diff --git a/.gitignore b/.gitignore index d13f4d7..611b951 100644 --- a/.gitignore +++ b/.gitignore @@ -75,3 +75,5 @@ Plugins/*/Intermediate/* # Cache files for the editor to use DerivedDataCache/* Dice.sln.DotSettings.user + +plugins/CustomDetailsSections/* \ No newline at end of file diff --git a/Config/DefaultEditorPerProjectUserSettings.ini b/Config/DefaultEditorPerProjectUserSettings.ini new file mode 100644 index 0000000..29d1354 --- /dev/null +++ b/Config/DefaultEditorPerProjectUserSettings.ini @@ -0,0 +1,3 @@ +[/Script/CustomDetailsSections.CustomDetailsSectionsConfig] ++AllSections=(Class="/Script/Dice.DiceActor",SectionId="_Dice",DisplayName=NSLOCTEXT("[/Script/CustomDetailsSections]", "6599AFF7403B4BE8BB27F18843B36339", "Dice"),Categories=("Dice")) + diff --git a/Config/DefaultGame.ini b/Config/DefaultGame.ini index 0850126..38c36ba 100644 --- a/Config/DefaultGame.ini +++ b/Config/DefaultGame.ini @@ -12,7 +12,7 @@ CompanyName=M4thi4sL -PrimaryAssetTypesToScan=(PrimaryAssetType="PrimaryAssetLabel",AssetBaseClass=/Script/Engine.PrimaryAssetLabel,bHasBlueprintClasses=False,bIsEditorOnly=True,Directories=((Path="/Game")),SpecificAssets=,Rules=(Priority=-1,ChunkId=-1,bApplyRecursively=True,CookRule=Unknown)) +PrimaryAssetTypesToScan=(PrimaryAssetType="Map",AssetBaseClass="/Script/Engine.World",bHasBlueprintClasses=False,bIsEditorOnly=True,Directories=((Path="/Game/Maps")),SpecificAssets=,Rules=(Priority=-1,ChunkId=-1,bApplyRecursively=True,CookRule=Unknown)) +PrimaryAssetTypesToScan=(PrimaryAssetType="PrimaryAssetLabel",AssetBaseClass="/Script/Engine.PrimaryAssetLabel",bHasBlueprintClasses=False,bIsEditorOnly=True,Directories=((Path="/Game")),SpecificAssets=,Rules=(Priority=-1,ChunkId=-1,bApplyRecursively=True,CookRule=Unknown)) -+PrimaryAssetTypesToScan=(PrimaryAssetType="Dice",AssetBaseClass="/Script/Dice.PDA_Dice",bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=((Path="/Game/Dice/DataAssets")),SpecificAssets=,Rules=(Priority=-1,ChunkId=-1,bApplyRecursively=True,CookRule=AlwaysCook)) ++PrimaryAssetTypesToScan=(PrimaryAssetType="Dice",AssetBaseClass="/Script/UEDice.PDA_Dice",bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=((Path="/UEDice/Dice/DataAssets")),SpecificAssets=,Rules=(Priority=-1,ChunkId=-1,bApplyRecursively=True,CookRule=AlwaysCook)) bOnlyCookProductionAssets=False bShouldManagerDetermineTypeAndName=False bShouldGuessTypeAndNameInEditor=True diff --git a/Content/Blueprints/PC_Camera.uasset b/Content/Blueprints/PC_Camera.uasset index d9e5f39..e884dfe 100644 Binary files a/Content/Blueprints/PC_Camera.uasset and b/Content/Blueprints/PC_Camera.uasset differ diff --git a/Content/Dice/Blueprints/BP_Dice.uasset b/Content/Dice/Blueprints/BP_Dice.uasset deleted file mode 100644 index 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b/Content/Dice/Instances/MI_White.uasset deleted file mode 100644 index 91a29e7..0000000 Binary files a/Content/Dice/Instances/MI_White.uasset and /dev/null differ diff --git a/Content/Dice/Instances/MI_Yellow.uasset b/Content/Dice/Instances/MI_Yellow.uasset deleted file mode 100644 index 5768581..0000000 Binary files a/Content/Dice/Instances/MI_Yellow.uasset and /dev/null differ diff --git a/Content/Dice/M_Dice_Parent.uasset b/Content/Dice/M_Dice_Parent.uasset deleted file mode 100644 index 2d12b0f..0000000 Binary files a/Content/Dice/M_Dice_Parent.uasset and /dev/null differ diff --git a/Content/Maps/Lvl_DiceTest.umap b/Content/Maps/Lvl_DiceTest.umap index 24fc2bd..d7870bd 100644 Binary files a/Content/Maps/Lvl_DiceTest.umap and b/Content/Maps/Lvl_DiceTest.umap differ diff --git a/Content/Widgets/WBP_Controls.uasset b/Content/Widgets/WBP_Controls.uasset deleted file mode 100644 index 969494a..0000000 Binary files a/Content/Widgets/WBP_Controls.uasset and /dev/null differ diff --git a/Content/Widgets/WBP_DiceOverlay.uasset b/Content/Widgets/WBP_DiceOverlay.uasset deleted file mode 100644 index 3daf95b..0000000 Binary files a/Content/Widgets/WBP_DiceOverlay.uasset and /dev/null differ diff --git a/Content/Widgets/WBP_Die.uasset b/Content/Widgets/WBP_Die.uasset deleted file mode 100644 index 0662641..0000000 Binary files a/Content/Widgets/WBP_Die.uasset and /dev/null differ diff --git a/Content/Widgets/WBP_DieSelector.uasset b/Content/Widgets/WBP_DieSelector.uasset deleted file mode 100644 index 7cf1257..0000000 Binary files a/Content/Widgets/WBP_DieSelector.uasset and /dev/null differ diff --git a/Content/Widgets/WBP_Tally.uasset b/Content/Widgets/WBP_Tally.uasset deleted file mode 100644 index 473af79..0000000 Binary files a/Content/Widgets/WBP_Tally.uasset and /dev/null differ diff --git a/Dice.uproject b/Dice.uproject index 41ad178..45af652 100644 --- a/Dice.uproject +++ b/Dice.uproject @@ -9,14 +9,5 @@ "Type": "Runtime", "LoadingPhase": "Default" } - ], - "Plugins": [ - { - "Name": "ModelingToolsEditorMode", - "Enabled": true, - "TargetAllowList": [ - "Editor" - ] - } ] } \ No newline at end of file diff --git a/Plugins/UEDice/UEDice/Binaries/Win64/UnrealEditor-UEDice.pdb b/Plugins/UEDice/UEDice/Binaries/Win64/UnrealEditor-UEDice.pdb new file mode 100644 index 0000000..d01645b Binary files /dev/null and b/Plugins/UEDice/UEDice/Binaries/Win64/UnrealEditor-UEDice.pdb differ diff --git a/Plugins/UEDice/UEDice/Binaries/Win64/UnrealEditor.modules b/Plugins/UEDice/UEDice/Binaries/Win64/UnrealEditor.modules new file mode 100644 index 0000000..82c70f7 --- /dev/null +++ b/Plugins/UEDice/UEDice/Binaries/Win64/UnrealEditor.modules @@ -0,0 +1,7 @@ +{ + "BuildId": "33043543", + "Modules": + { + "UEDice": "UnrealEditor-UEDice.dll" + } +} \ No newline at end of file diff --git a/Plugins/UEDice/UEDice/Content/Blueprints/BP_DiceActor.uasset b/Plugins/UEDice/UEDice/Content/Blueprints/BP_DiceActor.uasset new file mode 100644 index 0000000..67e63e8 Binary 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a/Plugins/UEDice/UEDice/Content/Dice/Widgets/WBP_Die.uasset b/Plugins/UEDice/UEDice/Content/Dice/Widgets/WBP_Die.uasset new file mode 100644 index 0000000..a91c41c Binary files /dev/null and b/Plugins/UEDice/UEDice/Content/Dice/Widgets/WBP_Die.uasset differ diff --git a/Plugins/UEDice/UEDice/Content/Dice/Widgets/WBP_DieSelector.uasset b/Plugins/UEDice/UEDice/Content/Dice/Widgets/WBP_DieSelector.uasset new file mode 100644 index 0000000..e3835fd Binary files /dev/null and b/Plugins/UEDice/UEDice/Content/Dice/Widgets/WBP_DieSelector.uasset differ diff --git a/Content/Widgets/WBP_StyledButton.uasset b/Plugins/UEDice/UEDice/Content/Dice/Widgets/WBP_StyledButton.uasset similarity index 69% rename from Content/Widgets/WBP_StyledButton.uasset rename to Plugins/UEDice/UEDice/Content/Dice/Widgets/WBP_StyledButton.uasset index b3bc33e..cdb3d2b 100644 Binary files a/Content/Widgets/WBP_StyledButton.uasset and b/Plugins/UEDice/UEDice/Content/Dice/Widgets/WBP_StyledButton.uasset differ diff --git a/Plugins/UEDice/UEDice/Content/Dice/Widgets/WBP_Tally.uasset b/Plugins/UEDice/UEDice/Content/Dice/Widgets/WBP_Tally.uasset new file mode 100644 index 0000000..5176a70 Binary files /dev/null and b/Plugins/UEDice/UEDice/Content/Dice/Widgets/WBP_Tally.uasset differ diff --git a/Plugins/UEDice/UEDice/Intermediate/Build/Win64/UnrealEditor/Inc/UEDice/UHT/DiceActor.gen.cpp b/Plugins/UEDice/UEDice/Intermediate/Build/Win64/UnrealEditor/Inc/UEDice/UHT/DiceActor.gen.cpp new file mode 100644 index 0000000..65c9a39 --- /dev/null +++ b/Plugins/UEDice/UEDice/Intermediate/Build/Win64/UnrealEditor/Inc/UEDice/UHT/DiceActor.gen.cpp @@ -0,0 +1,962 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "UEDice/Public/DiceActor.h" +#include "Runtime/Engine/Classes/Engine/HitResult.h" +#include "Runtime/InputCore/Classes/InputCoreTypes.h" +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeDiceActor() {} + +// Begin Cross Module References +COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FVector(); +ENGINE_API UClass* Z_Construct_UClass_AActor(); +ENGINE_API UClass* Z_Construct_UClass_AActor_NoRegister(); +ENGINE_API UClass* Z_Construct_UClass_UPrimitiveComponent_NoRegister(); +ENGINE_API UClass* Z_Construct_UClass_USoundBase_NoRegister(); +ENGINE_API UClass* Z_Construct_UClass_UStaticMeshComponent_NoRegister(); +ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FHitResult(); +INPUTCORE_API UScriptStruct* Z_Construct_UScriptStruct_FKey(); +UEDICE_API UClass* Z_Construct_UClass_ADiceActor(); +UEDICE_API UClass* Z_Construct_UClass_ADiceActor_NoRegister(); +UEDICE_API UClass* Z_Construct_UClass_ADiceDecal_NoRegister(); +UEDICE_API UClass* Z_Construct_UClass_UPDA_Dice_NoRegister(); +UEDICE_API UEnum* Z_Construct_UEnum_UEDice_EDieState(); +UEDICE_API UFunction* Z_Construct_UDelegateFunction_ADiceActor_OnDieClicked__DelegateSignature(); +UEDICE_API UFunction* Z_Construct_UDelegateFunction_ADiceActor_OnDieHover__DelegateSignature(); +UEDICE_API UFunction* Z_Construct_UDelegateFunction_ADiceActor_OnDieHoverEnd__DelegateSignature(); +UEDICE_API UFunction* Z_Construct_UDelegateFunction_ADiceActor_OnDieResult__DelegateSignature(); +UEDICE_API UFunction* Z_Construct_UDelegateFunction_ADiceActor_OnDieStateChanged__DelegateSignature(); +UPackage* Z_Construct_UPackage__Script_UEDice(); +// End Cross Module References + +// Begin Enum EDieState +static FEnumRegistrationInfo Z_Registration_Info_UEnum_EDieState; +static UEnum* EDieState_StaticEnum() +{ + if (!Z_Registration_Info_UEnum_EDieState.OuterSingleton) + { + Z_Registration_Info_UEnum_EDieState.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_UEDice_EDieState, (UObject*)Z_Construct_UPackage__Script_UEDice(), TEXT("EDieState")); + } + return Z_Registration_Info_UEnum_EDieState.OuterSingleton; +} +template<> UEDICE_API UEnum* StaticEnum() +{ + return EDieState_StaticEnum(); +} +struct Z_Construct_UEnum_UEDice_EDieState_Statics +{ +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { + { "BlueprintType", "true" }, +#if !UE_BUILD_SHIPPING + { "Comment", "/**\n * A visual actor representation of a dice.\n */" }, +#endif + { "Idle.DisplayName", "Idle" }, + { "Idle.Name", "EDieState::Idle" }, + { "Invalid.DisplayName", "Invalid" }, + { "Invalid.Name", "EDieState::Invalid" }, + { "ModuleRelativePath", "Public/DiceActor.h" }, + { "Rolling.DisplayName", "Rolling" }, + { "Rolling.Name", "EDieState::Rolling" }, + { "Stopped.DisplayName", "Stopped" }, + { "Stopped.Name", "EDieState::Stopped" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "A visual actor representation of a dice." }, +#endif + }; +#endif // WITH_METADATA + static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = { + { "EDieState::Idle", (int64)EDieState::Idle }, + { "EDieState::Rolling", (int64)EDieState::Rolling }, + { "EDieState::Stopped", (int64)EDieState::Stopped }, + { "EDieState::Invalid", (int64)EDieState::Invalid }, + }; + static const UECodeGen_Private::FEnumParams EnumParams; +}; +const UECodeGen_Private::FEnumParams Z_Construct_UEnum_UEDice_EDieState_Statics::EnumParams = { + (UObject*(*)())Z_Construct_UPackage__Script_UEDice, + nullptr, + "EDieState", + "EDieState", + Z_Construct_UEnum_UEDice_EDieState_Statics::Enumerators, + RF_Public|RF_Transient|RF_MarkAsNative, + UE_ARRAY_COUNT(Z_Construct_UEnum_UEDice_EDieState_Statics::Enumerators), + EEnumFlags::None, + (uint8)UEnum::ECppForm::EnumClass, + METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_UEDice_EDieState_Statics::Enum_MetaDataParams), Z_Construct_UEnum_UEDice_EDieState_Statics::Enum_MetaDataParams) +}; +UEnum* Z_Construct_UEnum_UEDice_EDieState() +{ + if (!Z_Registration_Info_UEnum_EDieState.InnerSingleton) + { + UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EDieState.InnerSingleton, Z_Construct_UEnum_UEDice_EDieState_Statics::EnumParams); + } + return Z_Registration_Info_UEnum_EDieState.InnerSingleton; +} +// End Enum EDieState + +// Begin Delegate FOnDieResult +struct Z_Construct_UDelegateFunction_ADiceActor_OnDieResult__DelegateSignature_Statics +{ + struct DiceActor_eventOnDieResult_Parms + { + ADiceActor* Die; + FText Result; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { +#if !UE_BUILD_SHIPPING + { "Comment", "// Delegate signature for broadcasting dice result\n" }, +#endif + { "ModuleRelativePath", "Public/DiceActor.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Delegate signature for broadcasting dice result" }, +#endif + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FObjectPropertyParams NewProp_Die; + static const UECodeGen_Private::FTextPropertyParams NewProp_Result; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UDelegateFunction_ADiceActor_OnDieResult__DelegateSignature_Statics::NewProp_Die = { "Die", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(DiceActor_eventOnDieResult_Parms, Die), Z_Construct_UClass_ADiceActor_NoRegister, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FTextPropertyParams Z_Construct_UDelegateFunction_ADiceActor_OnDieResult__DelegateSignature_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Text, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(DiceActor_eventOnDieResult_Parms, Result), METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UDelegateFunction_ADiceActor_OnDieResult__DelegateSignature_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_ADiceActor_OnDieResult__DelegateSignature_Statics::NewProp_Die, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_ADiceActor_OnDieResult__DelegateSignature_Statics::NewProp_Result, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_ADiceActor_OnDieResult__DelegateSignature_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UDelegateFunction_ADiceActor_OnDieResult__DelegateSignature_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_ADiceActor, nullptr, "OnDieResult__DelegateSignature", nullptr, nullptr, Z_Construct_UDelegateFunction_ADiceActor_OnDieResult__DelegateSignature_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_ADiceActor_OnDieResult__DelegateSignature_Statics::PropPointers), sizeof(Z_Construct_UDelegateFunction_ADiceActor_OnDieResult__DelegateSignature_Statics::DiceActor_eventOnDieResult_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00130000, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_ADiceActor_OnDieResult__DelegateSignature_Statics::Function_MetaDataParams), Z_Construct_UDelegateFunction_ADiceActor_OnDieResult__DelegateSignature_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UDelegateFunction_ADiceActor_OnDieResult__DelegateSignature_Statics::DiceActor_eventOnDieResult_Parms) < MAX_uint16); +UFunction* Z_Construct_UDelegateFunction_ADiceActor_OnDieResult__DelegateSignature() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UDelegateFunction_ADiceActor_OnDieResult__DelegateSignature_Statics::FuncParams); + } + return ReturnFunction; +} +void ADiceActor::FOnDieResult_DelegateWrapper(const FMulticastScriptDelegate& OnDieResult, ADiceActor* Die, const FText& Result) +{ + struct DiceActor_eventOnDieResult_Parms + { + ADiceActor* Die; + FText Result; + }; + DiceActor_eventOnDieResult_Parms Parms; + Parms.Die=Die; + Parms.Result=Result; + OnDieResult.ProcessMulticastDelegate(&Parms); +} +// End Delegate FOnDieResult + +// Begin Delegate FOnDieStateChanged +struct Z_Construct_UDelegateFunction_ADiceActor_OnDieStateChanged__DelegateSignature_Statics +{ + struct DiceActor_eventOnDieStateChanged_Parms + { + ADiceActor* Die; + EDieState NewDieState; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "ModuleRelativePath", "Public/DiceActor.h" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FObjectPropertyParams NewProp_Die; + static const UECodeGen_Private::FBytePropertyParams NewProp_NewDieState_Underlying; + static const UECodeGen_Private::FEnumPropertyParams NewProp_NewDieState; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UDelegateFunction_ADiceActor_OnDieStateChanged__DelegateSignature_Statics::NewProp_Die = { "Die", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(DiceActor_eventOnDieStateChanged_Parms, Die), Z_Construct_UClass_ADiceActor_NoRegister, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FBytePropertyParams Z_Construct_UDelegateFunction_ADiceActor_OnDieStateChanged__DelegateSignature_Statics::NewProp_NewDieState_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FEnumPropertyParams Z_Construct_UDelegateFunction_ADiceActor_OnDieStateChanged__DelegateSignature_Statics::NewProp_NewDieState = { "NewDieState", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(DiceActor_eventOnDieStateChanged_Parms, NewDieState), Z_Construct_UEnum_UEDice_EDieState, METADATA_PARAMS(0, nullptr) }; // 3908884128 +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UDelegateFunction_ADiceActor_OnDieStateChanged__DelegateSignature_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_ADiceActor_OnDieStateChanged__DelegateSignature_Statics::NewProp_Die, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_ADiceActor_OnDieStateChanged__DelegateSignature_Statics::NewProp_NewDieState_Underlying, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_ADiceActor_OnDieStateChanged__DelegateSignature_Statics::NewProp_NewDieState, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_ADiceActor_OnDieStateChanged__DelegateSignature_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UDelegateFunction_ADiceActor_OnDieStateChanged__DelegateSignature_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_ADiceActor, nullptr, "OnDieStateChanged__DelegateSignature", nullptr, nullptr, Z_Construct_UDelegateFunction_ADiceActor_OnDieStateChanged__DelegateSignature_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_ADiceActor_OnDieStateChanged__DelegateSignature_Statics::PropPointers), sizeof(Z_Construct_UDelegateFunction_ADiceActor_OnDieStateChanged__DelegateSignature_Statics::DiceActor_eventOnDieStateChanged_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00130000, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_ADiceActor_OnDieStateChanged__DelegateSignature_Statics::Function_MetaDataParams), Z_Construct_UDelegateFunction_ADiceActor_OnDieStateChanged__DelegateSignature_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UDelegateFunction_ADiceActor_OnDieStateChanged__DelegateSignature_Statics::DiceActor_eventOnDieStateChanged_Parms) < MAX_uint16); +UFunction* Z_Construct_UDelegateFunction_ADiceActor_OnDieStateChanged__DelegateSignature() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UDelegateFunction_ADiceActor_OnDieStateChanged__DelegateSignature_Statics::FuncParams); + } + return ReturnFunction; +} +void ADiceActor::FOnDieStateChanged_DelegateWrapper(const FMulticastScriptDelegate& OnDieStateChanged, ADiceActor* Die, EDieState NewDieState) +{ + struct DiceActor_eventOnDieStateChanged_Parms + { + ADiceActor* Die; + EDieState NewDieState; + }; + DiceActor_eventOnDieStateChanged_Parms Parms; + Parms.Die=Die; + Parms.NewDieState=NewDieState; + OnDieStateChanged.ProcessMulticastDelegate(&Parms); +} +// End Delegate FOnDieStateChanged + +// Begin Delegate FOnDieHover +struct Z_Construct_UDelegateFunction_ADiceActor_OnDieHover__DelegateSignature_Statics +{ + struct DiceActor_eventOnDieHover_Parms + { + ADiceActor* Die; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "ModuleRelativePath", "Public/DiceActor.h" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FObjectPropertyParams NewProp_Die; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UDelegateFunction_ADiceActor_OnDieHover__DelegateSignature_Statics::NewProp_Die = { "Die", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(DiceActor_eventOnDieHover_Parms, Die), Z_Construct_UClass_ADiceActor_NoRegister, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UDelegateFunction_ADiceActor_OnDieHover__DelegateSignature_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_ADiceActor_OnDieHover__DelegateSignature_Statics::NewProp_Die, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_ADiceActor_OnDieHover__DelegateSignature_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UDelegateFunction_ADiceActor_OnDieHover__DelegateSignature_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_ADiceActor, nullptr, "OnDieHover__DelegateSignature", nullptr, nullptr, Z_Construct_UDelegateFunction_ADiceActor_OnDieHover__DelegateSignature_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_ADiceActor_OnDieHover__DelegateSignature_Statics::PropPointers), sizeof(Z_Construct_UDelegateFunction_ADiceActor_OnDieHover__DelegateSignature_Statics::DiceActor_eventOnDieHover_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00130000, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_ADiceActor_OnDieHover__DelegateSignature_Statics::Function_MetaDataParams), Z_Construct_UDelegateFunction_ADiceActor_OnDieHover__DelegateSignature_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UDelegateFunction_ADiceActor_OnDieHover__DelegateSignature_Statics::DiceActor_eventOnDieHover_Parms) < MAX_uint16); +UFunction* Z_Construct_UDelegateFunction_ADiceActor_OnDieHover__DelegateSignature() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UDelegateFunction_ADiceActor_OnDieHover__DelegateSignature_Statics::FuncParams); + } + return ReturnFunction; +} +void ADiceActor::FOnDieHover_DelegateWrapper(const FMulticastScriptDelegate& OnDieHover, ADiceActor* Die) +{ + struct DiceActor_eventOnDieHover_Parms + { + ADiceActor* Die; + }; + DiceActor_eventOnDieHover_Parms Parms; + Parms.Die=Die; + OnDieHover.ProcessMulticastDelegate(&Parms); +} +// End Delegate FOnDieHover + +// Begin Delegate FOnDieHoverEnd +struct Z_Construct_UDelegateFunction_ADiceActor_OnDieHoverEnd__DelegateSignature_Statics +{ + struct DiceActor_eventOnDieHoverEnd_Parms + { + ADiceActor* Die; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "ModuleRelativePath", "Public/DiceActor.h" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FObjectPropertyParams NewProp_Die; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UDelegateFunction_ADiceActor_OnDieHoverEnd__DelegateSignature_Statics::NewProp_Die = { "Die", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(DiceActor_eventOnDieHoverEnd_Parms, Die), Z_Construct_UClass_ADiceActor_NoRegister, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UDelegateFunction_ADiceActor_OnDieHoverEnd__DelegateSignature_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_ADiceActor_OnDieHoverEnd__DelegateSignature_Statics::NewProp_Die, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_ADiceActor_OnDieHoverEnd__DelegateSignature_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UDelegateFunction_ADiceActor_OnDieHoverEnd__DelegateSignature_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_ADiceActor, nullptr, "OnDieHoverEnd__DelegateSignature", nullptr, nullptr, Z_Construct_UDelegateFunction_ADiceActor_OnDieHoverEnd__DelegateSignature_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_ADiceActor_OnDieHoverEnd__DelegateSignature_Statics::PropPointers), sizeof(Z_Construct_UDelegateFunction_ADiceActor_OnDieHoverEnd__DelegateSignature_Statics::DiceActor_eventOnDieHoverEnd_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00130000, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_ADiceActor_OnDieHoverEnd__DelegateSignature_Statics::Function_MetaDataParams), Z_Construct_UDelegateFunction_ADiceActor_OnDieHoverEnd__DelegateSignature_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UDelegateFunction_ADiceActor_OnDieHoverEnd__DelegateSignature_Statics::DiceActor_eventOnDieHoverEnd_Parms) < MAX_uint16); +UFunction* Z_Construct_UDelegateFunction_ADiceActor_OnDieHoverEnd__DelegateSignature() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UDelegateFunction_ADiceActor_OnDieHoverEnd__DelegateSignature_Statics::FuncParams); + } + return ReturnFunction; +} +void ADiceActor::FOnDieHoverEnd_DelegateWrapper(const FMulticastScriptDelegate& OnDieHoverEnd, ADiceActor* Die) +{ + struct DiceActor_eventOnDieHoverEnd_Parms + { + ADiceActor* Die; + }; + DiceActor_eventOnDieHoverEnd_Parms Parms; + Parms.Die=Die; + OnDieHoverEnd.ProcessMulticastDelegate(&Parms); +} +// End Delegate FOnDieHoverEnd + +// Begin Delegate FOnDieClicked +struct Z_Construct_UDelegateFunction_ADiceActor_OnDieClicked__DelegateSignature_Statics +{ + struct DiceActor_eventOnDieClicked_Parms + { + ADiceActor* Die; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "ModuleRelativePath", "Public/DiceActor.h" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FObjectPropertyParams NewProp_Die; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UDelegateFunction_ADiceActor_OnDieClicked__DelegateSignature_Statics::NewProp_Die = { "Die", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(DiceActor_eventOnDieClicked_Parms, Die), Z_Construct_UClass_ADiceActor_NoRegister, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UDelegateFunction_ADiceActor_OnDieClicked__DelegateSignature_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_ADiceActor_OnDieClicked__DelegateSignature_Statics::NewProp_Die, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_ADiceActor_OnDieClicked__DelegateSignature_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UDelegateFunction_ADiceActor_OnDieClicked__DelegateSignature_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_ADiceActor, nullptr, "OnDieClicked__DelegateSignature", nullptr, nullptr, Z_Construct_UDelegateFunction_ADiceActor_OnDieClicked__DelegateSignature_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_ADiceActor_OnDieClicked__DelegateSignature_Statics::PropPointers), sizeof(Z_Construct_UDelegateFunction_ADiceActor_OnDieClicked__DelegateSignature_Statics::DiceActor_eventOnDieClicked_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00130000, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_ADiceActor_OnDieClicked__DelegateSignature_Statics::Function_MetaDataParams), Z_Construct_UDelegateFunction_ADiceActor_OnDieClicked__DelegateSignature_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UDelegateFunction_ADiceActor_OnDieClicked__DelegateSignature_Statics::DiceActor_eventOnDieClicked_Parms) < MAX_uint16); +UFunction* Z_Construct_UDelegateFunction_ADiceActor_OnDieClicked__DelegateSignature() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UDelegateFunction_ADiceActor_OnDieClicked__DelegateSignature_Statics::FuncParams); + } + return ReturnFunction; +} +void ADiceActor::FOnDieClicked_DelegateWrapper(const FMulticastScriptDelegate& OnDieClicked, ADiceActor* Die) +{ + struct DiceActor_eventOnDieClicked_Parms + { + ADiceActor* Die; + }; + DiceActor_eventOnDieClicked_Parms Parms; + Parms.Die=Die; + OnDieClicked.ProcessMulticastDelegate(&Parms); +} +// End Delegate FOnDieClicked + +// Begin Class ADiceActor Function GetDieState +struct Z_Construct_UFunction_ADiceActor_GetDieState_Statics +{ + struct DiceActor_eventGetDieState_Parms + { + EDieState ReturnValue; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "Category", "Dice" }, + { "ModuleRelativePath", "Public/DiceActor.h" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FBytePropertyParams NewProp_ReturnValue_Underlying; + static const UECodeGen_Private::FEnumPropertyParams NewProp_ReturnValue; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_ADiceActor_GetDieState_Statics::NewProp_ReturnValue_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_ADiceActor_GetDieState_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(DiceActor_eventGetDieState_Parms, ReturnValue), Z_Construct_UEnum_UEDice_EDieState, METADATA_PARAMS(0, nullptr) }; // 3908884128 +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_ADiceActor_GetDieState_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ADiceActor_GetDieState_Statics::NewProp_ReturnValue_Underlying, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ADiceActor_GetDieState_Statics::NewProp_ReturnValue, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_ADiceActor_GetDieState_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_ADiceActor_GetDieState_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_ADiceActor, nullptr, "GetDieState", nullptr, nullptr, Z_Construct_UFunction_ADiceActor_GetDieState_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_ADiceActor_GetDieState_Statics::PropPointers), sizeof(Z_Construct_UFunction_ADiceActor_GetDieState_Statics::DiceActor_eventGetDieState_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_ADiceActor_GetDieState_Statics::Function_MetaDataParams), Z_Construct_UFunction_ADiceActor_GetDieState_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_ADiceActor_GetDieState_Statics::DiceActor_eventGetDieState_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_ADiceActor_GetDieState() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_ADiceActor_GetDieState_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(ADiceActor::execGetDieState) +{ + P_FINISH; + P_NATIVE_BEGIN; + *(EDieState*)Z_Param__Result=P_THIS->GetDieState(); + P_NATIVE_END; +} +// End Class ADiceActor Function GetDieState + +// Begin Class ADiceActor Function HandleBeginCursorOver +struct Z_Construct_UFunction_ADiceActor_HandleBeginCursorOver_Statics +{ + struct DiceActor_eventHandleBeginCursorOver_Parms + { + UPrimitiveComponent* TouchedComponent; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "Category", "Dice" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Event handler for mouse hover start\n" }, +#endif + { "ModuleRelativePath", "Public/DiceActor.