Senior Software Engineer. OpenGL, Rendering, Game Engine things
- Pennsylvania, United States
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7
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written in C#
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Demo of the potential of C# for systems programming with the .NET native ahead-of-time compilation technology.
This repository contains low-level bindings for Vulkan used in Evergine.
Complete, cross-platform, managed wrapper around the GLFW library for creating native windows with an OpenGL context.
Backporting .NET and more: LINQ expressions in .net 2.0 - nuget Theraot.Core available.
C# Silk.NET port of the Vulkan tutorial by Alexander Overvoorde.
Movement by projectiles. Like a shotgun in a canoe.