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index.json
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index.json
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{
"base": {
"name": "CryptoZombies",
"tagLine": "学习编译区块网游戏",
"lesson": "教程{lessonNum}",
"chapter": "第{chapterNum}章",
"syncing": "正在同步...",
"telegram": {
"name": "Telegram",
"openChat": "Open Chat",
"action": "加入我们的Telegram",
"link": "https://t.me/loomnetworkCN"
},
"twitter": {
"name": "Twitter",
"link": "https://twitter.com/loomnetwork"
}
},
"editor": {
"readOnly": "只读"
},
"lessonMenu": {
"pageTitle": "@:base.name | @:base.tagLine",
"itemLabel": "教程 {lessonNum}: {title}",
"signIn": "登陆后同步进度",
"progressLoaded": "进度已同步"
},
"overview": {
"pageTitle": "@:base.name {lesson} | @:base.tagLine",
"presents": "隆重宣布",
"title": "教程 {lessonNum}: {title}",
"signInPrompt": "从这章开始需要同步以前建立的僵尸,请注册或者登陆:",
"signInButton": "登陆",
"levelUpText": "这段课程我们会用到之前建立僵尸",
"missingZombieText": "亲,没有查到课程{lessonNum}的僵尸。如果没有完成的话请现在去完成:",
"fixMissingZombieText": "如果已经完成了第{lessonNum}课程,这个提醒可能是错误的,你可以跳回到之前的课程{generateNewZombie},进度会保留。",
"generateNewZombieLink": "从新同步僵尸",
"areYouReady": "少年,准备开始了吗?",
"resumeLesson": "跳到云尖, 第{lessonNum}课"
},
"chapter": {
"pageTitle": "@:base.name | {lesson} {chapter}",
"header": "第{chapterNum}章: {title}",
"saveProgress": "保存进度",
"autosaveEnabled": "自动保存进度模式",
"resumeProgress": "跳到云尖",
"showHint": "显示提示",
"nextChapter": "下一章",
"tryAgain": "再查",
"checkAnswer": "交卷",
"showMeTheAnswer": "我要看答案!",
"hideAnswer": "不看答案了!"
},
"lessonComplete": {
"shareLinksAction": "点击一下按钮后分享:",
"signIn": "登陆后同步进度",
"goToNextLesson": "去下一个课程",
"lesson1": {
"header": [
"太棒啦!你完成了CryptoZombies的第一个课程!",
"你离自己编译区块链游戏跨出了很大的一步。",
"跟你的朋友们晒一晒你新的僵尸吧!",
"这是你的僵尸的永久地址:"
],
"footer": "去下一课程之前,请保存进度。",
"zombieDesc": "CryptoZombie一级",
"shareLinkText": "我刚完成了#CryptoZombies的第一课!学会了如何在#Ethereum上搭建游戏。看我的部队里的第一个僵尸!"
},
"lesson2": {
"header": [
"你好棒!太棒啦!你完成了CryptoZombies的{lesson2}!",
"成功解锁了:",
"{zombieName}被升级到二级!",
"无名~ 僵尸已加入你的部队! (别担心,第三节课里你会有机会改它的名字)",
"晒一晒你的CryptoKitty-猎杀者!和你的朋友们分享!",
"这是你的僵尸的永久地址,让你的朋友跟你一起猎杀CryptoKitties:"
],
"footer": [
"喜欢CryptoZombies? 跟我们打声招呼!",
"我们大家都在{telegramLink}, 或者可以查看{twitterLink}",
"少年!第三节课等待你:"
],
"zombieDesc": "CryptoZombie二级",
"shareLinkText": "我刚完成了#CryptoZombies的第二课!我的僵尸猎杀了一个在以太坊上的CryptoKitty。看他们对打吧!"