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Event handler for mouse hover start" }, +#endif + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_TouchedComponent_MetaData[] = { + { "EditInline", "true" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FObjectPropertyParams NewProp_TouchedComponent; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_ADiceActor_HandleBeginCursorOver_Statics::NewProp_TouchedComponent = { "TouchedComponent", nullptr, (EPropertyFlags)0x0010000000080080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(DiceActor_eventHandleBeginCursorOver_Parms, TouchedComponent), Z_Construct_UClass_UPrimitiveComponent_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_TouchedComponent_MetaData), NewProp_TouchedComponent_MetaData) }; +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_ADiceActor_HandleBeginCursorOver_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ADiceActor_HandleBeginCursorOver_Statics::NewProp_TouchedComponent, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_ADiceActor_HandleBeginCursorOver_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_ADiceActor_HandleBeginCursorOver_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_ADiceActor, nullptr, "HandleBeginCursorOver", nullptr, nullptr, Z_Construct_UFunction_ADiceActor_HandleBeginCursorOver_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_ADiceActor_HandleBeginCursorOver_Statics::PropPointers), sizeof(Z_Construct_UFunction_ADiceActor_HandleBeginCursorOver_Statics::DiceActor_eventHandleBeginCursorOver_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_ADiceActor_HandleBeginCursorOver_Statics::Function_MetaDataParams), Z_Construct_UFunction_ADiceActor_HandleBeginCursorOver_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_ADiceActor_HandleBeginCursorOver_Statics::DiceActor_eventHandleBeginCursorOver_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_ADiceActor_HandleBeginCursorOver() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_ADiceActor_HandleBeginCursorOver_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(ADiceActor::execHandleBeginCursorOver) +{ + P_GET_OBJECT(UPrimitiveComponent,Z_Param_TouchedComponent); + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->HandleBeginCursorOver(Z_Param_TouchedComponent); + P_NATIVE_END; +} +// End Class ADiceActor Function HandleBeginCursorOver + +// Begin Class ADiceActor Function HandleEndCursorOver +struct Z_Construct_UFunction_ADiceActor_HandleEndCursorOver_Statics +{ + struct DiceActor_eventHandleEndCursorOver_Parms + { + UPrimitiveComponent* TouchedComponent; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "Category", "Dice" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Event handler for mouse hover end\n" }, +#endif + { "ModuleRelativePath", "Public/DiceActor.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Event handler for mouse hover end" }, +#endif + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_TouchedComponent_MetaData[] = { + { "EditInline", "true" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FObjectPropertyParams NewProp_TouchedComponent; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_ADiceActor_HandleEndCursorOver_Statics::NewProp_TouchedComponent = { "TouchedComponent", nullptr, (EPropertyFlags)0x0010000000080080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(DiceActor_eventHandleEndCursorOver_Parms, TouchedComponent), Z_Construct_UClass_UPrimitiveComponent_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_TouchedComponent_MetaData), NewProp_TouchedComponent_MetaData) }; +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_ADiceActor_HandleEndCursorOver_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ADiceActor_HandleEndCursorOver_Statics::NewProp_TouchedComponent, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_ADiceActor_HandleEndCursorOver_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_ADiceActor_HandleEndCursorOver_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_ADiceActor, nullptr, "HandleEndCursorOver", nullptr, nullptr, Z_Construct_UFunction_ADiceActor_HandleEndCursorOver_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_ADiceActor_HandleEndCursorOver_Statics::PropPointers), sizeof(Z_Construct_UFunction_ADiceActor_HandleEndCursorOver_Statics::DiceActor_eventHandleEndCursorOver_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_ADiceActor_HandleEndCursorOver_Statics::Function_MetaDataParams), Z_Construct_UFunction_ADiceActor_HandleEndCursorOver_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_ADiceActor_HandleEndCursorOver_Statics::DiceActor_eventHandleEndCursorOver_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_ADiceActor_HandleEndCursorOver() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_ADiceActor_HandleEndCursorOver_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(ADiceActor::execHandleEndCursorOver) +{ + P_GET_OBJECT(UPrimitiveComponent,Z_Param_TouchedComponent); + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->HandleEndCursorOver(Z_Param_TouchedComponent); + P_NATIVE_END; +} +// End Class ADiceActor Function HandleEndCursorOver + +// Begin Class ADiceActor Function HandleOnClicked +struct Z_Construct_UFunction_ADiceActor_HandleOnClicked_Statics +{ + struct DiceActor_eventHandleOnClicked_Parms + { + UPrimitiveComponent* TouchedComponent; + FKey ButtonPressed; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "Category", "Dice" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Event handler for mouse hover end\n" }, +#endif + { "ModuleRelativePath", "Public/DiceActor.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Event handler for mouse hover end" }, +#endif + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_TouchedComponent_MetaData[] = { + { "EditInline", "true" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FObjectPropertyParams NewProp_TouchedComponent; + static const UECodeGen_Private::FStructPropertyParams NewProp_ButtonPressed; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_ADiceActor_HandleOnClicked_Statics::NewProp_TouchedComponent = { "TouchedComponent", nullptr, (EPropertyFlags)0x0010000000080080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(DiceActor_eventHandleOnClicked_Parms, TouchedComponent), Z_Construct_UClass_UPrimitiveComponent_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_TouchedComponent_MetaData), NewProp_TouchedComponent_MetaData) }; +const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_ADiceActor_HandleOnClicked_Statics::NewProp_ButtonPressed = { "ButtonPressed", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(DiceActor_eventHandleOnClicked_Parms, ButtonPressed), Z_Construct_UScriptStruct_FKey, METADATA_PARAMS(0, nullptr) }; // 658672854 +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_ADiceActor_HandleOnClicked_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ADiceActor_HandleOnClicked_Statics::NewProp_TouchedComponent, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ADiceActor_HandleOnClicked_Statics::NewProp_ButtonPressed, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_ADiceActor_HandleOnClicked_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_ADiceActor_HandleOnClicked_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_ADiceActor, nullptr, "HandleOnClicked", nullptr, nullptr, Z_Construct_UFunction_ADiceActor_HandleOnClicked_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_ADiceActor_HandleOnClicked_Statics::PropPointers), sizeof(Z_Construct_UFunction_ADiceActor_HandleOnClicked_Statics::DiceActor_eventHandleOnClicked_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_ADiceActor_HandleOnClicked_Statics::Function_MetaDataParams), Z_Construct_UFunction_ADiceActor_HandleOnClicked_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_ADiceActor_HandleOnClicked_Statics::DiceActor_eventHandleOnClicked_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_ADiceActor_HandleOnClicked() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_ADiceActor_HandleOnClicked_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(ADiceActor::execHandleOnClicked) +{ + P_GET_OBJECT(UPrimitiveComponent,Z_Param_TouchedComponent); + P_GET_STRUCT(FKey,Z_Param_ButtonPressed); + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->HandleOnClicked(Z_Param_TouchedComponent,Z_Param_ButtonPressed); + P_NATIVE_END; +} +// End Class ADiceActor Function HandleOnClicked + +// Begin Class ADiceActor Function HandleOnHit +struct Z_Construct_UFunction_ADiceActor_HandleOnHit_Statics +{ + struct DiceActor_eventHandleOnHit_Parms + { + UPrimitiveComponent* HitComponent; + AActor* OtherActor; + UPrimitiveComponent* OtherComponent; + FVector NormalImpulse; + FHitResult Hit; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "ModuleRelativePath", "Public/DiceActor.h" }, + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_HitComponent_MetaData[] = { + { "EditInline", "true" }, + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OtherComponent_MetaData[] = { + { "EditInline", "true" }, + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Hit_MetaData[] = { + { "NativeConst", "" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FObjectPropertyParams NewProp_HitComponent; + static const UECodeGen_Private::FObjectPropertyParams NewProp_OtherActor; + static const UECodeGen_Private::FObjectPropertyParams NewProp_OtherComponent; + static const UECodeGen_Private::FStructPropertyParams NewProp_NormalImpulse; + static const UECodeGen_Private::FStructPropertyParams NewProp_Hit; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_ADiceActor_HandleOnHit_Statics::NewProp_HitComponent = { "HitComponent", nullptr, (EPropertyFlags)0x0010000000080080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(DiceActor_eventHandleOnHit_Parms, HitComponent), Z_Construct_UClass_UPrimitiveComponent_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_HitComponent_MetaData), NewProp_HitComponent_MetaData) }; +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_ADiceActor_HandleOnHit_Statics::NewProp_OtherActor = { "OtherActor", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(DiceActor_eventHandleOnHit_Parms, OtherActor), Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_ADiceActor_HandleOnHit_Statics::NewProp_OtherComponent = { "OtherComponent", nullptr, (EPropertyFlags)0x0010000000080080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(DiceActor_eventHandleOnHit_Parms, OtherComponent), Z_Construct_UClass_UPrimitiveComponent_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OtherComponent_MetaData), NewProp_OtherComponent_MetaData) }; +const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_ADiceActor_HandleOnHit_Statics::NewProp_NormalImpulse = { "NormalImpulse", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(DiceActor_eventHandleOnHit_Parms, NormalImpulse), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_ADiceActor_HandleOnHit_Statics::NewProp_Hit = { "Hit", nullptr, (EPropertyFlags)0x0010008008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(DiceActor_eventHandleOnHit_Parms, Hit), Z_Construct_UScriptStruct_FHitResult, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Hit_MetaData), NewProp_Hit_MetaData) }; // 4100991306 +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_ADiceActor_HandleOnHit_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ADiceActor_HandleOnHit_Statics::NewProp_HitComponent, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ADiceActor_HandleOnHit_Statics::NewProp_OtherActor, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ADiceActor_HandleOnHit_Statics::NewProp_OtherComponent, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ADiceActor_HandleOnHit_Statics::NewProp_NormalImpulse, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ADiceActor_HandleOnHit_Statics::NewProp_Hit, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_ADiceActor_HandleOnHit_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_ADiceActor_HandleOnHit_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_ADiceActor, nullptr, "HandleOnHit", nullptr, nullptr, Z_Construct_UFunction_ADiceActor_HandleOnHit_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_ADiceActor_HandleOnHit_Statics::PropPointers), sizeof(Z_Construct_UFunction_ADiceActor_HandleOnHit_Statics::DiceActor_eventHandleOnHit_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00C40401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_ADiceActor_HandleOnHit_Statics::Function_MetaDataParams), Z_Construct_UFunction_ADiceActor_HandleOnHit_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_ADiceActor_HandleOnHit_Statics::DiceActor_eventHandleOnHit_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_ADiceActor_HandleOnHit() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_ADiceActor_HandleOnHit_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(ADiceActor::execHandleOnHit) +{ + P_GET_OBJECT(UPrimitiveComponent,Z_Param_HitComponent); + P_GET_OBJECT(AActor,Z_Param_OtherActor); + P_GET_OBJECT(UPrimitiveComponent,Z_Param_OtherComponent); + P_GET_STRUCT(FVector,Z_Param_NormalImpulse); + P_GET_STRUCT_REF(FHitResult,Z_Param_Out_Hit); + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->HandleOnHit(Z_Param_HitComponent,Z_Param_OtherActor,Z_Param_OtherComponent,Z_Param_NormalImpulse,Z_Param_Out_Hit); + P_NATIVE_END; +} +// End Class ADiceActor Function HandleOnHit + +// Begin Class ADiceActor Function HandlePhysicsSleep +struct Z_Construct_UFunction_ADiceActor_HandlePhysicsSleep_Statics +{ + struct DiceActor_eventHandlePhysicsSleep_Parms + { + UPrimitiveComponent* SleepingComponent; + FName BoneName; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { +#if !UE_BUILD_SHIPPING + { "Comment", "// Handler for when the physics simulation goes to sleep\n" }, +#endif + { "ModuleRelativePath", "Public/DiceActor.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Handler for when the physics simulation goes to sleep" }, +#endif + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SleepingComponent_MetaData[] = { + { "EditInline", "true" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FObjectPropertyParams NewProp_SleepingComponent; + static const UECodeGen_Private::FNamePropertyParams NewProp_BoneName; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_ADiceActor_HandlePhysicsSleep_Statics::NewProp_SleepingComponent = { "SleepingComponent", nullptr, (EPropertyFlags)0x0010000000080080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(DiceActor_eventHandlePhysicsSleep_Parms, SleepingComponent), Z_Construct_UClass_UPrimitiveComponent_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SleepingComponent_MetaData), NewProp_SleepingComponent_MetaData) }; +const UECodeGen_Private::FNamePropertyParams Z_Construct_UFunction_ADiceActor_HandlePhysicsSleep_Statics::NewProp_BoneName = { "BoneName", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(DiceActor_eventHandlePhysicsSleep_Parms, BoneName), METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_ADiceActor_HandlePhysicsSleep_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ADiceActor_HandlePhysicsSleep_Statics::NewProp_SleepingComponent, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ADiceActor_HandlePhysicsSleep_Statics::NewProp_BoneName, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_ADiceActor_HandlePhysicsSleep_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_ADiceActor_HandlePhysicsSleep_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_ADiceActor, nullptr, "HandlePhysicsSleep", nullptr, nullptr, Z_Construct_UFunction_ADiceActor_HandlePhysicsSleep_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_ADiceActor_HandlePhysicsSleep_Statics::PropPointers), sizeof(Z_Construct_UFunction_ADiceActor_HandlePhysicsSleep_Statics::DiceActor_eventHandlePhysicsSleep_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00040401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_ADiceActor_HandlePhysicsSleep_Statics::Function_MetaDataParams), Z_Construct_UFunction_ADiceActor_HandlePhysicsSleep_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_ADiceActor_HandlePhysicsSleep_Statics::DiceActor_eventHandlePhysicsSleep_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_ADiceActor_HandlePhysicsSleep() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_ADiceActor_HandlePhysicsSleep_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(ADiceActor::execHandlePhysicsSleep) +{ + P_GET_OBJECT(UPrimitiveComponent,Z_Param_SleepingComponent); + P_GET_PROPERTY(FNameProperty,Z_Param_BoneName); + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->HandlePhysicsSleep(Z_Param_SleepingComponent,Z_Param_BoneName); + P_NATIVE_END; +} +// End Class ADiceActor Function HandlePhysicsSleep + +// Begin Class ADiceActor Function InitializeDice +struct Z_Construct_UFunction_ADiceActor_InitializeDice_Statics +{ +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "Category", "Dice" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Initialize the dice actor based on the data asset\n" }, +#endif + { "ModuleRelativePath", "Public/DiceActor.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Initialize the dice actor based on the data asset" }, +#endif + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_ADiceActor_InitializeDice_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_ADiceActor, nullptr, "InitializeDice", nullptr, nullptr, nullptr, 0, 0, RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_ADiceActor_InitializeDice_Statics::Function_MetaDataParams), Z_Construct_UFunction_ADiceActor_InitializeDice_Statics::Function_MetaDataParams) }; +UFunction* Z_Construct_UFunction_ADiceActor_InitializeDice() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_ADiceActor_InitializeDice_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(ADiceActor::execInitializeDice) +{ + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->InitializeDice(); + P_NATIVE_END; +} +// End Class ADiceActor Function InitializeDice + +// Begin Class ADiceActor Function SetDieState +struct Z_Construct_UFunction_ADiceActor_SetDieState_Statics +{ + struct DiceActor_eventSetDieState_Parms + { + EDieState NewDieState; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "Category", "Dice" }, + { "ModuleRelativePath", "Public/DiceActor.h" }, + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_NewDieState_MetaData[] = { + { "NativeConst", "" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FBytePropertyParams NewProp_NewDieState_Underlying; + static const UECodeGen_Private::FEnumPropertyParams NewProp_NewDieState; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_ADiceActor_SetDieState_Statics::NewProp_NewDieState_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_ADiceActor_SetDieState_Statics::NewProp_NewDieState = { "NewDieState", nullptr, (EPropertyFlags)0x0010000000000082, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(DiceActor_eventSetDieState_Parms, NewDieState), Z_Construct_UEnum_UEDice_EDieState, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_NewDieState_MetaData), NewProp_NewDieState_MetaData) }; // 3908884128 +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_ADiceActor_SetDieState_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ADiceActor_SetDieState_Statics::NewProp_NewDieState_Underlying, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ADiceActor_SetDieState_Statics::NewProp_NewDieState, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_ADiceActor_SetDieState_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_ADiceActor_SetDieState_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_ADiceActor, nullptr, "SetDieState", nullptr, nullptr, Z_Construct_UFunction_ADiceActor_SetDieState_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_ADiceActor_SetDieState_Statics::PropPointers), sizeof(Z_Construct_UFunction_ADiceActor_SetDieState_Statics::DiceActor_eventSetDieState_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_ADiceActor_SetDieState_Statics::Function_MetaDataParams), Z_Construct_UFunction_ADiceActor_SetDieState_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_ADiceActor_SetDieState_Statics::DiceActor_eventSetDieState_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_ADiceActor_SetDieState() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_ADiceActor_SetDieState_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(ADiceActor::execSetDieState) +{ + P_GET_ENUM(EDieState,Z_Param_NewDieState); + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->SetDieState(EDieState(Z_Param_NewDieState)); + P_NATIVE_END; +} +// End Class ADiceActor Function SetDieState + +// Begin Class ADiceActor +void ADiceActor::StaticRegisterNativesADiceActor() +{ + UClass* Class = ADiceActor::StaticClass(); + static const FNameNativePtrPair Funcs[] = { + { "GetDieState", &ADiceActor::execGetDieState }, + { "HandleBeginCursorOver", &ADiceActor::execHandleBeginCursorOver }, + { "HandleEndCursorOver", &ADiceActor::execHandleEndCursorOver }, + { "HandleOnClicked", &ADiceActor::execHandleOnClicked }, + { "HandleOnHit", &ADiceActor::execHandleOnHit }, + { "HandlePhysicsSleep", &ADiceActor::execHandlePhysicsSleep }, + { "InitializeDice", &ADiceActor::execInitializeDice }, + { "SetDieState", &ADiceActor::execSetDieState }, + }; + FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs)); +} +IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(ADiceActor); +UClass* Z_Construct_UClass_ADiceActor_NoRegister() +{ + return ADiceActor::StaticClass(); +} +struct Z_Construct_UClass_ADiceActor_Statics +{ +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { + { "BlueprintType", "true" }, + { "IncludePath", "DiceActor.h" }, + { "ModuleRelativePath", "Public/DiceActor.h" }, + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DiceMeshComponent_MetaData[] = { + { "Category", "Visual" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Static mesh component for visualizing the dice\n" }, +#endif + { "EditInline", "true" }, + { "ModuleRelativePath", "Public/DiceActor.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Static mesh component for visualizing the dice" }, +#endif + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DiceData_MetaData[] = { + { "Category", "Dice" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// The data asset for this dice\n" }, +#endif + { "ModuleRelativePath", "Public/DiceActor.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "The data asset for this dice" }, +#endif + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DiceDecal_MetaData[] = { + { "Category", "Dice" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Dice Decal\n" }, +#endif + { "ModuleRelativePath", "Public/DiceActor.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Dice Decal" }, +#endif + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DiceHitSound_MetaData[] = { + { "Category", "Audio" }, + { "ModuleRelativePath", "Public/DiceActor.h" }, + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OnDieResult_MetaData[] = { + { "Category", "Dice" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Event dispatcher for broadcasting the dice result\n" }, +#endif + { "ModuleRelativePath", "Public/DiceActor.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Event dispatcher for broadcasting the dice result" }, +#endif + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OnDieStateChanged_MetaData[] = { + { "Category", "Dice" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Event dispatcher for broadcasting when the result has changed.\n" }, +#endif + { "ModuleRelativePath", "Public/DiceActor.