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discord-server.js
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discord-server.js
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const Discord = require("discord.js");
const db = require("./firebase/index");
const ytdl = require("ytdl-core");
const webhooks = require("./socket.io");
const loadFiles = require("./utils/loader");
const socketIO = require("socket.io-client")(
"http://localhost:" + process.env.PORT
); // connect as a client
const bot = new Discord.Client({
disabledEvents: ["TYPING_START"]
});
bot.lastKLPmessage = null;
bot.commands = new Discord.Collection();
bot.socketIOEVENTS = new Discord.Collection();
bot.selfEVENTS = new Discord.Collection();
bot.login(process.env.KOREAN_DICT_BOT_DISCORD_TOKEN);
const broadcastState = {
broadcast: bot.createVoiceBroadcast(),
paused: false,
currentAudio: null,
currentInfo: null,
time: null
};
broadcastState.broadcast.on("subscribe", dispatcher => {
dispatcher.on("error", e => console.log("dispatcher error", e));
dispatcher.on("debug", info => console.info("dispatcher debug", info));
console.log("New broadcast subscriber!");
});
broadcastState.broadcast.on("unsubscribe", dispatcher => {
console.log("Channel unsubscribed from broadcast :(");
});
broadcastState.broadcast.on("end", () => bot.playNextSong());
broadcastState.broadcast.on("error", () => {
broadcastState.broadcast.destroy();
broadcastState.broadcast = bot.createVoiceBroadcast();
prepareKLPChannel();
});
// use fire for admin purposes, in discord use !admin eval bot.fire('restart') to restart the server
bot.fire = action => {
const { spawn } = require("child_process");
switch (action) {
case "restart":
const subprocess = spawn(process.argv[0], process.argv.slice(1), {
// spawn new process
detached: true,
stdio: ["ignore"]
});
subprocess.unref();
bot.fire("shutdown"); // close this process
return "restarting";
case "shutdown":
process.exit();
return "shutdown";
case "skip": // run end on broadcast should playNextSong()
broadcastState.broadcast.end();
return "skipping";
case "pause": // pause broadcast
broadcastState.broadcast.pause();
broadcastState.paused = true;
return "pausing";
case "resume": // resume broadcast
broadcastState.broadcast.resume();
broadcastState.paused = false;
return "resuming";
default:
return "please provide an action";
}
};
bot.run = bot.fire; // sometimes I forget which one ;)
bot.prepareKLPChannel = () => {
bot.playNextSong();
const channel = bot.channels.get(process.env.INITIAL_VOICE_CHANNEL);
bot.connectToBroadcast(channel);
};
bot.connectToBroadcast = channel => {
if (!channel) return console.error("The channel does not exist!");
// join channel
channel
.join()
.then(connection => {
connection.playBroadcast(broadcastState.broadcast);
connection.on("error", err => {
console.log("error with voice channel");
connection.disconnect();
bot.connectToBroadcast(channel);
});
})
.catch(err => console.log("could not join audio channel"));
};
bot.playNextSong = async () => {
const audio = await bot.getNextAudio();
if (audio === null) {
bot.playNextSong(); // try again
} else {
bot.playAudioToBroadcast(audio);
}
};
bot.getNextAudio = async () => {
let queue = await db.getPlaylistFromDB();
if (queue === null) {
return null;
}
// add currentAudio to end of queue
const currentAudio = queue.shift(); // remove from list
queue.push(currentAudio); // add currnetAudio to end of queue
await webhooks.updatePlaylist(queue); // update list
return currentAudio;
};
bot.playAudioToBroadcast = audio => {
const stream = ytdl(audio, { filter: "audioonly" });
broadcastState.broadcast.playStream(stream);
};
// pause if no one is listening
setInterval(() => {
bot.pauseBroadcast();
}, 3000);
bot.pauseBroadcast = () => {
let totalMembers = -1; // subtract ourself
const connections = bot.voiceConnections.array();
connections.forEach(({ channel }) => {
let { members = null } = channel;
if (members) {
totalMembers = members.array().length;
}
});
if (totalMembers === 0 && !broadcastState.paused) {
bot.fire("pause");
console.log("Pausing broadcast", total, "users connected");
} else if (totalMembers > 0 && broadcastState.paused) {
bot.fire("resume");
console.log("Resuming broadcast", total, "users connected");
}
};
// Load needed libraries and attach event listeners
loadFiles({ path: "./commands/" }, ({ library }) => {
const possibleCommands = Object.keys(library.prefix);
// add all prefixes of each command
possibleCommands.forEach(prefix => {
bot.commands.set(prefix, {
...library,
name: prefix,
...library.prefix[prefix]
});
});
});
loadFiles({ path: "./events/discord.socket.io/" }, ({ library }) => {
socketIO.on(library.name, message => library.handle({ message, bot, db }));
});
loadFiles({ path: "./events/discord.bot/" }, ({ library }) => {
bot.selfEVENTS.set(library.name, library);
bot.on(library.name, message => library.handle({ message, bot, db }));
});
loadFiles({ path: "./events/firebase/" }, ({ library }) => {
library.ref.on(library.name, message => library.handle({ message, bot, db }));
});