Validator is a user input validation library written in Swift. It's comprehensive, designed for extension, and leaves error handling and the UI up to you (as it should be).
let emailRule = ValidationRulePattern(pattern: EmailValidationPattern.standard, error: someValidationError)
"invalid@email,com".validate(emailRule) // -> .invalid(someValidationError)
let eighteenYearsAgo = Date().addingTimeInterval(-568024668)
let drinkingAgeRule = ValidationRuleComparison<Date>(min: eighteenYearsAgo, error: someValidationError)
let dateOfBirth = Date().addingTimeInterval(-662695446) // 21 years old
dateOfBirth.validate(rule: rule) // -> .valid
let numericRule = ValidationRuleComparison<Int>(min: 50, max: 100, error: someValidationError)
42.validate(numericRule) // -> .invalid(someValidationError)
let cardRule = ValidationRulePaymentCard(availableTypes: [.visa, .amex], error: someValidationError)
paymentCardTextField.validate(cardRule) // -> .valid or .invalid(someValidationError) depending on what's in paymentCardTextField
- Validation rules:
- Required
- Equality
- Comparison
- Length (min, max, range)
- Pattern (email, password constraints and more...)
- Contains
- URL
- Payment card (Luhn validated, accepted types)
- Condition (quickly write your own)
- Swift standard library type extensions with one API (not just strings!)
- UIKit element extensions
- Open validation error types
- An open protocol-oriented implementation
- Comprehensive test coverage
- Comprehensive code documentation
- The Swift 3 implementation is the actively maintained version on the master branch, releases starting at version 2.0.
- A Swift 2.3 implemtation is in version 1.2.1.
- Objective-C implementation is on the objc branch.
Install Validator with CocoaPods:
pod 'Validator'
Install Validator with Carthage:
github "adamwaite/Validator"
Validator
can validate any Validatable
type using one or multiple ValidationRule
s. A validation operation returns a ValidationResult
which matches either .valid
or .invalid([Error])
.
let rule = ValidationRulePattern(pattern: EmailValidationPattern.standard, error: someValidationErrorType)
let result = "invalid@email,com".validate(rule: rule)
// Note: the above is equivalent to Validator.validate(input: "invalid@email,com", rule: rule)
switch result {
case .valid: print("π")
case .invalid(let failures): print(failures.first?.message)
}
Validates a type exists (not-nil).
let stringRequiredRule = ValidationRuleRequired<String?>(error: someValidationErrorType)
let floatRequiredRule = ValidationRuleRequired<Float?>(error: someValidationErrorType)
Note - You can't use validate
on an optional Validatable
type (e.g. myString?.validate(aRule...)
because the optional chaining mechanism will bypass the call. "thing".validate(rule: aRule...)
is fine. To validate an optional for required in this way use: Validator.validate(input: anOptional, rule: aRule)
.
Validates an Equatable
type is equal to another.
let staticEqualityRule = ValidationRuleEquality<String>(target: "hello", error: someValidationErrorType)
let dynamicEqualityRule = ValidationRuleEquality<String>(dynamicTarget: { return textField.text ?? "" }, error: someValidationErrorType)
Validates a Comparable
type against a maximum and minimum.
let comparisonRule = ValidationRuleComparison<Float>(min: 5, max: 7, error: someValidationErrorType)
Validates a String
length satisfies a minimum, maximum or range.
let minLengthRule = ValidationRuleLength(min: 5, error: someValidationErrorType)
let maxLengthRule = ValidationRuleLength(max: 5, error: someValidationErrorType)
let rangeLengthRule = ValidationRuleLength(min: 5, max: 10, error: someValidationErrorType)
Validates a String
against a pattern.
ValidationRulePattern
can be initialized with a String
pattern or a type conforming to ValidationPattern
. Validator provides some common patterns in the Patterns directory.
let emailRule = ValidationRulePattern(pattern: EmailValidationPattern.standard, error: someValidationErrorType)
let digitRule = ValidationRulePattern(pattern: ContainsNumberValidationPattern(), error: someValidationErrorType)
let helloRule = ValidationRulePattern(pattern: ".*hello.*", error: someValidationErrorType)
Validates an Equatable
type is within a predefined SequenceType
's elements (where the Element
of the SequenceType
matches the input type).
let stringContainsRule = ValidationRuleContains<String, [String]>(sequence: ["hello", "hi", "hey"], error: someValidationErrorType)
let rule = ValidationRuleContains<Int, [Int]>(sequence: [1, 2, 3], error: someValidationErrorType)
Validates a String
to see if it's a valid URL conforming to RFC 2396.
let urlRule = ValidationRuleURL(error: someValidationErrorType)
Validates a String
to see if it's a valid payment card number by firstly running it through the Luhn check algorithm, and secondly ensuring it follows the format of a number of payment card providers.
public enum PaymentCardType: Int {
case amex, mastercard, visa, maestro, dinersClub, jcb, discover, unionPay
///...