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Event dispatcher for broadcasting when the result has changed." }, +#endif + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OnDieHover_MetaData[] = { + { "Category", "Dice" }, + { "ModuleRelativePath", "Public/DiceActor.h" }, + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OnDieHoverEnd_MetaData[] = { + { "Category", "Dice" }, + { "ModuleRelativePath", "Public/DiceActor.h" }, + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OnDieClicked_MetaData[] = { + { "Category", "Dice" }, + { "ModuleRelativePath", "Public/DiceActor.h" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FObjectPropertyParams NewProp_DiceMeshComponent; + static const UECodeGen_Private::FSoftObjectPropertyParams NewProp_DiceData; + static const UECodeGen_Private::FSoftClassPropertyParams NewProp_DiceDecal; + static const UECodeGen_Private::FObjectPropertyParams NewProp_DiceHitSound; + static const UECodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnDieResult; + static const UECodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnDieStateChanged; + static const UECodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnDieHover; + static const UECodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnDieHoverEnd; + static const UECodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnDieClicked; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static UObject* (*const DependentSingletons[])(); + static constexpr FClassFunctionLinkInfo FuncInfo[] = { + { &Z_Construct_UFunction_ADiceActor_GetDieState, "GetDieState" }, // 3237975262 + { &Z_Construct_UFunction_ADiceActor_HandleBeginCursorOver, "HandleBeginCursorOver" }, // 2243990385 + { &Z_Construct_UFunction_ADiceActor_HandleEndCursorOver, "HandleEndCursorOver" }, // 2668448946 + { &Z_Construct_UFunction_ADiceActor_HandleOnClicked, "HandleOnClicked" }, // 1625418682 + { &Z_Construct_UFunction_ADiceActor_HandleOnHit, "HandleOnHit" }, // 3469234700 + { &Z_Construct_UFunction_ADiceActor_HandlePhysicsSleep, "HandlePhysicsSleep" }, // 2784619673 + { &Z_Construct_UFunction_ADiceActor_InitializeDice, "InitializeDice" }, // 180747631 + { &Z_Construct_UDelegateFunction_ADiceActor_OnDieClicked__DelegateSignature, "OnDieClicked__DelegateSignature" }, // 562535415 + { &Z_Construct_UDelegateFunction_ADiceActor_OnDieHover__DelegateSignature, "OnDieHover__DelegateSignature" }, // 3816384691 + { &Z_Construct_UDelegateFunction_ADiceActor_OnDieHoverEnd__DelegateSignature, "OnDieHoverEnd__DelegateSignature" }, // 3497172875 + { &Z_Construct_UDelegateFunction_ADiceActor_OnDieResult__DelegateSignature, "OnDieResult__DelegateSignature" }, // 51301219 + { &Z_Construct_UDelegateFunction_ADiceActor_OnDieStateChanged__DelegateSignature, "OnDieStateChanged__DelegateSignature" }, // 2296021870 + { &Z_Construct_UFunction_ADiceActor_SetDieState, "SetDieState" }, // 2554497623 + }; + static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048); + static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + static const UECodeGen_Private::FClassParams ClassParams; +}; +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_ADiceActor_Statics::NewProp_DiceMeshComponent = { "DiceMeshComponent", nullptr, (EPropertyFlags)0x00100000000a001d, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ADiceActor, DiceMeshComponent), Z_Construct_UClass_UStaticMeshComponent_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DiceMeshComponent_MetaData), NewProp_DiceMeshComponent_MetaData) }; +const UECodeGen_Private::FSoftObjectPropertyParams Z_Construct_UClass_ADiceActor_Statics::NewProp_DiceData = { "DiceData", nullptr, (EPropertyFlags)0x0014000000000005, UECodeGen_Private::EPropertyGenFlags::SoftObject, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ADiceActor, DiceData), Z_Construct_UClass_UPDA_Dice_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DiceData_MetaData), NewProp_DiceData_MetaData) }; +const UECodeGen_Private::FSoftClassPropertyParams Z_Construct_UClass_ADiceActor_Statics::NewProp_DiceDecal = { "DiceDecal", nullptr, (EPropertyFlags)0x0014000000000005, UECodeGen_Private::EPropertyGenFlags::SoftClass, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ADiceActor, DiceDecal), Z_Construct_UClass_ADiceDecal_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DiceDecal_MetaData), NewProp_DiceDecal_MetaData) }; +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_ADiceActor_Statics::NewProp_DiceHitSound = { "DiceHitSound", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ADiceActor, DiceHitSound), Z_Construct_UClass_USoundBase_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DiceHitSound_MetaData), NewProp_DiceHitSound_MetaData) }; +const UECodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_ADiceActor_Statics::NewProp_OnDieResult = { "OnDieResult", nullptr, (EPropertyFlags)0x0010000010080000, UECodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ADiceActor, OnDieResult), Z_Construct_UDelegateFunction_ADiceActor_OnDieResult__DelegateSignature, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OnDieResult_MetaData), NewProp_OnDieResult_MetaData) }; // 51301219 +const UECodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_ADiceActor_Statics::NewProp_OnDieStateChanged = { "OnDieStateChanged", nullptr, (EPropertyFlags)0x0010000010080000, UECodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ADiceActor, OnDieStateChanged), Z_Construct_UDelegateFunction_ADiceActor_OnDieStateChanged__DelegateSignature, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OnDieStateChanged_MetaData), NewProp_OnDieStateChanged_MetaData) }; // 2296021870 +const UECodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_ADiceActor_Statics::NewProp_OnDieHover = { "OnDieHover", nullptr, (EPropertyFlags)0x0010000010080000, UECodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ADiceActor, OnDieHover), Z_Construct_UDelegateFunction_ADiceActor_OnDieHover__DelegateSignature, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OnDieHover_MetaData), NewProp_OnDieHover_MetaData) }; // 3816384691 +const UECodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_ADiceActor_Statics::NewProp_OnDieHoverEnd = { "OnDieHoverEnd", nullptr, (EPropertyFlags)0x0010000010080000, UECodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ADiceActor, OnDieHoverEnd), Z_Construct_UDelegateFunction_ADiceActor_OnDieHoverEnd__DelegateSignature, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OnDieHoverEnd_MetaData), NewProp_OnDieHoverEnd_MetaData) }; // 3497172875 +const UECodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_ADiceActor_Statics::NewProp_OnDieClicked = { "OnDieClicked", nullptr, (EPropertyFlags)0x0010000010080000, UECodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ADiceActor, OnDieClicked), Z_Construct_UDelegateFunction_ADiceActor_OnDieClicked__DelegateSignature, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OnDieClicked_MetaData), NewProp_OnDieClicked_MetaData) }; // 562535415 +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_ADiceActor_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ADiceActor_Statics::NewProp_DiceMeshComponent, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ADiceActor_Statics::NewProp_DiceData, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ADiceActor_Statics::NewProp_DiceDecal, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ADiceActor_Statics::NewProp_DiceHitSound, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ADiceActor_Statics::NewProp_OnDieResult, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ADiceActor_Statics::NewProp_OnDieStateChanged, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ADiceActor_Statics::NewProp_OnDieHover, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ADiceActor_Statics::NewProp_OnDieHoverEnd, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ADiceActor_Statics::NewProp_OnDieClicked, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ADiceActor_Statics::PropPointers) < 2048); +UObject* (*const Z_Construct_UClass_ADiceActor_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_AActor, + (UObject* (*)())Z_Construct_UPackage__Script_UEDice, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ADiceActor_Statics::DependentSingletons) < 16); +const UECodeGen_Private::FClassParams Z_Construct_UClass_ADiceActor_Statics::ClassParams = { + &ADiceActor::StaticClass, + "Engine", + &StaticCppClassTypeInfo, + DependentSingletons, + FuncInfo, + Z_Construct_UClass_ADiceActor_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + UE_ARRAY_COUNT(FuncInfo), + UE_ARRAY_COUNT(Z_Construct_UClass_ADiceActor_Statics::PropPointers), + 0, + 0x009000A4u, + METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_ADiceActor_Statics::Class_MetaDataParams), Z_Construct_UClass_ADiceActor_Statics::Class_MetaDataParams) +}; +UClass* Z_Construct_UClass_ADiceActor() +{ + if (!Z_Registration_Info_UClass_ADiceActor.OuterSingleton) + { + UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_ADiceActor.OuterSingleton, Z_Construct_UClass_ADiceActor_Statics::ClassParams); + } + return Z_Registration_Info_UClass_ADiceActor.OuterSingleton; +} +template<> UEDICE_API UClass* StaticClass() +{ + return ADiceActor::StaticClass(); +} +DEFINE_VTABLE_PTR_HELPER_CTOR(ADiceActor); +ADiceActor::~ADiceActor() {} +// End Class ADiceActor + +// Begin Registration +struct Z_CompiledInDeferFile_FID_UEDice_Plugins_UEDice_UEDice_Source_UEDice_Public_DiceActor_h_Statics +{ + static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = { + { EDieState_StaticEnum, TEXT("EDieState"), &Z_Registration_Info_UEnum_EDieState, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 3908884128U) }, + }; + static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { + { Z_Construct_UClass_ADiceActor, ADiceActor::StaticClass, TEXT("ADiceActor"), &Z_Registration_Info_UClass_ADiceActor, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(ADiceActor), 965743958U) }, + }; +}; +static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_UEDice_Plugins_UEDice_UEDice_Source_UEDice_Public_DiceActor_h_1301276396(TEXT("/Script/UEDice"), + Z_CompiledInDeferFile_FID_UEDice_Plugins_UEDice_UEDice_Source_UEDice_Public_DiceActor_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_UEDice_Plugins_UEDice_UEDice_Source_UEDice_Public_DiceActor_h_Statics::ClassInfo), + nullptr, 0, + Z_CompiledInDeferFile_FID_UEDice_Plugins_UEDice_UEDice_Source_UEDice_Public_DiceActor_h_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_UEDice_Plugins_UEDice_UEDice_Source_UEDice_Public_DiceActor_h_Statics::EnumInfo)); +// End Registration +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/UEDice/UEDice/Intermediate/Build/Win64/UnrealEditor/Inc/UEDice/UHT/DiceActor.generated.h b/Plugins/UEDice/UEDice/Intermediate/Build/Win64/UnrealEditor/Inc/UEDice/UHT/DiceActor.generated.h new file mode 100644 index 0000000..ee0e4cb --- /dev/null +++ b/Plugins/UEDice/UEDice/Intermediate/Build/Win64/UnrealEditor/Inc/UEDice/UHT/DiceActor.generated.h @@ -0,0 +1,102 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +// IWYU pragma: private, include "DiceActor.h" +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +class AActor; +class ADiceActor; +class UPrimitiveComponent; +enum class EDieState : uint8; +struct FHitResult; +struct FKey; +#ifdef UEDICE_DiceActor_generated_h +#error "DiceActor.generated.h already included, missing '#pragma once' in DiceActor.h" +#endif +#define UEDICE_DiceActor_generated_h + +#define FID_UEDice_Plugins_UEDice_UEDice_Source_UEDice_Public_DiceActor_h_29_DELEGATE \ +static void FOnDieResult_DelegateWrapper(const FMulticastScriptDelegate& OnDieResult, ADiceActor* Die, const FText& Result); + + +#define FID_UEDice_Plugins_UEDice_UEDice_Source_UEDice_Public_DiceActor_h_30_DELEGATE \ +static void FOnDieStateChanged_DelegateWrapper(const FMulticastScriptDelegate& OnDieStateChanged, ADiceActor* Die, EDieState NewDieState); + + +#define FID_UEDice_Plugins_UEDice_UEDice_Source_UEDice_Public_DiceActor_h_31_DELEGATE \ +static void FOnDieHover_DelegateWrapper(const FMulticastScriptDelegate& OnDieHover, ADiceActor* Die); + + +#define FID_UEDice_Plugins_UEDice_UEDice_Source_UEDice_Public_DiceActor_h_32_DELEGATE \ +static void FOnDieHoverEnd_DelegateWrapper(const FMulticastScriptDelegate& OnDieHoverEnd, ADiceActor* Die); + + +#define FID_UEDice_Plugins_UEDice_UEDice_Source_UEDice_Public_DiceActor_h_33_DELEGATE \ +static void FOnDieClicked_DelegateWrapper(const FMulticastScriptDelegate& OnDieClicked, ADiceActor* Die); + + +#define FID_UEDice_Plugins_UEDice_UEDice_Source_UEDice_Public_DiceActor_h_26_RPC_WRAPPERS_NO_PURE_DECLS \ + DECLARE_FUNCTION(execHandleOnHit); \ + DECLARE_FUNCTION(execHandlePhysicsSleep); \ + DECLARE_FUNCTION(execInitializeDice); \ + DECLARE_FUNCTION(execHandleOnClicked); \ + DECLARE_FUNCTION(execHandleEndCursorOver); \ + DECLARE_FUNCTION(execHandleBeginCursorOver); \ + DECLARE_FUNCTION(execSetDieState); \ + DECLARE_FUNCTION(execGetDieState); + + +#define FID_UEDice_Plugins_UEDice_UEDice_Source_UEDice_Public_DiceActor_h_26_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesADiceActor(); \ + friend struct Z_Construct_UClass_ADiceActor_Statics; \ +public: \ + DECLARE_CLASS(ADiceActor, AActor, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/UEDice"), NO_API) \ + DECLARE_SERIALIZER(ADiceActor) + + +#define FID_UEDice_Plugins_UEDice_UEDice_Source_UEDice_Public_DiceActor_h_26_ENHANCED_CONSTRUCTORS \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + ADiceActor(ADiceActor&&); \ + ADiceActor(const ADiceActor&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, ADiceActor); \ + DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ADiceActor); \ + DEFINE_DEFAULT_CONSTRUCTOR_CALL(ADiceActor) \ + NO_API virtual ~ADiceActor(); + + +#define FID_UEDice_Plugins_UEDice_UEDice_Source_UEDice_Public_DiceActor_h_23_PROLOG +#define FID_UEDice_Plugins_UEDice_UEDice_Source_UEDice_Public_DiceActor_h_26_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + FID_UEDice_Plugins_UEDice_UEDice_Source_UEDice_Public_DiceActor_h_26_RPC_WRAPPERS_NO_PURE_DECLS \ + FID_UEDice_Plugins_UEDice_UEDice_Source_UEDice_Public_DiceActor_h_26_INCLASS_NO_PURE_DECLS \ + FID_UEDice_Plugins_UEDice_UEDice_Source_UEDice_Public_DiceActor_h_26_ENHANCED_CONSTRUCTORS \ +private: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> UEDICE_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID FID_UEDice_Plugins_UEDice_UEDice_Source_UEDice_Public_DiceActor_h + + +#define FOREACH_ENUM_EDIESTATE(op) \ + op(EDieState::Idle) \ + op(EDieState::Rolling) \ + op(EDieState::Stopped) \ + op(EDieState::Invalid) + +enum class EDieState : uint8; +template<> struct TIsUEnumClass { enum { Value = true }; }; +template<> UEDICE_API UEnum* StaticEnum(); + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/UEDice/UEDice/Intermediate/Build/Win64/UnrealEditor/Inc/UEDice/UHT/DiceDecal.gen.cpp b/Plugins/UEDice/UEDice/Intermediate/Build/Win64/UnrealEditor/Inc/UEDice/UHT/DiceDecal.gen.cpp new file mode 100644 index 0000000..1f5f7c0 --- /dev/null +++ b/Plugins/UEDice/UEDice/Intermediate/Build/Win64/UnrealEditor/Inc/UEDice/UHT/DiceDecal.gen.cpp @@ -0,0 +1,124 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "UEDice/Public/DiceDecal.h" +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeDiceDecal() {} + +// Begin Cross Module References +ENGINE_API UClass* Z_Construct_UClass_AActor(); +ENGINE_API UClass* Z_Construct_UClass_UDecalComponent_NoRegister(); +ENGINE_API UClass* Z_Construct_UClass_USceneComponent_NoRegister(); +UEDICE_API UClass* Z_Construct_UClass_ADiceDecal(); +UEDICE_API UClass* Z_Construct_UClass_ADiceDecal_NoRegister(); +UPackage* Z_Construct_UPackage__Script_UEDice(); +// End Cross Module References + +// Begin Class ADiceDecal +void ADiceDecal::StaticRegisterNativesADiceDecal() +{ +} +IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(ADiceDecal); +UClass* Z_Construct_UClass_ADiceDecal_NoRegister() +{ + return ADiceDecal::StaticClass(); +} +struct Z_Construct_UClass_ADiceDecal_Statics +{ +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { + { "IncludePath", "DiceDecal.h" }, + { "ModuleRelativePath", "Public/DiceDecal.h" }, + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SceneRoot_MetaData[] = { + { "Category", "Components" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Root component for organizing the hierarchy\n" }, +#endif + { "EditInline", "true" }, + { "ModuleRelativePath", "Public/DiceDecal.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Root component for organizing the hierarchy" }, +#endif + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Decal_MetaData[] = { + { "Category", "Dice" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Decal visualisation\n" }, +#endif + { "EditInline", "true" }, + { "ModuleRelativePath", "Public/DiceDecal.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Decal visualisation" }, +#endif + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FObjectPropertyParams NewProp_SceneRoot; + static const UECodeGen_Private::FObjectPropertyParams NewProp_Decal; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static UObject* (*const DependentSingletons[])(); + static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + static const UECodeGen_Private::FClassParams ClassParams; +}; +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_ADiceDecal_Statics::NewProp_SceneRoot = { "SceneRoot", nullptr, (EPropertyFlags)0x00100000000a001d, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ADiceDecal, SceneRoot), Z_Construct_UClass_USceneComponent_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SceneRoot_MetaData), NewProp_SceneRoot_MetaData) }; +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_ADiceDecal_Statics::NewProp_Decal = { "Decal", nullptr, (EPropertyFlags)0x00100000000a001d, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ADiceDecal, Decal), Z_Construct_UClass_UDecalComponent_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Decal_MetaData), NewProp_Decal_MetaData) }; +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_ADiceDecal_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ADiceDecal_Statics::NewProp_SceneRoot, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ADiceDecal_Statics::NewProp_Decal, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ADiceDecal_Statics::PropPointers) < 2048); +UObject* (*const Z_Construct_UClass_ADiceDecal_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_AActor, + (UObject* (*)())Z_Construct_UPackage__Script_UEDice, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ADiceDecal_Statics::DependentSingletons) < 16); +const UECodeGen_Private::FClassParams Z_Construct_UClass_ADiceDecal_Statics::ClassParams = { + &ADiceDecal::StaticClass, + "Engine", + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + Z_Construct_UClass_ADiceDecal_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + UE_ARRAY_COUNT(Z_Construct_UClass_ADiceDecal_Statics::PropPointers), + 0, + 0x009000A4u, + METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_ADiceDecal_Statics::Class_MetaDataParams), Z_Construct_UClass_ADiceDecal_Statics::Class_MetaDataParams) +}; +UClass* Z_Construct_UClass_ADiceDecal() +{ + if (!Z_Registration_Info_UClass_ADiceDecal.OuterSingleton) + { + UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_ADiceDecal.OuterSingleton, Z_Construct_UClass_ADiceDecal_Statics::ClassParams); + } + return Z_Registration_Info_UClass_ADiceDecal.OuterSingleton; +} +template<> UEDICE_API UClass* StaticClass() +{ + return ADiceDecal::StaticClass(); +} +DEFINE_VTABLE_PTR_HELPER_CTOR(ADiceDecal); +ADiceDecal::~ADiceDecal() {} +// End Class ADiceDecal + +// Begin Registration +struct Z_CompiledInDeferFile_FID_UEDice_Plugins_UEDice_UEDice_Source_UEDice_Public_DiceDecal_h_Statics +{ + static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { + { Z_Construct_UClass_ADiceDecal, ADiceDecal::StaticClass, TEXT("ADiceDecal"), &Z_Registration_Info_UClass_ADiceDecal, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(ADiceDecal), 72474922U) }, + }; +}; +static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_UEDice_Plugins_UEDice_UEDice_Source_UEDice_Public_DiceDecal_h_1890286236(TEXT("/Script/UEDice"), + Z_CompiledInDeferFile_FID_UEDice_Plugins_UEDice_UEDice_Source_UEDice_Public_DiceDecal_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_UEDice_Plugins_UEDice_UEDice_Source_UEDice_Public_DiceDecal_h_Statics::ClassInfo), + nullptr, 0, + nullptr, 0); +// End Registration +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/UEDice/UEDice/Intermediate/Build/Win64/UnrealEditor/Inc/UEDice/UHT/DiceDecal.generated.h b/Plugins/UEDice/UEDice/Intermediate/Build/Win64/UnrealEditor/Inc/UEDice/UHT/DiceDecal.generated.h new file mode 100644 index 0000000..e5c6b5a --- /dev/null +++ b/Plugins/UEDice/UEDice/Intermediate/Build/Win64/UnrealEditor/Inc/UEDice/UHT/DiceDecal.generated.h @@ -0,0 +1,54 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +// IWYU pragma: private, include "DiceDecal.h" +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +#ifdef UEDICE_DiceDecal_generated_h +#error "DiceDecal.generated.h already included, missing '#pragma once' in DiceDecal.h" +#endif +#define UEDICE_DiceDecal_generated_h + +#define FID_UEDice_Plugins_UEDice_UEDice_Source_UEDice_Public_DiceDecal_h_12_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesADiceDecal(); \ + friend struct Z_Construct_UClass_ADiceDecal_Statics; \ +public: \ + DECLARE_CLASS(ADiceDecal, AActor, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/UEDice"), NO_API) \ + DECLARE_SERIALIZER(ADiceDecal) + + +#define FID_UEDice_Plugins_UEDice_UEDice_Source_UEDice_Public_DiceDecal_h_12_ENHANCED_CONSTRUCTORS \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + ADiceDecal(ADiceDecal&&); \ + ADiceDecal(const ADiceDecal&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, ADiceDecal); \ + DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ADiceDecal); \ + DEFINE_DEFAULT_CONSTRUCTOR_CALL(ADiceDecal) \ + NO_API virtual ~ADiceDecal(); + + +#define FID_UEDice_Plugins_UEDice_UEDice_Source_UEDice_Public_DiceDecal_h_9_PROLOG +#define FID_UEDice_Plugins_UEDice_UEDice_Source_UEDice_Public_DiceDecal_h_12_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + FID_UEDice_Plugins_UEDice_UEDice_Source_UEDice_Public_DiceDecal_h_12_INCLASS_NO_PURE_DECLS \ + FID_UEDice_Plugins_UEDice_UEDice_Source_UEDice_Public_DiceDecal_h_12_ENHANCED_CONSTRUCTORS \ +private: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> UEDICE_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID FID_UEDice_Plugins_UEDice_UEDice_Source_UEDice_Public_DiceDecal_h + + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/UEDice/UEDice/Intermediate/Build/Win64/UnrealEditor/Inc/UEDice/UHT/DiceThrower.gen.cpp b/Plugins/UEDice/UEDice/Intermediate/Build/Win64/UnrealEditor/Inc/UEDice/UHT/DiceThrower.gen.cpp new file mode 100644 index 0000000..a69717e --- /dev/null +++ b/Plugins/UEDice/UEDice/Intermediate/Build/Win64/UnrealEditor/Inc/UEDice/UHT/DiceThrower.gen.cpp @@ -0,0 +1,804 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "UEDice/Public/DiceThrower.h" +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeDiceThrower() {} + +// Begin Cross Module References +COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FVector(); +ENGINE_API UClass* Z_Construct_UClass_AActor(); +ENGINE_API UClass* Z_Construct_UClass_UArrowComponent_NoRegister(); +ENGINE_API UClass* Z_Construct_UClass_UBoxComponent_NoRegister(); +UEDICE_API UClass* Z_Construct_UClass_ADiceActor_NoRegister(); +UEDICE_API UClass* Z_Construct_UClass_ADiceThrower(); +UEDICE_API UClass* Z_Construct_UClass_ADiceThrower_NoRegister(); +UEDICE_API UClass* Z_Construct_UClass_UPDA_Dice_NoRegister(); +UEDICE_API UFunction* Z_Construct_UDelegateFunction_ADiceThrower_OnDiceCleared__DelegateSignature(); +UEDICE_API UFunction* Z_Construct_UDelegateFunction_ADiceThrower_OnDieSpawned__DelegateSignature(); +UEDICE_API UFunction* Z_Construct_UDelegateFunction_ADiceThrower_OnDieThrown__DelegateSignature(); +UEDICE_API UFunction* Z_Construct_UDelegateFunction_ADiceThrower_OnTotalChanged__DelegateSignature(); +UPackage* Z_Construct_UPackage__Script_UEDice(); +// End Cross Module References + +// Begin Delegate FOnDieThrown +struct Z_Construct_UDelegateFunction_ADiceThrower_OnDieThrown__DelegateSignature_Statics +{ + struct DiceThrower_eventOnDieThrown_Parms + { + ADiceActor* ThrownDie; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { +#if !UE_BUILD_SHIPPING + { "Comment", "// Declare various dynamic multicast delegates for broadcasting events\n" }, +#endif + { "ModuleRelativePath", "Public/DiceThrower.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Declare various dynamic multicast delegates for broadcasting events" }, +#endif + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FObjectPropertyParams NewProp_ThrownDie; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UDelegateFunction_ADiceThrower_OnDieThrown__DelegateSignature_Statics::NewProp_ThrownDie = { "ThrownDie", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(DiceThrower_eventOnDieThrown_Parms, ThrownDie), Z_Construct_UClass_ADiceActor_NoRegister, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UDelegateFunction_ADiceThrower_OnDieThrown__DelegateSignature_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_ADiceThrower_OnDieThrown__DelegateSignature_Statics::NewProp_ThrownDie, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_ADiceThrower_OnDieThrown__DelegateSignature_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UDelegateFunction_ADiceThrower_OnDieThrown__DelegateSignature_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_ADiceThrower, nullptr, "OnDieThrown__DelegateSignature", nullptr, nullptr, Z_Construct_UDelegateFunction_ADiceThrower_OnDieThrown__DelegateSignature_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_ADiceThrower_OnDieThrown__DelegateSignature_Statics::PropPointers), sizeof(Z_Construct_UDelegateFunction_ADiceThrower_OnDieThrown__DelegateSignature_Statics::DiceThrower_eventOnDieThrown_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00130000, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_ADiceThrower_OnDieThrown__DelegateSignature_Statics::Function_MetaDataParams), Z_Construct_UDelegateFunction_ADiceThrower_OnDieThrown__DelegateSignature_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UDelegateFunction_ADiceThrower_OnDieThrown__DelegateSignature_Statics::DiceThrower_eventOnDieThrown_Parms) < MAX_uint16); +UFunction* Z_Construct_UDelegateFunction_ADiceThrower_OnDieThrown__DelegateSignature() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UDelegateFunction_ADiceThrower_OnDieThrown__DelegateSignature_Statics::FuncParams); + } + return ReturnFunction; +} +void ADiceThrower::FOnDieThrown_DelegateWrapper(const FMulticastScriptDelegate& OnDieThrown, ADiceActor* ThrownDie) +{ + struct DiceThrower_eventOnDieThrown_Parms + { + ADiceActor* ThrownDie; + }; + DiceThrower_eventOnDieThrown_Parms Parms; + Parms.ThrownDie=ThrownDie; + OnDieThrown.ProcessMulticastDelegate(&Parms); +} +// End Delegate FOnDieThrown + +// Begin Delegate FOnDieSpawned +struct Z_Construct_UDelegateFunction_ADiceThrower_OnDieSpawned__DelegateSignature_Statics +{ + struct DiceThrower_eventOnDieSpawned_Parms + { + ADiceActor* SpawnedDie; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "ModuleRelativePath", "Public/DiceThrower.h" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FObjectPropertyParams NewProp_SpawnedDie; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UDelegateFunction_ADiceThrower_OnDieSpawned__DelegateSignature_Statics::NewProp_SpawnedDie = { "SpawnedDie", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(DiceThrower_eventOnDieSpawned_Parms, SpawnedDie), Z_Construct_UClass_ADiceActor_NoRegister, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UDelegateFunction_ADiceThrower_OnDieSpawned__DelegateSignature_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_ADiceThrower_OnDieSpawned__DelegateSignature_Statics::NewProp_SpawnedDie, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_ADiceThrower_OnDieSpawned__DelegateSignature_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UDelegateFunction_ADiceThrower_OnDieSpawned__DelegateSignature_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_ADiceThrower, nullptr, "OnDieSpawned__DelegateSignature", nullptr, nullptr, Z_Construct_UDelegateFunction_ADiceThrower_OnDieSpawned__DelegateSignature_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_ADiceThrower_OnDieSpawned__DelegateSignature_Statics::PropPointers), sizeof(Z_Construct_UDelegateFunction_ADiceThrower_OnDieSpawned__DelegateSignature_Statics::DiceThrower_eventOnDieSpawned_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00130000, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_ADiceThrower_OnDieSpawned__DelegateSignature_Statics::Function_MetaDataParams), Z_Construct_UDelegateFunction_ADiceThrower_OnDieSpawned__DelegateSignature_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UDelegateFunction_ADiceThrower_OnDieSpawned__DelegateSignature_Statics::DiceThrower_eventOnDieSpawned_Parms) < MAX_uint16); +UFunction* Z_Construct_UDelegateFunction_ADiceThrower_OnDieSpawned__DelegateSignature() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UDelegateFunction_ADiceThrower_OnDieSpawned__DelegateSignature_Statics::FuncParams); + } + return