 10</span> <span class="comment"> * including commercial applications, and to alter it and redistribute it</span></div><div class="line"><a name="l00011"></a><span class="lineno"> 11</span> <span class="comment"> * freely, subject to the following restrictions:</span></div><div class="line"><a name="l00012"></a><span class="lineno"> 12</span> <span class="comment"> *</span></div><div class="line"><a name="l00013"></a><span class="lineno"> 13</span> <span class="comment"> * 1. The origin of this software must not be misrepresented; you must not</span></div><div class="line"><a name="l00014"></a><span class="lineno"> 14</span> <span class="comment"> * claim that you wrote the original software. If you use this software</span></div><div class="line"><a name="l00015"></a><span class="lineno"> 15</span> <span class="comment"> * in a product, an acknowledgment in the product documentation would be</span></div><div class="line"><a name="l00016"></a><span class="lineno"> 16</span> <span class="comment"> * appreciated but is not required.</span></div><div class="line"><a name="l00017"></a><span class="lineno"> 17</span> <span class="comment"> * 2. Altered source versions must be plainly marked as such, and must not be</span></div><div class="line"><a name="l00018"></a><span class="lineno"> 18</span> <span class="comment"> * misrepresented as being the original software.</span></div><div class="line"><a name="l00019"></a><span class="lineno"> 19</span> <span class="comment"> * 3. This notice may not be removed or altered from any source distribution.</span></div><div class="line"><a name="l00020"></a><span class="lineno"> 20</span> <span class="comment"> *</span></div><div class="line"><a name="l00021"></a><span class="lineno"> 21</span> <span class="comment"> * Part of this file comes from SFML, with the same license:</span></div><div class="line"><a name="l00022"></a><span class="lineno"> 22</span> <span class="comment"> * Copyright (C) 2007-2015 Laurent Gomila ([email protected])</span></div><div class="line"><a name="l00023"></a><span class="lineno"> 23</span> <span class="comment"> */</span></div><div class="line"><a name="l00024"></a><span class="lineno"> 24</span> <span class="preprocessor">#</span><span class="preprocessor">ifndef</span> <span class="preprocessor">GF_FONT_H</span></div><div class="line"><a name="l00025"></a><span class="lineno"> 25</span> <span class="preprocessor">#</span><span class="preprocessor">define</span> <span class="preprocessor">GF_FONT_H</span></div><div class="line"><a name="l00026"></a><span class="lineno"> 26</span> </div><div class="line"><a name="l00027"></a><span class="lineno"> 27</span> <span class="preprocessor">#</span><span class="preprocessor">include</span> <span class="preprocessor"><</span><span class="preprocessor">cstdint</span><span class="preprocessor">></span></div><div class="line"><a name="l00028"></a><span class="lineno"> 28</span> <span class="preprocessor">#</span><span class="preprocessor">include</span> <span class="preprocessor"><</span><span class="preprocessor">map</span><span class="preprocessor">></span></div><div class="line"><a name="l00029"></a><span class="lineno"> 29</span> </div><div class="line"><a name="l00030"></a><span class="lineno"> 30</span> <span class="preprocessor">#</span><span class="preprocessor">include</span> <a class="code" href="_path_8h.html">"Path.h"</a></div><div class="line"><a name="l00031"></a><span class="lineno"> 31</span> <span class="preprocessor">#</span><span class="preprocessor">include</span> <a class="code" href="_portability_8h.html">"Portability.h"</a></div><div class="line"><a name="l00032"></a><span class="lineno"> 32</span> <span class="preprocessor">#</span><span class="preprocessor">include</span> <a class="code" href="_texture_8h.html">"Texture.h"</a></div><div class="line"><a name="l00033"></a><span class="lineno"> 33</span> </div><div class="line"><a name="l00034"></a><span class="lineno"> 34</span> <span class="keyword">namespace</span> <a class="code" href="namespacegf.html">gf</a> {</div><div class="line"><a name="l00035"></a><span class="lineno"> 35</span> <span class="preprocessor">#</span><span class="preprocessor">ifndef</span> <span class="preprocessor">DOXYGEN_SHOULD_SKIP_THIS</span></div><div class="line"><a name="l00036"></a><span class="lineno"> 36</span> <span class="keyword">inline</span> <span class="keyword">namespace</span> v1 {</div><div class="line"><a name="l00037"></a><span class="lineno"> 37</span> <span class="preprocessor">#</span><span class="preprocessor">endif</span></div><div class="line"><a name="l00038"></a><span class="lineno"> 38</span> </div><div class="line"><a name="l00039"></a><span class="lineno"> 39</span>  <span class="keyword">class</span> <a class="code" href="classgf_1_1_input_stream.html">InputStream</a>;</div><div class="line"><a name="l00040"></a><span class="lineno"> 40</span> </div><div class="line"><a name="l00041"></a><span class="lineno"> 41</span>  <span class="comment">/**</span></div><div class="line"><a name="l00042"></a><span class="lineno"> 42</span> <span class="comment"> * @ingroup graphics</span></div><div class="line"><a name="l00043"></a><span class="lineno"> 43</span> <span class="comment"> * @brief A glyph</span></div><div class="line"><a name="l00044"></a><span class="lineno"> 44</span> <span class="comment"> *</span></div><div class="line"><a name="l00045"></a><span class="lineno"> 45</span> <span class="comment"> * A glyph is the visual representation of a character.</span></div><div class="line"><a name="l00046"></a><span class="lineno"> 46</span> <span class="comment"> *</span></div><div class="line"><a name="l00047"></a><span class="lineno"> 47</span> <span class="comment"> * Glyphs are loaded from fonts and put in a texture. In order to draw a</span></div><div class="line"><a name="l00048"></a><span class="lineno"> 48</span> <span class="comment"> * glyph, you need to known the bounding rectangle of the glyph and the</span></div><div class="line"><a name="l00049"></a><span class="lineno"> 49</span> <span class="comment"> * texture coordinates where the glyph is. Then, you can compute the</span></div><div class="line"><a name="l00050"></a><span class="lineno"> 50</span> <span class="comment"> * position of the next glyph with the `advance` field.