To be validate against any card type (just the Luhn check):
let anyCardRule = ValidationRulePaymentCard(error: someValidationErrorType)
To be validate against a set of accepted card types (e.g Visa, Mastercard and American Express in this example):
let acceptedCardsRule = ValidationRulePaymentCard(acceptedTypes: [.visa, .mastercard, .amex], error: someValidationErrorType)
Validates a Validatable
type with a custom condition.
let conditionRule = ValidationRuleCondition<[String]>(error: someValidationErrorType) { $0.contains("Hello") }
Create your own validation rules by conforming to the ValidationRule
protocol:
protocol ValidationRule {
typealias InputType
func validate(input: InputType) -> Bool
var error: Error { get }
}
Example:
struct HappyRule {
typealias InputType = String
var error: ValidationError(message: "U mad?") }
func validate(input: String) -> Bool {
return input == "π"
}
}
If your custom rule doesn't already exist in the library and you think it might be useful for other people, then it'd be great if you added it in with a pull request.
Validation rules can be combined into a ValidationRuleSet
containing a collection of rules that validate a type.
var passwordRules = ValidationRuleSet<String>()
let minLengthRule = ValidationRuleLength(min: 5, error: someValidationErrorType)
passwordRules.add(rule: minLengthRule)
let digitRule = ValidationRulePattern(pattern: .ContainsDigit, error: someValidationErrorType)
passwordRules.add(rule: digitRule)
Any type that conforms to the Validatable
protocol can be validated using the validate:
method.
// Validate with a single rule:
let result = "some string".validate(rule: aRule)
// Validate with a collection of rules:
let result = 42.validate(rules: aRuleSet)
Extend the Validatable
protocol to make a new type validatable.
extension Thing : Validatable { }
Note: The implementation inside the protocol extension should mean that you don't need to implement anything yourself unless you need to validate multiple properties.
The validate:
method returns a ValidationResult
enum. ValidationResult
can take one of two forms:
.valid
: The input satisfies the validation rules..invalid
: The input fails the validation rules. An.invalid
result has an associated array of types conforming toValidationErrorType
.
You can combine two or more ValidationResult
s together with merge:
, mergeMany:
and ValidationResult.combine:
.
let result1 = ValidationResult.invalid([someError])
let result2 = ValidationResult.invalid([someError2])
let allResults = result1.merge(result2) // = ValidationResult.invalid([someError1, someError2])
let allResultsAgain = ValidationResult.combine([result1, result2]) // = ValidationResult.invalid([someError1, someError2])
Initialize rules with any Error
to be passed with the result on a failed vaildation.
Example:
struct User: Validatable {
let email: String
enum ValidationErrors: String, Error {
case emailInvalid = "Email address is invalid"
var message { return self.rawValue }
}
func validate() -> ValidationResult {
let rule ValidationRulePattern(pattern: .emailAddress, error: ValidationErrors.emailInvalid)
return email.validate(rule: rule)
}
}
UIKit elements that conform to ValidatableInterfaceElement
can have their input validated with the validate:
method.
let textField = UITextField()
textField.text = "I'm going to be validated"
let slider = UISlider()
slider.value = 0.3
// Validate with a single rule:
let result = textField.validate(rule: aRule)
// Validate with a collection of rules:
let result = slider.validate(rules: aRuleSet)
A ValidatableInterfaceElement
can be configured to automatically validate when the input changes in 3 steps.
-
Attach a set of default rules:
let textField = UITextField() var rules = ValidationRuleSet<String>() rules.add(rule: someRule) textField.validationRules = rules
-
Attach a closure to fire on input change:
textField.validationHandler = { result in switch result { case .valid: print("valid!") case .invalid(let failureErrors): let messages = failureErrors.map { $0.message } print("invalid!", messages) } }
-
Begin observation:
textField.validateOnInputChange(enabled: true)
Note - Use .validateOnInputChange(enabled: false)
to end observation.
Extend the ValidatableInterfaceElement
protocol to make an interface element validatable.
Example:
extension UITextField: ValidatableInterfaceElement {
typealias InputType = String
var inputValue: String { return text ?? "" }
func validateOnInputChange(enabled: Bool) {
switch validationEnabled {
case true: addTarget(self, action: #selector(validateInputChange), forControlEvents: .editingChanged)
case false: removeTarget(self, action: #selector(validateInputChange), forControlEvents: .editingChanged)
}
}
@objc private func validateInputChange(_ sender: UITextField) {
sender.validate()
}
}
The implementation inside the protocol extension should mean that you should only need to implement:
- The
typealias
: the type of input to be validated (e.gString
forUITextField
). - The
inputValue
: the input value to be validated (e.g thetext
value forUITextField
). - The
validateOnInputChange:
method: to configure input-change observation.
There's an example project in this repository.
Any contributions and suggestions are most welcome! Please ensure any new code is covered with unit tests, and that all existing tests pass. Please update the README with any new features. Thanks!
- Thanks to @jedmund for converting this project to Swift 3.
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.