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line.c
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/*
* The functions in this file are a general set of line management utilities.
* They are the only routines that touch the text. They also touch the buffer
* and window structures, to make sure that the necessary updating gets done.
* There are routines in this file that handle the kill buffer too. It isn't
* here for any good reason.
*
* Note that this code only updates the dot and mark values in the window list.
* Since all the code acts on the current window, the buffer that we are
* editing must be being displayed, which means that "b_nwnd" is non zero,
* which means that the dot and mark values in the buffer headers are nonsense.
*/
#include <stdio.h>
#include "estruct.h"
#include "eproto.h"
#include "edef.h"
#include "elang.h"
#define BSIZE(a) (a + NBLOCK - 1) & (~(NBLOCK - 1))
static long last_size = -1L; /* last # of bytes yanked */
/*
* This routine allocates a block of memory large enough to hold a LINE
* containing "used" characters. Return a pointer to the new block, or
* NULL if there isn't any memory left. Print a message in the message
* line if no space.
*/
LINE *PASCAL NEAR lalloc(used)
register int used;
{
register LINE *lp;
if ((lp = (LINE *)room(sizeof(LINE)+used)) == NULL) {
mlabort(TEXT94);
/* "%%Out of memory" */
return(NULL);
}
lp->l_size = used;
lp->l_used = used;
#if WINDOW_MSWIN
{
static int o = 0;
if (--o < 0) {
longop(TRUE);
o = 10; /* to lower overhead, only 10% calls to longop */
}
}
#endif
return(lp);
}
/*
* Delete line "lp". Fix all of the links that might point at it (they are
* moved to offset 0 of the next line. Unlink the line from whatever buffer it
* might be in. Release the memory. The buffers are updated too; the magic
* conditions described in the above comments don't hold here.
*/
PASCAL NEAR lfree(lp)
register LINE *lp;
{
register BUFFER *bp;
SCREEN *scrp; /* screen to fix pointers in */
register EWINDOW *wp;
register int cmark; /* current mark */
/* in all screens.... */
scrp = first_screen;
while (scrp) {
wp = scrp->s_first_window;
while (wp != NULL) {
if (wp->w_linep == lp)
wp->w_linep = lforw(lp);
if (wp->w_dotp == lp) {
wp->w_dotp = lforw(lp);
wp->w_doto = 0;
}
for (cmark = 0; cmark < NMARKS; cmark++) {
if (wp->w_markp[cmark] == lp) {
wp->w_markp[cmark] = lforw(lp);
wp->w_marko[cmark] = 0;
}
}
wp = wp->w_wndp;
}
/* next screen! */
scrp = scrp->s_next_screen;
}
bp = bheadp;
while (bp != NULL) {
if (bp->b_nwnd == 0) {
if (bp->b_dotp == lp) {
bp->b_dotp = lforw(lp);
bp->b_doto = 0;
}
for (cmark = 0; cmark < NMARKS; cmark++) {
if (bp->b_markp[cmark] == lp) {
bp->b_markp[cmark] = lforw(lp);
bp->b_marko[cmark] = 0;
}
}
}
bp = bp->b_bufp;
}
lp->l_bp->l_fp = lp->l_fp;
lp->l_fp->l_bp = lp->l_bp;
free((char *) lp);
#if WINDOW_MSWIN
{
static int o = 0;
if (--o < 0) {
longop(TRUE);
o = 10; /* to lower overhead, only 10% calls to longop */
}
}
#endif
}
/*
* This routine gets called when a character is changed in place in the current
* buffer. It updates all of the required flags in the buffer and window
* system. The flag used is passed as an argument; if the buffer is being
* displayed in more than 1 window we change EDIT t HARD. Set MODE if the
* mode line needs to be updated (the "*" has to be set).
