Call a given callback when object is clicked.
Listen for collisions, callback on event.
Set click handler on object that exits to a given URL.
One physics feature is applying an impulse to an object to set it in motion. This happens in conjunction with an event (needs aframe-physics-system).
Load scene from persistence.
Allows to set extra material properties, namely texture encoding.
Pings pubsub server periodically, allowing to collect per-client network connection data.
Tracking camera movement in real time. Emits camera pose change and vio change events.
Tracking camera movement in real time. Directly publishes camera pose
Support user camera movement with the mouse.
When applied to an entity, the entity will remove itself from DOM after the specified number of seconds.
Adds a video to an entity and controls its playback.
Vive events.
Tracking Vive controller movement in real time.