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ReactiveSwift

ReactiveCocoa is based on ReactiveSwift and extends ReactiveSwift by Cocoa (esp. UIKit and AppKit) specific aspects.

For documentation of the basics, please refer to the ReactiveSwift Documentation. Specifically, you can find documentation about

This document outlines the additions that ReactiveCocoa brings over ReactiveSwift.

Additions in ReactiveCocoa

Foundation: Object Interception

ReactiveCocoa includes a few object interception tools from ReactiveObjC, remastered for use with Swift.

  1. Method Call Interception

    Create signals that are sourced by intercepting Objective-C objects.

    // Notify after every time `viewWillAppear(_:)` is called.
    let appearing = viewController.reactive.trigger(for: #selector(UIViewController.viewWillAppear(_:)))
  2. Object Lifetime

    Obtain a Lifetime token for any NSObject to observe their deinitialization.

    // Observe the lifetime of `object`.
    object.reactive.lifetime.ended.observeCompleted(doCleanup)
  3. Dynamic Property

    The DynamicProperty type can be used to bridge to Objective-C APIs that require Key-Value Coding (KVC) or Key-Value Observing (KVO), like NSOperation. Note that most AppKit and UIKit properties do not support KVO, so their changes should be observed through other mechanisms.

    For binding UI, UIKit and AppKit bindings provided by ReactiveCocoa are preferred. In all other cases, MutableProperty should be preferred over dynamic properties whenever possible!

  4. Expressive, Safe Key Path Observation

    Establish key-value observations in the form of SignalProducers and strong-typed DynamicPropertys, and enjoy the inherited composability.

    // A producer that sends the current value of `keyPath`, followed by
    // subsequent changes.
    //
    // Terminate the KVO observation if the lifetime of `self` ends.
    let producer = object.reactive.values(forKeyPath: #keyPath(key))
        .take(during: self.reactive.lifetime)
    
    // A parameterized property that represents the supplied key path of the
    // wrapped object. It holds a weak reference to the wrapped object.
    let property = DynamicProperty<String>(object: person,
                                           keyPath: #keyPath(person.name))

    These are accessible via the reactive magic property that is available on any ObjC objects.

UI Bindings

ReactiveCocoa provides UI bindings for UIKit and AppKit via the reactive structure.

  1. BindingTarget

    UI components expose BindingTargets, which accept bindings from any kind of streams of values via the <~ operator.

    // Bind the `name` property of `person` to the text value of an `UILabel`.
    nameLabel.reactive.text <~ person.name
  2. Controls and User Interactions

    Interactive UI components expose Signals for control events and updates in the control value upon user interactions.

    A selected set of controls provide a convenience, expressive binding API for Actions.

    // Update `allowsCookies` whenever the toggle is flipped.
    preferences.allowsCookies <~ toggle.reactive.isOnValues 
    
    // Compute live character counts from the continuous stream of user initiated
    // changes in the text.
    textField.reactive.continuousTextValues.map { $0.characters.count }
    
    // Trigger `commit` whenever the button is pressed.
    button.reactive.pressed = CocoaAction(viewModel.commit)

    These are accessible via the reactive magic property that is available on any ObjC objects.

    CocoaAction wraps an Action for use by a GUI control (such as NSControl or UIControl), with KVO, or with Cocoa Bindings.