</span></div><div class="line"><a name="l00051"></a><span class="lineno"> 51</span> <span class="comment"> *</span></div><div class="line"><a name="l00052"></a><span class="lineno"> 52</span> <span class="comment"> * Generally, you do not have to manipulate glyphs directly. gf::Text</span></div><div class="line"><a name="l00053"></a><span class="lineno"> 53</span> <span class="comment"> * can display text and make all the necessary computations for you.</span></div><div class="line"><a name="l00054"></a><span class="lineno"> 54</span> <span class="comment"> *</span></div><div class="line"><a name="l00055"></a><span class="lineno"> 55</span> <span class="comment"> * @sa gf::Font, gf::Text</span></div><div class="line"><a name="l00056"></a><span class="lineno"> 56</span> <span class="comment"> */</span></div><div class="line"><a name="l00057"></a><span class="lineno"><a class="line" href="structgf_1_1_glyph.html"> 57</a></span>  <span class="keyword">struct</span> <a class="code" href="_portability_8h.html#a0169111e0ff1d9fe0f23dee89e904d57">GF_API</a> <a class="code" href="structgf_1_1_glyph.html">Glyph</a> {</div><div class="line"><a name="l00058"></a><span class="lineno"><a class="line" href="structgf_1_1_glyph.html#a3ff547d59acaebd966a0f42960d3450a"> 58</a></span>  RectF <a class="code" href="structgf_1_1_glyph.html#a3ff547d59acaebd966a0f42960d3450a">bounds</a>; <span class="comment">///< Bouding rectangle of the glyph, in coordinates relative to the baseline</span></div><div class="line"><a name="l00059"></a><span class="lineno"><a class="line" href="structgf_1_1_glyph.html#a1fc7db4f91420f1fdaa73466b7dc0dec"> 59</a></span>  RectF <a class="code" href="structgf_1_1_glyph.html#a1fc7db4f91420f1fdaa73466b7dc0dec">textureRect</a>; <span class="comment">///< Texture coordinates of the glyph inside the font's texture</span></div><div class="line"><a name="l00060"></a><span class="lineno"><a class="line" href="structgf_1_1_glyph.html#a7f6801d49b577a3a23c6a3ae6e69a5aa"> 60</a></span>  <span class="keywordtype">float</span> <a class="code" href="structgf_1_1_glyph.html#a7f6801d49b577a3a23c6a3ae6e69a5aa">advance</a> = 0.0f; <span class="comment">///< Offset to move horizontally to the next character</span></div><div class="line"><a name="l00061"></a><span class="lineno"> 61</span>  };</div><div class="line"><a name="l00062"></a><span class="lineno"> 62</span> </div><div class="line"><a name="l00063"></a><span class="lineno"> 63</span>  <span class="comment">/**</span></div><div class="line"><a name="l00064"></a><span class="lineno"> 64</span> <span class="comment"> * @ingroup graphics</span></div><div class="line"><a name="l00065"></a><span class="lineno"> 65</span> <span class="comment"> * @brief A character font</span></div><div class="line"><a name="l00066"></a><span class="lineno"> 66</span> <span class="comment"> *</span></div><div class="line"><a name="l00067"></a><span class="lineno"> 67</span> <span class="comment"> * Fonts can be loaded from a file, from memory or from a custom</span></div><div class="line"><a name="l00068"></a><span class="lineno"> 68</span> <span class="comment"> * stream, and supports the most common types of fonts. See</span></div><div class="line"><a name="l00069"></a><span class="lineno"> 69</span> <span class="comment"> * the `loadFromFile()` function for the complete list of supported formats.</span></div><div class="line"><a name="l00070"></a><span class="lineno"> 70</span> <span class="comment"> *</span></div><div class="line"><a name="l00071"></a><span class="lineno"> 71</span> <span class="comment"> * Once it is loaded, a gf::Font instance provides three</span></div><div class="line"><a name="l00072"></a><span class="lineno"> 72</span> <span class="comment"> * types of information about the font:</span></div><div class="line"><a name="l00073"></a><span class="lineno"> 73</span> <span class="comment"> *</span></div><div class="line"><a name="l00074"></a><span class="lineno"> 74</span> <span class="comment"> * - Global metrics, such as the line spacing</span></div><div class="line"><a name="l00075"></a><span class="lineno"> 75</span> <span class="comment"> * - Per-glyph metrics, such as bounding box or kerning</span></div><div class="line"><a name="l00076"></a><span class="lineno"> 76</span> <span class="comment"> * - Pixel representation of glyphs</span></div><div class="line"><a name="l00077"></a><span class="lineno"> 77</span> <span class="comment"> *</span></div><div class="line"><a name="l00078"></a><span class="lineno"> 78</span> <span class="comment"> * Fonts alone are not very useful: they hold the font data</span></div><div class="line"><a name="l00079"></a><span class="lineno"> 79</span> <span class="comment"> * but cannot make anything useful of it. To do so you need to</span></div><div class="line"><a name="l00080"></a><span class="lineno"> 80</span> <span class="comment"> * use the gf::Text class, which is able to properly output text</span></div><div class="line"><a name="l00081"></a><span class="lineno"> 81</span> <span class="comment"> * with several options such as character size, style, color,</span></div><div class="line"><a name="l00082"></a><span class="lineno"> 82</span> <span class="comment"> * position, rotation, etc.</span></div><div class="line"><a name="l00083"></a><span class="lineno"> 83</span> <span class="comment"> *</span></div><div class="line"><a name="l00084"></a><span class="lineno"> 84</span> <span class="comment"> * This separation allows more flexibility and better performances:</span></div><div class="line"><a name="l00085"></a><span class="lineno"> 85</span> <span class="comment"> * indeed a gf::Font is a heavy resource, and any operation on it</span></div><div class="line"><a name="l00086"></a><span class="lineno"> 86</span> <span class="comment"> * is slow (often too slow for real-time applications). On the other</span></div><div class="line"><a name="l00087"></a><span class="lineno"> 87</span> <span class="comment"> * side, a gf::Text is a lightweight object which can combine the</span></div><div class="line"><a name="l00088"></a><span class="lineno"> 88</span> <span class="comment"> * glyphs data and metrics of a gf::Font to display any text on a</span></div><div class="line"><a name="l00089"></a><span class="lineno"> 89</span> <span class="comment"> * render target.</span></div><div class="line"><a name="l00090"></a><span class="lineno"> 90</span> <span class="comment"> *</span></div><div class="line"><a name="l00091"></a><span class="lineno"> 91</span> <span class="comment"> * Note that it is also possible to bind several gf::Text instances</span></div><div class="line"><a name="l00092"></a><span class="lineno"> 92</span> <span class="comment"> * to the same gf::Font.