*/
PASCAL NEAR lchange(flag)
register int flag;
{
register EWINDOW *wp;
SCREEN *scrp; /* screen to fix pointers in */
if (curbp->b_nwnd != 1) /* Ensure hard. */
flag = WFHARD;
if ((curbp->b_flag&BFCHG) == 0) { /* First change, so */
flag |= WFMODE; /* update mode lines. */
curbp->b_flag |= BFCHG;
}
/* in all screens.... */
scrp = first_screen;
while (scrp) {
/* make sure all the needed windows get this flag */
wp = scrp->s_first_window;
while (wp != NULL) {
if (wp->w_bufp == curbp)
wp->w_flag |= flag;
wp = wp->w_wndp;
}
/* next screen! */
scrp = scrp->s_next_screen;
}
}
PASCAL NEAR insspace(f, n) /* insert spaces forward into text */
int f, n; /* default flag and numeric argument */
{
register int status;
if ((status = linsert(n, ' ')) == TRUE)
status = backchar(f, n);
return status;
}
/*
* linstr -- Insert a string at the current point
*/
#if PROTO
int PASCAL NEAR linstr(char *instr)
#else
int PASCAL NEAR linstr( instr)
char *instr;
#endif
{
register int status;
register int saved_undo; /* saved undo flag */
status = TRUE;
if (instr != NULL && *instr != '\0') {
/* record the insertion for the undo stack.... */
undo_insert(OP_ISTR, (long)strlen(instr), obj);
/* insert the string one character at a time */
saved_undo = undoing;
undoing = TRUE;
do {
status = ((*instr == '\r') ? lnewline(): linsert(1, *instr));
/* Insertion error? */
if (status != TRUE) {
mlwrite(TEXT168);
/* "%%Can not insert string" */
break;
}
instr++;
} while (*instr);
undoing = saved_undo;
}
return(status);
}
/*
* Insert "n" copies of the character "c" at the current location of dot. In
* the easy case all that happens is the text is stored in the line. In the
* hard case, the line has to be reallocated. When the window list is updated,
* take special care; I screwed it up once. You always update dot in the
* current window. You update mark, and a dot in another window, if it is
* greater than the place where you did the insert. Return TRUE if all is
* well, and FALSE on errors.
*/
#if PROTO
PASCAL NEAR linsert(int n, char c)
#else
PASCAL NEAR linsert(n, c)
int n;
char c;
#endif
{
register char *cp1;
register char *cp2;
register LINE *lp1;
register LINE *lp2;
register LINE *lp3;
register int doto;
register int i;
register EWINDOW *wp;
SCREEN *scrp; /* screen to fix pointers in */
int cmark; /* current mark */
if (curbp->b_mode&MDVIEW) /* don't allow this command if */
return(rdonly()); /* we are in read only mode */
/* a zero insert means do nothing! */
if (n == 0)
return(TRUE);
/* Negative numbers of inserted characters are right out! */
if (n < 1)
return(FALSE);
/* remember we did this! */
obj.obj_char = c;
undo_insert(OP_INSC, (long)n, obj);
/* mark the current window's buffer as changed */
lchange(WFEDIT);
lp1 = curwp->w_dotp; /* Current line */
if (lp1 == curbp->b_linep) { /* At the end: special */
