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xsTcpServer.hpp
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xsTcpServer.hpp
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#ifndef _XSTCPSERVER_HPP
#define _XSTCPSERVER_HPP
/*-------------------------------------------------------------------------
* drawElements Quality Program Execution Server
* ---------------------------------------------
*
* Copyright 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*//*!
* \file
* \brief TCP Server.
*//*--------------------------------------------------------------------*/
#include "xsDefs.hpp"
#include "deSocket.hpp"
#include "deThread.hpp"
#include "deMutex.hpp"
#include <vector>
namespace xs
{
class ConnectionHandler;
class TcpServer
{
public:
TcpServer (deSocketFamily family, int port);
virtual ~TcpServer (void);
virtual ConnectionHandler* createHandler (de::Socket* socket, const de::SocketAddress& clientAddress) = DE_NULL;
virtual void runServer (void);
void stopServer (void);
virtual void connectionDone (ConnectionHandler* handler);
protected:
de::Socket m_socket;
private:
TcpServer (const TcpServer& other);
TcpServer& operator= (const TcpServer& other);
void addLiveConnection (ConnectionHandler* handler);
void deleteDoneConnections (void);
de::Mutex m_connectionListLock;
std::vector<ConnectionHandler*> m_liveConnections;
std::vector<ConnectionHandler*> m_doneConnections;
};
class ConnectionHandler : public de::Thread
{
public:
ConnectionHandler (TcpServer* server, de::Socket* socket) : m_server(server), m_socket(socket) {}
virtual ~ConnectionHandler (void);
void run (void);
protected:
virtual void handle (void) = DE_NULL;
protected:
TcpServer* m_server;
de::Socket* m_socket;
};
} // xs
#endif // _XSTCPSERVER_HPP