</span></div><div class="line"><a name="l00093"></a><span class="lineno"> 93</span> <span class="comment"> *</span></div><div class="line"><a name="l00094"></a><span class="lineno"> 94</span> <span class="comment"> * It is important to note that the gf::Text instance doesn't</span></div><div class="line"><a name="l00095"></a><span class="lineno"> 95</span> <span class="comment"> * copy the font that it uses, it only keeps a reference to it.</span></div><div class="line"><a name="l00096"></a><span class="lineno"> 96</span> <span class="comment"> * Thus, a gf::Font must not be destructed while it is</span></div><div class="line"><a name="l00097"></a><span class="lineno"> 97</span> <span class="comment"> * used by a gf::Text (i.e. never write a function that</span></div><div class="line"><a name="l00098"></a><span class="lineno"> 98</span> <span class="comment"> * uses a local gf::Font instance for creating a text).</span></div><div class="line"><a name="l00099"></a><span class="lineno"> 99</span> <span class="comment"> *</span></div><div class="line"><a name="l00100"></a><span class="lineno"> 100</span> <span class="comment"> * Usage example:</span></div><div class="line"><a name="l00101"></a><span class="lineno"> 101</span> <span class="comment"> *</span></div><div class="line"><a name="l00102"></a><span class="lineno"> 102</span> <span class="comment"> * ~~~{.cc}</span></div><div class="line"><a name="l00103"></a><span class="lineno"> 103</span> <span class="comment"> * // Declare a new font</span></div><div class="line"><a name="l00104"></a><span class="lineno"> 104</span> <span class="comment"> * gf::Font font;</span></div><div class="line"><a name="l00105"></a><span class="lineno"> 105</span> <span class="comment"> *</span></div><div class="line"><a name="l00106"></a><span class="lineno"> 106</span> <span class="comment"> * // Load it from a file</span></div><div class="line"><a name="l00107"></a><span class="lineno"> 107</span> <span class="comment"> * if (!font.loadFromFile("arial.ttf"))</span></div><div class="line"><a name="l00108"></a><span class="lineno"> 108</span> <span class="comment"> * {</span></div><div class="line"><a name="l00109"></a><span class="lineno"> 109</span> <span class="comment"> * // error...</span></div><div class="line"><a name="l00110"></a><span class="lineno"> 110</span> <span class="comment"> * }</span></div><div class="line"><a name="l00111"></a><span class="lineno"> 111</span> <span class="comment"> *</span></div><div class="line"><a name="l00112"></a><span class="lineno"> 112</span> <span class="comment"> * // Create a text which uses our font</span></div><div class="line"><a name="l00113"></a><span class="lineno"> 113</span> <span class="comment"> * gf::Text text1;</span></div><div class="line"><a name="l00114"></a><span class="lineno"> 114</span> <span class="comment"> * text1.setString("Hello World!")</span></div><div class="line"><a name="l00115"></a><span class="lineno"> 115</span> <span class="comment"> * text1.setFont(font);</span></div><div class="line"><a name="l00116"></a><span class="lineno"> 116</span> <span class="comment"> * text1.setCharacterSize(30);</span></div><div class="line"><a name="l00117"></a><span class="lineno"> 117</span> <span class="comment"> *</span></div><div class="line"><a name="l00118"></a><span class="lineno"> 118</span> <span class="comment"> * // Create another text using the same font, but with different parameters</span></div><div class="line"><a name="l00119"></a><span class="lineno"> 119</span> <span class="comment"> * gf::Text text2;</span></div><div class="line"><a name="l00120"></a><span class="lineno"> 120</span> <span class="comment"> * text2.setString("Goodbye world!");</span></div><div class="line"><a name="l00121"></a><span class="lineno"> 121</span> <span class="comment"> * text2.setFont(font);</span></div><div class="line"><a name="l00122"></a><span class="lineno"> 122</span> <span class="comment"> * text2.setCharacterSize(50);</span></div><div class="line"><a name="l00123"></a><span class="lineno"> 123</span> <span class="comment"> * ~~~</span></div><div class="line"><a name="l00124"></a><span class="lineno"> 124</span> <span class="comment"> *</span></div><div class="line"><a name="l00125"></a><span class="lineno"> 125</span> <span class="comment"> * Apart from loading font files, and passing them to instances</span></div><div class="line"><a name="l00126"></a><span class="lineno"> 126</span> <span class="comment"> * of gf::Text, you should normally not have to deal directly</span></div><div class="line"><a name="l00127"></a><span class="lineno"> 127</span> <span class="comment"> * with this class. However, it may be useful to access the</span></div><div class="line"><a name="l00128"></a><span class="lineno"> 128</span> <span class="comment"> * font metrics or rasterized glyphs for advanced usage.</span></div><div class="line"><a name="l00129"></a><span class="lineno"> 129</span> <span class="comment"> */</span></div><div class="line"><a name="l00130"></a><span class="lineno"><a class="line" href="classgf_1_1_font.html"> 130</a></span>  <span class="keyword">class</span> <a class="code" href="_portability_8h.html#a0169111e0ff1d9fe0f23dee89e904d57">GF_API</a> <a class="code" href="classgf_1_1_font.html">Font</a> {</div><div class="line"><a name="l00131"></a><span class="lineno"> 131</span>  <span class="keyword">public</span>:</div><div class="line"><a name="l00132"></a><span class="lineno"> 132</span>  <span class="comment">/**</span></div><div class="line"><a name="l00133"></a><span class="lineno"> 133</span> <span class="comment"> * @brief Default constructor</span></div><div class="line"><a name="l00134"></a><span class="lineno"> 134</span> <span class="comment"> *</span></div><div class="line"><a name="l00135"></a><span class="lineno"> 135</span> <span class="comment"> * This constructor defines an empty font.