if (curwp->w_doto != 0) {
mlwrite(TEXT170);
/* "bug: linsert" */
return(FALSE);
}
if ((lp2=lalloc(BSIZE(n))) == NULL) /* Allocate new line */
return(FALSE);
lp2->l_used = n;
lp3 = lp1->l_bp; /* Previous line */
lp3->l_fp = lp2; /* Link in */
lp2->l_fp = lp1;
lp1->l_bp = lp2;
lp2->l_bp = lp3;
for (i=0; i<n; ++i)
lp2->l_text[i] = c;
curwp->w_dotp = lp2;
curwp->w_doto = n;
return(TRUE);
}
doto = curwp->w_doto; /* Save for later. */
if (lp1->l_used+n > lp1->l_size) { /* Hard: reallocate */
if ((lp2=lalloc(BSIZE(lp1->l_used+n))) == NULL)
return(FALSE);
lp2->l_used = lp1->l_used+n;
cp1 = &lp1->l_text[0];
cp2 = &lp2->l_text[0];
while (cp1 != &lp1->l_text[doto])
*cp2++ = *cp1++;
cp2 += n;
while (cp1 != &lp1->l_text[lp1->l_used])
*cp2++ = *cp1++;
lp1->l_bp->l_fp = lp2;
lp2->l_fp = lp1->l_fp;
lp1->l_fp->l_bp = lp2;
lp2->l_bp = lp1->l_bp;
free((char *) lp1);
} else { /* Easy: in place */
lp2 = lp1; /* Pretend new line */
lp2->l_used += n;
cp2 = &lp1->l_text[lp1->l_used];
cp1 = cp2-n;
while (cp1 != &lp1->l_text[doto])
*--cp2 = *--cp1;
}
for (i=0; i<n; ++i) /* Add the characters */
lp2->l_text[doto+i] = c;
/* in all screens.... */
scrp = first_screen;
while (scrp) {
wp = scrp->s_first_window;
while (wp != NULL) {
if (wp->w_linep == lp1)
wp->w_linep = lp2;
if (wp->w_dotp == lp1) {
wp->w_dotp = lp2;
if (wp==curwp || wp->w_doto>doto)
wp->w_doto += n;
}
for (cmark = 0; cmark < NMARKS; cmark++) {
if (wp->w_markp[cmark] == lp1) {
wp->w_markp[cmark] = lp2;
if (wp->w_marko[cmark] > doto)
wp->w_marko[cmark] += n;
}
}
wp = wp->w_wndp;
}
/* next screen! */
scrp = scrp->s_next_screen;
}
return(TRUE);
}
/*
* Overwrite a character into the current line at the current position
*
*/
#if PROTO
PASCAL NEAR lowrite(char c)
#else
PASCAL NEAR lowrite(c)
char c; /* character to overwrite on current position */
#endif
{
if (curwp->w_doto < curwp->w_dotp->l_used &&
((lgetc(curwp->w_dotp, curwp->w_doto) != '\t' || tabsize == 0) ||
(curwp->w_doto) % tabsize == tabsize -1))
ldelete(1L, FALSE);
return(linsert(1, c));
}
/*
* lover -- Overwrite a string at the current point
*/
int PASCAL NEAR lover(ostr)
char *ostr;
{
register int status = TRUE;
if (ostr != NULL)
while (*ostr && status == TRUE) {
status = ((*ostr == '\r') ? lnewline(): lowrite(*ostr));
/* Insertion error? */
if (status != TRUE) {
mlwrite(TEXT172);
/* "%%Out of memory while overwriting" */
break;
}
ostr++;
}
return(status);
}
/*
* Insert a newline into the buffer at the current location of dot in the
* current window. The funny ass-backwards way it does things is not a botch;
* it just makes the last line in the file not a special case. Return TRUE if
* everything works out and FALSE on error (memory allocation failure). The
* update of dot and mark is a bit easier then in the above case, because the
* split forces more updating.
