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Menu.txt
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Format: 1.51
Title: CBA
SubTitle: Community Base Addons
Footer: Copyright (c) CBA team and contributors
Timestamp: year
# m - One or two digit month. January is "1"
# mm - Always two digit month. January is "01"
# mon - Short month word. January is "Jan"
# month - Long month word. January is "January"
# d - One or two digit day. 1 is "1"
# dd - Always two digit day. 1 is "01"
# day - Day with letter extension. 1 is "1st"
# yy - Two digit year. 2006 is "06"
# yyyy - Four digit year. 2006 is "2006"
# year - Four digit year. 2006 is "2006"
# These are indexes you deleted, so Natural Docs will not add them again
# unless you remove them from this line.
Don't Index: Files
# --------------------------------------------------------------------------
#
# Cut and paste the lines below to change the order in which your files
# appear on the menu. Don't worry about adding or removing files, Natural
# Docs will take care of that.
#
# You can further organize the menu by grouping the entries. Add a
# "Group: [name] {" line to start a group, and add a "}" to end it.
#
# You can add text and web links to the menu by adding "Text: [text]" and
# "Link: [name] ([URL])" lines, respectively.
#
# The formatting and comments are auto-generated, so don't worry about
# neatness when editing the file. Natural Docs will clean it up the next
# time it is run. When working with groups, just deal with the braces and
# forget about the indentation and comments.
#
# --------------------------------------------------------------------------
File: Overview (no auto-title, overview.txt)
Index: Index (Everything)
Function Index: Index (Functions)
Macro Index: Index (Macros)
Group: Project {
Link: Wiki (https://github.com/CBATeam/CBA_A3/wiki)
Link: Reference (http://cbateam.github.io/CBA_A3/docs/files/overview-txt.html)
Link: Forums (http://forums.bistudio.com/showthread.php?178224-CBA-Community-Base-Addons-ARMA-3)
Link: Issues (https://github.com/CBATeam/CBA_A3/issues)
Link: Download (https://github.com/CBATeam/CBA_A3/releases)
} # Group: Project
Group: Functions {
Group: Accessory {
File: CBA_accessory_fnc_switchAttachment (accessory/fnc_switchAttachment.sqf)
File: CBA_fnc_switchableAttachments (accessory/fnc_switchableAttachments.sqf)
} # Group: Accessory
Group: Ai {
File: CBA_fnc_addWaypoint (ai/fnc_addWaypoint.sqf)
File: CBA_fnc_buildingPositions (ai/fnc_buildingPositions.sqf)
File: CBA_fnc_clearWaypoints (ai/fnc_clearWaypoints.sqf)
File: CBA_fnc_searchNearby (ai/fnc_searchNearby.sqf)
File: CBA_fnc_taskAttack (ai/fnc_taskAttack.sqf)
File: CBA_fnc_taskDefend (ai/fnc_taskDefend.sqf)
File: CBA_fnc_taskPatrol (ai/fnc_taskPatrol.sqf)