</span></div><div class="line"><a name="l00136"></a><span class="lineno"> 136</span> <span class="comment"> */</span></div><div class="line"><a name="l00137"></a><span class="lineno"> 137</span>  <a class="code" href="classgf_1_1_font.html#a7b9b4f1dd4a253ad2192ce5a9e0410d1">Font</a>();</div><div class="line"><a name="l00138"></a><span class="lineno"> 138</span> </div><div class="line"><a name="l00139"></a><span class="lineno"> 139</span>  <span class="comment">/**</span></div><div class="line"><a name="l00140"></a><span class="lineno"> 140</span> <span class="comment"> * @brief Destructor</span></div><div class="line"><a name="l00141"></a><span class="lineno"> 141</span> <span class="comment"> */</span></div><div class="line"><a name="l00142"></a><span class="lineno"> 142</span>  ~<a class="code" href="classgf_1_1_font.html#ac1bde1f928a9b1b6b875c92d0fbfd108">Font</a>();</div><div class="line"><a name="l00143"></a><span class="lineno"> 143</span> </div><div class="line"><a name="l00144"></a><span class="lineno"> 144</span>  <span class="comment">/**</span></div><div class="line"><a name="l00145"></a><span class="lineno"> 145</span> <span class="comment"> * @brief Deleted copy constructor</span></div><div class="line"><a name="l00146"></a><span class="lineno"> 146</span> <span class="comment"> */</span></div><div class="line"><a name="l00147"></a><span class="lineno"> 147</span>  <a class="code" href="classgf_1_1_font.html#a54c0359feed0a9b792a353748f6bae66">Font</a>(<span class="keyword">const</span> <a class="code" href="classgf_1_1_font.html">Font</a>&) = <span class="keyword">delete</span>;</div><div class="line"><a name="l00148"></a><span class="lineno"> 148</span> </div><div class="line"><a name="l00149"></a><span class="lineno"> 149</span>  <span class="comment">/**</span></div><div class="line"><a name="l00150"></a><span class="lineno"> 150</span> <span class="comment"> * @brief Deleted copy assignement</span></div><div class="line"><a name="l00151"></a><span class="lineno"> 151</span> <span class="comment"> */</span></div><div class="line"><a name="l00152"></a><span class="lineno"> 152</span>  <a class="code" href="classgf_1_1_font.html">Font</a>& <a class="code" href="classgf_1_1_font.html#a7d5c0e10caf7cc254ec6b441eb8d7acc">operator</a>=(<span class="keyword">const</span> <a class="code" href="classgf_1_1_font.html">Font</a>&) = <span class="keyword">delete</span>;</div><div class="line"><a name="l00153"></a><span class="lineno"> 153</span> </div><div class="line"><a name="l00154"></a><span class="lineno"> 154</span>  <span class="comment">/**</span></div><div class="line"><a name="l00155"></a><span class="lineno"> 155</span> <span class="comment"> * @brief Move constructor</span></div><div class="line"><a name="l00156"></a><span class="lineno"> 156</span> <span class="comment"> */</span></div><div class="line"><a name="l00157"></a><span class="lineno"> 157</span>  <a class="code" href="classgf_1_1_font.html#a4eb63bb477ba0fe81a332c96c7d463d3">Font</a>(<a class="code" href="classgf_1_1_font.html">Font</a>&& other);</div><div class="line"><a name="l00158"></a><span class="lineno"> 158</span> </div><div class="line"><a name="l00159"></a><span class="lineno"> 159</span>  <span class="comment">/**</span></div><div class="line"><a name="l00160"></a><span class="lineno"> 160</span> <span class="comment"> * @brief Move assignement</span></div><div class="line"><a name="l00161"></a><span class="lineno"> 161</span> <span class="comment"> */</span></div><div class="line"><a name="l00162"></a><span class="lineno"> 162</span>  <a class="code" href="classgf_1_1_font.html">Font</a>& <a class="code" href="classgf_1_1_font.html#ad3f632b85ce1094e7f09be1ea5e13cb4">operator</a>=(<a class="code" href="classgf_1_1_font.html">Font</a>&& other);</div><div class="line"><a name="l00163"></a><span class="lineno"> 163</span> </div><div class="line"><a name="l00164"></a><span class="lineno"> 164</span>  <span class="comment">/**</span></div><div class="line"><a name="l00165"></a><span class="lineno"> 165</span> <span class="comment"> * @brief Load the font from a file</span></div><div class="line"><a name="l00166"></a><span class="lineno"> 166</span> <span class="comment"> *</span></div><div class="line"><a name="l00167"></a><span class="lineno"> 167</span> <span class="comment"> * The supported font formats are: TrueType, Type 1, CFF,</span></div><div class="line"><a name="l00168"></a><span class="lineno"> 168</span> <span class="comment"> * OpenType, SFNT, X11 PCF, Windows FNT, BDF, PFR and Type 42.</span></div><div class="line"><a name="l00169"></a><span class="lineno"> 169</span> <span class="comment"> * Note that this function know nothing about the standard</span></div><div class="line"><a name="l00170"></a><span class="lineno"> 170</span> <span class="comment"> * fonts installed on the user's system, thus you can't</span></div><div class="line"><a name="l00171"></a><span class="lineno"> 171</span> <span class="comment"> * load them directly.</span></div><div class="line"><a name="l00172"></a><span class="lineno"> 172</span> <span class="comment"> *</span></div><div class="line"><a name="l00173"></a><span class="lineno"> 173</span> <span class="comment"> * @warning gf cannot preload all the font data in this</span></div><div class="line"><a name="l00174"></a><span class="lineno"> 174</span> <span class="comment"> * function, so the file has to remain accessible until</span></div><div class="line"><a name="l00175"></a><span class="lineno"> 175</span> <span class="comment"> * the gf::Font object loads a new font or is destroyed.</span></div><div class="line"><a name="l00176"></a><span class="lineno"> 176</span> <span class="comment"> *</span></div><div class="line"><a name="l00177"></a><span class="lineno"> 177</span> <span class="comment"> * @param filename Path of the font file to load</span></div><div class="line"><a name="l00178"></a><span class="lineno"> 178</span> <span class="comment"> * @return True if loading succeeded, false if it failed</span></div><div class="line"><a name="l00179"></a><span class="lineno"> 179</span> <span class="comment"> *</span></div><div class="line"><a name="l00180"></a><span class="lineno"> 180</span> <span class="comment"> * @sa loadFromMemory(), loadFromStream()</span></div><div class="line"><a name="l00181"></a><span class="lineno"> 181</span> <span class="comment"> */</span></div><div class="line"><a name="l00182"></a><span class="lineno"> 182</span>  <span class="keywordtype">bool</span> <a class="code" href="classgf_1_1_font.html#aa7d23688c81a7c31a5667547e1072501">loadFromFile</a>(<span class="keyword">const</span> Path& filename);</div><div class="line"><a name="l00183"></a><span class="lineno"> 183</span> </div><div class="line"><a name="l00184"></a><span class="lineno"> 184</span>  <span class="comment">/**</span></div><div class="line"><a name="l00185"></a><span class="lineno"> 185</span> <span class="comment"> * @brief Load the font from a custom stream</span></div><div class="line"><a name="l00186"></a><span class="lineno"> 186</span> <span class="comment"> *</span></div><div class="line"><a name="l00187"></a><span class="lineno"> 187</span> <span class="comment"> * The supported font formats are: TrueType, Type 1, CFF,</span></div><div class="line"><a name="l00188"></a><span class="lineno"> 188</span> <span class="comment"> * OpenType, SFNT, X11 PCF, Windows FNT, BDF, PFR and Type 42.