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maxpool_layer.h
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#ifndef MAXPOOL_LAYER_H
#define MAXPOOL_LAYER_H
#include "image.h"
#include "dark_cuda.h"
#include "layer.h"
#include "network.h"
typedef layer maxpool_layer;
#ifdef __cplusplus
extern "C" {
#endif
image get_maxpool_image(maxpool_layer l);
maxpool_layer make_maxpool_layer(int batch, int h, int w, int c, int size, int stride_x, int stride_y, int padding, int maxpool_depth, int out_channels, int antialiasing, int avgpool, int train);
void resize_maxpool_layer(maxpool_layer *l, int w, int h);
void forward_maxpool_layer(const maxpool_layer l, network_state state);
void backward_maxpool_layer(const maxpool_layer l, network_state state);
void forward_local_avgpool_layer(const maxpool_layer l, network_state state);
void backward_local_avgpool_layer(const maxpool_layer l, network_state state);
#ifdef GPU
void forward_maxpool_layer_gpu(maxpool_layer l, network_state state);
void backward_maxpool_layer_gpu(maxpool_layer l, network_state state);
void cudnn_maxpool_setup(maxpool_layer *l);
void forward_local_avgpool_layer_gpu(maxpool_layer layer, network_state state);
void backward_local_avgpool_layer_gpu(maxpool_layer layer, network_state state);
#endif // GPU
#ifdef __cplusplus
}
#endif
#endif