ReturnFunction; +} +void ADiceThrower::FOnDieSpawned_DelegateWrapper(const FMulticastScriptDelegate& OnDieSpawned, ADiceActor* SpawnedDie) +{ + struct DiceThrower_eventOnDieSpawned_Parms + { + ADiceActor* SpawnedDie; + }; + DiceThrower_eventOnDieSpawned_Parms Parms; + Parms.SpawnedDie=SpawnedDie; + OnDieSpawned.ProcessMulticastDelegate(&Parms); +} +// End Delegate FOnDieSpawned + +// Begin Delegate FOnDiceCleared +struct Z_Construct_UDelegateFunction_ADiceThrower_OnDiceCleared__DelegateSignature_Statics +{ +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "ModuleRelativePath", "Public/DiceThrower.h" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FFunctionParams Z_Construct_UDelegateFunction_ADiceThrower_OnDiceCleared__DelegateSignature_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_ADiceThrower, nullptr, "OnDiceCleared__DelegateSignature", nullptr, nullptr, nullptr, 0, 0, RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00130000, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_ADiceThrower_OnDiceCleared__DelegateSignature_Statics::Function_MetaDataParams), Z_Construct_UDelegateFunction_ADiceThrower_OnDiceCleared__DelegateSignature_Statics::Function_MetaDataParams) }; +UFunction* Z_Construct_UDelegateFunction_ADiceThrower_OnDiceCleared__DelegateSignature() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UDelegateFunction_ADiceThrower_OnDiceCleared__DelegateSignature_Statics::FuncParams); + } + return ReturnFunction; +} +void ADiceThrower::FOnDiceCleared_DelegateWrapper(const FMulticastScriptDelegate& OnDiceCleared) +{ + OnDiceCleared.ProcessMulticastDelegate(NULL); +} +// End Delegate FOnDiceCleared + +// Begin Delegate FOnTotalChanged +struct Z_Construct_UDelegateFunction_ADiceThrower_OnTotalChanged__DelegateSignature_Statics +{ + struct DiceThrower_eventOnTotalChanged_Parms + { + FText NewResult; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "ModuleRelativePath", "Public/DiceThrower.h" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FTextPropertyParams NewProp_NewResult; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FTextPropertyParams Z_Construct_UDelegateFunction_ADiceThrower_OnTotalChanged__DelegateSignature_Statics::NewProp_NewResult = { "NewResult", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Text, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(DiceThrower_eventOnTotalChanged_Parms, NewResult), METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UDelegateFunction_ADiceThrower_OnTotalChanged__DelegateSignature_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_ADiceThrower_OnTotalChanged__DelegateSignature_Statics::NewProp_NewResult, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_ADiceThrower_OnTotalChanged__DelegateSignature_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UDelegateFunction_ADiceThrower_OnTotalChanged__DelegateSignature_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_ADiceThrower, nullptr, "OnTotalChanged__DelegateSignature", nullptr, nullptr, Z_Construct_UDelegateFunction_ADiceThrower_OnTotalChanged__DelegateSignature_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_ADiceThrower_OnTotalChanged__DelegateSignature_Statics::PropPointers), sizeof(Z_Construct_UDelegateFunction_ADiceThrower_OnTotalChanged__DelegateSignature_Statics::DiceThrower_eventOnTotalChanged_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00130000, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_ADiceThrower_OnTotalChanged__DelegateSignature_Statics::Function_MetaDataParams), Z_Construct_UDelegateFunction_ADiceThrower_OnTotalChanged__DelegateSignature_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UDelegateFunction_ADiceThrower_OnTotalChanged__DelegateSignature_Statics::DiceThrower_eventOnTotalChanged_Parms) < MAX_uint16); +UFunction* Z_Construct_UDelegateFunction_ADiceThrower_OnTotalChanged__DelegateSignature() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UDelegateFunction_ADiceThrower_OnTotalChanged__DelegateSignature_Statics::FuncParams); + } + return ReturnFunction; +} +void ADiceThrower::FOnTotalChanged_DelegateWrapper(const FMulticastScriptDelegate& OnTotalChanged, const FText& NewResult) +{ + struct DiceThrower_eventOnTotalChanged_Parms + { + FText NewResult; + }; + DiceThrower_eventOnTotalChanged_Parms Parms; + Parms.NewResult=NewResult; + OnTotalChanged.ProcessMulticastDelegate(&Parms); +} +// End Delegate FOnTotalChanged + +// Begin Class ADiceThrower Function AddDice +struct Z_Construct_UFunction_ADiceThrower_AddDice_Statics +{ + struct DiceThrower_eventAddDice_Parms + { + UPDA_Dice* Dice; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "Category", "Dice" }, + { "ModuleRelativePath", "Public/DiceThrower.h" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FObjectPropertyParams NewProp_Dice; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_ADiceThrower_AddDice_Statics::NewProp_Dice = { "Dice", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(DiceThrower_eventAddDice_Parms, Dice), Z_Construct_UClass_UPDA_Dice_NoRegister, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_ADiceThrower_AddDice_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ADiceThrower_AddDice_Statics::NewProp_Dice, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_ADiceThrower_AddDice_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_ADiceThrower_AddDice_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_ADiceThrower, nullptr, "AddDice", nullptr, nullptr, Z_Construct_UFunction_ADiceThrower_AddDice_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_ADiceThrower_AddDice_Statics::PropPointers), sizeof(Z_Construct_UFunction_ADiceThrower_AddDice_Statics::DiceThrower_eventAddDice_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_ADiceThrower_AddDice_Statics::Function_MetaDataParams), Z_Construct_UFunction_ADiceThrower_AddDice_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_ADiceThrower_AddDice_Statics::DiceThrower_eventAddDice_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_ADiceThrower_AddDice() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_ADiceThrower_AddDice_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(ADiceThrower::execAddDice) +{ + P_GET_OBJECT(UPDA_Dice,Z_Param_Dice); + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->AddDice(Z_Param_Dice); + P_NATIVE_END; +} +// End Class ADiceThrower Function AddDice + +// Begin Class ADiceThrower Function ClearDice +struct Z_Construct_UFunction_ADiceThrower_ClearDice_Statics +{ +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "CallInEditor", "true" }, + { "Category", "Dice" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Function to reset and delete all spawned dice\n" }, +#endif + { "ModuleRelativePath", "Public/DiceThrower.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Function to reset and delete all spawned dice" }, +#endif + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_ADiceThrower_ClearDice_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_ADiceThrower, nullptr, "ClearDice", nullptr, nullptr, nullptr, 0, 0, RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_ADiceThrower_ClearDice_Statics::Function_MetaDataParams), Z_Construct_UFunction_ADiceThrower_ClearDice_Statics::Function_MetaDataParams) }; +UFunction* Z_Construct_UFunction_ADiceThrower_ClearDice() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_ADiceThrower_ClearDice_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(ADiceThrower::execClearDice) +{ + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->ClearDice(); + P_NATIVE_END; +} +// End Class ADiceThrower Function ClearDice + +// Begin Class ADiceThrower Function LaunchDie +struct Z_Construct_UFunction_ADiceThrower_LaunchDie_Statics +{ + struct DiceThrower_eventLaunchDie_Parms + { + ADiceActor* Die; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "CallInEditor", "true" }, + { "Category", "Dice" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Function to launch a single die\n" }, +#endif + { "ModuleRelativePath", "Public/DiceThrower.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Function to launch a single die" }, +#endif + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FObjectPropertyParams NewProp_Die; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_ADiceThrower_LaunchDie_Statics::NewProp_Die = { "Die", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(DiceThrower_eventLaunchDie_Parms, Die), Z_Construct_UClass_ADiceActor_NoRegister, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_ADiceThrower_LaunchDie_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ADiceThrower_LaunchDie_Statics::NewProp_Die, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_ADiceThrower_LaunchDie_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_ADiceThrower_LaunchDie_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_ADiceThrower, nullptr, "LaunchDie", nullptr, nullptr, Z_Construct_UFunction_ADiceThrower_LaunchDie_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_ADiceThrower_LaunchDie_Statics::PropPointers), sizeof(Z_Construct_UFunction_ADiceThrower_LaunchDie_Statics::DiceThrower_eventLaunchDie_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_ADiceThrower_LaunchDie_Statics::Function_MetaDataParams), Z_Construct_UFunction_ADiceThrower_LaunchDie_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_ADiceThrower_LaunchDie_Statics::DiceThrower_eventLaunchDie_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_ADiceThrower_LaunchDie() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_ADiceThrower_LaunchDie_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(ADiceThrower::execLaunchDie) +{ + P_GET_OBJECT(ADiceActor,Z_Param_Die); + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->LaunchDie(Z_Param_Die); + P_NATIVE_END; +} +// End Class ADiceThrower Function LaunchDie + +// Begin Class ADiceThrower Function OnDiceResult +struct Z_Construct_UFunction_ADiceThrower_OnDiceResult_Statics +{ + struct DiceThrower_eventOnDiceResult_Parms + { + ADiceActor* Die; + FText Result; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { +#if !UE_BUILD_SHIPPING + { "Comment", "// Called when a dice broadcasts its result\n" }, +#endif + { "ModuleRelativePath", "Public/DiceThrower.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Called when a dice broadcasts its result" }, +#endif + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FObjectPropertyParams NewProp_Die; + static const UECodeGen_Private::FTextPropertyParams NewProp_Result; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_ADiceThrower_OnDiceResult_Statics::NewProp_Die = { "Die", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(DiceThrower_eventOnDiceResult_Parms, Die), Z_Construct_UClass_ADiceActor_NoRegister, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FTextPropertyParams Z_Construct_UFunction_ADiceThrower_OnDiceResult_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Text, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(DiceThrower_eventOnDiceResult_Parms, Result), METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_ADiceThrower_OnDiceResult_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ADiceThrower_OnDiceResult_Statics::NewProp_Die, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ADiceThrower_OnDiceResult_Statics::NewProp_Result, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_ADiceThrower_OnDiceResult_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_ADiceThrower_OnDiceResult_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_ADiceThrower, nullptr, "OnDiceResult", nullptr, nullptr, Z_Construct_UFunction_ADiceThrower_OnDiceResult_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_ADiceThrower_OnDiceResult_Statics::PropPointers), sizeof(Z_Construct_UFunction_ADiceThrower_OnDiceResult_Statics::DiceThrower_eventOnDiceResult_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00040401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_ADiceThrower_OnDiceResult_Statics::Function_MetaDataParams), Z_Construct_UFunction_ADiceThrower_OnDiceResult_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_ADiceThrower_OnDiceResult_Statics::DiceThrower_eventOnDiceResult_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_ADiceThrower_OnDiceResult() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_ADiceThrower_OnDiceResult_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(ADiceThrower::execOnDiceResult) +{ + P_GET_OBJECT(ADiceActor,Z_Param_Die); + P_GET_PROPERTY(FTextProperty,Z_Param_Result); + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->OnDiceResult(Z_Param_Die,Z_Param_Result); + P_NATIVE_END; +} +// End Class ADiceThrower Function OnDiceResult + +// Begin Class ADiceThrower Function OnDieClicked +struct Z_Construct_UFunction_ADiceThrower_OnDieClicked_Statics +{ + struct DiceThrower_eventOnDieClicked_Parms + { + ADiceActor* Die; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "ModuleRelativePath", "Public/DiceThrower.h" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FObjectPropertyParams NewProp_Die; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_ADiceThrower_OnDieClicked_Statics::NewProp_Die = { "Die", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(DiceThrower_eventOnDieClicked_Parms, Die), Z_Construct_UClass_ADiceActor_NoRegister, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_ADiceThrower_OnDieClicked_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ADiceThrower_OnDieClicked_Statics::NewProp_Die, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_ADiceThrower_OnDieClicked_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_ADiceThrower_OnDieClicked_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_ADiceThrower, nullptr, "OnDieClicked", nullptr, nullptr, Z_Construct_UFunction_ADiceThrower_OnDieClicked_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_ADiceThrower_OnDieClicked_Statics::PropPointers), sizeof(Z_Construct_UFunction_ADiceThrower_OnDieClicked_Statics::DiceThrower_eventOnDieClicked_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00040401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_ADiceThrower_OnDieClicked_Statics::Function_MetaDataParams), Z_Construct_UFunction_ADiceThrower_OnDieClicked_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_ADiceThrower_OnDieClicked_Statics::DiceThrower_eventOnDieClicked_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_ADiceThrower_OnDieClicked() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_ADiceThrower_OnDieClicked_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(ADiceThrower::execOnDieClicked) +{ + P_GET_OBJECT(ADiceActor,Z_Param_Die); + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->OnDieClicked(Z_Param_Die); + P_NATIVE_END; +} +// End Class ADiceThrower Function OnDieClicked + +// Begin Class ADiceThrower Function RemoveDice +struct Z_Construct_UFunction_ADiceThrower_RemoveDice_Statics +{ + struct DiceThrower_eventRemoveDice_Parms + { + UPDA_Dice* Dice; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "Category", "Dice" }, + { "ModuleRelativePath", "Public/DiceThrower.h" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FObjectPropertyParams NewProp_Dice; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_ADiceThrower_RemoveDice_Statics::NewProp_Dice = { "Dice", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(DiceThrower_eventRemoveDice_Parms, Dice), Z_Construct_UClass_UPDA_Dice_NoRegister, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_ADiceThrower_RemoveDice_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ADiceThrower_RemoveDice_Statics::NewProp_Dice, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_ADiceThrower_RemoveDice_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_ADiceThrower_RemoveDice_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_ADiceThrower, nullptr, "RemoveDice", nullptr, nullptr, Z_Construct_UFunction_ADiceThrower_RemoveDice_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_ADiceThrower_RemoveDice_Statics::PropPointers), sizeof(Z_Construct_UFunction_ADiceThrower_RemoveDice_Statics::DiceThrower_eventRemoveDice_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_ADiceThrower_RemoveDice_Statics::Function_MetaDataParams), Z_Construct_UFunction_ADiceThrower_RemoveDice_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_ADiceThrower_RemoveDice_Statics::DiceThrower_eventRemoveDice_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_ADiceThrower_RemoveDice() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_ADiceThrower_RemoveDice_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(ADiceThrower::execRemoveDice) +{ + P_GET_OBJECT(UPDA_Dice,Z_Param_Dice); + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->RemoveDice(Z_Param_Dice); + P_NATIVE_END; +} +// End Class ADiceThrower Function RemoveDice + +// Begin Class ADiceThrower Function RerollAll +struct Z_Construct_UFunction_ADiceThrower_RerollAll_Statics +{ +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "CallInEditor", "true" }, + { "Category", "Dice" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Reroll the existing spawned dice.\n" }, +#endif + { "ModuleRelativePath", "Public/DiceThrower.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Reroll the existing spawned dice." }, +#endif + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_ADiceThrower_RerollAll_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_ADiceThrower, nullptr, "RerollAll", nullptr, nullptr, nullptr, 0, 0, RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_ADiceThrower_RerollAll_Statics::Function_MetaDataParams), Z_Construct_UFunction_ADiceThrower_RerollAll_Statics::Function_MetaDataParams) }; +UFunction* Z_Construct_UFunction_ADiceThrower_RerollAll() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_ADiceThrower_RerollAll_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(ADiceThrower::execRerollAll) +{ + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->RerollAll(); + P_NATIVE_END; +} +// End Class ADiceThrower Function RerollAll + +// Begin Class ADiceThrower Function RerollDice +struct Z_Construct_UFunction_ADiceThrower_RerollDice_Statics +{ + struct DiceThrower_eventRerollDice_Parms + { + ADiceActor* Die; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "CallInEditor", "true" }, + { "Category", "Dice" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Reroll the existing spawned dice.\n" }, +#endif + { "ModuleRelativePath", "Public/DiceThrower.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Reroll the existing spawned dice." }, +#endif + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FObjectPropertyParams NewProp_Die; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_ADiceThrower_RerollDice_Statics::NewProp_Die = { "Die", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(DiceThrower_eventRerollDice_Parms, Die), Z_Construct_UClass_ADiceActor_NoRegister, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_ADiceThrower_RerollDice_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ADiceThrower_RerollDice_Statics::NewProp_Die, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_ADiceThrower_RerollDice_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_ADiceThrower_RerollDice_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_ADiceThrower, nullptr, "RerollDice", nullptr, nullptr, Z_Construct_UFunction_ADiceThrower_RerollDice_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_ADiceThrower_RerollDice_Statics::PropPointers), sizeof(Z_Construct_UFunction_ADiceThrower_RerollDice_Statics::DiceThrower_eventRerollDice_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_ADiceThrower_RerollDice_Statics::Function_MetaDataParams), Z_Construct_UFunction_ADiceThrower_RerollDice_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_ADiceThrower_RerollDice_Statics::DiceThrower_eventRerollDice_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_ADiceThrower_RerollDice() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_ADiceThrower_RerollDice_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(ADiceThrower::execRerollDice) +{ + P_GET_OBJECT(ADiceActor,Z_Param_Die); + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->RerollDice(Z_Param_Die); + P_NATIVE_END; +} +// End Class ADiceThrower Function RerollDice + +// Begin Class ADiceThrower Function SpawnDice +struct Z_Construct_UFunction_ADiceThrower_SpawnDice_Statics +{ +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "CallInEditor", "true" }, + { "Category", "Dice" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Function to spawn dice\n" }, +#endif + { "ModuleRelativePath", "Public/DiceThrower.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Function to spawn dice" }, +#endif + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_ADiceThrower_SpawnDice_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_ADiceThrower, nullptr, "SpawnDice", nullptr, nullptr, nullptr, 0, 0, RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_ADiceThrower_SpawnDice_Statics::Function_MetaDataParams), Z_Construct_UFunction_ADiceThrower_SpawnDice_Statics::Function_MetaDataParams) }; +UFunction* Z_Construct_UFunction_ADiceThrower_SpawnDice() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_ADiceThrower_SpawnDice_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(ADiceThrower::execSpawnDice) +{ + P_FINISH; + P_NATIVE_BEGIN; + P_THIS->SpawnDice(); + P_NATIVE_END; +} +// End Class ADiceThrower Function SpawnDice + +// Begin Class ADiceThrower +void ADiceThrower::StaticRegisterNativesADiceThrower() +{ + UClass* Class = ADiceThrower::StaticClass(); + static const FNameNativePtrPair Funcs[] = { + { "AddDice", &ADiceThrower::execAddDice }, + { "ClearDice", &ADiceThrower::execClearDice }, + { "LaunchDie", &ADiceThrower::execLaunchDie }, + { "OnDiceResult", &ADiceThrower::execOnDiceResult }, + { "OnDieClicked", &ADiceThrower::execOnDieClicked }, + { "RemoveDice", &ADiceThrower::execRemoveDice }, + { "RerollAll", &ADiceThrower::execRerollAll }, + { "RerollDice", &ADiceThrower::execRerollDice }, + { "SpawnDice", &ADiceThrower::execSpawnDice }, + }; + FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs)); +} +IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(ADiceThrower); +UClass* Z_Construct_UClass_ADiceThrower_NoRegister() +{ + return ADiceThrower::StaticClass(); +} +struct Z_Construct_UClass_ADiceThrower_Statics +{ +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { + { "IncludePath", "DiceThrower.h" }, + { "ModuleRelativePath", "Public/DiceThrower.h" }, + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OnDieThrown_MetaData[] = { + { "Category", "Dice" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Event that will broadcast when a die is thrown\n" }, +#endif + { "ModuleRelativePath", "Public/DiceThrower.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Event that will broadcast when a die is thrown" }, +#endif + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OnDiceCleared_MetaData[] = { + { "Category", "Dice" }, + { "ModuleRelativePath", "Public/DiceThrower.h" }, + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OnResultChanged_MetaData[] = { + { "Category", "Dice" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Event dispatcher for broadcasting a new total result of the dice\n" }, +#endif + { "ModuleRelativePath", "Public/DiceThrower.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Event dispatcher for broadcasting a new total result of the dice" }, +#endif + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OnDieSpawned_MetaData[] = { + { "Category", "Dice" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Event that will broadcast when a die is spawned\n" }, +#endif + { "ModuleRelativePath", "Public/DiceThrower.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Event that will broadcast when a die is spawned" }, +#endif + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DebugArrow_MetaData[] = { + { "Category", "Debug" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// The arrow component for visualizing the throw direction\n" }, +#endif + { "EditInline", "true" }, + { "ModuleRelativePath", "Public/DiceThrower.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "The arrow component for visualizing the throw direction" }, +#endif + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SpawnBox_MetaData[] = { + { "Category", "Debug" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Box component for visualizing the spawn area\n" }, +#endif + { "EditInline", "true" }, + { "ModuleRelativePath", "Public/DiceThrower.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Box component for visualizing the spawn area" }, +#endif + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DiceArray_MetaData[] = { + { "Category", "Dice" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Array of dice data assets\n" }, +#endif + { "ModuleRelativePath", "Public/DiceThrower.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Array of dice data assets" }, +#endif + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LaunchForce_MetaData[] = { + { "Category", "Dice" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Force applied to launch the dice\n" }, +#endif + { "ModuleRelativePath", "Public/DiceThrower.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Force applied to launch the dice" }, +#endif + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SpawnBoxExtent_MetaData[] = { + { "Category", "Dice" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Box extent for spawning dice\n" }, +#endif + { "ModuleRelativePath", "Public/DiceThrower.