</span></div><div class="line"><a name="l00189"></a><span class="lineno"> 189</span> <span class="comment"> *</span></div><div class="line"><a name="l00190"></a><span class="lineno"> 190</span> <span class="comment"> * @warning gf cannot preload all the font data in this</span></div><div class="line"><a name="l00191"></a><span class="lineno"> 191</span> <span class="comment"> * function, so the stream has to remain accessible until</span></div><div class="line"><a name="l00192"></a><span class="lineno"> 192</span> <span class="comment"> * the gf::Font object loads a new font or is destroyed.</span></div><div class="line"><a name="l00193"></a><span class="lineno"> 193</span> <span class="comment"> *</span></div><div class="line"><a name="l00194"></a><span class="lineno"> 194</span> <span class="comment"> * @param stream Source stream to read from</span></div><div class="line"><a name="l00195"></a><span class="lineno"> 195</span> <span class="comment"> * @return True if loading succeeded, false if it failed</span></div><div class="line"><a name="l00196"></a><span class="lineno"> 196</span> <span class="comment"> *</span></div><div class="line"><a name="l00197"></a><span class="lineno"> 197</span> <span class="comment"> * @sa loadFromFile(), loadFromMemory()</span></div><div class="line"><a name="l00198"></a><span class="lineno"> 198</span> <span class="comment"> */</span></div><div class="line"><a name="l00199"></a><span class="lineno"> 199</span>  <span class="keywordtype">bool</span> <a class="code" href="classgf_1_1_font.html#a68c7af74cf22c1ef3152775bced39c0b">loadFromStream</a>(<a class="code" href="classgf_1_1_input_stream.html">InputStream</a>& stream);</div><div class="line"><a name="l00200"></a><span class="lineno"> 200</span> </div><div class="line"><a name="l00201"></a><span class="lineno"> 201</span> </div><div class="line"><a name="l00202"></a><span class="lineno"> 202</span>  <span class="comment">/**</span></div><div class="line"><a name="l00203"></a><span class="lineno"> 203</span> <span class="comment"> * @brief Load the font from a file in memory</span></div><div class="line"><a name="l00204"></a><span class="lineno"> 204</span> <span class="comment"> *</span></div><div class="line"><a name="l00205"></a><span class="lineno"> 205</span> <span class="comment"> * The supported font formats are: TrueType, Type 1, CFF,</span></div><div class="line"><a name="l00206"></a><span class="lineno"> 206</span> <span class="comment"> * OpenType, SFNT, X11 PCF, Windows FNT, BDF, PFR and Type 42.</span></div><div class="line"><a name="l00207"></a><span class="lineno"> 207</span> <span class="comment"> *</span></div><div class="line"><a name="l00208"></a><span class="lineno"> 208</span> <span class="comment"> * @warning gf cannot preload all the font data in this</span></div><div class="line"><a name="l00209"></a><span class="lineno"> 209</span> <span class="comment"> * function, so the stream has to remain accessible until</span></div><div class="line"><a name="l00210"></a><span class="lineno"> 210</span> <span class="comment"> * the gf::Font object loads a new font or is destroyed.</span></div><div class="line"><a name="l00211"></a><span class="lineno"> 211</span> <span class="comment"> *</span></div><div class="line"><a name="l00212"></a><span class="lineno"> 212</span> <span class="comment"> * @param data Pointer to the file data in memory</span></div><div class="line"><a name="l00213"></a><span class="lineno"> 213</span> <span class="comment"> * @param length Length of the data to load, in bytes</span></div><div class="line"><a name="l00214"></a><span class="lineno"> 214</span> <span class="comment"> * @return True if loading succeeded, false if it failed</span></div><div class="line"><a name="l00215"></a><span class="lineno"> 215</span> <span class="comment"> *</span></div><div class="line"><a name="l00216"></a><span class="lineno"> 216</span> <span class="comment"> * @sa loadFromFile(), loadFromStream()</span></div><div class="line"><a name="l00217"></a><span class="lineno"> 217</span> <span class="comment"> */</span></div><div class="line"><a name="l00218"></a><span class="lineno"> 218</span>  <span class="keywordtype">bool</span> <a class="code" href="classgf_1_1_font.html#a675e48a8570c4f6c0a0f6bfffee211f3">loadFromMemory</a>(<span class="keyword">const</span> uint8_t *data, std::size_t length);</div><div class="line"><a name="l00219"></a><span class="lineno"> 219</span> </div><div class="line"><a name="l00220"></a><span class="lineno"> 220</span> </div><div class="line"><a name="l00221"></a><span class="lineno"> 221</span>  <span class="comment">/**</span></div><div class="line"><a name="l00222"></a><span class="lineno"> 222</span> <span class="comment"> * @brief Retrieve a glyph of the font</span></div><div class="line"><a name="l00223"></a><span class="lineno"> 223</span> <span class="comment"> *</span></div><div class="line"><a name="l00224"></a><span class="lineno"> 224</span> <span class="comment"> * If the font is a bitmap font, not all character sizes</span></div><div class="line"><a name="l00225"></a><span class="lineno"> 225</span> <span class="comment"> * might be available. If the glyph is not available at the</span></div><div class="line"><a name="l00226"></a><span class="lineno"> 226</span> <span class="comment"> * requested size, an empty glyph is returned.