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Fixes db0#480
1 parent 9a691f9 commit bb03712

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-4
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changelog.md

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@@ -5,6 +5,9 @@ Changelog - Android:Netrunner LCG OCTGN Game Definition
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* Future Perfect being scored will now clear corp currents
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* Fixed Origami MU Cost
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* Architect will now show all 5 cards, but this will allow you to choose operations. Don't do it.
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* Fixed Origami MU
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* Fixed Autoscripter taking 1 click when removed.
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### 3.14.0.x
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o8g/Scripts/CardScripts.py

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@@ -4275,7 +4275,7 @@
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-----
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+++++
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A0B0G0T0:Retrieve1Card-grabnonOperation-toTable-onTop5Cards-doNotReveal-isSubroutine||A0B0G0T0:Retrieve1Card-grabnonOperation-fromArchives-toTable-doNotReveal-isSubroutine||A0B0G0T0:InstallTarget-DemiAutoTargeted-atnonOperation-choose1-fromHand-isSubroutine
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A0B0G0T0:Retrieve1Card-toTable-onTop5Cards-doNotReveal-isSubroutine-showDuplicates||A0B0G0T0:Retrieve1Card-fromArchives-toTable-doNotReveal-isSubroutine||A0B0G0T0:InstallTarget-DemiAutoTargeted-atnonOperation-choose1-fromHand-isSubroutine
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Peak Efficiency
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o8g/Scripts/actions.py

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@@ -2031,7 +2031,7 @@ def rulings(card, x = 0, y = 0):
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#openUrl('http://www.netrunneronline.com/cards/{}/'.format(card.Errata))
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if card.Subtitle != '': subTXT = ':' + card.Subtitle
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else: subTXT = ''
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openUrl('http://netrunnercards.info/find/?q={}{}&mode=embed'.format(fetchProperty(card, 'name'),subTXT)) # Errata is not filled in most card so this works better until then
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openUrl('http://netrunnerdb.com/find/?q={}{}'.format(fetchProperty(card, 'name'),subTXT)) # Errata is not filled in most card so this works better until then
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def inspectCard(card, x = 0, y = 0): # This function shows the player the card text, to allow for easy reading until High Quality scans are procured.
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debugNotify(">>> inspectCard(){}".format(extraASDebug())) #Debug

o8g/Scripts/autoscripts.py

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@@ -1862,7 +1862,7 @@ def RetrieveX(Autoscript, announceText, card, targetCards = None, notification =
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del cardChoices[:]
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del cardTexts[:]
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for c in cardList:
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if (c.Rules,c.group.name) not in cardTexts: # we don't want to provide the player with a the same card as a choice twice, so we check if the a card in this group was already an option.
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if (c.Rules,c.group.name) not in cardTexts or re.search(r'-showDuplicates',Autoscript): # we don't want to provide the player with a the same card as a choice twice, so we check if the a card in this group was already an option.
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debugNotify("Appending card", 4)
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cardChoices.append(c)
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cardTexts.append((c.Rules,c.group.name))

o8g/definition.xml

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@@ -3,7 +3,7 @@
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xmlns:xsd="http://www.w3.org/2001/XMLSchema"
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name="Android-Netrunner"
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id="0f38e453-26df-4c04-9d67-6d43de939c77"
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version="3.14.0.1"
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version="3.14.1.0"
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octgnVersion="3.1.127.0"
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markersize="20"
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tags="asymmetric cyberpunk LCG bluff duel"

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