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cameras_orbit.html
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cameras_orbit.html
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<!DOCTYPE html>
<html lang="en">
<head>
<title>SceneJS Example</title>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
<style>
body {
margin: 0;
-moz-user-select: -moz-none;
-khtml-user-select: none;
-webkit-user-select: none;
}
</style>
<script src="../api/latest/scenejs.min.js"></script>
<link href="css/styles.css" rel="stylesheet"/>
</head>
<body>
<div id="infoDark">
<a href="http://scenejs.org">SceneJS</a> - orbiting camera using a <a href="../api/latest/plugins/node/cameras/orbit.js" target="_other">cameras/orbit</a> node<br>
drag mouse to orbit
<br>
mouse wheel to zoom in and out
</div>
<script>
//-----------------------------------------------------------------------------------------------------------------
// Demo of the "cameras/orbit" node type, which orbits the eye about a point of interest
//-----------------------------------------------------------------------------------------------------------------
// Point SceneJS to the bundled plugins
SceneJS.setConfigs({
pluginPath:"../api/latest/plugins"
});
// Create scene
var scene = SceneJS.createScene({
nodes:[
// Mouse-orbited camera,
// implemented by plugin at http://scenejs.org/api/latest/plugins/node/cameras/orbit.js
{
type:"cameras/orbit",
yaw:40,
pitch:-20,
zoom:10,
zoomSensitivity:1.0,
eye:{ x:0, y:0, z:10 },
look:{ x:0, y:0, z:0 },
nodes:[
// Blue material
{
type:"material",
color:{ r:0.3, g:0.3, b:1.0 },
nodes:[
// Teapot primitive,
// implemented by plugin at http://scenejs.org/api/latest/plugins/node/geometry/teapot.js
{
type:"geometry/teapot"
}
]
}
]
}
]
});
</script>
</body>
</html>