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Makefile.am
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Makefile.am
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## Set automake options
AUTOMAKE_OPTIONS=foreign
## Gather sourcelist
include sources.am
## Set up all of our dependency flags
SRC_ALL = $(SRC_DARKSTAR)
CFLAGS_ALL = $(DARKSTAR_CFLAGS) -fsigned-char
CPPFLAGS_ALL = $(DARKSTAR_CPPFLAGS) -fsigned-char -DFMT_HEADER_ONLY
CXXFLAGS_ALL = $(DARKSTAR_CXXFLAGS) -fsigned-char
LIBS_ALL = $(DARKSTAR_LIBS)
LDFLAGS_ALL = $(DARKSTAR_LDFLAGS)
CXX = g++ -std=c++1y
CFLAGS_ALL += $(LUA_CFLAGS)
CFLAGS_ALL += $(MYSQL_CFLAGS)
LIBS_ALL += $(LUA_LIBS)
LIBS_ALL += $(MYSQL_LDFLAGS)
LIBS_ALL += -lzmq
## Add Architecture-specific stuff
if DARKSTAR_ARCH_LINUX
LIBS_ALL += -ldl
endif
if DARKSTAR_ARCH_SOLARIS
LIBS_ALL += -lsocket -lnsl -ldl
endif
if DARKSTAR_ARCH_FREEBSD
CPPFLAGS_ALL += -D__FREEBSD__
endif
if DARKSTAR_ARCH_NETBSD
CPPFLAGS_ALL += -D__NETBSD__
endif
if DARKSTAR_ARCH_WIN32
CPPFLAGS_ALL += -DFD_SETSIZE=4096 -DCYGWIN
endif
## Targets
bin_PROGRAMS = dsgame dsconnect dssearch
dsgame_SOURCES = $(SRC_ALL) $(SRC_MAP)
dsgame_CXXFLAGS = $(CFLAGS_ALL) $(CXXFLAGS_ALL)
dsgame_CPPFLAGS = $(CPPFLAGS_ALL) -DdsUDPSERV
dsgame_CFLAGS = $(CFLAGS_ALL)
dsgame_LDFLAGS = $(LDFLAGS_ALL)
dsgame_LDADD = $(LIBS_ALL)
dsconnect_SOURCES = $(SRC_ALL) $(SRC_LOGIN)
dsconnect_CXXFLAGS = $(CFLAGS_ALL) $(CXXFLAGS_ALL)
dsconnect_CPPFLAGS = $(CPPFLAGS_ALL) -DdsTCPSERV
dsconnect_CFLAGS = $(CFLAGS_ALL)
dsconnect_LDFLAGS = $(LDFLAGS_ALL)
dsconnect_LDADD = $(LIBS_ALL)
dssearch_SOURCES = $(SRC_SEARCH_COMMON) $(SRC_SEARCH)
dssearch_CXXFLAGS = $(CFLAGS_ALL) $(CXXFLAGS_ALL)
dssearch_CPPFLAGS = $(CPPFLAGS_ALL)
dssearch_CFLAGS = $(CFLAGS_ALL)
dssearch_LDFLAGS = $(LDFLAGS_ALL)
dssearch_LDADD = $(LIBS_ALL)