File: CBA_fnc_taskSearchArea (ai/fnc_taskSearchArea.sqf)
File: fnc_waypointGarrison (ai/fnc_waypointGarrison.sqf)
} # Group: Ai
Group: Arrays {
File: CBA_fnc_filter (arrays/fnc_filter.sqf)
File: CBA_fnc_findMax (arrays/fnc_findMax.sqf)
File: CBA_fnc_findMin (arrays/fnc_findMin.sqf)
File: CBA_fnc_findNil (arrays/fnc_findNil.sqf)
File: CBA_fnc_findNull (arrays/fnc_findNull.sqf)
File: CBA_fnc_findTypeName (arrays/fnc_findTypeName.sqf)
File: CBA_fnc_findTypeOf (arrays/fnc_findTypeOf.sqf)
File: CBA_fnc_getArrayDiff (arrays/fnc_getArrayDiff.sqf)
File: CBA_fnc_getArrayElements (arrays/fnc_getArrayElements.sqf)
File: CBA_fnc_inject (arrays/fnc_inject.sqf)
File: CBA_fnc_insert (arrays/fnc_insert.sqf)
File: CBA_fnc_join (arrays/fnc_join.sqf)
File: CBA_fnc_reject (arrays/fnc_reject.sqf)
File: CBA_fnc_select (arrays/fnc_select.sqf)
File: CBA_fnc_selectBest (arrays/fnc_selectBest.sqf)
File: CBA_fnc_selectRandomArray (arrays/fnc_selectRandomArray.sqf)
File: CBA_fnc_shuffle (arrays/fnc_shuffle.sqf)
File: CBA_fnc_sortNestedArray (arrays/fnc_sortNestedArray.sqf)
File: CBA_fnc_standardDeviation (arrays/fnc_standardDeviation.sqf)
} # Group: Arrays
Group: Common {
File: CBA_fnc_actionArgument (common/fnc_actionArgument.sqf)
File: CBA_fnc_addBackpackCargo (common/fnc_addBackpackCargo.sqf)
File: CBA_fnc_addBinocularMagazine (common/fnc_addBinocularMagazine.sqf)
File: CBA_fnc_addItem (common/fnc_addItem.sqf)
File: CBA_fnc_addItemCargo (common/fnc_addItemCargo.sqf)
File: CBA_fnc_addMagazine (common/fnc_addMagazine.sqf)
File: CBA_fnc_addMagazineCargo (common/fnc_addMagazineCargo.sqf)
File: CBA_fnc_addPerFrameHandler (common/fnc_addPerFrameHandler.sqf)
File: CBA_fnc_addPlayerAction (common/fnc_addPlayerAction.sqf)
File: CBA_fnc_addWeapon (common/fnc_addWeapon.sqf)
File: CBA_fnc_addWeaponCargo (common/fnc_addWeaponCargo.sqf)
File: CBA_fnc_addWeaponWithoutItems (common/fnc_addWeaponWithoutItems.sqf)
File: CBA_fnc_allNamespaces (common/fnc_allNamespaces.sqf)
File: CBA_fnc_binocularMagazine (common/fnc_binocularMagazine.sqf)
File: CBA_fnc_canAddItem (common/fnc_canAddItem.sqf)
File: CBA_fnc_canUseWeapon (common/fnc_canUseWeapon.sqf)
File: CBA_fnc_compatibleMagazines (common/fnc_compatibleMagazines.sqf)
File: CBA_fnc_compileFinal (common/fnc_compileFinal.sqf)
File: CBA_fnc_createMarker (common/fnc_createMarker.sqf)
File: CBA_fnc_createNamespace (common/fnc_createNamespace.sqf)
File: CBA_fnc_createPerFrameHandlerObject (common/fnc_createPerFrameHandlerObject.sqf)
File: CBA_fnc_createTrigger (common/fnc_createTrigger.sqf)
File: CBA_fnc_currentMagazineIndex (common/fnc_currentMagazineIndex.sqf)
File: CBA_fnc_currentUnit (common/fnc_currentUnit.sqf)
File: CBA_fnc_deleteEntity (common/fnc_deleteEntity.sqf)
File: CBA_fnc_deleteNamespace (common/fnc_deleteNamespace.sqf)
