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myClass.h
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myClass.h
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#ifndef _MYCLASS_H_
#define _MYCLASS_H_
#include <math.h>
#include <vector>
#include <string.h>
// classes for the class header file
class CIni {
public:
std::string readDataLocation;
CIni() {
readDataLocation="";
}
~CIni() {}
};
class CMarker {
int x,y;
public:
CMarker() {
x=0;
y=0;
}
~CMarker() {}
void set_pos (int a, int b) {
x= a;
y= b;
};
int get_x() {
return x;
};
int get_y() {
return y;
};
};
class CVortex {
double x, y, velx, vely,a0;
int coordNum, cellx, celly;
bool highlighted;
bool ghost;
public:
CVortex() {
x=0;
y=0;
velx=0;
vely=0;
coordNum=0;
a0=0;
cellx=0;
celly=0;
highlighted=false;
ghost=false;
}
~CVortex() {}
void set_pos (double a,double b) {
x = a;
y = b;
};
void set_coordNum (int a) {
coordNum = a;
};
void set_highlighted(bool state) {
highlighted = state;
}
bool get_highlighted() {
return highlighted;
}
double get_x () {
return x;
};
double get_y () {
return y;
};
void set_vel (double vx, double vy) {
velx = vx;
vely = vy;
};
double get_velx () {
return velx;
};
double get_vely () {
return vely;
};
int get_coordNum () {
return coordNum;
};
double get_a0 () {
return a0;
};
void set_a0 (double a0val) {
a0=a0val;
};
void set_cell (int a, int b) {
cellx = a;
celly = b;
};
int get_cellx () {
return cellx;
};
int get_celly () {
return celly;
};
bool get_ghost() {
return ghost;
};
void set_ghost() {
ghost = true;
};
};
class CDelLine {
double x1, y1, x2, y2,length;
public:
CDelLine() {
x1=0;
y1=0;
x2=0;
y2=0;
length=0;
}
~CDelLine() {}
void set_points (double valx1, double valy1, double valx2, double valy2) {
//if (valx1<valx2) {
x1=valx1;
y1=valy1;
x2=valx2;
y2=valy2;
length = sqrt((x1-x2)*(x1-x2)+(y1-y2)*(y1-y2));
/*}
else {
x1=valx2;
y1=valy2;
x2=valx1;
y2=valy1;
}*/
};
bool operator ==(CDelLine const a) const
{
return (fabs(x1-a.x1)<0.00001 && fabs(y1 - a.y1) < 0.00001 && fabs(x2 - a.x2) < 0.00001 && fabs(y2 - a.y2) < 0.00001) or
(fabs(x2 - a.x1) < 0.00001 && fabs(y2 - a.y1) < 0.00001 && fabs(x1 - a.x2) < 0.00001 && fabs(y1 - a.y2) < 0.00001);
// return x < a.x;
};
/*bool operator !=(CCoord const a) const
{
return x != a.x or y != a.y;
// return x < a.x;
};*/
double get_x1 () {
return x1;
};
double get_y1 () {
return y1;
};
double get_x2 () {
return x2;
};
double get_y2 () {
return y2;
}
double get_length () {
return length;
}
};
class CDelTriangle {
double Ax,Ay,Bx,By,Cx,Cy;
int daughter1,daughter2, daughter3;
bool divided;
bool finalDaughter;
public:
CDelTriangle() {
Ax=0;
Ay=0;
Bx=0;
By=0;
Cx=0;
Cy=0;
divided=false;
daughter1=-1;
daughter2=-1;
daughter3=-1;
finalDaughter=true;
}
~CDelTriangle() {}
void set_vertices (double valAx, double valAy, double valBx, double valBy, double valCx, double valCy) {
Ax=valAx;
Ay=valAy;
Bx=valBx;
By=valBy;
Cx=valCx;
Cy=valCy;
};
void set_divided() {
divided=true;
};
void set_finalDaughter(bool val) {
finalDaughter=val;
};
void set_daughters(int valdaughter1, int valdaughter2, int valdaughter3) {
daughter1 = valdaughter1;
daughter2 = valdaughter2;
daughter3 = valdaughter3;
finalDaughter=false;
};
int get_daughter1 () {
return daughter1;
};
int get_daughter2 () {
return daughter2;
};
int get_daughter3 () {
return daughter3;
};
bool get_finalDaughter () {
return finalDaughter;
};
bool get_divided () {
return divided;
};
double get_Ax () {
return Ax;
};
double get_Ay () {
return Ay;
};
double get_Bx () {
return Bx;
};
double get_By () {
return By;
};
double get_Cx () {
return Cx;
};
double get_Cy () {
return Cy;
}
};
class CCoord {
public:
double x, y;
public:
CCoord() {
x=0;
y=0;
}
~CCoord() {}
CCoord operator+ (CCoord param) {
CCoord temp;
temp.x = x + param.x;
temp.y = y + param.y;
return (temp);
};
CCoord operator- (CCoord param) {
CCoord temp;
temp.x = x - param.x;
temp.y = y - param.y;
return (temp);
};
/*bool operator <(CCoord const a) const
{
return x < a.x && y < a.y;
// return x < a.x;
};
bool operator ==(CCoord const a) const
{
return x == a.x && y == a.y;
// return x < a.x;
};
bool operator !=(CCoord const a) const
{
return x != a.x or y != a.y;
// return x < a.x;
};
bool operator >(CCoord const a) const
{
return x > a.x;
// return x < a.x;
};
*/
void set_coords (double a,double b) {
x = a;
y = b;
};
double get_x () {
return x;
};
double get_y () {
return y;
}
};
class Ca0Bin {
double lengthSum,a0;
int count;
public:
Ca0Bin() {
lengthSum=0;
count=0;
a0=0;
}
~Ca0Bin() {}
void set_bin (double newLengthVal) {
lengthSum += newLengthVal;
count++;
a0= lengthSum/count;
};
double get_a0 () {
return a0;
};
int get_count () {
return count;
};
};
class CPathData {
double time;
std::vector<CCoord> positionData;
public:
CPathData() {
time=-1;
}
~CPathData() {}
void add_pathData (double newTime, std::vector<CCoord> newData) {
positionData = newData;
time = newTime;
};
double get_time () {
return time;
};
};
class CTemporalCoord : public CCoord{ // contains all points for a single time step.
double time;
public:
CTemporalCoord() {
time=-1;
x=-1;
y=-1;
}
~CTemporalCoord() {}
void add_TemporalCoord (double xval, double yval, double timeval) {
x = xval;
y = yval;
time = timeval;
};
double get_time () {
return time;
};
};
#endif