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Box extent for spawning dice" }, +#endif + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnDieThrown; + static const UECodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnDiceCleared; + static const UECodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnResultChanged; + static const UECodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnDieSpawned; + static const UECodeGen_Private::FObjectPropertyParams NewProp_DebugArrow; + static const UECodeGen_Private::FObjectPropertyParams NewProp_SpawnBox; + static const UECodeGen_Private::FObjectPropertyParams NewProp_DiceArray_Inner; + static const UECodeGen_Private::FArrayPropertyParams NewProp_DiceArray; + static const UECodeGen_Private::FFloatPropertyParams NewProp_LaunchForce; + static const UECodeGen_Private::FStructPropertyParams NewProp_SpawnBoxExtent; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static UObject* (*const DependentSingletons[])(); + static constexpr FClassFunctionLinkInfo FuncInfo[] = { + { &Z_Construct_UFunction_ADiceThrower_AddDice, "AddDice" }, // 1643112777 + { &Z_Construct_UFunction_ADiceThrower_ClearDice, "ClearDice" }, // 4018169271 + { &Z_Construct_UFunction_ADiceThrower_LaunchDie, "LaunchDie" }, // 1723471300 + { &Z_Construct_UDelegateFunction_ADiceThrower_OnDiceCleared__DelegateSignature, "OnDiceCleared__DelegateSignature" }, // 2831216281 + { &Z_Construct_UFunction_ADiceThrower_OnDiceResult, "OnDiceResult" }, // 360679931 + { &Z_Construct_UFunction_ADiceThrower_OnDieClicked, "OnDieClicked" }, // 2975282972 + { &Z_Construct_UDelegateFunction_ADiceThrower_OnDieSpawned__DelegateSignature, "OnDieSpawned__DelegateSignature" }, // 2920593424 + { &Z_Construct_UDelegateFunction_ADiceThrower_OnDieThrown__DelegateSignature, "OnDieThrown__DelegateSignature" }, // 2915035110 + { &Z_Construct_UDelegateFunction_ADiceThrower_OnTotalChanged__DelegateSignature, "OnTotalChanged__DelegateSignature" }, // 1617849201 + { &Z_Construct_UFunction_ADiceThrower_RemoveDice, "RemoveDice" }, // 2172114937 + { &Z_Construct_UFunction_ADiceThrower_RerollAll, "RerollAll" }, // 3158266888 + { &Z_Construct_UFunction_ADiceThrower_RerollDice, "RerollDice" }, // 890125637 + { &Z_Construct_UFunction_ADiceThrower_SpawnDice, "SpawnDice" }, // 3935179133 + }; + static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048); + static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + static const UECodeGen_Private::FClassParams ClassParams; +}; +const UECodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_ADiceThrower_Statics::NewProp_OnDieThrown = { "OnDieThrown", nullptr, (EPropertyFlags)0x0010000010080000, UECodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ADiceThrower, OnDieThrown), Z_Construct_UDelegateFunction_ADiceThrower_OnDieThrown__DelegateSignature, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OnDieThrown_MetaData), NewProp_OnDieThrown_MetaData) }; // 2915035110 +const UECodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_ADiceThrower_Statics::NewProp_OnDiceCleared = { "OnDiceCleared", nullptr, (EPropertyFlags)0x0010000010080000, UECodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ADiceThrower, OnDiceCleared), Z_Construct_UDelegateFunction_ADiceThrower_OnDiceCleared__DelegateSignature, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OnDiceCleared_MetaData), NewProp_OnDiceCleared_MetaData) }; // 2831216281 +const UECodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_ADiceThrower_Statics::NewProp_OnResultChanged = { "OnResultChanged", nullptr, (EPropertyFlags)0x0010000010080000, UECodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ADiceThrower, OnResultChanged), Z_Construct_UDelegateFunction_ADiceThrower_OnTotalChanged__DelegateSignature, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OnResultChanged_MetaData), NewProp_OnResultChanged_MetaData) }; // 1617849201 +const UECodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_ADiceThrower_Statics::NewProp_OnDieSpawned = { "OnDieSpawned", nullptr, (EPropertyFlags)0x0010000010080000, UECodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ADiceThrower, OnDieSpawned), Z_Construct_UDelegateFunction_ADiceThrower_OnDieSpawned__DelegateSignature, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OnDieSpawned_MetaData), NewProp_OnDieSpawned_MetaData) }; // 2920593424 +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_ADiceThrower_Statics::NewProp_DebugArrow = { "DebugArrow", nullptr, (EPropertyFlags)0x00100000000a001d, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ADiceThrower, DebugArrow), Z_Construct_UClass_UArrowComponent_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DebugArrow_MetaData), NewProp_DebugArrow_MetaData) }; +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_ADiceThrower_Statics::NewProp_SpawnBox = { "SpawnBox", nullptr, (EPropertyFlags)0x00100000000a001d, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ADiceThrower, SpawnBox), Z_Construct_UClass_UBoxComponent_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SpawnBox_MetaData), NewProp_SpawnBox_MetaData) }; +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_ADiceThrower_Statics::NewProp_DiceArray_Inner = { "DiceArray", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_UPDA_Dice_NoRegister, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_ADiceThrower_Statics::NewProp_DiceArray = { "DiceArray", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ADiceThrower, DiceArray), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DiceArray_MetaData), NewProp_DiceArray_MetaData) }; +const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_ADiceThrower_Statics::NewProp_LaunchForce = { "LaunchForce", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ADiceThrower, LaunchForce), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LaunchForce_MetaData), NewProp_LaunchForce_MetaData) }; +const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_ADiceThrower_Statics::NewProp_SpawnBoxExtent = { "SpawnBoxExtent", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ADiceThrower, SpawnBoxExtent), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SpawnBoxExtent_MetaData), NewProp_SpawnBoxExtent_MetaData) }; +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_ADiceThrower_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ADiceThrower_Statics::NewProp_OnDieThrown, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ADiceThrower_Statics::NewProp_OnDiceCleared, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ADiceThrower_Statics::NewProp_OnResultChanged, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ADiceThrower_Statics::NewProp_OnDieSpawned, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ADiceThrower_Statics::NewProp_DebugArrow, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ADiceThrower_Statics::NewProp_SpawnBox, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ADiceThrower_Statics::NewProp_DiceArray_Inner, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ADiceThrower_Statics::NewProp_DiceArray, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ADiceThrower_Statics::NewProp_LaunchForce, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ADiceThrower_Statics::NewProp_SpawnBoxExtent, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ADiceThrower_Statics::PropPointers) < 2048); +UObject* (*const Z_Construct_UClass_ADiceThrower_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_AActor, + (UObject* (*)())Z_Construct_UPackage__Script_UEDice, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ADiceThrower_Statics::DependentSingletons) < 16); +const UECodeGen_Private::FClassParams Z_Construct_UClass_ADiceThrower_Statics::ClassParams = { + &ADiceThrower::StaticClass, + "Engine", + &StaticCppClassTypeInfo, + DependentSingletons, + FuncInfo, + Z_Construct_UClass_ADiceThrower_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + UE_ARRAY_COUNT(FuncInfo), + UE_ARRAY_COUNT(Z_Construct_UClass_ADiceThrower_Statics::PropPointers), + 0, + 0x009000A4u, + METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_ADiceThrower_Statics::Class_MetaDataParams), Z_Construct_UClass_ADiceThrower_Statics::Class_MetaDataParams) +}; +UClass* Z_Construct_UClass_ADiceThrower() +{ + if (!Z_Registration_Info_UClass_ADiceThrower.OuterSingleton) + { + UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_ADiceThrower.OuterSingleton, Z_Construct_UClass_ADiceThrower_Statics::ClassParams); + } + return Z_Registration_Info_UClass_ADiceThrower.OuterSingleton; +} +template<> UEDICE_API UClass* StaticClass() +{ + return ADiceThrower::StaticClass(); +} +DEFINE_VTABLE_PTR_HELPER_CTOR(ADiceThrower); +ADiceThrower::~ADiceThrower() {} +// End Class ADiceThrower + +// Begin Registration +struct Z_CompiledInDeferFile_FID_UEDice_Plugins_UEDice_UEDice_Source_UEDice_Public_DiceThrower_h_Statics +{ + static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { + { Z_Construct_UClass_ADiceThrower, ADiceThrower::StaticClass, TEXT("ADiceThrower"), &Z_Registration_Info_UClass_ADiceThrower, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(ADiceThrower), 565491554U) }, + }; +}; +static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_UEDice_Plugins_UEDice_UEDice_Source_UEDice_Public_DiceThrower_h_2549910031(TEXT("/Script/UEDice"), + Z_CompiledInDeferFile_FID_UEDice_Plugins_UEDice_UEDice_Source_UEDice_Public_DiceThrower_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_UEDice_Plugins_UEDice_UEDice_Source_UEDice_Public_DiceThrower_h_Statics::ClassInfo), + nullptr, 0, + nullptr, 0); +// End Registration +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/UEDice/UEDice/Intermediate/Build/Win64/UnrealEditor/Inc/UEDice/UHT/DiceThrower.generated.h b/Plugins/UEDice/UEDice/Intermediate/Build/Win64/UnrealEditor/Inc/UEDice/UHT/DiceThrower.generated.h new file mode 100644 index 0000000..279011f --- /dev/null +++ b/Plugins/UEDice/UEDice/Intermediate/Build/Win64/UnrealEditor/Inc/UEDice/UHT/DiceThrower.generated.h @@ -0,0 +1,85 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +// IWYU pragma: private, include "DiceThrower.h" +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +class ADiceActor; +class UPDA_Dice; +#ifdef UEDICE_DiceThrower_generated_h +#error "DiceThrower.generated.h already included, missing '#pragma once' in DiceThrower.h" +#endif +#define UEDICE_DiceThrower_generated_h + +#define FID_UEDice_Plugins_UEDice_UEDice_Source_UEDice_Public_DiceThrower_h_19_DELEGATE \ +static void FOnDieThrown_DelegateWrapper(const FMulticastScriptDelegate& OnDieThrown, ADiceActor* ThrownDie); + + +#define FID_UEDice_Plugins_UEDice_UEDice_Source_UEDice_Public_DiceThrower_h_20_DELEGATE \ +static void FOnDieSpawned_DelegateWrapper(const FMulticastScriptDelegate& OnDieSpawned, ADiceActor* SpawnedDie); + + +#define FID_UEDice_Plugins_UEDice_UEDice_Source_UEDice_Public_DiceThrower_h_21_DELEGATE \ +static void FOnDiceCleared_DelegateWrapper(const FMulticastScriptDelegate& OnDiceCleared); + + +#define FID_UEDice_Plugins_UEDice_UEDice_Source_UEDice_Public_DiceThrower_h_22_DELEGATE \ +static void FOnTotalChanged_DelegateWrapper(const FMulticastScriptDelegate& OnTotalChanged, const FText& NewResult); + + +#define FID_UEDice_Plugins_UEDice_UEDice_Source_UEDice_Public_DiceThrower_h_16_RPC_WRAPPERS_NO_PURE_DECLS \ + DECLARE_FUNCTION(execOnDieClicked); \ + DECLARE_FUNCTION(execOnDiceResult); \ + DECLARE_FUNCTION(execRemoveDice); \ + DECLARE_FUNCTION(execAddDice); \ + DECLARE_FUNCTION(execClearDice); \ + DECLARE_FUNCTION(execRerollDice); \ + DECLARE_FUNCTION(execRerollAll); \ + DECLARE_FUNCTION(execLaunchDie); \ + DECLARE_FUNCTION(execSpawnDice); + + +#define FID_UEDice_Plugins_UEDice_UEDice_Source_UEDice_Public_DiceThrower_h_16_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesADiceThrower(); \ + friend struct Z_Construct_UClass_ADiceThrower_Statics; \ +public: \ + DECLARE_CLASS(ADiceThrower, AActor, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/UEDice"), NO_API) \ + DECLARE_SERIALIZER(ADiceThrower) + + +#define FID_UEDice_Plugins_UEDice_UEDice_Source_UEDice_Public_DiceThrower_h_16_ENHANCED_CONSTRUCTORS \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + ADiceThrower(ADiceThrower&&); \ + ADiceThrower(const ADiceThrower&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, ADiceThrower); \ + DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ADiceThrower); \ + DEFINE_DEFAULT_CONSTRUCTOR_CALL(ADiceThrower) \ + NO_API virtual ~ADiceThrower(); + + +#define FID_UEDice_Plugins_UEDice_UEDice_Source_UEDice_Public_DiceThrower_h_13_PROLOG +#define FID_UEDice_Plugins_UEDice_UEDice_Source_UEDice_Public_DiceThrower_h_16_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + FID_UEDice_Plugins_UEDice_UEDice_Source_UEDice_Public_DiceThrower_h_16_RPC_WRAPPERS_NO_PURE_DECLS \ + FID_UEDice_Plugins_UEDice_UEDice_Source_UEDice_Public_DiceThrower_h_16_INCLASS_NO_PURE_DECLS \ + FID_UEDice_Plugins_UEDice_UEDice_Source_UEDice_Public_DiceThrower_h_16_ENHANCED_CONSTRUCTORS \ +private: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> UEDICE_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID FID_UEDice_Plugins_UEDice_UEDice_Source_UEDice_Public_DiceThrower_h + + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/UEDice/UEDice/Intermediate/Build/Win64/UnrealEditor/Inc/UEDice/UHT/PDA_Base.gen.cpp b/Plugins/UEDice/UEDice/Intermediate/Build/Win64/UnrealEditor/Inc/UEDice/UHT/PDA_Base.gen.cpp new file mode 100644 index 0000000..590bc16 --- /dev/null +++ b/Plugins/UEDice/UEDice/Intermediate/Build/Win64/UnrealEditor/Inc/UEDice/UHT/PDA_Base.gen.cpp @@ -0,0 +1,141 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "UEDice/Public/PDA_Base.h" +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodePDA_Base() {} + +// Begin Cross Module References +ENGINE_API UClass* Z_Construct_UClass_UPrimaryDataAsset(); +ENGINE_API UClass* Z_Construct_UClass_UTexture2D_NoRegister(); +UEDICE_API UClass* Z_Construct_UClass_UPDA_Base(); +UEDICE_API UClass* Z_Construct_UClass_UPDA_Base_NoRegister(); +UPackage* Z_Construct_UPackage__Script_UEDice(); +// End Cross Module References + +// Begin Class UPDA_Base +void UPDA_Base::StaticRegisterNativesUPDA_Base() +{ +} +IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UPDA_Base); +UClass* Z_Construct_UClass_UPDA_Base_NoRegister() +{ + return UPDA_Base::StaticClass(); +} +struct Z_Construct_UClass_UPDA_Base_Statics +{ +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { +#if !UE_BUILD_SHIPPING + { "Comment", "/**\n * \n */" }, +#endif + { "IncludePath", "PDA_Base.h" }, + { "ModuleRelativePath", "Public/PDA_Base.h" }, + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Icon_MetaData[] = { + { "AssetBundles", "UI" }, + { "Category", "Setup" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Thumbnail for the item\n" }, +#endif + { "ModuleRelativePath", "Public/PDA_Base.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Thumbnail for the item" }, +#endif + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Name_MetaData[] = { + { "AssetBundles", "UI" }, + { "Category", "Setup" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Name for the name.\n" }, +#endif + { "ModuleRelativePath", "Public/PDA_Base.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Name for the name." }, +#endif + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Description_MetaData[] = { + { "AssetBundles", "UI" }, + { "Category", "Setup" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// The description for this item.\n" }, +#endif + { "ModuleRelativePath", "Public/PDA_Base.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "The description for this item." }, +#endif + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FSoftObjectPropertyParams NewProp_Icon; + static const UECodeGen_Private::FTextPropertyParams NewProp_Name; + static const UECodeGen_Private::FTextPropertyParams NewProp_Description; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static UObject* (*const DependentSingletons[])(); + static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + static const UECodeGen_Private::FClassParams ClassParams; +}; +const UECodeGen_Private::FSoftObjectPropertyParams Z_Construct_UClass_UPDA_Base_Statics::NewProp_Icon = { "Icon", nullptr, (EPropertyFlags)0x0014000000000005, UECodeGen_Private::EPropertyGenFlags::SoftObject, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPDA_Base, Icon), Z_Construct_UClass_UTexture2D_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Icon_MetaData), NewProp_Icon_MetaData) }; +const UECodeGen_Private::FTextPropertyParams Z_Construct_UClass_UPDA_Base_Statics::NewProp_Name = { "Name", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Text, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPDA_Base, Name), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Name_MetaData), NewProp_Name_MetaData) }; +const UECodeGen_Private::FTextPropertyParams Z_Construct_UClass_UPDA_Base_Statics::NewProp_Description = { "Description", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Text, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPDA_Base, Description), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Description_MetaData), NewProp_Description_MetaData) }; +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UPDA_Base_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPDA_Base_Statics::NewProp_Icon, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPDA_Base_Statics::NewProp_Name, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPDA_Base_Statics::NewProp_Description, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UPDA_Base_Statics::PropPointers) < 2048); +UObject* (*const Z_Construct_UClass_UPDA_Base_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UPrimaryDataAsset, + (UObject* (*)())Z_Construct_UPackage__Script_UEDice, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UPDA_Base_Statics::DependentSingletons) < 16); +const UECodeGen_Private::FClassParams Z_Construct_UClass_UPDA_Base_Statics::ClassParams = { + &UPDA_Base::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + Z_Construct_UClass_UPDA_Base_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + UE_ARRAY_COUNT(Z_Construct_UClass_UPDA_Base_Statics::PropPointers), + 0, + 0x001000A0u, + METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UPDA_Base_Statics::Class_MetaDataParams), Z_Construct_UClass_UPDA_Base_Statics::Class_MetaDataParams) +}; +UClass* Z_Construct_UClass_UPDA_Base() +{ + if (!Z_Registration_Info_UClass_UPDA_Base.OuterSingleton) + { + UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UPDA_Base.OuterSingleton, Z_Construct_UClass_UPDA_Base_Statics::ClassParams); + } + return Z_Registration_Info_UClass_UPDA_Base.OuterSingleton; +} +template<> UEDICE_API UClass* StaticClass() +{ + return UPDA_Base::StaticClass(); +} +UPDA_Base::UPDA_Base(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {} +DEFINE_VTABLE_PTR_HELPER_CTOR(UPDA_Base); +UPDA_Base::~UPDA_Base() {} +// End Class UPDA_Base + +// Begin Registration +struct Z_CompiledInDeferFile_FID_UEDice_Plugins_UEDice_UEDice_Source_UEDice_Public_PDA_Base_h_Statics +{ + static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { + { Z_Construct_UClass_UPDA_Base, UPDA_Base::StaticClass, TEXT("UPDA_Base"), &Z_Registration_Info_UClass_UPDA_Base, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UPDA_Base), 3524434384U) }, + }; +}; +static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_UEDice_Plugins_UEDice_UEDice_Source_UEDice_Public_PDA_Base_h_2252799210(TEXT("/Script/UEDice"), + Z_CompiledInDeferFile_FID_UEDice_Plugins_UEDice_UEDice_Source_UEDice_Public_PDA_Base_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_UEDice_Plugins_UEDice_UEDice_Source_UEDice_Public_PDA_Base_h_Statics::ClassInfo), + nullptr, 0, + nullptr, 0); +// End Registration +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/UEDice/UEDice/Intermediate/Build/Win64/UnrealEditor/Inc/UEDice/UHT/PDA_Base.generated.h b/Plugins/UEDice/UEDice/Intermediate/Build/Win64/UnrealEditor/Inc/UEDice/UHT/PDA_Base.generated.h new file mode 100644 index 0000000..0234932 --- /dev/null +++ b/Plugins/UEDice/UEDice/Intermediate/Build/Win64/UnrealEditor/Inc/UEDice/UHT/PDA_Base.generated.h @@ -0,0 +1,56 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +// IWYU pragma: private, include "PDA_Base.h" +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +#ifdef UEDICE_PDA_Base_generated_h +#error "PDA_Base.generated.h already included, missing '#pragma once' in PDA_Base.h" +#endif +#define UEDICE_PDA_Base_generated_h + +#define FID_UEDice_Plugins_UEDice_UEDice_Source_UEDice_Public_PDA_Base_h_15_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUPDA_Base(); \ + friend struct Z_Construct_UClass_UPDA_Base_Statics; \ +public: \ + DECLARE_CLASS(UPDA_Base, UPrimaryDataAsset, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/UEDice"), NO_API) \ + DECLARE_SERIALIZER(UPDA_Base) + + +#define FID_UEDice_Plugins_UEDice_UEDice_Source_UEDice_Public_PDA_Base_h_15_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UPDA_Base(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + UPDA_Base(UPDA_Base&&); \ + UPDA_Base(const UPDA_Base&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UPDA_Base); \ + DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UPDA_Base); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UPDA_Base) \ + NO_API virtual ~UPDA_Base(); + + +#define FID_UEDice_Plugins_UEDice_UEDice_Source_UEDice_Public_PDA_Base_h_12_PROLOG +#define FID_UEDice_Plugins_UEDice_UEDice_Source_UEDice_Public_PDA_Base_h_15_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + FID_UEDice_Plugins_UEDice_UEDice_Source_UEDice_Public_PDA_Base_h_15_INCLASS_NO_PURE_DECLS \ + FID_UEDice_Plugins_UEDice_UEDice_Source_UEDice_Public_PDA_Base_h_15_ENHANCED_CONSTRUCTORS \ +private: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> UEDICE_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID FID_UEDice_Plugins_UEDice_UEDice_Source_UEDice_Public_PDA_Base_h + + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/UEDice/UEDice/Intermediate/Build/Win64/UnrealEditor/Inc/UEDice/UHT/PDA_Dice.gen.cpp b/Plugins/UEDice/UEDice/Intermediate/Build/Win64/UnrealEditor/Inc/UEDice/UHT/PDA_Dice.gen.cpp new file mode 100644 index 0000000..ab7a35b --- /dev/null +++ b/Plugins/UEDice/UEDice/Intermediate/Build/Win64/UnrealEditor/Inc/UEDice/UHT/PDA_Dice.gen.cpp @@ -0,0 +1,298 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "UEDice/Public/PDA_Dice.h" +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodePDA_Dice() {} + +// Begin Cross Module References +COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister(); +COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FVector(); +ENGINE_API UClass* Z_Construct_UClass_UMaterialInterface_NoRegister(); +ENGINE_API UClass* Z_Construct_UClass_UStaticMesh_NoRegister(); +UEDICE_API UClass* Z_Construct_UClass_UPDA_Base(); +UEDICE_API UClass* Z_Construct_UClass_UPDA_Dice(); +UEDICE_API UClass* Z_Construct_UClass_UPDA_Dice_NoRegister(); +UEDICE_API UEnum* Z_Construct_UEnum_UEDice_EDiceType(); +UPackage* Z_Construct_UPackage__Script_UEDice(); +// End Cross Module References + +// Begin Enum EDiceType +static FEnumRegistrationInfo Z_Registration_Info_UEnum_EDiceType; +static UEnum* EDiceType_StaticEnum() +{ + if (!Z_Registration_Info_UEnum_EDiceType.OuterSingleton) + { + Z_Registration_Info_UEnum_EDiceType.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_UEDice_EDiceType, (UObject*)Z_Construct_UPackage__Script_UEDice(), TEXT("EDiceType")); + } + return Z_Registration_Info_UEnum_EDiceType.OuterSingleton; +} +template<> UEDICE_API UEnum* StaticEnum() +{ + return EDiceType_StaticEnum(); +} +struct Z_Construct_UEnum_UEDice_EDiceType_Statics +{ +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { + { "BlueprintType", "true" }, +#if !UE_BUILD_SHIPPING + { "Comment", "/** Enum for defining dice types */" }, +#endif + { "D10.DisplayName", "D10" }, + { "D10.Name", "EDiceType::D10" }, + { "D12.DisplayName", "D12" }, + { "D12.Name", "EDiceType::D12" }, + { "D2.DisplayName", "D2" }, + { "D2.Name", "EDiceType::D2" }, + { "D20.DisplayName", "D20" }, + { "D20.Name", "EDiceType::D20" }, + { "D4.DisplayName", "D4" }, + { "D4.Name", "EDiceType::D4" }, + { "D6.DisplayName", "D6" }, + { "D6.Name", "EDiceType::D6" }, + { "D8.DisplayName", "D8" }, + { "D8.Name", "EDiceType::D8" }, + { "ModuleRelativePath", "Public/PDA_Dice.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Enum for defining dice types" }, +#endif + }; +#endif // WITH_METADATA + static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = { + { "EDiceType::D2", (int64)EDiceType::D2 }, + { "EDiceType::D4", (int64)EDiceType::D4 }, + { "EDiceType::D6", (int64)EDiceType::D6 }, + { "EDiceType::D8", (int64)EDiceType::D8 }, + { "EDiceType::D10", (int64)EDiceType::D10 }, + { "EDiceType::D12", (int64)EDiceType::D12 }, + { "EDiceType::D20", (int64)EDiceType::D20 }, + }; + static const UECodeGen_Private::FEnumParams EnumParams; +}; +const UECodeGen_Private::FEnumParams Z_Construct_UEnum_UEDice_EDiceType_Statics::EnumParams = { + (UObject*(*)())Z_Construct_UPackage__Script_UEDice, + nullptr, + "EDiceType", + "EDiceType", + Z_Construct_UEnum_UEDice_EDiceType_Statics::Enumerators, + RF_Public|RF_Transient|RF_MarkAsNative, + UE_ARRAY_COUNT(Z_Construct_UEnum_UEDice_EDiceType_Statics::Enumerators), + EEnumFlags::None, + (uint8)UEnum::ECppForm::EnumClass, + METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_UEDice_EDiceType_Statics::Enum_MetaDataParams), Z_Construct_UEnum_UEDice_EDiceType_Statics::Enum_MetaDataParams) +}; +UEnum* Z_Construct_UEnum_UEDice_EDiceType() +{ + if (!Z_Registration_Info_UEnum_EDiceType.InnerSingleton) + { + UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EDiceType.InnerSingleton, Z_Construct_UEnum_UEDice_EDiceType_Statics::EnumParams); + } + return Z_Registration_Info_UEnum_EDiceType.InnerSingleton; +} +// End Enum EDiceType + +// Begin Class UPDA_Dice +void UPDA_Dice::StaticRegisterNativesUPDA_Dice() +{ +} +IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UPDA_Dice); +UClass* Z_Construct_UClass_UPDA_Dice_NoRegister() +{ + return UPDA_Dice::StaticClass(); +} +struct Z_Construct_UClass_UPDA_Dice_Statics +{ +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { + { "BlueprintType", "true" }, +#if !UE_BUILD_SHIPPING + { "Comment", "/**\n * A data asset to hold information about the dice's faces, visual representation, and metadata.\n */" }, +#endif + { "IncludePath", "PDA_Dice.h" }, + { "ModuleRelativePath", "Public/PDA_Dice.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "A data asset to hold information about the dice's faces, visual representation, and metadata." }, +#endif + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_FaceLabels_MetaData[] = { + { "Category", "DiceData" }, +#if !UE_BUILD_SHIPPING + { "Comment", "/** A map associating face index with its label (e.g., 1, 2, 3, etc. or any custom string)\n INT32 matches the socket name of the static mesh */" }, +#endif + { "EditCondition", "bHasValidMesh" }, + { "ModuleRelativePath", "Public/PDA_Dice.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "A map associating face index with its label (e.g., 1, 2, 3, etc. or any custom string)\n INT32 matches the socket name of the static mesh" }, +#endif + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_FaceNormals_MetaData[] = { + { "Category", "DiceData" }, + { "ModuleRelativePath", "Public/PDA_Dice.h" }, + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DiceMesh_MetaData[] = { + { "AssetBundles", "Game" }, + { "Category", "DiceData" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// The mesh to use for rendering the dice (soft pointer)\n" }, +#endif + { "ModuleRelativePath", "Public/PDA_Dice.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "The mesh to use for rendering the dice (soft pointer)" }, +#endif + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DiceMaterial_MetaData[] = { + { "AssetBundles", "Game" }, + { "Category", "DiceData" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// The material to apply to the dice mesh (soft pointer)\n" }, +#endif + { "ModuleRelativePath", "Public/PDA_Dice.