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Thanks to @ThatGuyWhatsMadeofCheese for the heavy lifting here.
rewriting his original pull request to get it up to slash command stands
and fix a few errors.
This commit adds support for the hero system. This commit also adds
support for a no total mode that prints the tally but no the results.
resolves#46
Copy file name to clipboardexpand all lines: README.md
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@@ -111,6 +111,8 @@ Below are examples of the dice roll syntax.
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`/roll s 4d6` : Simplify roll output by not showing the tally.
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`/roll nr 4d6` : Simplify roll output by not showing the results.
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`/roll p 4d6` : Private roll results. Roll four six-sided dice and return the results privately.
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`/roll 4d6 ! unsort` or `!roll ul 4d6`: Roll four six-sided dice and unsort the tally.
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`/roll gb 8d8` : Roll 8d8, compare each die against the game's damage chart, and then sum
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Hero System 5th edition syntaxes:
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`/roll 2hsn` : Roll 2 six-sided dice for normal damage. In the tally, body modifiers are given in parentheses. Both body and stun are calculated.
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`/roll 5hsk1 +1d3` : Roll 5 1/2 six-sided dice for killing damage, with a plus one stun modifier. Stun modifier defaults to zero, meaning a roll of 1d6 -1, if no value is given. For partial dice, use +1 for a single pip, +1d3 for a half d6, and a whole d6 can either be added to the first number, or at the end with the partial dice. Calculates body, stun multiplier, and stun
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`/roll 3hsh` : Adds 11 to the number supplied, then subtracts the results of 3d6. e.g. 11 + 3 - 3d6
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## Alias Rolls
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Alias rolls are commands that are shorthand for a longer, more complex comand. They can also change what the dice faces appear as
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in most cases. Below is the complete list of aliases , with example rolls, currently supported by Dice Maiden. Have a game system that you want turned into an alias? Create an issue on github to get it added to this list!
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