*/
int PASCAL NEAR lnewline()
{
register char *cp1;
register char *cp2;
register LINE *lp1;
register LINE *lp2;
register int doto;
register EWINDOW *wp;
SCREEN *scrp; /* screen to fix pointers in */
int cmark; /* current mark */
if (curbp->b_mode&MDVIEW) /* don't allow this command if */
return(rdonly()); /* we are in read only mode */
/* remember we did this! */
obj.obj_char = 13;
undo_insert(OP_INSC, 1L, obj);
lchange(WFHARD);
lp1 = curwp->w_dotp; /* Get the address and */
doto = curwp->w_doto; /* offset of "." */
if ((lp2=lalloc(doto)) == NULL) /* New first half line */
return(FALSE);
cp1 = &lp1->l_text[0]; /* Shuffle text around */
cp2 = &lp2->l_text[0];
while (cp1 != &lp1->l_text[doto])
*cp2++ = *cp1++;
cp2 = &lp1->l_text[0];
while (cp1 != &lp1->l_text[lp1->l_used])
*cp2++ = *cp1++;
lp1->l_used -= doto;
lp2->l_bp = lp1->l_bp;
lp1->l_bp = lp2;
lp2->l_bp->l_fp = lp2;
lp2->l_fp = lp1;
/* in all screens.... */
scrp = first_screen;
while (scrp) {
wp = scrp->s_first_window;
while (wp != NULL) {
if (wp->w_linep == lp1)
wp->w_linep = lp2;
if (wp->w_dotp == lp1) {
if (wp->w_doto < doto)
wp->w_dotp = lp2;
else
wp->w_doto -= doto;
}
for (cmark = 0; cmark < NMARKS; cmark++) {
if (wp->w_markp[cmark] == lp1) {
if (wp->w_marko[cmark] < doto)
wp->w_markp[cmark] = lp2;
else
wp->w_marko[cmark] -= doto;
}
}
wp = wp->w_wndp;
}
/* next screen! */
scrp = scrp->s_next_screen;
}
return(TRUE);
}
/*
LDELETE:
This function deletes "n" bytes, starting at dot. Positive n
deletes forward, negative n deletes backwords. It understands how to
deal with end of lines, and with two byte characters. It returns TRUE
if all of the characters were deleted, and FALSE if they were not
(because dot ran into the buffer end). The "kflag" is TRUE if the text
should be put in the kill buffer.
*/
PASCAL NEAR ldelete(n, kflag)
long n; /* # of chars to delete */
int kflag; /* put killed text in kill buffer flag */
{
register char *cp1;
register char *cp2;
register LINE *dotp;
register int doto;
register int chunk;
register EWINDOW *wp;
int cmark; /* current mark */
if (curbp->b_mode&MDVIEW) /* don't allow this command if */
return(rdonly()); /* we are in read only mode */
/* going Forward? */
if (n >= 0) {
while (n > 0) {
#if DBCS
/* never start forward on a 2 byte char */
if (curwp->w_doto > 0 && is2byte(curwp->w_dotp->l_text,
&curwp->w_dotp->l_text[curwp->w_doto - 1])) {
curwp->w_doto--;
n++;
}
#endif
/* record the current point */
dotp = curwp->w_dotp;
doto = curwp->w_doto;
/* can't delete past the end of the buffer */
if (dotp == curbp->b_linep)
return(FALSE);
/* find out how many chars to delete on this line */
chunk = dotp->l_used-doto; /* Size of chunk. */
if (chunk > n)
chunk = n;
/* if at the end of a line, merge with the next */
if (chunk == 0) {
/* flag that we are making a hard change */
lchange(WFHARD);
if (ldelnewline() == FALSE ||
(kflag != FALSE &&
kinsert(FORWARD, '\r')==FALSE))
return(FALSE);
--n;
continue;
}
/* flag the fact we are changing the current line */
lchange(WFEDIT);
/* find the limits of the kill */
cp1 = &dotp->l_text[doto];
cp2 = cp1 + chunk;
#if DBCS
/* never leave half a character */
if (is2byte(dotp->l_text, cp2 - 1)) {
++chunk;
++cp2;
++n;
}
#endif
/* save deleted characters for an undo... */
if (undoflag == TRUE) {
obj.obj_sptr = cp1;
undo_insert(OP_DSTR, (long)chunk, obj);
}
/* save the text to the kill buffer */
if (kflag != FALSE) {
while (cp1 != cp2) {
if (kinsert(FORWARD, *cp1) == FALSE)
return(FALSE);
++cp1;
}
cp1 = &dotp->l_text[doto];
}
/* copy what is left of the line upward */
while (cp2 != &dotp->l_text[dotp->l_used])
*cp1++ = *cp2++;
dotp->l_used -= chunk;
/* fix any other windows with the same text displayed */
wp = wheadp;
while (wp != NULL) {
/* reset the dot if needed */
if (wp->w_dotp==dotp && wp->w_doto>=doto) {
wp->w_doto -= chunk;
if (wp->w_doto < doto)
wp->w_doto = doto;
}
/* reset any marks if needed */
for (cmark = 0; cmark < NMARKS; cmark++) {
