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The Spine runtime for Unity with 2D Toolkit comes with an example project which has "spineboy" walking. When clicked, he jumps and the transition to/from walking/jumping is blended smoothly.

Requirements

  1. Unity 4.2+
  2. Latest 2D Toolkit

Instructions

  1. Copy spine-csharp/src to spine-unity-tk2d/Assets/Spine/spine-csharp.
  2. Open the Assets/examples/spineboy/spineboy.unity scene.
  3. Import 2D Toolkit into your project.

Setup Tutorial Video

Setup tutorial video

Notes

  • Atlas images should use premultiplied alpha.