},
"lesson3": {
"achievementsUnlocked": "Achievements Unlocked:",
"zombieUpgraded": "{zombieName} has been upgraded to Level {levelNum}!",
"header": [
"Congratulations! You have completed {lesson3} of CryptoZombies!",
"Show off your zombie army to your friends!",
"Share this URL so your friends can check out your army:"
],
"footer": [
"喜欢CryptoZombies? 跟我们打声招呼!",
"我们大家都在{telegramLink}, 或者可以查看{twitterLink}",
"少年!踏上你的第四课之路吧:"
],
"zombieDesc": "A Level 3 CryptoZombie",
"shareLinkText": "I just completed #CryptoZombies Lesson 3! Check out my zombie army:"
}
},
"zombieBattle": {
"yourTurn": "等你出牌",
"zombieDna": "{name}的基因",
"newZombieGenerated": "新僵尸种类: {species},诞生!",
"catZombie": "猫型僵尸",
"mutantZombie": "混合僵尸",
"newSpeciesDna": "新的{species}的DNA",
"cryptoKitty": "CryptoKitty",
"human": "人类",
"tryAnotherCombo": "尝试另一个组合"
},
"zombieChar": {
"defaultZombieDesc": "CryptoZombie第一级"
},
"zombieDeck": {
"zombieDesc": "CryptoZombie{levelNum}级",
"nameInputPlaceholder": "给~{name}~一个取名,再按'保存'",
"save": "保存",
"yourDeck": "你的牌"
},
"zombieResult": {
"headGeneLabel": "头部基因:",
"eyeGeneLabel": "眼部基因:",
"shirtGeneLabel": "上衣基因:",
"skinColorGeneLabel": "皮肤基因:",
"eyeColorGeneLabel": "眼色基因:",
"clothesColorGeneLabel": "衣服颜色基因:",
"nameInputPlaceholder": "取个名字",
"defaultZombieDesc": "CryptoZombie一级"
},
"sharePage": {
"pageTitle": "看我的CryptoZombie {zombieName}!",
"presents": "隆重宣布",
"zombieDesc": "{name}, 一个第{levelNum}级的CryptoZombie",
"lesson1": {
"zombieDesc": "CryptoZombie一级",
"randomZombieGenerator": "僵尸随机生产器",
"achievementPreamble": [
"你的朋友学会了以太坊的基础编程,并且编译了一个僵尸叫{zombieName}。 这个一级CryptoZombie是证明!",
"为了完成第一个CryptoZombies课程, 你的朋友建立了一个{randomZombieGenerator},并且学会了:"
],
"achievements": [
"如何编译以太坊的职能协议",
"Solidity语言的基础, 这是以太坊的核心程序语言",
"如何在以太坊上编译游戏"
],
"tryItOut": "试一下这个僵尸随机生产器。",
"below": "下面",
"above": "上面",
"zombieGeneratorText": "{tryItOut} 在{below}{above}的空中填入任何名字!",
"nameInputPlaceholder": "填入名字获得僵尸",
"callToAction": [
"少年!编译你自己的僵尸游戏吗?",
"通过编游戏而学习以太坊! 还等什么:"
]
},
"lesson2": {
"zombieCardBattle": "Zombie Card Battle",
"love": "love",
"achievementPreamble": [
"Your friend has completed CryptoZombies Lesson 2, and upgraded {zombieName} to a CryptoKitty slayer!",
"A CryptoKitty Slayer?!",
"It turns out CryptoZombies {love} to feed on CryptoKitties.",
"When a CryptoZombie feeds on a CryptoKitty, their DNA mixes together and the CryptoKitty becomes reanimated as a CryptoZombie.",
"Go ahead, choose a CryptoKitty to attack, and see what kind of CatZombie you get!",
"Solidity Concepts Mastered",
"In order to complete Lesson 2 of CryptoZombies Code School, your friend built a {zombieCardBattle} and learned about:"
],
"achievements": [
"The basics of making a multi-player game",
"Interacting with other contracts on the Ethereum network",
"Organizing larger Solidity projects into multiple contracts"
],
"callToAction": [
"Want to build your own CryptoZombies and join the ranks?",
"Learn to build your own games on Ethereum for FREE with CryptoZombies! Get started now:"
]
},
"lesson3": {
"achievementPreamble": [
"Your friend has completed CryptoZombies Lesson 3, and upgraded their zombie army!",
"In order to complete Lesson 3 of CryptoZombies, your friend learned about:"
],
"achievements": [
"How to build updatable smart contracts",
"Securing contracts with contract ownership",
"Gas and gas optimization on Ethereum",
"Function modifiers and security checks"
],
"callToAction": [
"Want to build your own CryptoZombie army and join the ranks?",
"Learn to build your own games on Ethereum for FREE with CryptoZombies! Get started now:"
]
}
}
}