if (wp->w_markp[cmark]==dotp && wp->w_marko[cmark]>=doto) {
wp->w_marko[cmark] -= chunk;
if (wp->w_marko[cmark] < doto)
wp->w_marko[cmark] = doto;
}
}
/* onward to the next window */
wp = wp->w_wndp;
}
/* indicate we have deleted chunk characters */
n -= chunk;
}
} else {
while (n < 0) {
#if DBCS
/* never start backwards on the
1st of a 2 byte character */
if (curwp->w_doto > 1 && is2byte(curwp->w_dotp->l_text,
&curwp->w_dotp->l_text[curwp->w_doto-1])) {
curwp->w_doto++;
n--;
}
#endif
/* record the current point */
dotp = curwp->w_dotp;
doto = curwp->w_doto;
/* can't delete past the beginning of the buffer */
if (dotp == lforw(curbp->b_linep) && (doto == 0))
return(FALSE);
/* find out how many chars to delete on this line */
chunk = doto; /* Size of chunk. */
if (chunk > -n)
chunk = -n;
/* if at the beginning of a line, merge with the last */
if (chunk == 0) {
/* flag that we are making a hard change */
lchange(WFHARD);
backchar(TRUE, 1);
if (ldelnewline() == FALSE ||
(kflag != FALSE &&
kinsert(REVERSE, '\r')==FALSE))
return(FALSE);
++n;
continue;
}
/* flag the fact we are changing the current line */
lchange(WFEDIT);
/* find the limits of the kill */
cp1 = &dotp->l_text[doto];
cp2 = cp1 - chunk;
#if DBCS
if (is2byte(dotp->l_text, cp2 - 1)) {
++chunk;
--cp2;
++n;
}
#endif
/* save deleted characters for an undo... */
if (undoflag == TRUE) {
curwp->w_doto -= chunk;
obj.obj_sptr = cp2;
undo_insert(OP_DSTR, (long)chunk, obj);
curwp->w_doto += chunk;
}
/* save the text to the kill buffer */
if (kflag != FALSE) {
while (cp1 > cp2) {
if (kinsert(REVERSE, *(--cp1)) == FALSE)
return(FALSE);
}
cp1 = &dotp->l_text[doto];
}
/* copy what is left of the line downward */
while (cp1 != &dotp->l_text[dotp->l_used])
*cp2++ = *cp1++;
dotp->l_used -= chunk;
curwp->w_doto -= chunk;
/* fix any other windows with the same text displayed */
wp = wheadp;
while (wp != NULL) {
/* reset the dot if needed */
if (wp->w_dotp==dotp && wp->w_doto>=doto) {
wp->w_doto -= chunk;
if (wp->w_doto < doto)
wp->w_doto = doto;
}
/* reset any marks if needed */
for (cmark = 0; cmark < NMARKS; cmark++) {
if (wp->w_markp[cmark]==dotp && wp->w_marko[cmark]>=doto) {
wp->w_marko[cmark] -= chunk;
if (wp->w_marko[cmark] < doto)
wp->w_marko[cmark] = doto;
}
}
/* onward to the next window */
wp = wp->w_wndp;
}
/* indicate we have deleted chunk characters */
n += chunk;
}
}
return(TRUE);
}
/* getctext: grab and return a string with the text of
the current line
*/
#if PROTO
char *PASCAL NEAR getctext(char *rline)
#else
char *PASCAL NEAR getctext( rline)
char *rline;
#endif
{
register LINE *lp; /* line to copy */
register int size; /* length of line to return */
register char *sp; /* string pointer into line */
register char *dp; /* string pointer into returned line */
/* find the contents of the current line and its length */
lp = curwp->w_dotp;
sp = ltext(lp);
size = lused(lp);
if (size >= NSTRING)
size = NSTRING - 1;
/* copy it across */
dp = rline;
while (size--)
*dp++ = *sp++;
*dp = 0;
return(rline);
}
/* putctext: replace the current line with the passed in text */
PASCAL NEAR putctext(iline)
char *iline; /* contents of new line */
{
register int status;
/* delete the current line */
curwp->w_doto = 0; /* starting at the beginning of the line */
if ((status = killtext(TRUE, 1)) != TRUE)
return(status);
/* insert the new line */
if ((status = linstr(iline)) != TRUE)
return(status);
status = lnewline();
backline(TRUE, 1);
return(status);
}
/*
* Delete a newline. Join the current line with the next line. If the next line
* is the magic header line always return TRUE; merging the last line with the
* header line can be thought of as always being a successful operation, even
* if nothing is done, and this makes the kill buffer work "right". Easy cases
* can be done by shuffling data around. Hard cases require that lines be moved
* about in memory. Return FALSE on error and TRUE if all looks ok. Called by
* "ldelete" only.