File: CBA_fnc_deletePerFrameHandlerObject (common/fnc_deletePerFrameHandlerObject.sqf)
File: CBA_fnc_directCall (common/fnc_directCall.sqf)
File: CBA_fnc_dropItem (common/fnc_dropItem.sqf)
File: CBA_fnc_dropMagazine (common/fnc_dropMagazine.sqf)
File: CBA_fnc_dropWeapon (common/fnc_dropWeapon.sqf)
File: CBA_fnc_execNextFrame (common/fnc_execNextFrame.sqf)
File: CBA_fnc_findEntity (common/fnc_findEntity.sqf)
File: CBA_fnc_getActiveFeatureCamera (common/fnc_getActiveFeatureCamera.sqf)
File: CBA_fnc_getAlive (common/fnc_getAlive.sqf)
File: CBA_fnc_getAnimType (common/fnc_getAnimType.sqf)
File: CBA_fnc_getArea (common/fnc_getArea.sqf)
File: CBA_fnc_getArg (common/fnc_getArg.sqf)
File: CBA_fnc_getConfigEntry (common/fnc_getConfigEntry.sqf)
File: CBA_fnc_getDistance (common/fnc_getDistance.sqf)
File: CBA_fnc_getFirer (common/fnc_getFirer.sqf)
File: CBA_fnc_getGroup (common/fnc_getGroup.sqf)
File: CBA_fnc_getGroupIndex (common/fnc_getGroupIndex.sqf)
File: CBA_fnc_getItemConfig (common/fnc_getItemConfig.sqf)
File: CBA_fnc_getMagazineIndex (common/fnc_getMagazineIndex.sqf)
File: CBA_fnc_getMuzzles (common/fnc_getMuzzles.sqf)
File: CBA_fnc_getNearest (common/fnc_getNearest.sqf)
File: CBA_fnc_getNearestBuilding (common/fnc_getNearestBuilding.sqf)
File: CBA_fnc_getNonPresetClass (common/fnc_getNonPresetClass.sqf)
File: CBA_fnc_getObjectConfig (common/fnc_getObjectConfig.sqf)
File: CBA_fnc_getPos (common/fnc_getPos.sqf)
File: CBA_fnc_getSharedGroup (common/fnc_getSharedGroup.sqf)
File: CBA_fnc_getTerrainProfile (common/fnc_getTerrainProfile.sqf)
File: CBA_fnc_getTurret (common/fnc_getTurret.sqf)
File: CBA_fnc_getUnitAnim (common/fnc_getUnitAnim.sqf)
File: CBA_fnc_getUnitDeathAnim (common/fnc_getUnitDeathAnim.sqf)
File: CBA_fnc_getVolume (common/fnc_getVolume.sqf)
File: CBA_fnc_getWeaponModes (common/fnc_getWeaponModes.sqf)
File: CBA_fnc_headDir (common/fnc_headDir.sqf)
File: CBA_fnc_inheritsFrom (common/fnc_inheritsFrom.sqf)
File: CBA_fnc_isAlive (common/fnc_isAlive.sqf)
File: CBA_fnc_isPerson (common/fnc_isPerson.sqf)
File: CBA_fnc_isTerrainObject (common/fnc_isTerrainObject.sqf)
File: CBA_fnc_isTurnedOut (common/fnc_isTurnedOut.sqf)
File: CBA_fnc_isUnitGetOutAnim (common/fnc_isUnitGetOutAnim.sqf)
File: CBA_fnc_mapDirTo (common/fnc_mapDirTo.sqf)
File: CBA_fnc_mapGridToPos (common/fnc_mapGridToPos.sqf)
File: CBA_fnc_mapRelPos (common/fnc_mapRelPos.sqf)
File: CBA_fnc_modelHeadDir (common/fnc_modelHeadDir.sqf)
File: CBA_fnc_nearPlayer (common/fnc_nearPlayer.sqf)
File: CBA_fnc_northingReversed (common/fnc_northingReversed.sqf)
File: CBA_fnc_objectRandom (common/fnc_objectRandom.sqf)
File: CBA_fnc_players (common/fnc_players.sqf)
File: CBA_fnc_randomizeFacewear (common/fnc_randomizeFacewear.sqf)
File: CBA_fnc_randPos (common/fnc_randPos.sqf)
