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UIEffect is an open-source package that allows you to intuitively apply rich UI effects directly from the Inspector or via code. Combine various filters, such as grayscale, blur, and dissolve, to d…
Godot/Unity3D System Design Architecture
Pure C# IL Intepreter Runtime, which is fast and reliable for scripting requirement on enviorments, where jitting isn't possible.
Zero Allocation StringBuilder for .NET and Unity.
一个基于Entity-Component模式的灵活、通用、可扩展的轻量战斗(技能)框架,配置可选使用ScriptableObject或是Excel表格. A flexible, generic, easy to extend, lightweight combat (skills) framework based on Entity-Component pattern. Configurat…
我的Unity框架,包含资源加载,配置加载,数据加载,UI管理,日志管理,动画系统,特效系统
A LEGACY Unity project to help build Pokémon-esque RPG games.
Generic UI for card games like Hearthstone, Magic Arena and Slay the Spire...
A small Roguelike game that uses Machine Learning to power its entities. Originally used in talks by Ciro & Alessia.
Knight is a game framework based on Unity3D engine. It includes a complete assetbundle manager, a c# hotfix module based on hybridclr, and a UI module based on MVMC, and other basic functions support.
A tool for monitoring the PlayableGraph in real-time within the Unity Editor.
A plugin for creating 2D lighting & shadows, and line of sight effects in Unity3d.
A 2D Platformer Controller in Unity
Blended lighting system for Unity that works with standard Sprites
An event system for Unity Mecanim animation system
Rewrite of the Unity 2D Roguelike example using the Entitas Entity Component System
a visual novel framework template for Yarn Spinner / Unity C#
Millennium: A fan game framework/engine in Unity 2018 based on Paper Mario: The Thousand-Year Door