*/
int PASCAL NEAR ldelnewline()
{
register char *cp1;
register char *cp2;
register LINE *lp1;
register LINE *lp2;
register LINE *lp3;
register EWINDOW *wp;
SCREEN *scrp; /* screen to fix pointers in */
int cmark; /* current mark */
if (curbp->b_mode&MDVIEW) /* don't allow this command if */
return(rdonly()); /* we are in read only mode */
/* remember we did this! */
obj.obj_char = 13;
undo_insert(OP_DELC, 1L, obj);
lp1 = curwp->w_dotp;
lp2 = lp1->l_fp;
if (lp2 == curbp->b_linep) { /* At the buffer end. */
if (lp1->l_used == 0) /* Blank line. */
lfree(lp1);
return(TRUE);
}
if (lp2->l_used <= lp1->l_size-lp1->l_used) {
cp1 = &lp1->l_text[lp1->l_used];
cp2 = &lp2->l_text[0];
while (cp2 != &lp2->l_text[lp2->l_used])
*cp1++ = *cp2++;
/* in all screens.... */
scrp = first_screen;
while (scrp) {
wp = scrp->s_first_window;
while (wp != NULL) {
if (wp->w_linep == lp2)
wp->w_linep = lp1;
if (wp->w_dotp == lp2) {
wp->w_dotp = lp1;
wp->w_doto += lp1->l_used;
}
for (cmark = 0; cmark < NMARKS; cmark++) {
if (wp->w_markp[cmark] == lp2) {
wp->w_markp[cmark] = lp1;
wp->w_marko[cmark] += lp1->l_used;
}
}
wp = wp->w_wndp;
}
/* next screen! */
scrp = scrp->s_next_screen;
}
lp1->l_used += lp2->l_used;
lp1->l_fp = lp2->l_fp;
lp2->l_fp->l_bp = lp1;
free((char *) lp2);
return(TRUE);
}
if ((lp3=lalloc(lp1->l_used+lp2->l_used)) == NULL)
return(FALSE);
cp1 = &lp1->l_text[0];
cp2 = &lp3->l_text[0];
while (cp1 != &lp1->l_text[lp1->l_used])
*cp2++ = *cp1++;
cp1 = &lp2->l_text[0];
while (cp1 != &lp2->l_text[lp2->l_used])
*cp2++ = *cp1++;
lp1->l_bp->l_fp = lp3;
lp3->l_fp = lp2->l_fp;
lp2->l_fp->l_bp = lp3;
lp3->l_bp = lp1->l_bp;
/* in all screens.... */
scrp = first_screen;
while (scrp) {
wp = scrp->s_first_window;
while (wp != NULL) {
if (wp->w_linep==lp1 || wp->w_linep==lp2)
wp->w_linep = lp3;
if (wp->w_dotp == lp1)
wp->w_dotp = lp3;
else if (wp->w_dotp == lp2) {
wp->w_dotp = lp3;
wp->w_doto += lp1->l_used;
}
for (cmark = 0; cmark < NMARKS; cmark++) {
if (wp->w_markp[cmark] == lp1)
wp->w_markp[cmark] = lp3;
else if (wp->w_markp[cmark] == lp2) {
wp->w_markp[cmark] = lp3;
wp->w_marko[cmark] += lp1->l_used;
}
}
wp = wp->w_wndp;
}
/* next screen! */
scrp = scrp->s_next_screen;
}
free((char *) lp1);
free((char *) lp2);
return(TRUE);
}
/* Add a new line to the end of the indicated buffer.
return FALSE if we run out of memory
note that this works on non-displayed buffers as well!