File: CBA_fnc_randPosArea (common/fnc_randPosArea.sqf)
File: CBA_fnc_realHeight (common/fnc_realHeight.sqf)
File: CBA_fnc_registerFeatureCamera (common/fnc_registerFeatureCamera.sqf)
File: CBA_fnc_removeBackpackCargo (common/fnc_removeBackpackCargo.sqf)
File: CBA_fnc_removeBinocularMagazine (common/fnc_removeBinocularMagazine.sqf)
File: CBA_fnc_removeItem (common/fnc_removeItem.sqf)
File: CBA_fnc_removeItemCargo (common/fnc_removeItemCargo.sqf)
File: CBA_fnc_removeMagazine (common/fnc_removeMagazine.sqf)
File: CBA_fnc_removeMagazineCargo (common/fnc_removeMagazineCargo.sqf)
File: CBA_fnc_removePerFrameHandler (common/fnc_removePerFrameHandler.sqf)
File: CBA_fnc_removePlayerAction (common/fnc_removePlayerAction.sqf)
File: CBA_fnc_removeWeapon (common/fnc_removeWeapon.sqf)
File: CBA_fnc_removeWeaponCargo (common/fnc_removeWeaponCargo.sqf)
File: CBA_fnc_selectWeapon (common/fnc_selectWeapon.sqf)
File: CBA_fnc_setCallsign (common/fnc_setCallsign.sqf)
File: CBA_fnc_setHeight (common/fnc_setHeight.sqf)
File: CBA_fnc_setPos (common/fnc_setPos.sqf)
File: CBA_fnc_switchPlayer (common/fnc_switchPlayer.sqf)
File: CBA_fnc_turretDir (common/fnc_turretDir.sqf)
File: CBA_fnc_turretPath (common/fnc_turretPath.sqf)
File: CBA_fnc_turretPathWeapon (common/fnc_turretPathWeapon.sqf)
File: CBA_fnc_uniqueUnitItems (common/fnc_uniqueUnitItems.sqf)
File: CBA_fnc_vehicleRole (common/fnc_vehicleRole.sqf)
File: CBA_fnc_viewDir (common/fnc_viewDir.sqf)
File: CBA_fnc_waitAndExecute (common/fnc_waitAndExecute.sqf)
File: CBA_fnc_waitUntilAndExecute (common/fnc_waitUntilAndExecute.sqf)
File: CBA_fnc_weaponComponents (common/fnc_weaponComponents.sqf)
} # Group: Common
Group: Diagnostic {
File: CBA_diagnostic_fnc_initTargetDebugConsole (diagnostic/fnc_initTargetDebugConsole.sqf)
File: CBA_fnc_addUnitTrackProjectiles (diagnostic/fnc_addUnitTrackProjectiles.sqf)
File: CBA_fnc_debug (diagnostic/fnc_debug.sqf)
File: CBA_fnc_removeUnitTrackProjectiles (diagnostic/fnc_removeUnitTrackProjectiles.sqf)
File: CBA_fnc_test (diagnostic/fnc_test.sqf)
} # Group: Diagnostic
Group: Disposables {
File: CBA_fnc_firedDisposable (disposable/fnc_firedDisposable.sqf)
} # Group: Disposables
Group: Events {
File: CBA_events_fnc_playerEvent (events/fnc_playerEvent.sqf)
File: CBA_fnc_addBISEventHandler (events/fnc_addBISEventHandler.sqf)
File: CBA_fnc_addDisplayHandler (events/fnc_addDisplayHandler.sqf)
File: CBA_fnc_addEventHandler (events/fnc_addEventHandler.sqf)
File: CBA_fnc_addEventHandlerArgs (events/fnc_addEventHandlerArgs.sqf)
File: CBA_fnc_addKeyHandler (events/fnc_addKeyHandler.sqf)
File: CBA_fnc_addKeyHandlerFromConfig (events/fnc_addKeyHandlerFromConfig.sqf)
File: CBA_fnc_addMarkerEventHandler (events/fnc_addMarkerEventHandler.sqf)