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "The material to apply to the dice mesh (soft pointer)" }, +#endif + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DiceType_MetaData[] = { + { "Category", "DiceData" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Enum representing the type of dice (D6, D20, etc.)\n" }, +#endif + { "ModuleRelativePath", "Public/PDA_Dice.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Enum representing the type of dice (D6, D20, etc.)" }, +#endif + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DiceClass_MetaData[] = { + { "AssetBundles", "Game" }, + { "Category", "DiceData" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// The class to use for this dice type (e.g., a subclass of AActor or UIndividualDice) (soft pointer)\n" }, +#endif + { "ModuleRelativePath", "Public/PDA_Dice.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "The class to use for this dice type (e.g., a subclass of AActor or UIndividualDice) (soft pointer)" }, +#endif + }; +#if WITH_EDITORONLY_DATA + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bHasValidMesh_MetaData[] = { +#if !UE_BUILD_SHIPPING + { "Comment", "// Boolean property for EditCondition to check if a valid mesh is provided\n" }, +#endif + { "ModuleRelativePath", "Public/PDA_Dice.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Boolean property for EditCondition to check if a valid mesh is provided" }, +#endif + }; +#endif // WITH_EDITORONLY_DATA +#endif // WITH_METADATA + static const UECodeGen_Private::FTextPropertyParams NewProp_FaceLabels_ValueProp; + static const UECodeGen_Private::FStrPropertyParams NewProp_FaceLabels_Key_KeyProp; + static const UECodeGen_Private::FMapPropertyParams NewProp_FaceLabels; + static const UECodeGen_Private::FStructPropertyParams NewProp_FaceNormals_Inner; + static const UECodeGen_Private::FArrayPropertyParams NewProp_FaceNormals; + static const UECodeGen_Private::FSoftObjectPropertyParams NewProp_DiceMesh; + static const UECodeGen_Private::FSoftObjectPropertyParams NewProp_DiceMaterial; + static const UECodeGen_Private::FBytePropertyParams NewProp_DiceType_Underlying; + static const UECodeGen_Private::FEnumPropertyParams NewProp_DiceType; + static const UECodeGen_Private::FSoftClassPropertyParams NewProp_DiceClass; +#if WITH_EDITORONLY_DATA + static void NewProp_bHasValidMesh_SetBit(void* Obj); + static const UECodeGen_Private::FBoolPropertyParams NewProp_bHasValidMesh; +#endif // WITH_EDITORONLY_DATA + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static UObject* (*const DependentSingletons[])(); + static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + static const UECodeGen_Private::FClassParams ClassParams; +}; +const UECodeGen_Private::FTextPropertyParams Z_Construct_UClass_UPDA_Dice_Statics::NewProp_FaceLabels_ValueProp = { "FaceLabels", nullptr, (EPropertyFlags)0x0000000000000001, UECodeGen_Private::EPropertyGenFlags::Text, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 1, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_UPDA_Dice_Statics::NewProp_FaceLabels_Key_KeyProp = { "FaceLabels_Key", nullptr, (EPropertyFlags)0x0000000000000001, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FMapPropertyParams Z_Construct_UClass_UPDA_Dice_Statics::NewProp_FaceLabels = { "FaceLabels", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPDA_Dice, FaceLabels), EMapPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_FaceLabels_MetaData), NewProp_FaceLabels_MetaData) }; +const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UPDA_Dice_Statics::NewProp_FaceNormals_Inner = { "FaceNormals", nullptr, (EPropertyFlags)0x0000000000020000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UPDA_Dice_Statics::NewProp_FaceNormals = { "FaceNormals", nullptr, (EPropertyFlags)0x0010000000020015, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPDA_Dice, FaceNormals), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_FaceNormals_MetaData), NewProp_FaceNormals_MetaData) }; +const UECodeGen_Private::FSoftObjectPropertyParams Z_Construct_UClass_UPDA_Dice_Statics::NewProp_DiceMesh = { "DiceMesh", nullptr, (EPropertyFlags)0x0014000000000005, UECodeGen_Private::EPropertyGenFlags::SoftObject, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPDA_Dice, DiceMesh), Z_Construct_UClass_UStaticMesh_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DiceMesh_MetaData), NewProp_DiceMesh_MetaData) }; +const UECodeGen_Private::FSoftObjectPropertyParams Z_Construct_UClass_UPDA_Dice_Statics::NewProp_DiceMaterial = { "DiceMaterial", nullptr, (EPropertyFlags)0x0014000000000005, UECodeGen_Private::EPropertyGenFlags::SoftObject, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPDA_Dice, DiceMaterial), Z_Construct_UClass_UMaterialInterface_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DiceMaterial_MetaData), NewProp_DiceMaterial_MetaData) }; +const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UPDA_Dice_Statics::NewProp_DiceType_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UPDA_Dice_Statics::NewProp_DiceType = { "DiceType", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPDA_Dice, DiceType), Z_Construct_UEnum_UEDice_EDiceType, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DiceType_MetaData), NewProp_DiceType_MetaData) }; // 15908508 +const UECodeGen_Private::FSoftClassPropertyParams Z_Construct_UClass_UPDA_Dice_Statics::NewProp_DiceClass = { "DiceClass", nullptr, (EPropertyFlags)0x0014000000000005, UECodeGen_Private::EPropertyGenFlags::SoftClass, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPDA_Dice, DiceClass), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DiceClass_MetaData), NewProp_DiceClass_MetaData) }; +#if WITH_EDITORONLY_DATA +void Z_Construct_UClass_UPDA_Dice_Statics::NewProp_bHasValidMesh_SetBit(void* Obj) +{ + ((UPDA_Dice*)Obj)->bHasValidMesh = 1; +} +const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UPDA_Dice_Statics::NewProp_bHasValidMesh = { "bHasValidMesh", nullptr, (EPropertyFlags)0x0040000800002000, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UPDA_Dice), &Z_Construct_UClass_UPDA_Dice_Statics::NewProp_bHasValidMesh_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bHasValidMesh_MetaData), NewProp_bHasValidMesh_MetaData) }; +#endif // WITH_EDITORONLY_DATA +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UPDA_Dice_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPDA_Dice_Statics::NewProp_FaceLabels_ValueProp, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPDA_Dice_Statics::NewProp_FaceLabels_Key_KeyProp, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPDA_Dice_Statics::NewProp_FaceLabels, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPDA_Dice_Statics::NewProp_FaceNormals_Inner, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPDA_Dice_Statics::NewProp_FaceNormals, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPDA_Dice_Statics::NewProp_DiceMesh, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPDA_Dice_Statics::NewProp_DiceMaterial, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPDA_Dice_Statics::NewProp_DiceType_Underlying, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPDA_Dice_Statics::NewProp_DiceType, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPDA_Dice_Statics::NewProp_DiceClass, +#if WITH_EDITORONLY_DATA + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPDA_Dice_Statics::NewProp_bHasValidMesh, +#endif // WITH_EDITORONLY_DATA +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UPDA_Dice_Statics::PropPointers) < 2048); +UObject* (*const Z_Construct_UClass_UPDA_Dice_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UPDA_Base, + (UObject* (*)())Z_Construct_UPackage__Script_UEDice, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UPDA_Dice_Statics::DependentSingletons) < 16); +const UECodeGen_Private::FClassParams Z_Construct_UClass_UPDA_Dice_Statics::ClassParams = { + &UPDA_Dice::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + Z_Construct_UClass_UPDA_Dice_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + UE_ARRAY_COUNT(Z_Construct_UClass_UPDA_Dice_Statics::PropPointers), + 0, + 0x001000A0u, + METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UPDA_Dice_Statics::Class_MetaDataParams), Z_Construct_UClass_UPDA_Dice_Statics::Class_MetaDataParams) +}; +UClass* Z_Construct_UClass_UPDA_Dice() +{ + if (!Z_Registration_Info_UClass_UPDA_Dice.OuterSingleton) + { + UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UPDA_Dice.OuterSingleton, Z_Construct_UClass_UPDA_Dice_Statics::ClassParams); + } + return Z_Registration_Info_UClass_UPDA_Dice.OuterSingleton; +} +template<> UEDICE_API UClass* StaticClass() +{ + return UPDA_Dice::StaticClass(); +} +UPDA_Dice::UPDA_Dice(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {} +DEFINE_VTABLE_PTR_HELPER_CTOR(UPDA_Dice); +UPDA_Dice::~UPDA_Dice() {} +// End Class UPDA_Dice + +// Begin Registration +struct Z_CompiledInDeferFile_FID_UEDice_Plugins_UEDice_UEDice_Source_UEDice_Public_PDA_Dice_h_Statics +{ + static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = { + { EDiceType_StaticEnum, TEXT("EDiceType"), &Z_Registration_Info_UEnum_EDiceType, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 15908508U) }, + }; + static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { + { Z_Construct_UClass_UPDA_Dice, UPDA_Dice::StaticClass, TEXT("UPDA_Dice"), &Z_Registration_Info_UClass_UPDA_Dice, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UPDA_Dice), 195730752U) }, + }; +}; +static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_UEDice_Plugins_UEDice_UEDice_Source_UEDice_Public_PDA_Dice_h_2953052465(TEXT("/Script/UEDice"), + Z_CompiledInDeferFile_FID_UEDice_Plugins_UEDice_UEDice_Source_UEDice_Public_PDA_Dice_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_UEDice_Plugins_UEDice_UEDice_Source_UEDice_Public_PDA_Dice_h_Statics::ClassInfo), + nullptr, 0, + Z_CompiledInDeferFile_FID_UEDice_Plugins_UEDice_UEDice_Source_UEDice_Public_PDA_Dice_h_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_UEDice_Plugins_UEDice_UEDice_Source_UEDice_Public_PDA_Dice_h_Statics::EnumInfo)); +// End Registration +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/UEDice/UEDice/Intermediate/Build/Win64/UnrealEditor/Inc/UEDice/UHT/PDA_Dice.generated.h b/Plugins/UEDice/UEDice/Intermediate/Build/Win64/UnrealEditor/Inc/UEDice/UHT/PDA_Dice.generated.h new file mode 100644 index 0000000..c3d51ad --- /dev/null +++ b/Plugins/UEDice/UEDice/Intermediate/Build/Win64/UnrealEditor/Inc/UEDice/UHT/PDA_Dice.generated.h @@ -0,0 +1,69 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +// IWYU pragma: private, include "PDA_Dice.h" +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +#ifdef UEDICE_PDA_Dice_generated_h +#error "PDA_Dice.generated.h already included, missing '#pragma once' in PDA_Dice.h" +#endif +#define UEDICE_PDA_Dice_generated_h + +#define FID_UEDice_Plugins_UEDice_UEDice_Source_UEDice_Public_PDA_Dice_h_29_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUPDA_Dice(); \ + friend struct Z_Construct_UClass_UPDA_Dice_Statics; \ +public: \ + DECLARE_CLASS(UPDA_Dice, UPDA_Base, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/UEDice"), NO_API) \ + DECLARE_SERIALIZER(UPDA_Dice) + + +#define FID_UEDice_Plugins_UEDice_UEDice_Source_UEDice_Public_PDA_Dice_h_29_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UPDA_Dice(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + UPDA_Dice(UPDA_Dice&&); \ + UPDA_Dice(const UPDA_Dice&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UPDA_Dice); \ + DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UPDA_Dice); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UPDA_Dice) \ + NO_API virtual ~UPDA_Dice(); + + +#define FID_UEDice_Plugins_UEDice_UEDice_Source_UEDice_Public_PDA_Dice_h_26_PROLOG +#define FID_UEDice_Plugins_UEDice_UEDice_Source_UEDice_Public_PDA_Dice_h_29_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + FID_UEDice_Plugins_UEDice_UEDice_Source_UEDice_Public_PDA_Dice_h_29_INCLASS_NO_PURE_DECLS \ + FID_UEDice_Plugins_UEDice_UEDice_Source_UEDice_Public_PDA_Dice_h_29_ENHANCED_CONSTRUCTORS \ +private: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> UEDICE_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID FID_UEDice_Plugins_UEDice_UEDice_Source_UEDice_Public_PDA_Dice_h + + +#define FOREACH_ENUM_EDICETYPE(op) \ + op(EDiceType::D2) \ + op(EDiceType::D4) \ + op(EDiceType::D6) \ + op(EDiceType::D8) \ + op(EDiceType::D10) \ + op(EDiceType::D12) \ + op(EDiceType::D20) + +enum class EDiceType : uint8; +template<> struct TIsUEnumClass { enum { Value = true }; }; +template<> UEDICE_API UEnum* StaticEnum(); + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/UEDice/UEDice/Intermediate/Build/Win64/UnrealEditor/Inc/UEDice/UHT/StringUtils.gen.cpp b/Plugins/UEDice/UEDice/Intermediate/Build/Win64/UnrealEditor/Inc/UEDice/UHT/StringUtils.gen.cpp new file mode 100644 index 0000000..0e6372f --- /dev/null +++ b/Plugins/UEDice/UEDice/Intermediate/Build/Win64/UnrealEditor/Inc/UEDice/UHT/StringUtils.gen.cpp @@ -0,0 +1,169 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "UEDice/Public/StringUtils.h" +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeStringUtils() {} + +// Begin Cross Module References +ENGINE_API UClass* Z_Construct_UClass_UBlueprintFunctionLibrary(); +UEDICE_API UClass* Z_Construct_UClass_UStringUtils(); +UEDICE_API UClass* Z_Construct_UClass_UStringUtils_NoRegister(); +UPackage* Z_Construct_UPackage__Script_UEDice(); +// End Cross Module References + +// Begin Class UStringUtils Function PadInteger +struct Z_Construct_UFunction_UStringUtils_PadInteger_Statics +{ + struct StringUtils_eventPadInteger_Parms + { + int32 Number; + int32 MinWidth; + FString PaddingChar; + FString ReturnValue; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "Category", "StringUtilities" }, +#if !UE_BUILD_SHIPPING + { "Comment", "// Convert a given integer to String and pad it with the given character if necessary.\n" }, +#endif + { "ModuleRelativePath", "Public/StringUtils.h" }, +#if !UE_BUILD_SHIPPING + { "ToolTip", "Convert a given integer to String and pad it with the given character if necessary." }, +#endif + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PaddingChar_MetaData[] = { + { "NativeConst", "" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FIntPropertyParams NewProp_Number; + static const UECodeGen_Private::FIntPropertyParams NewProp_MinWidth; + static const UECodeGen_Private::FStrPropertyParams NewProp_PaddingChar; + static const UECodeGen_Private::FStrPropertyParams NewProp_ReturnValue; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UStringUtils_PadInteger_Statics::NewProp_Number = { "Number", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(StringUtils_eventPadInteger_Parms, Number), METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UStringUtils_PadInteger_Statics::NewProp_MinWidth = { "MinWidth", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(StringUtils_eventPadInteger_Parms, MinWidth), METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UStringUtils_PadInteger_Statics::NewProp_PaddingChar = { "PaddingChar", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(StringUtils_eventPadInteger_Parms, PaddingChar), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PaddingChar_MetaData), NewProp_PaddingChar_MetaData) }; +const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UStringUtils_PadInteger_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(StringUtils_eventPadInteger_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UStringUtils_PadInteger_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UStringUtils_PadInteger_Statics::NewProp_Number, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UStringUtils_PadInteger_Statics::NewProp_MinWidth, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UStringUtils_PadInteger_Statics::NewProp_PaddingChar, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UStringUtils_PadInteger_Statics::NewProp_ReturnValue, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UStringUtils_PadInteger_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UStringUtils_PadInteger_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UStringUtils, nullptr, "PadInteger", nullptr, nullptr, Z_Construct_UFunction_UStringUtils_PadInteger_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UStringUtils_PadInteger_Statics::PropPointers), sizeof(Z_Construct_UFunction_UStringUtils_PadInteger_Statics::StringUtils_eventPadInteger_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UStringUtils_PadInteger_Statics::Function_MetaDataParams), Z_Construct_UFunction_UStringUtils_PadInteger_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_UStringUtils_PadInteger_Statics::StringUtils_eventPadInteger_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_UStringUtils_PadInteger() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UStringUtils_PadInteger_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(UStringUtils::execPadInteger) +{ + P_GET_PROPERTY(FIntProperty,Z_Param_Number); + P_GET_PROPERTY(FIntProperty,Z_Param_MinWidth); + P_GET_PROPERTY(FStrProperty,Z_Param_PaddingChar); + P_FINISH; + P_NATIVE_BEGIN; + *(FString*)Z_Param__Result=UStringUtils::PadInteger(Z_Param_Number,Z_Param_MinWidth,Z_Param_PaddingChar); + P_NATIVE_END; +} +// End Class UStringUtils Function PadInteger + +// Begin Class UStringUtils +void UStringUtils::StaticRegisterNativesUStringUtils() +{ + UClass* Class = UStringUtils::StaticClass(); + static const FNameNativePtrPair Funcs[] = { + { "PadInteger", &UStringUtils::execPadInteger }, + }; + FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs)); +} +IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UStringUtils); +UClass* Z_Construct_UClass_UStringUtils_NoRegister() +{ + return UStringUtils::StaticClass(); +} +struct Z_Construct_UClass_UStringUtils_Statics +{ +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { +#if !UE_BUILD_SHIPPING + { "Comment", "/**\n * \n */" }, +#endif + { "IncludePath", "StringUtils.h" }, + { "ModuleRelativePath", "Public/StringUtils.h" }, + }; +#endif // WITH_METADATA + static UObject* (*const DependentSingletons[])(); + static constexpr FClassFunctionLinkInfo FuncInfo[] = { + { &Z_Construct_UFunction_UStringUtils_PadInteger, "PadInteger" }, // 3531804631 + }; + static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048); + static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + static const UECodeGen_Private::FClassParams ClassParams; +}; +UObject* (*const Z_Construct_UClass_UStringUtils_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UBlueprintFunctionLibrary, + (UObject* (*)())Z_Construct_UPackage__Script_UEDice, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UStringUtils_Statics::DependentSingletons) < 16); +const UECodeGen_Private::FClassParams Z_Construct_UClass_UStringUtils_Statics::ClassParams = { + &UStringUtils::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + FuncInfo, + nullptr, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + UE_ARRAY_COUNT(FuncInfo), + 0, + 0, + 0x001000A0u, + METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UStringUtils_Statics::Class_MetaDataParams), Z_Construct_UClass_UStringUtils_Statics::Class_MetaDataParams) +}; +UClass* Z_Construct_UClass_UStringUtils() +{ + if (!Z_Registration_Info_UClass_UStringUtils.OuterSingleton) + { + UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UStringUtils.OuterSingleton, Z_Construct_UClass_UStringUtils_Statics::ClassParams); + } + return Z_Registration_Info_UClass_UStringUtils.OuterSingleton; +} +template<> UEDICE_API UClass* StaticClass() +{ + return UStringUtils::StaticClass(); +} +UStringUtils::UStringUtils(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {} +DEFINE_VTABLE_PTR_HELPER_CTOR(UStringUtils); +UStringUtils::~UStringUtils() {} +// End Class UStringUtils + +// Begin Registration +struct Z_CompiledInDeferFile_FID_UEDice_Plugins_UEDice_UEDice_Source_UEDice_Public_StringUtils_h_Statics +{ + static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { + { Z_Construct_UClass_UStringUtils, UStringUtils::StaticClass, TEXT("UStringUtils"), &Z_Registration_Info_UClass_UStringUtils, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UStringUtils), 3480982669U) }, + }; +}; +static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_UEDice_Plugins_UEDice_UEDice_Source_UEDice_Public_StringUtils_h_1035942746(TEXT("/Script/UEDice"), + Z_CompiledInDeferFile_FID_UEDice_Plugins_UEDice_UEDice_Source_UEDice_Public_StringUtils_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_UEDice_Plugins_UEDice_UEDice_Source_UEDice_Public_StringUtils_h_Statics::ClassInfo), + nullptr, 0, + nullptr, 0); +// End Registration +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/UEDice/UEDice/Intermediate/Build/Win64/UnrealEditor/Inc/UEDice/UHT/StringUtils.generated.h b/Plugins/UEDice/UEDice/Intermediate/Build/Win64/UnrealEditor/Inc/UEDice/UHT/StringUtils.generated.h new file mode 100644 index 0000000..8822b5d --- /dev/null +++ b/Plugins/UEDice/UEDice/Intermediate/Build/Win64/UnrealEditor/Inc/UEDice/UHT/StringUtils.generated.h @@ -0,0 +1,61 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +// IWYU pragma: private, include "StringUtils.h" +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +#ifdef UEDICE_StringUtils_generated_h +#error "StringUtils.generated.h already included, missing '#pragma once' in StringUtils.h" +#endif +#define UEDICE_StringUtils_generated_h + +#define FID_UEDice_Plugins_UEDice_UEDice_Source_UEDice_Public_StringUtils_h_15_RPC_WRAPPERS_NO_PURE_DECLS \ + DECLARE_FUNCTION(execPadInteger); + + +#define FID_UEDice_Plugins_UEDice_UEDice_Source_UEDice_Public_StringUtils_h_15_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUStringUtils(); \ + friend struct Z_Construct_UClass_UStringUtils_Statics; \ +public: \ + DECLARE_CLASS(UStringUtils, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/UEDice"), NO_API) \ + DECLARE_SERIALIZER(UStringUtils) + + +#define FID_UEDice_Plugins_UEDice_UEDice_Source_UEDice_Public_StringUtils_h_15_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UStringUtils(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + UStringUtils(UStringUtils&&); \ + UStringUtils(const UStringUtils&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UStringUtils); \ + DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UStringUtils); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UStringUtils) \ + NO_API virtual ~UStringUtils(); + + +#define FID_UEDice_Plugins_UEDice_UEDice_Source_UEDice_Public_StringUtils_h_12_PROLOG +#define FID_UEDice_Plugins_UEDice_UEDice_Source_UEDice_Public_StringUtils_h_15_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + FID_UEDice_Plugins_UEDice_UEDice_Source_UEDice_Public_StringUtils_h_15_RPC_WRAPPERS_NO_PURE_DECLS \ + FID_UEDice_Plugins_UEDice_UEDice_Source_UEDice_Public_StringUtils_h_15_INCLASS_NO_PURE_DECLS \ + FID_UEDice_Plugins_UEDice_UEDice_Source_UEDice_Public_StringUtils_h_15_ENHANCED_CONSTRUCTORS \ +private: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> UEDICE_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID FID_UEDice_Plugins_UEDice_UEDice_Source_UEDice_Public_StringUtils_h + + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/UEDice/UEDice/Intermediate/Build/Win64/UnrealEditor/Inc/UEDice/UHT/Timestamp b/Plugins/UEDice/UEDice/Intermediate/Build/Win64/UnrealEditor/Inc/UEDice/UHT/Timestamp new file mode 100644 index 0000000..96fd021 --- /dev/null +++ b/Plugins/UEDice/UEDice/Intermediate/Build/Win64/UnrealEditor/Inc/UEDice/UHT/Timestamp @@ -0,0 +1,6 @@ +E:\_Github\Dice\UEDice\Plugins\UEDice\UEDice\Source\UEDice\Public\DiceDecal.h +E:\_Github\Dice\UEDice\Plugins\UEDice\UEDice\Source\UEDice\Public\PDA_Base.h +E:\_Github\Dice\UEDice\Plugins\UEDice\UEDice\Source\UEDice\Public\StringUtils.h +E:\_Github\Dice\UEDice\Plugins\UEDice\UEDice\Source\UEDice\Public\PDA_Dice.h +E:\_Github\Dice\UEDice\Plugins\UEDice\UEDice\Source\UEDice\Public\DiceActor.h +E:\_Github\Dice\UEDice\Plugins\UEDice\UEDice\Source\UEDice\Public\DiceThrower.h diff --git a/Plugins/UEDice/UEDice/Intermediate/Build/Win64/UnrealEditor/Inc/UEDice/UHT/UEDice.init.gen.cpp b/Plugins/UEDice/UEDice/Intermediate/Build/Win64/UnrealEditor/Inc/UEDice/UHT/UEDice.init.gen.cpp new file mode 100644 index 0000000..4d6eea4 --- /dev/null +++ b/Plugins/UEDice/UEDice/Intermediate/Build/Win64/UnrealEditor/Inc/UEDice/UHT/UEDice.init.gen.cpp @@ -0,0 +1,49 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeUEDice_init() {} + UEDICE_API UFunction* Z_Construct_UDelegateFunction_ADiceActor_OnDieClicked__DelegateSignature(); + UEDICE_API UFunction* Z_Construct_UDelegateFunction_ADiceActor_OnDieHover__DelegateSignature(); + UEDICE_API UFunction* Z_Construct_UDelegateFunction_ADiceActor_OnDieHoverEnd__DelegateSignature(); + UEDICE_API UFunction* Z_Construct_UDelegateFunction_ADiceActor_OnDieResult__DelegateSignature(); + UEDICE_API UFunction* Z_Construct_UDelegateFunction_ADiceActor_OnDieStateChanged__DelegateSignature(); + UEDICE_API UFunction* Z_Construct_UDelegateFunction_ADiceThrower_OnDiceCleared__DelegateSignature(); + UEDICE_API UFunction* Z_Construct_UDelegateFunction_ADiceThrower_OnDieSpawned__DelegateSignature(); + UEDICE_API UFunction* Z_Construct_UDelegateFunction_ADiceThrower_OnDieThrown__DelegateSignature(); + UEDICE_API UFunction* Z_Construct_UDelegateFunction_ADiceThrower_OnTotalChanged__DelegateSignature(); + static FPackageRegistrationInfo Z_Registration_Info_UPackage__Script_UEDice; + FORCENOINLINE UPackage* Z_Construct_UPackage__Script_UEDice() + { + if (!Z_Registration_Info_UPackage__Script_UEDice.OuterSingleton) + { + static UObject* (*const SingletonFuncArray[])() = { + (UObject* (*)())Z_Construct_UDelegateFunction_ADiceActor_OnDieClicked__DelegateSignature, + (UObject* (*)())Z_Construct_UDelegateFunction_ADiceActor_OnDieHover__DelegateSignature, + (UObject* (*)())Z_Construct_UDelegateFunction_ADiceActor_OnDieHoverEnd__DelegateSignature, + (UObject* (*)())Z_Construct_UDelegateFunction_ADiceActor_OnDieResult__DelegateSignature, + (UObject* (*)())Z_Construct_UDelegateFunction_ADiceActor_OnDieStateChanged__DelegateSignature, + (UObject* (*)())Z_Construct_UDelegateFunction_ADiceThrower_OnDiceCleared__DelegateSignature, + (UObject* (*)())Z_Construct_UDelegateFunction_ADiceThrower_OnDieSpawned__DelegateSignature, + (UObject* (*)())Z_Construct_UDelegateFunction_ADiceThrower_OnDieThrown__DelegateSignature, + (UObject* (*)())Z_Construct_UDelegateFunction_ADiceThrower_OnTotalChanged__DelegateSignature, + }; + static const UECodeGen_Private::FPackageParams PackageParams = { + "/Script/UEDice", + SingletonFuncArray, + UE_ARRAY_COUNT(SingletonFuncArray), + PKG_CompiledIn | 0x00000000, + 0xC387B9C5, + 0x46B71C13, + METADATA_PARAMS(0, nullptr) + }; + UECodeGen_Private::ConstructUPackage(Z_Registration_Info_UPackage__Script_UEDice.OuterSingleton, PackageParams); + } + return Z_Registration_Info_UPackage__Script_UEDice.OuterSingleton; + } + static FRegisterCompiledInInfo Z_CompiledInDeferPackage_UPackage__Script_UEDice(Z_Construct_UPackage__Script_UEDice, TEXT("/Script/UEDice"), Z_Registration_Info_UPackage__Script_UEDice, CONSTRUCT_RELOAD_VERSION_INFO(FPackageReloadVersionInfo, 0xC387B9C5, 0x46B71C13)); +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Plugins/UEDice/UEDice/Intermediate/Build/Win64/UnrealEditor/Inc/UEDice/UHT/UEDiceClasses.h b/Plugins/UEDice/UEDice/Intermediate/Build/Win64/UnrealEditor/Inc/UEDice/UHT/UEDiceClasses.h new file mode 100644 index 0000000..8295312 --- /dev/null +++ b/Plugins/UEDice/UEDice/Intermediate/Build/Win64/UnrealEditor/Inc/UEDice/UHT/UEDiceClasses.h @@ -0,0 +1,10 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#pragma once + + + diff --git a/Plugins/UEDice/UEDice/Intermediate/Build/Win64/x64/UnrealEditor/Development/UEDice/Default.rc2.res b/Plugins/UEDice/UEDice/Intermediate/Build/Win64/x64/UnrealEditor/Development/UEDice/Default.rc2.res new file mode 100644 index 0000000..5b62c5a Binary files /dev/null and b/Plugins/UEDice/UEDice/Intermediate/Build/Win64/x64/UnrealEditor/Development/UEDice/Default.rc2.res differ diff --git a/Plugins/UEDice/UEDice/Intermediate/Build/Win64/x64/UnrealEditor/Development/UEDice/Default.rc2.res.rsp b/Plugins/UEDice/UEDice/Intermediate/Build/Win64/x64/UnrealEditor/Development/UEDice/Default.rc2.res.rsp new file mode 100644 index 0000000..04c87be --- /dev/null +++ b/Plugins/UEDice/UEDice/Intermediate/Build/Win64/x64/UnrealEditor/Development/UEDice/Default.rc2.res.rsp @@ -0,0 +1,86 @@ +/nologo +/D_WIN64 +/l 0x409 +/I "." +/I "C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.37.32822\INCLUDE" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\ucrt" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\shared" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\um" +/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\winrt" +/DIS_PROGRAM=0 +/DUE_EDITOR=1 +/DUSE_SHADER_COMPILER_WORKER_TRACE=0 +/DUE_REFERENCE_COLLECTOR_REQUIRE_OBJECTPTR=1 +/DWITH_VERSE_VM=0 +/DENABLE_PGO_PROFILE=0 +/DUSE_VORBIS_FOR_STREAMING=1 +/DUSE_XMA2_FOR_STREAMING=1 +/DWITH_DEV_AUTOMATION_TESTS=1 +/DWITH_PERF_AUTOMATION_TESTS=1 +/DWITH_LOW_LEVEL_TESTS=0 +/DEXPLICIT_TESTS_TARGET=0 +/DWITH_TESTS=1 +/DUNICODE +/D_UNICODE +/D__UNREAL__ +/DIS_MONOLITHIC=0 +/DWITH_ENGINE=1 +/DWITH_UNREAL_DEVELOPER_TOOLS=1 +/DWITH_UNREAL_TARGET_DEVELOPER_TOOLS=1 +/DWITH_APPLICATION_CORE=1 +/DWITH_COREUOBJECT=1 +/DUE_TRACE_ENABLED=1 +/DWITH_VERSE=1 +/DUE_USE_VERSE_PATHS=1 +/DWITH_VERSE_BPVM=1 +/DUSE_STATS_WITHOUT_ENGINE=0 +/DWITH_PLUGIN_SUPPORT=0 +/DWITH_ACCESSIBILITY=1 +/DWITH_PERFCOUNTERS=1 +/DWITH_FIXED_TIME_STEP_SUPPORT=1 +/DUSE_LOGGING_IN_SHIPPING=0 +/DALLOW_CONSOLE_IN_SHIPPING=0 +/DALLOW_PROFILEGPU_IN_TEST=0 +/DALLOW_PROFILEGPU_IN_SHIPPING=0 +/DWITH_LOGGING_TO_MEMORY=0 +/DUSE_CACHE_FREED_OS_ALLOCS=1 +/DUSE_CHECKS_IN_SHIPPING=0 +/DUSE_UTF8_TCHARS=0 +/DUSE_ESTIMATED_UTCNOW=0 +/DUE_ALLOW_EXEC_COMMANDS_IN_SHIPPING=1 +/DWITH_EDITOR=1 +/DWITH_IOSTORE_IN_EDITOR=1 +/DWITH_SERVER_CODE=1 +/DUE_FNAME_OUTLINE_NUMBER=0 +/DWITH_PUSH_MODEL=1 +/DWITH_CEF3=1 +/DWITH_LIVE_CODING=1 +/DWITH_CPP_MODULES=0 +/DWITH_CPP_COROUTINES=0 +/DWITH_PROCESS_PRIORITY_CONTROL=0 +/DUBT_MODULE_MANIFEST="UnrealEditor.modules" +/DUBT_MODULE_MANIFEST_DEBUGGAME="UnrealEditor-Win64-DebugGame.modules" +/DUBT_COMPILED_PLATFORM=Win64 +/DUBT_COMPILED_TARGET=Editor +/DUE_APP_NAME="UnrealEditor" +/DUE_WARNINGS_AS_ERRORS=0 +/DNDIS_MINIPORT_MAJOR_VERSION=0 +/DWIN32=1 +/D_WIN32_WINNT=0x0601 +/DWINVER=0x0601 +/DPLATFORM_WINDOWS=1 +/DPLATFORM_MICROSOFT=1 +/DOVERRIDE_PLATFORM_HEADER_NAME=Windows +/DRHI_RAYTRACING=1 +/DWINDOWS_MAX_NUM_TLS_SLOTS=2048 +/DWINDOWS_MAX_NUM_THREADS_WITH_TLS_SLOTS=512 +/DNDEBUG=1 +/DUE_BUILD_DEVELOPMENT=1 +/DORIGINAL_FILE_NAME="UnrealEditor-UEDice.dll" +/DBUILD_ICON_FILE_NAME="\"..