The Spine runtime for Unity with 2D Toolkit comes with an example project which has "spineboy" walking. When clicked, he jumps and the transition to/from walking/jumping is blended smoothly.
- Unity 4.2+
- Latest 2D Toolkit
- Copy
spine-csharp/src
tospine-unity-tk2d/Assets/Spine/spine-csharp
. - Open the
Assets/examples/spineboy/spineboy.unity
scene. - Import 2D Toolkit into your project.
- Atlas images should use premultiplied alpha.