File: CBA_fnc_addPlayerEventHandler (events/fnc_addPlayerEventHandler.sqf)
File: CBA_fnc_changeKeyHandler (events/fnc_changeKeyHandler.sqf)
File: CBA_fnc_globalEvent (events/fnc_globalEvent.sqf)
File: CBA_fnc_globalEventJIP (events/fnc_globalEventJIP.sqf)
File: CBA_fnc_localEvent (events/fnc_localEvent.sqf)
File: CBA_fnc_ownerEvent (events/fnc_ownerEvent.sqf)
File: CBA_fnc_readKeyFromConfig (events/fnc_readKeyFromConfig.sqf)
File: CBA_fnc_registerChatCommand (events/fnc_registerChatCommand.sqf)
File: CBA_fnc_remoteEvent (events/fnc_remoteEvent.sqf)
File: CBA_fnc_removeDisplayHandler (events/fnc_removeDisplayHandler.sqf)
File: CBA_fnc_removeEventHandler (events/fnc_removeEventHandler.sqf)
File: CBA_fnc_removeGlobalEventJIP (events/fnc_removeGlobalEventJIP.sqf)
File: CBA_fnc_removeKeyHandler (events/fnc_removeKeyHandler.sqf)
File: CBA_fnc_removeMarkerEventHandler (events/fnc_removeMarkerEventHandler.sqf)
File: CBA_fnc_removePlayerEventHandler (events/fnc_removePlayerEventHandler.sqf)
File: CBA_fnc_serverEvent (events/fnc_serverEvent.sqf)
File: CBA_fnc_targetEvent (events/fnc_targetEvent.sqf)
File: CBA_fnc_turretEvent (events/fnc_turretEvent.sqf)
File: CBA_fnc_weaponEvents (events/fnc_weaponEvents.sqf)
} # Group: Events
Group: Hashes {
File: CBA_fnc_deserializeNamespace (hashes/fnc_deserializeNamespace.sqf)
File: CBA_fnc_encodeJSON (hashes/fnc_encodeJSON.sqf)
File: CBA_fnc_hashCreate (hashes/fnc_hashCreate.sqf)
File: CBA_fnc_hashEachPair (hashes/fnc_hashEachPair.sqf)
File: CBA_fnc_hashFilter (hashes/fnc_hashFilter.sqf)
File: CBA_fnc_hashGet (hashes/fnc_hashGet.sqf)
File: CBA_fnc_hashHasKey (hashes/fnc_hashHasKey.sqf)
File: CBA_fnc_hashKeys (hashes/fnc_hashKeys.sqf)
File: CBA_fnc_hashRem (hashes/fnc_hashRem.sqf)
File: CBA_fnc_hashSet (hashes/fnc_hashSet.sqf)
File: CBA_fnc_hashSize (hashes/fnc_hashSize.sqf)
File: CBA_fnc_hashValues (hashes/fnc_hashValues.sqf)
File: CBA_fnc_isHash (hashes/fnc_isHash.sqf)
File: CBA_fnc_parseJSON (hashes/fnc_parseJSON.sqf)
File: CBA_fnc_parseYAML (hashes/fnc_parseYAML.sqf)
File: CBA_fnc_serializeNamespace (hashes/fnc_serializeNamespace.sqf)
} # Group: Hashes
Group: Joint Rails {
File: CBA_fnc_compatibleItems (jr/fnc_compatibleItems.sqf)
} # Group: Joint Rails
Group: Keybinding {
File: CBA_fnc_addKeybind (keybinding/fnc_addKeybind.sqf)
File: CBA_fnc_addKeybindToFleximenu (keybinding/fnc_addKeybindToFleximenu.sqf)
File: CBA_fnc_getKeybind (keybinding/fnc_getKeybind.sqf)
File: CBA_fnc_localizeKey (keybinding/fnc_localizeKey.sqf)
File: CBA_fnc_registerKeybind (keybinding/fnc_registerKeybind.sqf)
File: CBA_fnc_registerKeybindModPrettyName (keybinding/fnc_registerKeybindModPrettyName.sqf)
File: CBA_fnc_registerKeybindToFleximenu (keybinding/fnc_registerKeybindToFleximenu.sqf)
} # Group: Keybinding
Group: Modules {
