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CMakeLists.txt
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# Copyright(c) 2018, NVIDIA CORPORATION. All rights reserved.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
cmake_minimum_required(VERSION 3.2)
project(Vulkan-Hpp_RAIISamples)
option (SAMPLES_BUILD_WITH_LOCAL_VULKAN_HPP "Build with local Vulkan headers" ON)
option (SAMPLES_BUILD_ONLY_DYNAMIC "Build only dynamic. Required in case the Vulkan SDK is not available" OFF)
if(NOT (SAMPLES_BUILD_ONLY_DYNAMIC AND SAMPLES_BUILD_WITH_LOCAL_VULKAN_HPP))
find_package(Vulkan REQUIRED)
endif()
if(MSVC)
add_compile_options(/W4 /WX /permissive-)
else(MSVC)
add_compile_options(-Wall -Wextra -pedantic -Werror)
endif(MSVC)
if (CMAKE_SYSTEM_NAME MATCHES "Windows")
add_definitions(-DNOMINMAX -DVK_USE_PLATFORM_WIN32_KHR)
elseif(CMAKE_SYSTEM_NAME MATCHES "Linux")
add_definitions(-DVK_USE_PLATFORM_XCB_KHR)
else()
message(FATAL_ERROR, "Vulkan-Hpp: unhandled platform for samples!")
endif()
FILE (GLOB linkunits ${CMAKE_CURRENT_SOURCE_DIR}/*)
if (SAMPLES_BUILD_WITH_LOCAL_VULKAN_HPP)
include_directories("${CMAKE_CURRENT_SOURCE_DIR}/..")
include_directories("${CMAKE_CURRENT_SOURCE_DIR}/../Vulkan-Headers/include")
else()
include_directories("${Vulkan_INCLUDE_DIRS}")
endif()
FOREACH( linkunit ${linkunits} )
if( IS_DIRECTORY ${linkunit} )
if( EXISTS ${linkunit}/CMakeLists.txt )
string( REGEX REPLACE "^.*/([^/]*)$" "\\1" LINK_NAME ${linkunit} )
add_subdirectory( ${LINK_NAME} )
endif()
endif()
ENDFOREACH( linkunit ${linkunits} )