</span></div><div class="line"><a name="l00227"></a><span class="lineno"> 227</span> <span class="comment"> *</span></div><div class="line"><a name="l00228"></a><span class="lineno"> 228</span> <span class="comment"> * @param codepoint Unicode code point of the character to get</span></div><div class="line"><a name="l00229"></a><span class="lineno"> 229</span> <span class="comment"> * @param characterSize Reference character size</span></div><div class="line"><a name="l00230"></a><span class="lineno"> 230</span> <span class="comment"> * @param outlineThickness Thickness of outline (when != 0 the glyph will not be filled)</span></div><div class="line"><a name="l00231"></a><span class="lineno"> 231</span> <span class="comment"> *</span></div><div class="line"><a name="l00232"></a><span class="lineno"> 232</span> <span class="comment"> * @return The corresponding glyph</span></div><div class="line"><a name="l00233"></a><span class="lineno"> 233</span> <span class="comment"> */</span></div><div class="line"><a name="l00234"></a><span class="lineno"> 234</span>  <span class="keyword">const</span> <a class="code" href="structgf_1_1_glyph.html">Glyph</a>& <a class="code" href="classgf_1_1_font.html#a186516dbdc747416794171727157a610">getGlyph</a>(<span class="keyword">char32_t</span> codepoint, <span class="keywordtype">unsigned</span> characterSize, <span class="keywordtype">float</span> outlineThickness = 0.0f);</div><div class="line"><a name="l00235"></a><span class="lineno"> 235</span> </div><div class="line"><a name="l00236"></a><span class="lineno"> 236</span>  <span class="comment">/**</span></div><div class="line"><a name="l00237"></a><span class="lineno"> 237</span> <span class="comment"> * @brief Get the kerning offset of two glyphs</span></div><div class="line"><a name="l00238"></a><span class="lineno"> 238</span> <span class="comment"> *</span></div><div class="line"><a name="l00239"></a><span class="lineno"> 239</span> <span class="comment"> * The kerning is an extra offset (negative) to apply between two</span></div><div class="line"><a name="l00240"></a><span class="lineno"> 240</span> <span class="comment"> * glyphs when rendering them, to make the pair look more "natural".</span></div><div class="line"><a name="l00241"></a><span class="lineno"> 241</span> <span class="comment"> * For example, the pair "AV" have a special kerning to make them</span></div><div class="line"><a name="l00242"></a><span class="lineno"> 242</span> <span class="comment"> * closer than other characters. Most of the glyphs pairs have a</span></div><div class="line"><a name="l00243"></a><span class="lineno"> 243</span> <span class="comment"> * kerning offset of zero, though.</span></div><div class="line"><a name="l00244"></a><span class="lineno"> 244</span> <span class="comment"> *</span></div><div class="line"><a name="l00245"></a><span class="lineno"> 245</span> <span class="comment"> * @param left Unicode code point of the left character</span></div><div class="line"><a name="l00246"></a><span class="lineno"> 246</span> <span class="comment"> * @param right Unicode code point of the right character</span></div><div class="line"><a name="l00247"></a><span class="lineno"> 247</span> <span class="comment"> * @param characterSize Reference character size</span></div><div class="line"><a name="l00248"></a><span class="lineno"> 248</span> <span class="comment"> *</span></div><div class="line"><a name="l00249"></a><span class="lineno"> 249</span> <span class="comment"> * @return Kerning value, in pixels</span></div><div class="line"><a name="l00250"></a><span class="lineno"> 250</span> <span class="comment"> */</span></div><div class="line"><a name="l00251"></a><span class="lineno"> 251</span>  <span class="keywordtype">float</span> <a class="code" href="classgf_1_1_font.html#a54c35887ca8c87ac43943989c7ab020d">getKerning</a>(<span class="keyword">char32_t</span> left, <span class="keyword">char32_t</span> right, <span class="keywordtype">unsigned</span> characterSize);</div><div class="line"><a name="l00252"></a><span class="lineno"> 252</span> </div><div class="line"><a name="l00253"></a><span class="lineno"> 253</span>  <span class="comment">/**</span></div><div class="line"><a name="l00254"></a><span class="lineno"> 254</span> <span class="comment"> * @brief Get the line spacing</span></div><div class="line"><a name="l00255"></a><span class="lineno"> 255</span> <span class="comment"> *</span></div><div class="line"><a name="l00256"></a><span class="lineno"> 256</span> <span class="comment"> * Line spacing is the vertical offset to apply between two</span></div><div class="line"><a name="l00257"></a><span class="lineno"> 257</span> <span class="comment"> * consecutive lines of text.</span></div><div class="line"><a name="l00258"></a><span class="lineno"> 258</span> <span class="comment"> *</span></div><div class="line"><a name="l00259"></a><span class="lineno"> 259</span> <span class="comment"> * @param characterSize Reference character size</span></div><div class="line"><a name="l00260"></a><span class="lineno"> 260</span> <span class="comment"> *</span></div><div class="line"><a name="l00261"></a><span class="lineno"> 261</span> <span class="comment"> * @return Line spacing, in pixels</span></div><div class="line"><a name="l00262"></a><span class="lineno"> 262</span> <span class="comment"> */</span></div><div class="line"><a name="l00263"></a><span class="lineno"> 263</span>  <span class="keywordtype">float</span> <a class="code" href="classgf_1_1_font.html#a86e11e6a4635bba5a29fd3e7b4b82610">getLineSpacing</a>(<span class="keywordtype">unsigned</span> characterSize);</div><div class="line"><a name="l00264"></a><span class="lineno"> 264</span> </div><div class="line"><a name="l00265"></a><span class="lineno"> 265</span>  <span class="comment">/**</span></div><div class="line"><a name="l00266"></a><span class="lineno"> 266</span> <span class="comment"> * @brief Retrieve the texture containing the loaded glyphs of a certain size</span></div><div class="line"><a name="l00267"></a><span class="lineno"> 267</span> <span class="comment"> *</span></div><div class="line"><a name="l00268"></a><span class="lineno"> 268</span> <span class="comment"> * The contents of the returned texture changes as more glyphs</span></div><div class="line"><a name="l00269"></a><span class="lineno"> 269</span> <span class="comment"> * are requested, thus it is not very relevant. It is mainly</span></div><div class="line"><a name="l00270"></a><span class="lineno"> 270</span> <span class="comment"> * used internally by gf::Text.