File: CBA_fnc_getPosFromString (modules/fnc_getPosFromString.sqf)
File: CBA_fnc_moduleAttack (modules/fnc_moduleAttack.sqf)
File: CBA_fnc_moduleDefend (modules/fnc_moduleDefend.sqf)
File: CBA_fnc_modulePatrol (modules/fnc_modulePatrol.sqf)
} # Group: Modules
Group: Music {
File: CBA_fnc_compileMusic (music/fnc_compileMusic.sqf)
File: CBA_fnc_findMusic (music/fnc_findMusic.sqf)
File: CBA_fnc_getMusicData (music/fnc_getMusicData.sqf)
File: CBA_fnc_getMusicPath (music/fnc_getMusicPath.sqf)
File: CBA_fnc_getMusicPlaying (music/fnc_getMusicPlaying.sqf)
File: CBA_fnc_isMusicPlaying (music/fnc_isMusicPlaying.sqf)
File: CBA_fnc_playMusic (music/fnc_playMusic.sqf)
File: CBA_fnc_stopMusic (music/fnc_stopMusic.sqf)
} # Group: Music
Group: Network {
File: CBA_fnc_globalExecute (network/fnc_globalExecute.sqf)
File: CBA_fnc_globalSay (network/fnc_globalSay.sqf)
File: CBA_fnc_globalSay3d (network/fnc_globalSay3d.sqf)
File: CBA_fnc_publicVariable (network/fnc_publicVariable.sqf)
File: CBA_fnc_setVarNet (network/fnc_setVarNet.sqf)
} # Group: Network
Group: Optics {
File: CBA_optics_fnc_setOpticMagnification (optics/fnc_setOpticMagnification.sqf)
File: CBA_optics_fnc_setOpticMagnificationHelper (optics/fnc_setOpticMagnificationHelper.sqf)
File: CBA_optics_fnc_setOpticMagnificationHelperZeroing (optics/fnc_setOpticMagnificationHelperZeroing.sqf)
} # Group: Optics
Group: Settings {
File: CBA_fnc_addSetting (settings/fnc_addSetting.sqf)
} # Group: Settings
Group: Statemachine {
File: CBA_statemachine_fnc_addEventTransition (statemachine/fnc_addEventTransition.sqf)
File: CBA_statemachine_fnc_addState (statemachine/fnc_addState.sqf)
File: CBA_statemachine_fnc_addTransition (statemachine/fnc_addTransition.sqf)
File: CBA_statemachine_fnc_clockwork (statemachine/fnc_clockwork.sqf)
File: CBA_statemachine_fnc_create (statemachine/fnc_create.sqf)
File: CBA_statemachine_fnc_createFromConfig (statemachine/fnc_createFromConfig.sqf)
File: CBA_statemachine_fnc_delete (statemachine/fnc_delete.sqf)
File: CBA_statemachine_fnc_dumpPerformanceCounters (statemachine/fnc_dumpPerformanceCounters.sqf)
File: CBA_statemachine_fnc_getCurrentState (statemachine/fnc_getCurrentState.sqf)
File: CBA_statemachine_fnc_manualTransition (statemachine/fnc_manualTransition.sqf)
File: CBA_statemachine_fnc_toString (statemachine/fnc_toString.sqf)
File: CBA_statemachine_fnc_updateList (statemachine/fnc_updateList.sqf)
} # Group: Statemachine
Group: Strings {
File: CBA_fnc_capitalize (strings/fnc_capitalize.sqf)
File: CBA_fnc_decodeURL (strings/fnc_decodeURL.sqf)
File: CBA_fnc_find (strings/fnc_find.sqf)
File: CBA_fnc_floatToString (strings/fnc_floatToString.sqf)
File: CBA_fnc_formatElapsedTime (strings/fnc_formatElapsedTime.sqf)
File: CBA_fnc_formatNumber (strings/fnc_formatNumber.sqf)