*/
#if PROTO
int PASCAL NEAR addline(BUFFER *bp, char *text)
#else
int PASCAL NEAR addline(bp, text)
BUFFER *bp; /* buffer to add text to */
char *text; /* line to add */
#endif
{
register LINE *lp;
register int i;
register int ntext;
/* allocate the memory to hold the line */
ntext = strlen(text);
if ((lp=lalloc(ntext)) == NULL)
return(FALSE);
/* copy the text into the new line */
for (i=0; i<ntext; ++i)
lputc(lp, i, text[i]);
/* add the new line to the end of the buffer */
bp->b_linep->l_bp->l_fp = lp;
lp->l_bp = bp->b_linep->l_bp;
bp->b_linep->l_bp = lp;
lp->l_fp = bp->b_linep;
/* if the point was at the end of the buffer,
move it to the beginning of the new line */
if (bp->b_dotp == bp->b_linep)
bp->b_dotp = lp;
return(TRUE);
}
/*
* Delete all of the text saved in the kill buffer. Called by commands when a
* new kill context is being created. The kill buffer array is released, just
* in case the buffer has grown to immense size. No errors.
*/
VOID PASCAL NEAR kdelete()
{
KILL *kp; /* ptr to scan kill buffer chunk list */
if (kbufh[kill_index] != NULL) {
/* first, delete all the chunks */
kbufp[kill_index] = kbufh[kill_index];
while (kbufp[kill_index] != NULL) {
kp = kbufp[kill_index]->d_next;
free((char *)kbufp[kill_index]);
kbufp[kill_index] = kp;
#if WINDOW_MSWIN
{
static int o = 0;
if (--o < 0) {
longop(TRUE);
o = 10; /* to lower overhead,
only 10% calls to longop */
}
}
#endif
}
/* and reset all the kill buffer pointers */
kbufh[kill_index] = kbufp[kill_index] = NULL;
kskip[kill_index] = 0;
kused[kill_index] = KBLOCK;
}
}
/* next_kill: advance to the next position in the kill ring,
pushing the current kill buffer and clearing
what will be the new kill buffer
*/
VOID PASCAL NEAR next_kill()
{
/* advance to the next kill ring entry */
kill_index++;
if (kill_index == NRING)
kill_index = 0;
/* and clear it, so it is ready for use */
kdelete();
}
/*
* Insert a character to the kill buffer, allocating new chunks as needed.
* Return TRUE if all is well, and FALSE on errors.
*/
#if PROTO
int PASCAL NEAR kinsert(int direct, char c)
#else
int PASCAL NEAR kinsert(direct, c)
int direct; /* direction (FORWARD/REVERSE) to insert characters */
char c; /* character to insert in the kill buffer */
#endif
{
KILL *nchunk; /* ptr to newly roomed chunk */
if (direct == FORWARD) {
/* check to see if we need a new chunk */
if (kused[kill_index] >= KBLOCK) {
if ((nchunk = (KILL *)room(sizeof(KILL))) == NULL) {
mlwrite(TEXT94);
/* "%%Out of memory" */
return(FALSE);
}
if (kbufh[kill_index] == NULL) /* set head ptr if first time */
kbufh[kill_index] = nchunk;
if (kbufp[kill_index] != NULL) /* point the current to this new one */
kbufp[kill_index]->d_next = nchunk;
kbufp[kill_index] = nchunk;
kbufp[kill_index]->d_next = NULL;
kused[kill_index] = 0;
#if WINDOW_MSWIN
{
static int o = 0;