</span></div><div class="line"><a name="l00271"></a><span class="lineno"> 271</span> <span class="comment"> *</span></div><div class="line"><a name="l00272"></a><span class="lineno"> 272</span> <span class="comment"> * @param characterSize Reference character size</span></div><div class="line"><a name="l00273"></a><span class="lineno"> 273</span> <span class="comment"> *</span></div><div class="line"><a name="l00274"></a><span class="lineno"> 274</span> <span class="comment"> * @return Texture containing the glyphs of the requested size</span></div><div class="line"><a name="l00275"></a><span class="lineno"> 275</span> <span class="comment"> */</span></div><div class="line"><a name="l00276"></a><span class="lineno"> 276</span>  <span class="keyword">const</span> <a class="code" href="classgf_1_1_alpha_texture.html">AlphaTexture</a> *<a class="code" href="classgf_1_1_font.html#aba8f1cace3451ca4c329197e4c000ddd">getTexture</a>(<span class="keywordtype">unsigned</span> characterSize);</div><div class="line"><a name="l00277"></a><span class="lineno"> 277</span> </div><div class="line"><a name="l00278"></a><span class="lineno"> 278</span>  <span class="comment">/**</span></div><div class="line"><a name="l00279"></a><span class="lineno"> 279</span> <span class="comment"> * @brief Generate the texture for a given character size</span></div><div class="line"><a name="l00280"></a><span class="lineno"> 280</span> <span class="comment"> *</span></div><div class="line"><a name="l00281"></a><span class="lineno"> 281</span> <span class="comment"> * After this call, the texture corresponding to the size is</span></div><div class="line"><a name="l00282"></a><span class="lineno"> 282</span> <span class="comment"> * available through `getTexture`.</span></div><div class="line"><a name="l00283"></a><span class="lineno"> 283</span> <span class="comment"> *</span></div><div class="line"><a name="l00284"></a><span class="lineno"> 284</span> <span class="comment"> * @param characterSize Reference character size</span></div><div class="line"><a name="l00285"></a><span class="lineno"> 285</span> <span class="comment"> */</span></div><div class="line"><a name="l00286"></a><span class="lineno"> 286</span>  <span class="keywordtype">void</span> <a class="code" href="classgf_1_1_font.html#a20834a8eac5c5256617be3a784b031cc">generateTexture</a>(<span class="keywordtype">unsigned</span> characterSize);</div><div class="line"><a name="l00287"></a><span class="lineno"> 287</span> </div><div class="line"><a name="l00288"></a><span class="lineno"> 288</span>  <span class="keyword">private</span>:</div><div class="line"><a name="l00289"></a><span class="lineno"> 289</span>  <span class="keyword">struct</span> Packing {</div><div class="line"><a name="l00290"></a><span class="lineno"> 290</span>  <span class="keywordtype">unsigned</span> top = 0;</div><div class="line"><a name="l00291"></a><span class="lineno"> 291</span>  <span class="keywordtype">unsigned</span> bottom = 0;</div><div class="line"><a name="l00292"></a><span class="lineno"> 292</span>  <span class="keywordtype">unsigned</span> right = 0;</div><div class="line"><a name="l00293"></a><span class="lineno"> 293</span>  };</div><div class="line"><a name="l00294"></a><span class="lineno"> 294</span> </div><div class="line"><a name="l00295"></a><span class="lineno"> 295</span>  <span class="keyword">struct</span> GlyphCache {</div><div class="line"><a name="l00296"></a><span class="lineno"> 296</span>  <a class="code" href="classgf_1_1_alpha_texture.html">AlphaTexture</a> texture;</div><div class="line"><a name="l00297"></a><span class="lineno"> 297</span>  std::map<uint64_t, Glyph> glyphs;</div><div class="line"><a name="l00298"></a><span class="lineno"> 298</span>  Packing packing;</div><div class="line"><a name="l00299"></a><span class="lineno"> 299</span>  };</div><div class="line"><a name="l00300"></a><span class="lineno"> 300</span> </div><div class="line"><a name="l00301"></a><span class="lineno"> 301</span>  <span class="keyword">private</span>:</div><div class="line"><a name="l00302"></a><span class="lineno"> 302</span>  GlyphCache createCache(<span class="keywordtype">unsigned</span> characterSize);</div><div class="line"><a name="l00303"></a><span class="lineno"> 303</span>  <a class="code" href="structgf_1_1_glyph.html">Glyph</a> createGlyph(<span class="keyword">char32_t</span> codepoint, <span class="keywordtype">unsigned</span> characterSize, <span class="keywordtype">float</span> outlineThickness, GlyphCache& cache);</div><div class="line"><a name="l00304"></a><span class="lineno"> 304</span> </div><div class="line"><a name="l00305"></a><span class="lineno"> 305</span>  <span class="keywordtype">bool</span> setCurrentCharacterSize(<span class="keywordtype">unsigned</span> characterSize);</div><div class="line"><a name="l00306"></a><span class="lineno"> 306</span> </div><div class="line"><a name="l00307"></a><span class="lineno"> 307</span>  <span class="keyword">private</span>:</div><div class="line"><a name="l00308"></a><span class="lineno"> 308</span>  <span class="keywordtype">void</span> *m_library;</div><div class="line"><a name="l00309"></a><span class="lineno"> 309</span>  <span class="keywordtype">void</span> *m_stroker;</div><div class="line"><a name="l00310"></a><span class="lineno"> 310</span>  <span class="keywordtype">void</span> *m_face;</div><div class="line"><a name="l00311"></a><span class="lineno"> 311</span>  <span class="keywordtype">unsigned</span> m_currentCharacterSize;</div><div class="line"><a name="l00312"></a><span class="lineno"> 312</span>  std::map<<span class="keywordtype">unsigned</span>, GlyphCache> m_cache;</div><div class="line"><a name="l00313"></a><span class="lineno"> 313</span>  };</div><div class="line"><a name="l00314"></a><span class="lineno"> 314</span> </div><div class="line"><a name="l00315"></a><span class="lineno"> 315</span> <span class="preprocessor">#</span><span class="preprocessor">ifndef</span> <span class="preprocessor">DOXYGEN_SHOULD_SKIP_THIS</span></div><div class="line"><a name="l00316"></a><span class="lineno"> 316</span> }</div><div class="line"><a name="l00317"></a><span class="lineno"> 317</span> <span class="preprocessor">#</span><span class="preprocessor">endif</span></div><div class="line"><a name="l00318"></a><span class="lineno"> 318</span> }</div><div class="line"><a name="l00319"></a><span class="lineno"> 319</span> </div><div class="line"><a name="l00320"></a><span class="lineno"> 320</span> <span class="preprocessor">#</span><span class="preprocessor">endif</span> <span class="comment">// GF_FONT_H</span></div><div class="ttc" id="structgf_1_1_glyph_html"><div class="ttname"><a href="structgf_1_1_glyph.html">gf::Glyph</a></div><div class="ttdoc">A glyph. </div><div class="ttdef"><b>Definition:</b> Font.h:57</div></div>
<div class="ttc" id="classgf_1_1_font_html_aa7d23688c81a7c31a5667547e1072501"><div class="ttname"><a href="classgf_1_1_font.html#aa7d23688c81a7c31a5667547e1072501">gf::Font::loadFromFile</a></div><div class="ttdeci">bool loadFromFile(const Path &filename)</div><div class="ttdoc">Load the font from a file. </div></div>