File: CBA_fnc_leftTrim (strings/fnc_leftTrim.sqf)
File: CBA_fnc_removeWhitespace (strings/fnc_removeWhitespace.sqf)
File: CBA_fnc_replace (strings/fnc_replace.sqf)
File: CBA_fnc_rightTrim (strings/fnc_rightTrim.sqf)
File: CBA_fnc_sanitizeHTML (strings/fnc_sanitizeHTML.sqf)
File: CBA_fnc_split (strings/fnc_split.sqf)
File: CBA_fnc_strLen (strings/fnc_strLen.sqf)
File: CBA_fnc_substr (strings/fnc_substr.sqf)
File: CBA_fnc_substring (strings/fnc_substring.sqf)
File: CBA_fnc_trim (strings/fnc_trim.sqf)
} # Group: Strings
Group: Ui {
File: CBA_fnc_addItemContextMenuOption (ui/fnc_addItemContextMenuOption.sqf)
File: CBA_fnc_addPauseMenuOption (ui/fnc_addPauseMenuOption.sqf)
File: CBA_fnc_consumeItem (ui/fnc_consumeItem.sqf)
File: CBA_fnc_getAspectRatio (ui/fnc_getAspectRatio.sqf)
File: CBA_fnc_getFov (ui/fnc_getFov.sqf)
File: CBA_fnc_getUISize (ui/fnc_getUISize.sqf)
File: CBA_fnc_notify (ui/fnc_notify.sqf)
File: CBA_fnc_progressBar (ui/fnc_progressBar.sqf)
} # Group: Ui
Group: Vectors {
File: CBA_fnc_matrixProduct3D (vectors/fnc_matrixProduct3D.sqf)
File: CBA_fnc_matrixTranspose (vectors/fnc_matrixTranspose.sqf)
File: CBA_fnc_polar2vect (vectors/fnc_polar2vect.sqf)
File: CBA_fnc_randomVector3D (vectors/fnc_randomVector3D.sqf)
File: CBA_fnc_scaleVect (vectors/fnc_scaleVect.sqf)
File: CBA_fnc_scaleVectTo (vectors/fnc_scaleVectTo.sqf)
File: CBA_fnc_simplifyAngle (vectors/fnc_simplifyAngle.sqf)
File: CBA_fnc_simplifyAngle180 (vectors/fnc_simplifyAngle180.sqf)
File: CBA_fnc_vect2Polar (vectors/fnc_vect2polar.sqf)
File: CBA_fnc_vectAdd (vectors/fnc_vectAdd.sqf)
File: CBA_fnc_vectCross (vectors/fnc_vectCross.sqf)
File: CBA_fnc_vectCross2D (vectors/fnc_vectCross2D.sqf)
File: CBA_fnc_vectDir (vectors/fnc_vectDir.sqf)
File: CBA_fnc_vectDot (vectors/fnc_vectDot.sqf)
File: CBA_fnc_vectElev (vectors/fnc_vectElev.sqf)
File: CBA_fnc_vectMagn (vectors/fnc_vectMagn.sqf)
File: CBA_fnc_vectMagn2D (vectors/fnc_vectMagn2D.sqf)
File: CBA_fnc_vectMap3D (vectors/fnc_vectMap3D.sqf)
File: CBA_fnc_vectRotate2D (vectors/fnc_vectRotate2D.sqf)
File: CBA_fnc_vectRotate3D (vectors/fnc_vectRotate3D.sqf)
File: CBA_fnc_vectSubtract (vectors/fnc_vectSubtract.sqf)
} # Group: Vectors
Group: Xeh {
File: CBA_fnc_addClassEventHandler (xeh/fnc_addClassEventHandler.sqf)
File: CBA_fnc_compileEventHandlers (xeh/fnc_compileEventHandlers.sqf)
File: CBA_fnc_compileFunction (xeh/fnc_compileFunction.sqf)
File: CBA_fnc_isRecompileEnabled (xeh/fnc_isRecompileEnabled.sqf)
File: CBA_fnc_isScheduled (xeh/fnc_isScheduled.sqf)
File: CBA_fnc_supportMonitor (xeh/fnc_supportMonitor.sqf)
} # Group: Xeh
} # Group: Functions
Group: Macros {
File: script_macros_common.hpp (main/script_macros_common.hpp)
File: script_macros_mission.hpp (main/script_macros_mission.hpp)
} # Group: Macros