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ambitus.h
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//=============================================================================
// MuseScore
// Music Composition & Notation
//
// Copyright (C) 2002-2013 Werner Schweer and others
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License version 2
// as published by the Free Software Foundation and appearing in
// the file LICENCE.GPL
//=============================================================================
#ifndef __AMBITUS_H__
#define __AMBITUS_H__
#include "element.h"
#include "note.h"
#include "accidental.h"
namespace Ms {
//---------------------------------------------------------
// @@ Ambitus
//---------------------------------------------------------
class Ambitus final : public Element
{
NoteHead::Group _noteHeadGroup;
NoteHead::Type _noteHeadType;
MScore::DirectionH _dir;
bool _hasLine;
Spatium _lineWidth;
Accidental _topAccid, _bottomAccid;
int _topPitch, _bottomPitch;
int _topTpc, _bottomTpc;
// internally managed, to optimize layout / drawing
QPointF _topPos; // position of top note symbol
QPointF _bottomPos; // position of bottom note symbol
QLineF _line; // the drawn line
void normalize();
public:
Ambitus(Score* s);
ElementType type() const override { return ElementType::AMBITUS; }
Ambitus* clone() const override { return new Ambitus(*this); }
// Score Tree functions
ScoreElement* treeParent() const override;
ScoreElement* treeChild(int idx) const override;
int treeChildCount() const override;
qreal mag() const override;
void initFrom(Ambitus* a);
// getters and setters
NoteHead::Group noteHeadGroup() const { return _noteHeadGroup; }
NoteHead::Type noteHeadType() const { return _noteHeadType; }
MScore::DirectionH direction() const { return _dir; }
bool hasLine() const { return _hasLine; }
Spatium lineWidth() const { return _lineWidth; }
int topOctave() const { return (_topPitch / 12) - 1; }
int bottomOctave() const { return (_bottomPitch / 12) - 1; }
int topPitch() const { return _topPitch; }
int bottomPitch() const { return _bottomPitch; }
int topTpc() const { return _topTpc; }
int bottomTpc() const { return _bottomTpc; }
void setNoteHeadGroup(NoteHead::Group val) { _noteHeadGroup = val; }
void setNoteHeadType(NoteHead::Type val) { _noteHeadType = val; }
void setDirection(MScore::DirectionH val) { _dir = val; }
void setHasLine(bool val) { _hasLine = val; }
void setLineWidth(Spatium val) { _lineWidth = val; }
void setTopPitch(int val);
void setBottomPitch(int val);
void setTopTpc(int val);
void setBottomTpc(int val);
// some utility functions
Segment* segment() const { return (Segment*)parent(); }
SymId noteHead() const;
qreal headWidth() const;
// re-implemented virtual functions
void draw(QPainter*) const override;
void layout() override;
QPointF pagePos() const override; ///< position in page coordinates
void read(XmlReader&) override;
void scanElements(void* data, void (* func)(void*, Element*), bool all=true) override;
void setTrack(int val) override;
void write(XmlWriter&) const override;
bool readProperties(XmlReader&) override;
QString accessibleInfo() const override;
// properties
QVariant getProperty(Pid) const override;
bool setProperty(Pid propertyId, const QVariant&) override;
QVariant propertyDefault(Pid id) const override;
Element* nextSegmentElement() override;
Element* prevSegmentElement() override;
private:
struct Ranges {
int topTpc = Tpc::TPC_INVALID;
int bottomTpc = Tpc::TPC_INVALID;
int topPitch = INVALID_PITCH;
int bottomPitch = INVALID_PITCH;
};
Ranges estimateRanges() const; // scan staff up to next section break and update range pitches
};
} // namespace Ms
#endif