<div class="ttc" id="classgf_1_1_font_html_a86e11e6a4635bba5a29fd3e7b4b82610"><div class="ttname"><a href="classgf_1_1_font.html#a86e11e6a4635bba5a29fd3e7b4b82610">gf::Font::getLineSpacing</a></div><div class="ttdeci">float getLineSpacing(unsigned characterSize)</div><div class="ttdoc">Get the line spacing. </div></div>
<div class="ttc" id="classgf_1_1_font_html_a675e48a8570c4f6c0a0f6bfffee211f3"><div class="ttname"><a href="classgf_1_1_font.html#a675e48a8570c4f6c0a0f6bfffee211f3">gf::Font::loadFromMemory</a></div><div class="ttdeci">bool loadFromMemory(const uint8_t *data, std::size_t length)</div><div class="ttdoc">Load the font from a file in memory. </div></div>
<div class="ttc" id="classgf_1_1_font_html_ac1bde1f928a9b1b6b875c92d0fbfd108"><div class="ttname"><a href="classgf_1_1_font.html#ac1bde1f928a9b1b6b875c92d0fbfd108">gf::Font::~Font</a></div><div class="ttdeci">~Font()</div><div class="ttdoc">Destructor. </div></div>
<div class="ttc" id="structgf_1_1_glyph_html_a3ff547d59acaebd966a0f42960d3450a"><div class="ttname"><a href="structgf_1_1_glyph.html#a3ff547d59acaebd966a0f42960d3450a">gf::Glyph::bounds</a></div><div class="ttdeci">RectF bounds</div><div class="ttdoc">Bouding rectangle of the glyph, in coordinates relative to the baseline. </div><div class="ttdef"><b>Definition:</b> Font.h:58</div></div>
<div class="ttc" id="classgf_1_1_font_html_a4eb63bb477ba0fe81a332c96c7d463d3"><div class="ttname"><a href="classgf_1_1_font.html#a4eb63bb477ba0fe81a332c96c7d463d3">gf::Font::Font</a></div><div class="ttdeci">Font(Font &&other)</div><div class="ttdoc">Move constructor. </div></div>
<div class="ttc" id="structgf_1_1_glyph_html_a7f6801d49b577a3a23c6a3ae6e69a5aa"><div class="ttname"><a href="structgf_1_1_glyph.html#a7f6801d49b577a3a23c6a3ae6e69a5aa">gf::Glyph::advance</a></div><div class="ttdeci">float advance</div><div class="ttdoc">Offset to move horizontally to the next character. </div><div class="ttdef"><b>Definition:</b> Font.h:60</div></div>
<div class="ttc" id="namespacegf_html"><div class="ttname"><a href="namespacegf.html">gf</a></div><div class="ttdoc">The namespace for gf classes. </div><div class="ttdef"><b>Definition:</b> Action.h:34</div></div>
<div class="ttc" id="classgf_1_1_font_html_a186516dbdc747416794171727157a610"><div class="ttname"><a href="classgf_1_1_font.html#a186516dbdc747416794171727157a610">gf::Font::getGlyph</a></div><div class="ttdeci">const Glyph & getGlyph(char32_t codepoint, unsigned characterSize, float outlineThickness=0.0f)</div><div class="ttdoc">Retrieve a glyph of the font. </div></div>
<div class="ttc" id="classgf_1_1_input_stream_html"><div class="ttname"><a href="classgf_1_1_input_stream.html">gf::InputStream</a></div><div class="ttdoc">Abstract class for custom file input streams. </div><div class="ttdef"><b>Definition:</b> InputStream.h:51</div></div>
<div class="ttc" id="classgf_1_1_font_html"><div class="ttname"><a href="classgf_1_1_font.html">gf::Font</a></div><div class="ttdoc">A character font. </div><div class="ttdef"><b>Definition:</b> Font.h:130</div></div>
<div class="ttc" id="structgf_1_1_glyph_html_a1fc7db4f91420f1fdaa73466b7dc0dec"><div class="ttname"><a href="structgf_1_1_glyph.html#a1fc7db4f91420f1fdaa73466b7dc0dec">gf::Glyph::textureRect</a></div><div class="ttdeci">RectF textureRect</div><div class="ttdoc">Texture coordinates of the glyph inside the font&#39;s texture. </div><div class="ttdef"><b>Definition:</b> Font.h:59</div></div>
<div class="ttc" id="classgf_1_1_font_html_a7b9b4f1dd4a253ad2192ce5a9e0410d1"><div class="ttname"><a href="classgf_1_1_font.html#a7b9b4f1dd4a253ad2192ce5a9e0410d1">gf::Font::Font</a></div><div class="ttdeci">Font()</div><div class="ttdoc">Default constructor. </div></div>
<div class="ttc" id="classgf_1_1_font_html_a54c0359feed0a9b792a353748f6bae66"><div class="ttname"><a href="classgf_1_1_font.html#a54c0359feed0a9b792a353748f6bae66">gf::Font::Font</a></div><div class="ttdeci">Font(const Font &)=delete</div><div class="ttdoc">Deleted copy constructor. </div></div>
<div class="ttc" id="classgf_1_1_font_html_ad3f632b85ce1094e7f09be1ea5e13cb4"><div class="ttname"><a href="classgf_1_1_font.html#ad3f632b85ce1094e7f09be1ea5e13cb4">gf::Font::operator=</a></div><div class="ttdeci">Font & operator=(Font &&other)</div><div class="ttdoc">Move assignement. </div></div>
<div class="ttc" id="classgf_1_1_font_html_a68c7af74cf22c1ef3152775bced39c0b"><div class="ttname"><a href="classgf_1_1_font.html#a68c7af74cf22c1ef3152775bced39c0b">gf::Font::loadFromStream</a></div><div class="ttdeci">bool loadFromStream(InputStream &stream)</div><div class="ttdoc">Load the font from a custom stream. </div></div>
<div class="ttc" id="classgf_1_1_alpha_texture_html"><div class="ttname"><a href="classgf_1_1_alpha_texture.html">gf::AlphaTexture</a></div><div class="ttdoc">A texture with a single alpha channel. </div><div class="ttdef"><b>Definition:</b> Texture.h:474</div></div>
<div class="ttc" id="_portability_8h_html_a0169111e0ff1d9fe0f23dee89e904d57"><div class="ttname"><a href="_portability_8h.html#a0169111e0ff1d9fe0f23dee89e904d57">GF_API</a></div><div class="ttdeci">#define GF_API</div><div class="ttdef"><b>Definition:</b> Portability.h:35</div></div>
<div class="ttc" id="classgf_1_1_font_html_a7d5c0e10caf7cc254ec6b441eb8d7acc"><div class="ttname"><a href="classgf_1_1_font.html#a7d5c0e10caf7cc254ec6b441eb8d7acc">gf::Font::operator=</a></div><div class="ttdeci">Font & operator=(const Font &)=delete</div><div class="ttdoc">Deleted copy assignement. </div></div>
<div class="ttc" id="classgf_1_1_font_html_aba8f1cace3451ca4c329197e4c000ddd"><div class="ttname"><a href="classgf_1_1_font.html#aba8f1cace3451ca4c329197e4c000ddd">gf::Font::getTexture</a></div><div class="ttdeci">const AlphaTexture * getTexture(unsigned characterSize)</div><div class="ttdoc">Retrieve the texture containing the loaded glyphs of a certain size. </div></div>
<div class="ttc" id="classgf_1_1_font_html_a54c35887ca8c87ac43943989c7ab020d"><div class="ttname"><a href="classgf_1_1_font.html#a54c35887ca8c87ac43943989c7ab020d">gf::Font::getKerning</a></div><div class="ttdeci">float getKerning(char32_t left, char32_t right, unsigned characterSize)</div><div class="ttdoc">Get the kerning offset of two glyphs. </div></div>
<div class="ttc" id="classgf_1_1_font_html_a20834a8eac5c5256617be3a784b031cc"><div class="ttname"><a href="classgf_1_1_font.html#a20834a8eac5c5256617be3a784b031cc">gf::Font::generateTexture</a></div><div class="ttdeci">void generateTexture(unsigned characterSize)</div><div class="ttdoc">Generate the texture for a given character size. </div></div>
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