\\Build\\Windows\\Resources\\Default.ico\"" +/DPROJECT_COMPANY_NAME=M4thi4sL +/DPROJECT_COPYRIGHT_STRING="This project is distributed as is, without warranty of any kind, express or implied, including but not limited to the warranties of merchantability, fitness for a particular purpose, and non-infringement. In no event shall the authors or copyright holders be liable for any claim, damages, or other liability, whether in an action of contract, tort, or otherwise, arising from, out of, or in connection with the project or the use or other dealings in the project." +/DPROJECT_PRODUCT_NAME=UEDIce +/DPROJECT_PRODUCT_IDENTIFIER=Dice +/fo "E:\_Github\Dice\UEDice\Plugins\UEDice\UEDice\Intermediate\Build\Win64\x64\UnrealEditor\Development\UEDice\Default.rc2.res" +"..\Build\Windows\Resources\Default.rc2" \ No newline at end of file diff --git a/Plugins/UEDice/UEDice/Intermediate/Build/Win64/x64/UnrealEditor/Development/UEDice/Definitions.UEDice.h b/Plugins/UEDice/UEDice/Intermediate/Build/Win64/x64/UnrealEditor/Development/UEDice/Definitions.UEDice.h new file mode 100644 index 0000000..5541126 --- /dev/null +++ b/Plugins/UEDice/UEDice/Intermediate/Build/Win64/x64/UnrealEditor/Development/UEDice/Definitions.UEDice.h @@ -0,0 +1,19 @@ +// Generated by UnrealBuildTool (UEBuildModuleCPP.cs) : Shared PCH Definitions for UEDice +#pragma once +#include "E:/_Github/Dice/UEDice/Intermediate/Build/Win64/x64/DiceEditor/Development/UnrealEd/SharedDefinitions.UnrealEd.Project.ValApi.Cpp20.h" +#undef UEDICE_API +#define UE_IS_ENGINE_MODULE 0 +#define DEPRECATED_FORGAME DEPRECATED +#define UE_DEPRECATED_FORGAME UE_DEPRECATED +#define UE_VALIDATE_FORMAT_STRINGS 1 +#define UE_VALIDATE_INTERNAL_API 1 +#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_2 0 +#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_3 0 +#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_4 0 +#define UE_PROJECT_NAME Dice +#define UE_TARGET_NAME DiceEditor +#define UE_MODULE_NAME "UEDice" +#define UE_PLUGIN_NAME "UEDice" +#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION() +#define IMPLEMENT_SIGNING_KEY_REGISTRATION() +#define UEDICE_API DLLEXPORT diff --git a/Plugins/UEDice/UEDice/Intermediate/Build/Win64/x64/UnrealEditor/Development/UEDice/DiceActor.cpp.dep.json b/Plugins/UEDice/UEDice/Intermediate/Build/Win64/x64/UnrealEditor/Development/UEDice/DiceActor.cpp.dep.json new file mode 100644 index 0000000..13fe5a0 --- /dev/null +++ b/Plugins/UEDice/UEDice/Intermediate/Build/Win64/x64/UnrealEditor/Development/UEDice/DiceActor.cpp.dep.json @@ -0,0 +1,35 @@ +{ + "Version": "1.2", + "Data": { + "Source": "e:\\_github\\dice\\uedice\\plugins\\uedice\\uedice\\source\\uedice\\private\\diceactor.cpp", + "ProvidedModule": "", + "PCH": "e:\\_github\\dice\\uedice\\intermediate\\build\\win64\\x64\\diceeditor\\development\\unrealed\\sharedpch.unrealed.project.valapi.cpp20.h.pch", + "Includes": [ + "e:\\_github\\dice\\uedice\\plugins\\uedice\\uedice\\intermediate\\build\\win64\\x64\\unrealeditor\\development\\uedice\\definitions.uedice.h", + "e:\\_github\\dice\\uedice\\plugins\\uedice\\uedice\\source\\uedice\\public\\diceactor.h", + "e:\\_github\\dice\\uedice\\plugins\\uedice\\uedice\\intermediate\\build\\win64\\unrealeditor\\inc\\uedice\\uht\\diceactor.generated.h", + "e:\\_github\\dice\\uedice\\plugins\\uedice\\uedice\\source\\uedice\\public\\pda_dice.h", + "e:\\_github\\dice\\uedice\\plugins\\uedice\\uedice\\source\\uedice\\public\\pda_base.h", + "e:\\_github\\dice\\uedice\\plugins\\uedice\\uedice\\intermediate\\build\\win64\\unrealeditor\\inc\\uedice\\uht\\pda_base.generated.h", + "e:\\_github\\dice\\uedice\\plugins\\uedice\\uedice\\intermediate\\build\\win64\\unrealeditor\\inc\\uedice\\uht\\pda_dice.generated.h", + "e:\\_github\\dice\\uedice\\plugins\\uedice\\uedice\\source\\uedice\\public\\dicedecal.h", + "e:\\_github\\dice\\uedice\\plugins\\uedice\\uedice\\intermediate\\build\\win64\\unrealeditor\\inc\\uedice\\uht\\dicedecal.generated.h", + "g:\\ue_5.4\\engine\\source\\runtime\\engine\\classes\\kismet\\gameplaystatics.h", + "g:\\ue_5.4\\engine\\source\\runtime\\engine\\classes\\kismet\\kismetsystemlibrary.h", + "g:\\ue_5.4\\engine\\source\\runtime\\coreuobject\\public\\uobject\\propertyaccessutil.h", + "g:\\ue_5.4\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\kismetsystemlibrary.generated.h", + "g:\\ue_5.4\\engine\\source\\runtime\\engine\\classes\\sound\\dialoguetypes.h", + "g:\\ue_5.4\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\dialoguetypes.generated.h", + "g:\\ue_5.4\\engine\\source\\runtime\\engine\\classes\\kismet\\gameplaystaticstypes.h", + "g:\\ue_5.4\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\gameplaystaticstypes.generated.h", + "g:\\ue_5.4\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\gameplaystatics.generated.h", + "g:\\ue_5.4\\engine\\source\\runtime\\engine\\classes\\sound\\soundcue.h", + "g:\\ue_5.4\\engine\\source\\runtime\\audioextensions\\public\\iaudioparametertransmitter.h", + "g:\\ue_5.4\\engine\\source\\runtime\\engine\\classes\\sound\\soundnode.h", + "g:\\ue_5.4\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\soundnode.generated.h", + "g:\\ue_5.4\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\soundcue.generated.h" + ], + "ImportedModules": [], + "ImportedHeaderUnits": [] + } +} \ No newline at end of file diff --git a/Plugins/UEDice/UEDice/Intermediate/Build/Win64/x64/UnrealEditor/Development/UEDice/DiceActor.cpp.obj.rsp b/Plugins/UEDice/UEDice/Intermediate/Build/Win64/x64/UnrealEditor/Development/UEDice/DiceActor.cpp.obj.rsp new file mode 100644 index 0000000..0f5b2c6 --- /dev/null +++ b/Plugins/UEDice/UEDice/Intermediate/Build/Win64/x64/UnrealEditor/Development/UEDice/DiceActor.cpp.obj.rsp @@ -0,0 +1,51 @@ +"E:\_Github\Dice\UEDice\Plugins\UEDice\UEDice\Source\UEDice\Private\DiceActor.cpp" +/FI"E:\_Github\Dice\UEDice\Intermediate\Build\Win64\x64\DiceEditor\Development\UnrealEd\SharedPCH.UnrealEd.Project.ValApi.Cpp20.h" +/FI"E:\_Github\Dice\UEDice\Plugins\UEDice\UEDice\Intermediate\Build\Win64\x64\UnrealEditor\Development\UEDice\Definitions.UEDice.h" +/Yu"E:\_Github\Dice\UEDice\Intermediate\Build\Win64\x64\DiceEditor\Development\UnrealEd\SharedPCH.UnrealEd.Project.ValApi.Cpp20.h" +/Fp"E:\_Github\Dice\UEDice\Intermediate\Build\Win64\x64\DiceEditor\Development\UnrealEd\SharedPCH.UnrealEd.Project.ValApi.Cpp20.h.pch" +/Fo"E:\_Github\Dice\UEDice\Plugins\UEDice\UEDice\Intermediate\Build\Win64\x64\UnrealEditor\Development\UEDice\DiceActor.cpp.obj" +/sourceDependencies "E:\_Github\Dice\UEDice\Plugins\UEDice\UEDice\Intermediate\Build\Win64\x64\UnrealEditor\Development\UEDice\DiceActor.cpp.dep.json" +@"E:\_Github\Dice\UEDice\Plugins\UEDice\UEDice\Intermediate\Build\Win64\x64\UnrealEditor\Development\UEDice\UEDice.Shared.rsp" +/Zc:inline +/nologo +/Oi +/FC +/c +/Gw +/Gy +/utf-8 +/wd4819 +/DSAL_NO_ATTRIBUTE_DECLARATIONS=1 +/permissive- +/Zc:strictStrings- +/Zc:__cplusplus +/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1 +/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1 +/D_WINDLL +/D_DISABLE_EXTENDED_ALIGNED_STORAGE +/Ob2 +/d2ExtendedWarningInfo +/Ox +/Ot +/GF +/errorReport:prompt +/EHsc +/DPLATFORM_EXCEPTIONS_DISABLED=0 +/Z7 +/MD +/bigobj +/fp:fast +/Zo +/Zp8 +/we4456 +/we4458 +/we4459 +/we4668 +/wd4244 +/wd4838 +/TP +/GR- +/W4 +/std:c++20 +/Zc:preprocessor +/wd5054 \ No newline at end of file diff --git a/Plugins/UEDice/UEDice/Intermediate/Build/Win64/x64/UnrealEditor/Development/UEDice/DiceActor.gen.cpp.dep.json b/Plugins/UEDice/UEDice/Intermediate/Build/Win64/x64/UnrealEditor/Development/UEDice/DiceActor.gen.cpp.dep.json new file mode 100644 index 0000000..e83f76d --- /dev/null +++ b/Plugins/UEDice/UEDice/Intermediate/Build/Win64/x64/UnrealEditor/Development/UEDice/DiceActor.gen.cpp.dep.json @@ -0,0 +1,15 @@ +{ + "Version": "1.2", + "Data": { + "Source": "e:\\_github\\dice\\uedice\\plugins\\uedice\\uedice\\intermediate\\build\\win64\\unrealeditor\\inc\\uedice\\uht\\diceactor.gen.cpp", + "ProvidedModule": "", + "PCH": "e:\\_github\\dice\\uedice\\intermediate\\build\\win64\\x64\\diceeditor\\development\\unrealed\\sharedpch.unrealed.project.valapi.cpp20.h.pch", + "Includes": [ + "e:\\_github\\dice\\uedice\\plugins\\uedice\\uedice\\intermediate\\build\\win64\\x64\\unrealeditor\\development\\uedice\\definitions.uedice.h", + "e:\\_github\\dice\\uedice\\plugins\\uedice\\uedice\\source\\uedice\\public\\diceactor.h", + "e:\\_github\\dice\\uedice\\plugins\\uedice\\uedice\\intermediate\\build\\win64\\unrealeditor\\inc\\uedice\\uht\\diceactor.generated.h" + ], + "ImportedModules": [], + "ImportedHeaderUnits": [] + } +} \ No newline at end of file diff --git a/Plugins/UEDice/UEDice/Intermediate/Build/Win64/x64/UnrealEditor/Development/UEDice/DiceActor.gen.cpp.obj.rsp b/Plugins/UEDice/UEDice/Intermediate/Build/Win64/x64/UnrealEditor/Development/UEDice/DiceActor.gen.cpp.obj.rsp new file mode 100644 index 0000000..ce6010b --- /dev/null +++ b/Plugins/UEDice/UEDice/Intermediate/Build/Win64/x64/UnrealEditor/Development/UEDice/DiceActor.gen.cpp.obj.rsp @@ -0,0 +1,51 @@ +"E:\_Github\Dice\UEDice\Plugins\UEDice\UEDice\Intermediate\Build\Win64\UnrealEditor\Inc\UEDice\UHT\DiceActor.gen.cpp" +/FI"E:\_Github\Dice\UEDice\Intermediate\Build\Win64\x64\DiceEditor\Development\UnrealEd\SharedPCH.UnrealEd.Project.ValApi.Cpp20.h" +/FI"E:\_Github\Dice\UEDice\Plugins\UEDice\UEDice\Intermediate\Build\Win64\x64\UnrealEditor\Development\UEDice\Definitions.UEDice.h" +/Yu"E:\_Github\Dice\UEDice\Intermediate\Build\Win64\x64\DiceEditor\Development\UnrealEd\SharedPCH.UnrealEd.Project.ValApi.Cpp20.h" +/Fp"E:\_Github\Dice\UEDice\Intermediate\Build\Win64\x64\DiceEditor\Development\UnrealEd\SharedPCH.UnrealEd.Project.ValApi.Cpp20.h.pch" +/Fo"E:\_Github\Dice\UEDice\Plugins\UEDice\UEDice\Intermediate\Build\Win64\x64\UnrealEditor\Development\UEDice\DiceActor.gen.cpp.obj" +/sourceDependencies "E:\_Github\Dice\UEDice\Plugins\UEDice\UEDice\Intermediate\Build\Win64\x64\UnrealEditor\Development\UEDice\DiceActor.gen.cpp.dep.json" +@"E:\_Github\Dice\UEDice\Plugins\UEDice\UEDice\Intermediate\Build\Win64\x64\UnrealEditor\Development\UEDice\UEDice.Shared.rsp" +/Zc:inline +/nologo +/Oi +/FC +/c +/Gw +/Gy +/utf-8 +/wd4819 +/DSAL_NO_ATTRIBUTE_DECLARATIONS=1 +/permissive- +/Zc:strictStrings- +/Zc:__cplusplus +/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1 +/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1 +/D_WINDLL +/D_DISABLE_EXTENDED_ALIGNED_STORAGE +/Ob2 +/d2ExtendedWarningInfo +/Ox +/Ot +/GF +/errorReport:prompt +/EHsc +/DPLATFORM_EXCEPTIONS_DISABLED=0 +/Z7 +/MD +/bigobj +/fp:fast +/Zo +/Zp8 +/we4456 +/we4458 +/we4459 +/we4668 +/wd4244 +/wd4838 +/TP +/GR- +/W4 +/std:c++20 +/Zc:preprocessor +/wd5054 \ No newline at end of file diff --git a/Plugins/UEDice/UEDice/Intermediate/Build/Win64/x64/UnrealEditor/Development/UEDice/DiceDecal.cpp.dep.json b/Plugins/UEDice/UEDice/Intermediate/Build/Win64/x64/UnrealEditor/Development/UEDice/DiceDecal.cpp.dep.json new file mode 100644 index 0000000..1001297 --- /dev/null +++ b/Plugins/UEDice/UEDice/Intermediate/Build/Win64/x64/UnrealEditor/Development/UEDice/DiceDecal.cpp.dep.json @@ -0,0 +1,17 @@ +{ + "Version": "1.2", + "Data": { + "Source": "e:\\_github\\dice\\uedice\\plugins\\uedice\\uedice\\source\\uedice\\private\\dicedecal.cpp", + "ProvidedModule": "", + "PCH": "e:\\_github\\dice\\uedice\\intermediate\\build\\win64\\x64\\diceeditor\\development\\unrealed\\sharedpch.unrealed.project.valapi.cpp20.h.pch", + "Includes": [ + "e:\\_github\\dice\\uedice\\plugins\\uedice\\uedice\\intermediate\\build\\win64\\x64\\unrealeditor\\development\\uedice\\definitions.uedice.h", + "e:\\_github\\dice\\uedice\\plugins\\uedice\\uedice\\source\\uedice\\public\\dicedecal.h", + "e:\\_github\\dice\\uedice\\plugins\\uedice\\uedice\\intermediate\\build\\win64\\unrealeditor\\inc\\uedice\\uht\\dicedecal.generated.h", + "g:\\ue_5.4\\engine\\source\\runtime\\engine\\classes\\components\\decalcomponent.h", + "g:\\ue_5.4\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\decalcomponent.generated.h" + ], + "ImportedModules": [], + "ImportedHeaderUnits": [] + } +} \ No newline at end of file diff --git a/Plugins/UEDice/UEDice/Intermediate/Build/Win64/x64/UnrealEditor/Development/UEDice/DiceDecal.cpp.obj.rsp b/Plugins/UEDice/UEDice/Intermediate/Build/Win64/x64/UnrealEditor/Development/UEDice/DiceDecal.cpp.obj.rsp new file mode 100644 index 0000000..4801072 --- /dev/null +++ b/Plugins/UEDice/UEDice/Intermediate/Build/Win64/x64/UnrealEditor/Development/UEDice/DiceDecal.cpp.obj.rsp @@ -0,0 +1,51 @@ +"E:\_Github\Dice\UEDice\Plugins\UEDice\UEDice\Source\UEDice\Private\DiceDecal.cpp" +/FI"E:\_Github\Dice\UEDice\Intermediate\Build\Win64\x64\DiceEditor\Development\UnrealEd\SharedPCH.UnrealEd.Project.ValApi.Cpp20.h" +/FI"E:\_Github\Dice\UEDice\Plugins\UEDice\UEDice\Intermediate\Build\Win64\x64\UnrealEditor\Development\UEDice\Definitions.UEDice.h" +/Yu"E:\_Github\Dice\UEDice\Intermediate\Build\Win64\x64\DiceEditor\Development\UnrealEd\SharedPCH.UnrealEd.Project.ValApi.Cpp20.h" +/Fp"E:\_Github\Dice\UEDice\Intermediate\Build\Win64\x64\DiceEditor\Development\UnrealEd\SharedPCH.UnrealEd.Project.ValApi.Cpp20.h.pch" +/Fo"E:\_Github\Dice\UEDice\Plugins\UEDice\UEDice\Intermediate\Build\Win64\x64\UnrealEditor\Development\UEDice\DiceDecal.cpp.obj" +/sourceDependencies "E:\_Github\Dice\UEDice\Plugins\UEDice\UEDice\Intermediate\Build\Win64\x64\UnrealEditor\Development\UEDice\DiceDecal.cpp.dep.json" +@"E:\_Github\Dice\UEDice\Plugins\UEDice\UEDice\Intermediate\Build\Win64\x64\UnrealEditor\Development\UEDice\UEDice.Shared.rsp" +/Zc:inline +/nologo +/Oi +/FC +/c +/Gw +/Gy +/utf-8 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b/Plugins/UEDice/UEDice/Intermediate/Build/Win64/x64/UnrealEditor/Development/UEDice/DiceDecal.gen.cpp.obj.rsp new file mode 100644 index 0000000..55b6251 --- /dev/null +++ b/Plugins/UEDice/UEDice/Intermediate/Build/Win64/x64/UnrealEditor/Development/UEDice/DiceDecal.gen.cpp.obj.rsp @@ -0,0 +1,51 @@ +"E:\_Github\Dice\UEDice\Plugins\UEDice\UEDice\Intermediate\Build\Win64\UnrealEditor\Inc\UEDice\UHT\DiceDecal.gen.cpp" +/FI"E:\_Github\Dice\UEDice\Intermediate\Build\Win64\x64\DiceEditor\Development\UnrealEd\SharedPCH.UnrealEd.Project.ValApi.Cpp20.h" +/FI"E:\_Github\Dice\UEDice\Plugins\UEDice\UEDice\Intermediate\Build\Win64\x64\UnrealEditor\Development\UEDice\Definitions.UEDice.h" +/Yu"E:\_Github\Dice\UEDice\Intermediate\Build\Win64\x64\DiceEditor\Development\UnrealEd\SharedPCH.UnrealEd.Project.ValApi.Cpp20.h" +/Fp"E:\_Github\Dice\UEDice\Intermediate\Build\Win64\x64\DiceEditor\Development\UnrealEd\SharedPCH.UnrealEd.Project.ValApi.Cpp20.h.pch" +/Fo"E:\_Github\Dice\UEDice\Plugins\UEDice\UEDice\Intermediate\Build\Win64\x64\UnrealEditor\Development\UEDice\DiceDecal.gen.cpp.obj" +/sourceDependencies "E:\_Github\Dice\UEDice\Plugins\UEDice\UEDice\Intermediate\Build\Win64\x64\UnrealEditor\Development\UEDice\DiceDecal.gen.cpp.dep.json" +@"E:\_Github\Dice\UEDice\Plugins\UEDice\UEDice\Intermediate\Build\Win64\x64\UnrealEditor\Development\UEDice\UEDice.Shared.rsp" +/Zc:inline +/nologo +/Oi +/FC +/c +/Gw +/Gy +/utf-8 +/wd4819 +/DSAL_NO_ATTRIBUTE_DECLARATIONS=1 +/permissive- +/Zc:strictStrings- +/Zc:__cplusplus +/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1 +/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1 +/D_WINDLL +/D_DISABLE_EXTENDED_ALIGNED_STORAGE +/Ob2 +/d2ExtendedWarningInfo +/Ox +/Ot +/GF +/errorReport:prompt +/EHsc +/DPLATFORM_EXCEPTIONS_DISABLED=0 +/Z7 +/MD +/bigobj +/fp:fast +/Zo +/Zp8 +/we4456 +/we4458 +/we4459 +/we4668 +/wd4244 +/wd4838 +/TP +/GR- +/W4 +/std:c++20 +/Zc:preprocessor +/wd5054 \ No newline at end of file diff --git a/Plugins/UEDice/UEDice/Intermediate/Build/Win64/x64/UnrealEditor/Development/UEDice/DiceThrower.cpp.dep.json b/Plugins/UEDice/UEDice/Intermediate/Build/Win64/x64/UnrealEditor/Development/UEDice/DiceThrower.cpp.dep.json new file mode 100644 index 0000000..7e81f0a --- /dev/null +++ b/Plugins/UEDice/UEDice/Intermediate/Build/Win64/x64/UnrealEditor/Development/UEDice/DiceThrower.cpp.dep.json @@ -0,0 +1,47 @@ +{ + "Version": "1.2", + "Data": { + "Source": "e:\\_github\\dice\\uedice\\plugins\\uedice\\uedice\\source\\uedice\\private\\dicethrower.cpp", + "ProvidedModule": "", + "PCH": "e:\\_github\\dice\\uedice\\intermediate\\build\\win64\\x64\\diceeditor\\development\\unrealed\\sharedpch.unrealed.project.valapi.cpp20.h.pch", + "Includes": [ + "e:\\_github\\dice\\uedice\\plugins\\uedice\\uedice\\intermediate\\build\\win64\\x64\\unrealeditor\\development\\uedice\\definitions.uedice.h", + "e:\\_github\\dice\\uedice\\plugins\\uedice\\uedice\\source\\uedice\\public\\dicethrower.h", + 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"g:\\ue_5.4\\engine\\source\\runtime\\engine\\classes\\components\\boxcomponent.h", + "g:\\ue_5.4\\engine\\source\\runtime\\engine\\classes\\components\\shapecomponent.h", + "g:\\ue_5.4\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\shapecomponent.generated.h", + "g:\\ue_5.4\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\boxcomponent.generated.h", + "e:\\_github\\dice\\uedice\\plugins\\uedice\\uedice\\source\\uedice\\public\\pda_dice.h", + "e:\\_github\\dice\\uedice\\plugins\\uedice\\uedice\\source\\uedice\\public\\pda_base.h", + "e:\\_github\\dice\\uedice\\plugins\\uedice\\uedice\\intermediate\\build\\win64\\unrealeditor\\inc\\uedice\\uht\\pda_base.generated.h", + "e:\\_github\\dice\\uedice\\plugins\\uedice\\uedice\\intermediate\\build\\win64\\unrealeditor\\inc\\uedice\\uht\\pda_dice.generated.h", + "e:\\_github\\dice\\uedice\\plugins\\uedice\\uedice\\source\\uedice\\public\\diceactor.h", + 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"g:\\ue_5.4\\engine\\source\\runtime\\assetregistry\\public\\assetregistry\\assetregistrymodule.h", + "g:\\ue_5.4\\engine\\source\\runtime\\assetregistry\\public\\assetregistry\\iassetregistry.h", + "g:\\ue_5.4\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\assetregistry\\uht\\iassetregistry.generated.h", + "g:\\ue_5.4\\engine\\source\\runtime\\core\\public\\genericplatform\\genericplatformchunkinstall.h", + "g:\\ue_5.4\\engine\\source\\runtime\\engine\\classes\\engine\\contentencryptionconfig.h", + "g:\\ue_5.4\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\assetmanager.generated.h" + ], + "ImportedModules": [], + "ImportedHeaderUnits": [] + } +} \ No newline at end of file diff --git a/Plugins/UEDice/UEDice/Intermediate/Build/Win64/x64/UnrealEditor/Development/UEDice/DiceThrower.cpp.obj.rsp b/Plugins/UEDice/UEDice/Intermediate/Build/Win64/x64/UnrealEditor/Development/UEDice/DiceThrower.cpp.obj.rsp new file mode 100644 index 0000000..098cb40 --- /dev/null +++ b/Plugins/UEDice/UEDice/Intermediate/Build/Win64/x64/UnrealEditor/Development/UEDice/DiceThrower.cpp.obj.rsp @@ -0,0 +1,51 @@ +"E:\_Github\Dice\UEDice\Plugins\UEDice\UEDice\Source\UEDice\Private\DiceThrower.cpp" +/FI"E:\_Github\Dice\UEDice\Intermediate\Build\Win64\x64\DiceEditor\Development\UnrealEd\SharedPCH.UnrealEd.Project.ValApi.Cpp20.h" +/FI"E:\_Github\Dice\UEDice\Plugins\UEDice\UEDice\Intermediate\Build\Win64\x64\UnrealEditor\Development\UEDice\Definitions.UEDice.h" +/Yu"E:\_Github\Dice\UEDice\Intermediate\Build\Win64\x64\DiceEditor\Development\UnrealEd\SharedPCH.UnrealEd.Project.ValApi.Cpp20.h" +/Fp"E:\_Github\Dice\UEDice\Intermediate\Build\Win64\x64\DiceEditor\Development\UnrealEd\SharedPCH.UnrealEd.Project.ValApi.Cpp20.h.pch" +/Fo"E:\_Github\Dice\UEDice\Plugins\UEDice\UEDice\Intermediate\Build\Win64\x64\UnrealEditor\Development\UEDice\DiceThrower.cpp.obj" +/sourceDependencies "E:\_Github\Dice\UEDice\Plugins\UEDice\UEDice\Intermediate\Build\Win64\x64\UnrealEditor\Development\UEDice\DiceThrower.cpp.dep.json" +@"E:\_Github\Dice\UEDice\Plugins\UEDice\UEDice\Intermediate\Build\Win64\x64\UnrealEditor\Development\UEDice\UEDice.Shared.rsp" +/Zc:inline +/nologo +/Oi +/FC +/c +/Gw +/Gy +/utf-8 +/wd4819 +/DSAL_NO_ATTRIBUTE_DECLARATIONS=1 +/permissive- +/Zc:strictStrings- +/Zc:__cplusplus +/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1 +/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1 +/D_WINDLL +/D_DISABLE_EXTENDED_ALIGNED_STORAGE +/Ob2 +/d2ExtendedWarningInfo +/Ox +/Ot +/GF +/errorReport:prompt +/EHsc +/DPLATFORM_EXCEPTIONS_DISABLED=0 +/Z7 +/MD +/bigobj +/fp:fast +/Zo +/Zp8 +/we4456 +/we4458 +/we4459 +/we4668 +/wd4244 +/wd4838 +/TP +/GR- +/W4 +/std:c++20 +/Zc:preprocessor +/wd5054 \ No newline at end of file diff --git a/Plugins/UEDice/UEDice/Intermediate/Build/Win64/x64/UnrealEditor/Development/UEDice/DiceThrower.gen.cpp.dep.json b/Plugins/UEDice/UEDice/Intermediate/Build/Win64/x64/UnrealEditor/Development/UEDice/DiceThrower.gen.cpp.dep.json new file mode 100644 index 0000000..f091e91 --- /dev/null +++ b/Plugins/UEDice/UEDice/Intermediate/Build/Win64/x64/UnrealEditor/Development/UEDice/DiceThrower.gen.cpp.dep.json @@ -0,0 +1,15 @@ +{ + "Version": "1.2", + "Data": { + "Source": "e:\\_github\\dice\\uedice\\plugins\\uedice\\uedice\\intermediate\\build\\win64\\unrealeditor\\inc\\uedice\\uht\\dicethrower.gen.cpp", + "ProvidedModule": "", + "PCH": "e:\\_github\\dice\\uedice\\intermediate\\build\\win64\\x64\\diceeditor\\development\\unrealed\\sharedpch.unrealed.project.valapi.cpp20.h.pch", + "Includes": [ + "e:\\_github\\dice\\uedice\\plugins\\uedice\\uedice\\intermediate\\build\\win64\\x64\\unrealeditor\\development\\uedice\\definitions.uedice.h", + "e:\\_github\\dice\\uedice\\plugins\\uedice\\uedice\\source\\uedice\\public\\dicethrower.h", + "e:\\_github\\dice\\uedice\\plugins\\uedice\\uedice\\intermediate\\build\\win64\\unrealeditor\\inc\\uedice\\uht\\dicethrower.generated.h" + ], + "ImportedModules": [], + "ImportedHeaderUnits": [] + } +} \ No newline at end of file diff --git a/Plugins/UEDice/UEDice/Intermediate/Build/Win64/x64/UnrealEditor/Development/UEDice/DiceThrower.gen.cpp.obj.rsp b/Plugins/UEDice/UEDice/Intermediate/Build/Win64/x64/UnrealEditor/Development/UEDice/DiceThrower.gen.cpp.obj.rsp new file mode 100644 index 0000000..ace1f65 --- /dev/null +++ b/Plugins/UEDice/UEDice/Intermediate/Build/Win64/x64/UnrealEditor/Development/UEDice/DiceThrower.gen.cpp.obj.rsp @@ -0,0 +1,51 @@ +"E:\_Github\Dice\UEDice\Plugins\UEDice\UEDice\Intermediate\Build\Win64\UnrealEditor\Inc\UEDice\UHT\DiceThrower.gen.cpp" +/FI"E:\_Github\Dice\UEDice\Intermediate\Build\Win64\x64\DiceEditor\Development\UnrealEd\SharedPCH.UnrealEd.Project.ValApi.Cpp20.h" +/FI"E:\_Github\Dice\UEDice\Plugins\UEDice\UEDice\Intermediate\Build\Win64\x64\UnrealEditor\Development\UEDice\Definitions.UEDice.h" +/Yu"E:\_Github\Dice\UEDice\Intermediate\Build\Win64\x64\DiceEditor\Development\UnrealEd\SharedPCH.UnrealEd.Project.ValApi.Cpp20.h" +/Fp"E:\_Github\Dice\UEDice\Intermediate\Build\Win64\x64\DiceEditor\Development\UnrealEd\SharedPCH.UnrealEd.Project.ValApi.Cpp20.h.pch" +/Fo"E:\_Github\Dice\UEDice\Plugins\UEDice\UEDice\Intermediate\Build\Win64\x64\UnrealEditor\Development\UEDice\DiceThrower.gen.cpp.obj" +/sourceDependencies "E:\_Github\Dice\UEDice\Plugins\UEDice\UEDice\Intermediate\Build\Win64\x64\UnrealEditor\Development\UEDice\DiceThrower.gen.cpp.dep.json" +@"E:\_Github\Dice\UEDice\Plugins\UEDice\UEDice\Intermediate\Build\Win64\x64\UnrealEditor\Development\UEDice\UEDice.Shared.rsp" +/Zc:inline +/nologo +/Oi +/FC +/c +/Gw +/Gy +/utf-8 +/wd4819 +/DSAL_NO_ATTRIBUTE_DECLARATIONS=1 +/permissive- +/Zc:strictStrings- +/Zc:__cplusplus +/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1 +/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1 +/D_WINDLL +/D_DISABLE_EXTENDED_ALIGNED_STORAGE +/Ob2 +/d2ExtendedWarningInfo +/Ox +/Ot +/GF +/errorReport:prompt +/EHsc +/DPLATFORM_EXCEPTIONS_DISABLED=0 +/Z7 +/MD +/bigobj +/fp:fast +/Zo +/Zp8 +/we4456 +/we4458 +/we4459 +/we4668 +/wd4244 +/wd4838 +/TP +/GR- +/W4 +/std:c++20 +/Zc:preprocessor +/wd5054 \ No newline at end of file diff --git a/Plugins/UEDice/UEDice/Intermediate/Build/Win64/x64/UnrealEditor/Development/UEDice/LiveCodingInfo.json b/Plugins/UEDice/UEDice/Intermediate/Build/Win64/x64/UnrealEditor/Development/UEDice/LiveCodingInfo.json new file mode 100644 index 0000000..97fbcae --- /dev/null +++ b/Plugins/UEDice/UEDice/Intermediate/Build/Win64/x64/UnrealEditor/Development/UEDice/LiveCodingInfo.json @@ -0,0 +1,21 @@ +{ + "RemapUnityFiles": + { + "Module.UEDice.cpp.obj": [ + "DiceActor.gen.cpp.obj", + "DiceDecal.gen.cpp.obj", + "DiceThrower.gen.cpp.obj", + "PDA_Base.gen.cpp.obj", + "PDA_Dice.gen.cpp.obj", + "StringUtils.gen.cpp.obj", + "UEDice.init.gen.cpp.obj", + "DiceDecal.cpp.obj", + "DiceThrower.cpp.obj", + "PDA_Base.cpp.obj", + "PDA_Dice.cpp.obj", + "StringUtils.cpp.obj", + "UEDice.cpp.obj", + "DiceActor.cpp.obj" + ] + } +} \ No newline at end of file diff --git a/Plugins/UEDice/UEDice/Intermediate/Build/Win64/x64/UnrealEditor/Development/UEDice/LiveCodingInfo.json.old b/Plugins/UEDice/UEDice/Intermediate/Build/Win64/x64/UnrealEditor/Development/UEDice/LiveCodingInfo.json.old new file mode 100644 index 0000000..32bf287 --- /dev/null +++ b/Plugins/UEDice/UEDice/Intermediate/Build/Win64/x64/UnrealEditor/Development/UEDice/LiveCodingInfo.json.old @@ -0,0 +1,21 @@ +{ + "RemapUnityFiles": + { + "Module.UEDice.cpp.obj": [ + "DiceActor.gen.cpp.obj", + "DiceDecal.gen.cpp.obj", + "DiceThrower.gen.cpp.obj", + "PDA_Base.gen.cpp.obj", + "PDA_Dice.gen.cpp.obj", + "StringUtils.gen.cpp.obj", + "UEDice.init.gen.cpp.obj", + "DiceActor.cpp.obj", + "DiceDecal.cpp.obj", + "DiceThrower.cpp.obj", + "PDA_Base.cpp.obj", + "PDA_Dice.cpp.obj", + "StringUtils.cpp.obj", + "UEDice.cpp.obj" + ] + } +} \ No newline at end of file diff --git a/Plugins/UEDice/UEDice/Intermediate/Build/Win64/x64/UnrealEditor/Development/UEDice/Module.UEDice.cpp b/Plugins/UEDice/UEDice/Intermediate/Build/Win64/x64/UnrealEditor/Development/UEDice/Module.UEDice.cpp new file mode 100644 index 0000000..0a389b8 --- /dev/null +++ b/Plugins/UEDice/UEDice/Intermediate/Build/Win64/x64/UnrealEditor/Development/UEDice/Module.UEDice.cpp @@ -0,0 +1,14 @@ +// This file is automatically generated at compile-time to include some subset of the user-created cpp files. +#include "E:/_Github/Dice/UEDice/Plugins/UEDice/UEDice/Intermediate/Build/Win64/UnrealEditor/Inc/UEDice/UHT/DiceActor.gen.cpp" +#include "E:/_Github/Dice/UEDice/Plugins/UEDice/UEDice/Intermediate/Build/Win64/UnrealEditor/Inc/UEDice/UHT/DiceDecal.gen.cpp" +#include "E:/_Github/Dice/UEDice/Plugins/UEDice/UEDice/Intermediate/Build/Win64/UnrealEditor/Inc/UEDice/UHT/DiceThrower.gen.cpp" +#include "E:/_Github/Dice/UEDice/Plugins/UEDice/UEDice/Intermediate/Build/Win64/UnrealEditor/Inc/UEDice/UHT/PDA_Base.gen.cpp" +#include "E:/_Github/Dice/UEDice/Plugins/UEDice/UEDice/Intermediate/Build/Win64/UnrealEditor/Inc/UEDice/UHT/PDA_Dice.gen.cpp" +#include "E:/_Github/Dice/UEDice/Plugins/UEDice/UEDice/Intermediate/Build/Win64/UnrealEditor/Inc/UEDice/UHT/StringUtils.gen.cpp" +#include "E:/_Github/Dice/UEDice/Plugins/UEDice/UEDice/Intermediate/Build/Win64/UnrealEditor/Inc/UEDice/UHT/UEDice.init.gen.cpp" +#include "E:/_Github/Dice/UEDice/Plugins/UEDice/UEDice/Source/UEDice/Private/DiceDecal.cpp" +#include "E:/_Github/Dice/UEDice/Plugins/UEDice/UEDice/Source/UEDice/Private/DiceThrower.cpp" +#include "E:/_Github/Dice/UEDice/Plugins/UEDice/UEDice/Source/UEDice/Private/PDA_Base.cpp" +#include "E:/_Github/Dice/UEDice/Plugins/UEDice/UEDice/Source/UEDice/Private/PDA_Dice.cpp" +#include "E:/_Github/Dice/UEDice/Plugins/UEDice/UEDice/Source/UEDice/Private/StringUtils.cpp" +#include "E:/_Github/Dice/UEDice/Plugins/UEDice/UEDice/Source/UEDice/UEDice.cpp" diff --git a/Plugins/UEDice/UEDice/Intermediate/Build/Win64/x64/UnrealEditor/Development/UEDice/Module.UEDice.cpp.dep.json b/Plugins/UEDice/UEDice/Intermediate/Build/Win64/x64/UnrealEditor/Development/UEDice/Module.UEDice.cpp.dep.json new file mode 100644 index 0000000..f4191e5 --- /dev/null +++ b/Plugins/UEDice/UEDice/Intermediate/Build/Win64/x64/UnrealEditor/Development/UEDice/Module.UEDice.cpp.dep.json @@ -0,0 +1,69 @@ +{ + "Version": "1.2", + "Data": { + "Source": "e:\\_github\\dice\\uedice\\plugins\\uedice\\uedice\\intermediate\\build\\win64\\x64\\unrealeditor\\development\\uedice\\module.uedice.cpp", + "ProvidedModule": "", + "PCH": "e:\\_github\\dice\\uedice\\intermediate\\build\\win64\\x64\\diceeditor\\development\\unrealed\\sharedpch.unrealed.project.valapi.cpp20.h.pch", + "Includes": [ + "e:\\_github\\dice\\uedice\\plugins\\uedice\\uedice\\intermediate\\build\\win64\\x64\\unrealeditor\\development\\uedice\\definitions.uedice.h", + "e:\\_github\\dice\\uedice\\plugins\\uedice\\uedice\\intermediate\\build\\win64\\unrealeditor\\inc\\uedice\\uht\\diceactor.gen.cpp", + "e:\\_github\\dice\\uedice\\plugins\\uedice\\uedice\\source\\uedice\\public\\diceactor.h", + "e:\\_github\\dice\\uedice\\plugins\\uedice\\uedice\\intermediate\\build\\win64\\unrealeditor\\inc\\uedice\\uht\\diceactor.generated.h", + "e:\\_github\\dice\\uedice\\plugins\\uedice\\uedice\\intermediate\\build\\win64\\unrealeditor\\inc\\uedice\\uht\\dicedecal.gen.cpp", + "e:\\_github\\dice\\uedice\\plugins\\uedice\\uedice\\source\\uedice\\public\\dicedecal.h", + "e:\\_github\\dice\\uedice\\plugins\\uedice\\uedice\\intermediate\\build\\win64\\unrealeditor\\inc\\uedice\\uht\\dicedecal.generated.h", + "e:\\_github\\dice\\uedice\\plugins\\uedice\\uedice\\intermediate\\build\\win64\\unrealeditor\\inc\\uedice\\uht\\dicethrower.gen.cpp", + "e:\\_github\\dice\\uedice\\plugins\\uedice\\uedice\\source\\uedice\\public\\dicethrower.h", + "e:\\_github\\dice\\uedice\\plugins\\uedice\\uedice\\intermediate\\build\\win64\\unrealeditor\\inc\\uedice\\uht\\dicethrower.generated.h", + "e:\\_github\\dice\\uedice\\plugins\\uedice\\uedice\\intermediate\\build\\win64\\unrealeditor\\inc\\uedice\\uht\\pda_base.gen.cpp", + "e:\\_github\\dice\\uedice\\plugins\\uedice\\uedice\\source\\uedice\\public\\pda_base.h", + "e:\\_github\\dice\\uedice\\plugins\\uedice\\uedice\\intermediate\\build\\win64\\unrealeditor\\inc\\uedice\\uht\\pda_base.generated.h", + "e:\\_github\\dice\\uedice\\plugins\\uedice\\uedice\\intermediate\\build\\win64\\unrealeditor\\inc\\uedice\\uht\\pda_dice.gen.cpp", + "e:\\_github\\dice\\uedice\\plugins\\uedice\\uedice\\source\\uedice\\public\\pda_dice.h", + "e:\\_github\\dice\\uedice\\plugins\\uedice\\uedice\\intermediate\\build\\win64\\unrealeditor\\inc\\uedice\\uht\\pda_dice.generated.h", + "e:\\_github\\dice\\uedice\\plugins\\uedice\\uedice\\intermediate\\build\\win64\\unrealeditor\\inc\\uedice\\uht\\stringutils.gen.cpp", + "e:\\_github\\dice\\uedice\\plugins\\uedice\\uedice\\source\\uedice\\public\\stringutils.h", + "e:\\_github\\dice\\uedice\\plugins\\uedice\\uedice\\intermediate\\build\\win64\\unrealeditor\\inc\\uedice\\uht\\stringutils.generated.h", + "e:\\_github\\dice\\uedice\\plugins\\uedice\\uedice\\intermediate\\build\\win64\\unrealeditor\\inc\\uedice\\uht\\uedice.init.gen.cpp", + "e:\\_github\\dice\\uedice\\plugins\\uedice\\uedice\\source\\uedice\\private\\dicedecal.cpp", + "g:\\ue_5.4\\engine\\source\\runtime\\engine\\classes\\components\\decalcomponent.h", + "g:\\ue_5.4\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\decalcomponent.generated.h", + "e:\\_github\\dice\\uedice\\plugins\\uedice\\uedice\\source\\uedice\\private\\dicethrower.cpp", + "c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.37.32822\\include\\string", + "c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.37.32822\\include\\xstring", + "c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.37.32822\\include\\xpolymorphic_allocator.h", + "c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.37.32822\\include\\__msvc_sanitizer_annotate_container.hpp", + "c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.37.32822\\include\\cctype", + "g:\\ue_5.4\\engine\\source\\runtime\\engine\\classes\\components\\arrowcomponent.h", + "g:\\ue_5.4\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\arrowcomponent.generated.h", + "g:\\ue_5.4\\engine\\source\\runtime\\engine\\classes\\components\\boxcomponent.h", + "g:\\ue_5.4\\engine\\source\\runtime\\engine\\classes\\components\\shapecomponent.h", + "g:\\ue_5.4\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\shapecomponent.generated.h", + "g:\\ue_5.4\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\boxcomponent.generated.h", + "g:\\ue_5.4\\engine\\source\\runtime\\engine\\classes\\kismet\\kismetmathlibrary.h", + "g:\\ue_5.4\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\kismetmathlibrary.generated.h", + "g:\\ue_5.4\\engine\\source\\runtime\\engine\\classes\\kismet\\kismetmathlibrary.inl", + "g:\\ue_5.4\\engine\\source\\runtime\\engine\\classes\\engine\\assetmanager.h", + "g:\\ue_5.4\\engine\\source\\runtime\\engine\\classes\\engine\\assetmanagertypes.h", + "g:\\ue_5.4\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\assetmanagertypes.generated.h", + "g:\\ue_5.4\\engine\\source\\runtime\\coreuobject\\public\\misc\\assetregistryinterface.h", + "g:\\ue_5.4\\engine\\source\\runtime\\engine\\classes\\engine\\streamablemanager.h", + "g:\\ue_5.4\\engine\\source\\runtime\\coreuobject\\public\\misc\\packageaccesstracking.h", + "g:\\ue_5.4\\engine\\source\\runtime\\assetregistry\\public\\assetregistry\\assetregistrymodule.h", + "g:\\ue_5.4\\engine\\source\\runtime\\assetregistry\\public\\assetregistry\\iassetregistry.h", + "g:\\ue_5.4\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\assetregistry\\uht\\iassetregistry.generated.h", + "g:\\ue_5.4\\engine\\source\\runtime\\core\\public\\genericplatform\\genericplatformchunkinstall.h", + "g:\\ue_5.4\\engine\\source\\runtime\\engine\\classes\\engine\\contentencryptionconfig.h", + "g:\\ue_5.4\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\assetmanager.generated.h", + "e:\\_github\\dice\\uedice\\plugins\\uedice\\uedice\\source\\uedice\\private\\pda_base.cpp", + "e:\\_github\\dice\\uedice\\plugins\\uedice\\uedice\\source\\uedice\\private\\pda_dice.cpp", + "g:\\ue_5.4\\engine\\source\\runtime\\engine\\classes\\engine\\staticmeshsocket.h", + "g:\\ue_5.4\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\staticmeshsocket.generated.h", + "e:\\_github\\dice\\uedice\\plugins\\uedice\\uedice\\source\\uedice\\private\\stringutils.cpp", + "e:\\_github\\dice\\uedice\\plugins\\uedice\\uedice\\source\\uedice\\uedice.cpp", + "e:\\_github\\dice\\uedice\\plugins\\uedice\\uedice\\source\\uedice\\uedice.h" + ], + "ImportedModules": [], + "ImportedHeaderUnits": [] + } +} \ No newline at end of file diff --git a/Plugins/UEDice/UEDice/Intermediate/Build/Win64/x64/UnrealEditor/Development/UEDice/Module.UEDice.cpp.obj.rsp b/Plugins/UEDice/UEDice/Intermediate/Build/Win64/x64/UnrealEditor/Development/UEDice/Module.UEDice.cpp.obj.rsp new file mode 100644 index 0000000..1ce8b0e --- /dev/null +++ b/Plugins/UEDice/UEDice/Intermediate/Build/Win64/x64/UnrealEditor/Development/UEDice/Module.UEDice.cpp.obj.rsp @@ -0,0 +1,51 @@ +"E:\_Github\Dice\UEDice\Plugins\UEDice\UEDice\Intermediate\Build\Win64\x64\UnrealEditor\Development\UEDice\Module.UEDice.cpp" +/FI"E:\_Github\Dice\UEDice\Intermediate\Build\Win64\x64\DiceEditor\Development\UnrealEd\SharedPCH.UnrealEd.Project.ValApi.Cpp20.h" +/FI"E:\_Github\Dice\UEDice\Plugins\UEDice\UEDice\Intermediate\Build\Win64\x64\UnrealEditor\Development\UEDice\Definitions.UEDice.h" +/Yu"E:\_Github\Dice\UEDice\Intermediate\Build\Win64\x64\DiceEditor\Development\UnrealEd\SharedPCH.UnrealEd.Project.ValApi.Cpp20.h" +/Fp"E:\_Github\Dice\UEDice\Intermediate\Build\Win64\x64\DiceEditor\Development\UnrealEd\SharedPCH.UnrealEd.Project.ValApi.Cpp20.h.pch" +/Fo"E:\_Github\Dice\UEDice\Plugins\UEDice\UEDice\Intermediate\Build\Win64\x64\UnrealEditor\Development\UEDice\Module.UEDice.cpp.obj" +/sourceDependencies "E:\_Github\Dice\UEDice\Plugins\UEDice\UEDice\Intermediate\Build\Win64\x64\UnrealEditor\Development\UEDice\Module.UEDice.cpp.dep.json" +@"E:\_Github\Dice\UEDice\Plugins\UEDice\UEDice\Intermediate\Build\Win64\x64\UnrealEditor\Development\UEDice\UEDice.Shared.rsp" +/Zc:inline +/nologo +/Oi +/FC +/c +/Gw +/Gy +/utf-8 +/wd4819 +/DSAL_NO_ATTRIBUTE_DECLARATIONS=1 +/permissive- +/Zc:strictStrings- +/Zc:__cplusplus +/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1 +/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1 +/D_WINDLL +/D_DISABLE_EXTENDED_ALIGNED_STORAGE +/Ob2 +/d2ExtendedWarningInfo +/Ox +/Ot +/GF +/errorReport:prompt +/EHsc +/DPLATFORM_EXCEPTIONS_DISABLED=0 +/Z7 +/MD +/bigobj +/fp:fast +/Zo +/Zp8 +/we4456 +/we4458 +/we4459 +/we4668 +/wd4244 +/wd4838 +/TP +/GR- +/W4 +/std:c++20 +/Zc:preprocessor +/wd5054 \ No newline at end of file diff --git a/Plugins/UEDice/UEDice/Intermediate/Build/Win64/x64/UnrealEditor/Development/UEDice/Module.UEDice.cpp.old b/Plugins/UEDice/UEDice/Intermediate/Build/Win64/x64/UnrealEditor/Development/UEDice/Module.UEDice.cpp.old new file mode 100644 index 0000000..83ab320 --- /dev/null +++ b/Plugins/UEDice/UEDice/Intermediate/Build/Win64/x64/UnrealEditor/Development/UEDice/Module.UEDice.cpp.old @@ -0,0 +1,15 @@ +// This file is automatically generated at compile-time to include some subset of the user-created cpp files. +#include "E:/_Github/Dice/UEDice/Plugins/UEDice/UEDice/Intermediate/Build/Win64/UnrealEditor/Inc/UEDice/UHT/DiceActor.gen.cpp" +#include "E:/_Github/Dice/UEDice/Plugins/UEDice/UEDice/Intermediate/Build/Win64/UnrealEditor/Inc/UEDice/UHT/DiceDecal.gen.cpp" +#include "E:/_Github/Dice/UEDice/Plugins/UEDice/UEDice/Intermediate/Build/Win64/UnrealEditor/Inc/UEDice/UHT/DiceThrower.gen.cpp" +#include "E:/_Github/Dice/UEDice/Plugins/UEDice/UEDice/Intermediate/Build/Win64/UnrealEditor/Inc/UEDice/UHT/PDA_Base.gen.cpp" +#include "E:/_Github/Dice/UEDice/Plugins/UEDice/UEDice/Intermediate/Build/Win64/UnrealEditor/Inc/UEDice/UHT/PDA_Dice.gen.cpp" +#include "E:/_Github/Dice/UEDice/Plugins/UEDice/UEDice/Intermediate/Build/Win64/UnrealEditor/Inc/UEDice/UHT/StringUtils.gen.cpp" +#include "E:/_Github/Dice/UEDice/Plugins/UEDice/UEDice/Intermediate/Build/Win64/UnrealEditor/Inc/UEDice/UHT/UEDice.init.gen.cpp" +#include "E:/_Github/Dice/UEDice/Plugins/UEDice/UEDice/Source/UEDice/Private/DiceActor.cpp" +#include "E:/_Github/Dice/UEDice/Plugins/UEDice/UEDice/Source/UEDice/Private/DiceDecal.cpp" +#include "E:/_Github/Dice/UEDice/Plugins/UEDice/UEDice/Source/UEDice/Private/DiceThrower.cpp" +#include "E:/_Github/Dice/UEDice/Plugins/UEDice/UEDice/Source/UEDice/Private/PDA_Base.cpp" +#include "E:/_Github/Dice/UEDice/Plugins/UEDice/UEDice/Source/UEDice/Private/PDA_Dice.cpp" +#include "E:/_Github/Dice/UEDice/Plugins/UEDice/UEDice/Source/UEDice/Private/StringUtils.cpp" +#include "E:/_Github/Dice/UEDice/Plugins/UEDice/UEDice/Source/UEDice/UEDice.cpp" diff --git a/Plugins/UEDice/UEDice/Intermediate/Build/Win64/x64/UnrealEditor/Development/UEDice/PDA_Base.cpp.dep.json b/Plugins/UEDice/UEDice/Intermediate/Build/Win64/x64/UnrealEditor/Development/UEDice/PDA_Base.cpp.dep.json new file mode 100644 index 0000000..71e2ba5 --- /dev/null +++ b/Plugins/UEDice/UEDice/Intermediate/Build/Win64/x64/UnrealEditor/Development/UEDice/PDA_Base.cpp.dep.json @@ -0,0 +1,15 @@ +{ + "Version": "1.2", + "Data": { + "Source": "e:\\_github\\dice\\uedice\\plugins\\uedice\\uedice\\source\\uedice\\private\\pda_base.cpp", + "ProvidedModule": "", + "PCH": "e:\\_github\\dice\\uedice\\intermediate\\build\\win64\\x64\\diceeditor\\development\\unrealed\\sharedpch.unrealed.project.valapi.cpp20.h.pch", + "Includes": [ + "e:\\_github\\dice\\uedice\\plugins\\uedice\\uedice\\intermediate\\build\\win64\\x64\\unrealeditor\\development\\uedice\\definitions.uedice.h", + "e:\\_github\\dice\\uedice\\plugins\\uedice\\uedice\\source\\uedice\\public\\pda_base.h", + "e:\\_github\\dice\\uedice\\plugins\\uedice\\uedice\\intermediate\\build\\win64\\unrealeditor\\inc\\uedice\\uht\\pda_base.generated.h" + ], + "ImportedModules": [], + "ImportedHeaderUnits": [] + } +} \ No newline at end of file diff --git a/Plugins/UEDice/UEDice/Intermediate/Build/Win64/x64/UnrealEditor/Development/UEDice/PDA_Base.cpp.obj.rsp b/Plugins/UEDice/UEDice/Intermediate/Build/Win64/x64/UnrealEditor/Development/UEDice/PDA_Base.cpp.obj.rsp new file mode 100644 index 0000000..2d4438c --- /dev/null +++ b/Plugins/UEDice/UEDice/Intermediate/Build/Win64/x64/UnrealEditor/Development/UEDice/PDA_Base.cpp.obj.rsp @@ -0,0 +1,51 @@ +"E:\_Github\Dice\UEDice\Plugins\UEDice\UEDice\Source\UEDice\Private\PDA_Base.cpp" +/FI"E:\_Github\Dice\UEDice\Intermediate\Build\Win64\x64\DiceEditor\Development\UnrealEd\SharedPCH.UnrealEd.Project.ValApi.Cpp20.h" +/FI"E:\_Github\Dice\UEDice\Plugins\UEDice\UEDice\Intermediate\Build\Win64\x64\UnrealEditor\Development\UEDice\Definitions.UEDice.h" +/Yu"E:\_Github\Dice\UEDice\Intermediate\Build\Win64\x64\DiceEditor\Development\UnrealEd\SharedPCH.UnrealEd.Project.ValApi.Cpp20.h" +/Fp"E:\_Github\Dice\UEDice\Intermediate\Build\Win64\x64\DiceEditor\Development\UnrealEd\SharedPCH.UnrealEd.Project.ValApi.Cpp20.h.pch" +/Fo"E:\_Github\Dice\UEDice\Plugins\UEDice\UEDice\Intermediate\Build\Win64\x64\UnrealEditor\Development\UEDice\PDA_Base.cpp.obj" +/sourceDependencies "E:\_Github\Dice\UEDice\Plugins\UEDice\UEDice\Intermediate\Build\Win64\x64\UnrealEditor\Development\UEDice\PDA_Base.cpp.dep.json" +@"E:\_Github\Dice\UEDice\Plugins\UEDice\UEDice\Intermediate\Build\Win64\x64\UnrealEditor\Development\UEDice\UEDice.Shared.rsp" +/Zc:inline +/nologo +/Oi +/FC +/c +/Gw +/Gy +/utf-8 +/wd4819 +/DSAL_NO_ATTRIBUTE_DECLARATIONS=1 +/permissive- +/Zc:strictStrings- +/Zc:__cplusplus +/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1 +/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1 +/D_WINDLL +/D_DISABLE_EXTENDED_ALIGNED_STORAGE +/Ob2 +/d2ExtendedWarningInfo +/Ox +/Ot +/GF +/errorReport:prompt +/EHsc +/DPLATFORM_EXCEPTIONS_DISABLED=0 +/Z7 +/MD +/bigobj +/fp:fast +/Zo +/Zp8 +/we4456 +/we4458 +/we4459 +/we4668 +/wd4244 +/wd4838 +/TP +/GR- +/W4 +/std:c++20 +/Zc:preprocessor +/wd5054 \ No newline at end of file diff --git a/Plugins/UEDice/UEDice/Intermediate/Build/Win64/x64/UnrealEditor/Development/UEDice/PDA_Base.gen.cpp.dep.json b/Plugins/UEDice/UEDice/Intermediate/Build/Win64/x64/UnrealEditor/Development/UEDice/PDA_Base.gen.cpp.dep.json new file mode 100644 index 0000000..827c469 --- /dev/null +++ b/Plugins/UEDice/UEDice/Intermediate/Build/Win64/x64/UnrealEditor/Development/UEDice/PDA_Base.gen.cpp.dep.json @@ -0,0 +1,15 @@ +{ + "Version": "1.2", + "Data": { + "Source": "e:\\_github\\dice\\uedice\\plugins\\uedice\\uedice\\intermediate\\build\\win64\\unrealeditor\\inc\\uedice\\uht\\pda_base.gen.cpp", + "ProvidedModule": "", + "PCH": "e:\\_github\\dice\\uedice\\intermediate\\build\\win64\\x64\\diceeditor\\development\\unrealed\\sharedpch.unrealed.project.valapi.cpp20.h.pch", + "Includes": [ + "e:\\_github\\dice\\uedice\\plugins\\uedice\\uedice\\intermediate\\build\\win64\\x64\\unrealeditor\\development\\uedice\\definitions.uedice.h", + "e:\\_github\\dice\\uedice\\plugins\\uedice\\uedice\\source\\uedice\\public\\pda_base.h", + "e:\\_github\\dice\\uedice\\plugins\\uedice\\uedice\\intermediate\\build\\win64\\unrealeditor\\inc\\uedice\\uht\\pda_base.generated.h" + ], + "ImportedModules": [], + "ImportedHeaderUnits": [] + } +} \ No newline at end of file diff --git a/Plugins/UEDice/UEDice/Intermediate/Build/Win64/x64/UnrealEditor/Development/UEDice/PDA_Base.gen.cpp.obj.rsp 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+"E:\_Github\Dice\UEDice\Plugins\UEDice\UEDice\Intermediate\Build\Win64\x64\UnrealEditor\Development\UEDice\DiceActor.cpp.obj" +"E:\_Github\Dice\UEDice\Plugins\UEDice\UEDice\Intermediate\Build\Win64\x64\UnrealEditor\Development\UEDice\Default.rc2.res" +"..\Intermediate\Build\Win64\x64\UnrealEditor\Development\CoreUObject\UnrealEditor-CoreUObject.lib" +"..\Intermediate\Build\Win64\x64\UnrealEditor\Development\Engine\UnrealEditor-Engine.lib" +"..\Intermediate\Build\Win64\x64\UnrealEditor\Development\Slate\UnrealEditor-Slate.lib" +"..\Intermediate\Build\Win64\x64\UnrealEditor\Development\SlateCore\UnrealEditor-SlateCore.lib" +"..\Intermediate\Build\Win64\x64\UnrealEditor\Development\Core\UnrealEditor-Core.lib" +"..\Intermediate\Build\Win64\x64\UnrealEditor\Development\InputCore\UnrealEditor-InputCore.lib" +"delayimp.lib" +"wininet.lib" +"rpcrt4.lib" +"ws2_32.lib" +"dbghelp.lib" +"comctl32.lib" +"Winmm.lib" +"kernel32.lib" +"user32.lib" +"gdi32.lib" +"winspool.lib" +"comdlg32.lib" +"advapi32.lib" +"shell32.lib" +"ole32.lib" +"oleaut32.lib" +"uuid.lib" +"odbc32.lib" +"odbccp32.lib" +"netapi32.lib" +"iphlpapi.lib" +"setupapi.lib" +"synchronization.lib" +"dwmapi.lib" +"imm32.lib" +/OUT:"E:\_Github\Dice\UEDice\Plugins\UEDice\UEDice\Binaries\Win64\UnrealEditor-UEDice.dll" +/IMPLIB:"E:\_Github\Dice\UEDice\Plugins\UEDice\UEDice\Intermediate\Build\Win64\x64\UnrealEditor\Development\UEDice\UnrealEditor-UEDice.sup.lib" +/PDB:"E:\_Github\Dice\UEDice\Plugins\UEDice\UEDice\Binaries\Win64\UnrealEditor-UEDice.pdb" +/ignore:4078 \ No newline at end of file diff --git a/Plugins/UEDice/UEDice/Intermediate/Build/Win64/x64/UnrealEditor/Development/UEDice/UnrealEditor-UEDice.dll.rsp.old b/Plugins/UEDice/UEDice/Intermediate/Build/Win64/x64/UnrealEditor/Development/UEDice/UnrealEditor-UEDice.dll.rsp.old new file mode 100644 index 0000000..e56a54b --- /dev/null +++ b/Plugins/UEDice/UEDice/Intermediate/Build/Win64/x64/UnrealEditor/Development/UEDice/UnrealEditor-UEDice.dll.rsp.old @@ -0,0 +1,75 @@ +/MANIFEST:EMBED +/MANIFESTINPUT:"..\Build\Windows\Resources\Default-Win64.manifest" +/NOLOGO +/DEBUG:FULL +/errorReport:prompt +/MACHINE:x64 +/SUBSYSTEM:WINDOWS +/FIXED:No +/NXCOMPAT +/STACK:12000000 +/DELAY:UNLOAD +/DLL +/PDBALTPATH:%_PDB% +/d2:-ExtendedWarningInfo +/OPT:NOREF +/OPT:NOICF +/INCREMENTAL:NO +/ignore:4199 +/ignore:4099 +/ALTERNATENAME:__imp___std_init_once_begin_initialize=__imp_InitOnceBeginInitialize +/ALTERNATENAME:__imp___std_init_once_complete=__imp_InitOnceComplete +/DELAYLOAD:"d3d12.dll" +/DELAYLOAD:"DBGHELP.DLL" +/LIBPATH:"C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.37.32822\lib\x64" +/LIBPATH:"C:\Program Files (x86)\Windows Kits\10\lib\10.0.19041.0\ucrt\x64" +/LIBPATH:"C:\Program Files (x86)\Windows Kits\10\lib\10.0.19041.0\um\x64" +/NODEFAULTLIB:"LIBCMT" +/NODEFAULTLIB:"LIBCPMT" +/NODEFAULTLIB:"LIBCMTD" +/NODEFAULTLIB:"LIBCPMTD" +/NODEFAULTLIB:"MSVCRTD" +/NODEFAULTLIB:"MSVCPRTD" +/NODEFAULTLIB:"LIBC" +/NODEFAULTLIB:"LIBCP" +/NODEFAULTLIB:"LIBCD" +/NODEFAULTLIB:"LIBCPD" +/FUNCTIONPADMIN:6 +"E:\_Github\Dice\UEDice\Intermediate\Build\Win64\x64\DiceEditor\Development\UnrealEd\SharedPCH.UnrealEd.Project.ValApi.Cpp20.h.obj" +"E:\_Github\Dice\UEDice\Plugins\UEDice\UEDice\Intermediate\Build\Win64\x64\UnrealEditor\Development\UEDice\Module.UEDice.cpp.obj" +"E:\_Github\Dice\UEDice\Plugins\UEDice\UEDice\Intermediate\Build\Win64\x64\UnrealEditor\Development\UEDice\Default.rc2.res" +"..\Intermediate\Build\Win64\x64\UnrealEditor\Development\CoreUObject\UnrealEditor-CoreUObject.lib" +"..\Intermediate\Build\Win64\x64\UnrealEditor\Development\Engine\UnrealEditor-Engine.lib" +"..\Intermediate\Build\Win64\x64\UnrealEditor\Development\Slate\UnrealEditor-Slate.lib" +"..\Intermediate\Build\Win64\x64\UnrealEditor\Development\SlateCore\UnrealEditor-SlateCore.lib" +"..\Intermediate\Build\Win64\x64\UnrealEditor\Development\Core\UnrealEditor-Core.lib" +"..\Intermediate\Build\Win64\x64\UnrealEditor\Development\InputCore\UnrealEditor-InputCore.lib" +"delayimp.lib" +"wininet.lib" +"rpcrt4.lib" +"ws2_32.lib" +"dbghelp.lib" +"comctl32.lib" +"Winmm.lib" +"kernel32.lib" +"user32.lib" +"gdi32.lib" +"winspool.lib" +"comdlg32.lib" +"advapi32.lib" +"shell32.lib" +"ole32.lib" +"oleaut32.lib" +"uuid.lib" +"odbc32.lib" +"odbccp32.lib" +"netapi32.lib" +"iphlpapi.lib" +"setupapi.lib" +"synchronization.lib" +"dwmapi.lib" +"imm32.lib" +/OUT:"E:\_Github\Dice\UEDice\Plugins\UEDice\UEDice\Binaries\Win64\UnrealEditor-UEDice.dll" +/IMPLIB:"E:\_Github\Dice\UEDice\Plugins\UEDice\UEDice\Intermediate\Build\Win64\x64\UnrealEditor\Development\UEDice\UnrealEditor-UEDice.sup.lib" +/PDB:"E:\_Github\Dice\UEDice\Plugins\UEDice\UEDice\Binaries\Win64\UnrealEditor-UEDice.pdb" +/ignore:4078 \ No newline at end of file diff --git a/Plugins/UEDice/UEDice/Intermediate/Build/Win64/x64/UnrealEditor/Development/UEDice/UnrealEditor-UEDice.exp b/Plugins/UEDice/UEDice/Intermediate/Build/Win64/x64/UnrealEditor/Development/UEDice/UnrealEditor-UEDice.exp new file mode 100644 index 0000000..0cc37b5 Binary files /dev/null and b/Plugins/UEDice/UEDice/Intermediate/Build/Win64/x64/UnrealEditor/Development/UEDice/UnrealEditor-UEDice.exp differ diff --git a/Plugins/UEDice/UEDice/Intermediate/Build/Win64/x64/UnrealEditor/Development/UEDice/UnrealEditor-UEDice.lib.rsp b/Plugins/UEDice/UEDice/Intermediate/Build/Win64/x64/UnrealEditor/Development/UEDice/UnrealEditor-UEDice.lib.rsp new file mode 100644 index 0000000..c663635 --- /dev/null +++ b/Plugins/UEDice/UEDice/Intermediate/Build/Win64/x64/UnrealEditor/Development/UEDice/UnrealEditor-UEDice.lib.rsp @@ -0,0 +1,13 @@ +/NOLOGO +/errorReport:prompt +/MACHINE:x64 +/SUBSYSTEM:WINDOWS +/DEF +/NAME:"UnrealEditor-UEDice.dll" +/IGNORE:4221 +/NODEFAULTLIB +"E:\_Github\Dice\UEDice\Intermediate\Build\Win64\x64\DiceEditor\Development\UnrealEd\SharedPCH.UnrealEd.Project.ValApi.Cpp20.h.obj" +"E:\_Github\Dice\UEDice\Plugins\UEDice\UEDice\Intermediate\Build\Win64\x64\UnrealEditor\Development\UEDice\Module.UEDice.cpp.obj" +"E:\_Github\Dice\UEDice\Plugins\UEDice\UEDice\Intermediate\Build\Win64\x64\UnrealEditor\Development\UEDice\DiceActor.cpp.obj" +"E:\_Github\Dice\UEDice\Plugins\UEDice\UEDice\Intermediate\Build\Win64\x64\UnrealEditor\Development\UEDice\Default.rc2.res" +/OUT:"E:\_Github\Dice\UEDice\Plugins\UEDice\UEDice\Intermediate\Build\Win64\x64\UnrealEditor\Development\UEDice\UnrealEditor-UEDice.lib" \ No newline at end of file diff --git a/Plugins/UEDice/UEDice/Intermediate/Build/Win64/x64/UnrealEditor/Development/UEDice/UnrealEditor-UEDice.lib.rsp.old b/Plugins/UEDice/UEDice/Intermediate/Build/Win64/x64/UnrealEditor/Development/UEDice/UnrealEditor-UEDice.lib.rsp.old new file mode 100644 index 0000000..df1f847 --- /dev/null +++ b/Plugins/UEDice/UEDice/Intermediate/Build/Win64/x64/UnrealEditor/Development/UEDice/UnrealEditor-UEDice.lib.rsp.old @@ -0,0 +1,12 @@ +/NOLOGO +/errorReport:prompt +/MACHINE:x64 +/SUBSYSTEM:WINDOWS +/DEF +/NAME:"UnrealEditor-UEDice.dll" +/IGNORE:4221 +/NODEFAULTLIB +"E:\_Github\Dice\UEDice\Intermediate\Build\Win64\x64\DiceEditor\Development\UnrealEd\SharedPCH.UnrealEd.Project.ValApi.Cpp20.h.obj" +"E:\_Github\Dice\UEDice\Plugins\UEDice\UEDice\Intermediate\Build\Win64\x64\UnrealEditor\Development\UEDice\Module.UEDice.cpp.obj" +"E:\_Github\Dice\UEDice\Plugins\UEDice\UEDice\Intermediate\Build\Win64\x64\UnrealEditor\Development\UEDice\Default.rc2.res" +/OUT:"E:\_Github\Dice\UEDice\Plugins\UEDice\UEDice\Intermediate\Build\Win64\x64\UnrealEditor\Development\UEDice\UnrealEditor-UEDice.lib" \ No newline at end of file diff --git a/Plugins/UEDice/UEDice/Intermediate/Build/Win64/x64/UnrealEditor/Development/UEDice/UnrealEditor-UEDice.sup.exp b/Plugins/UEDice/UEDice/Intermediate/Build/Win64/x64/UnrealEditor/Development/UEDice/UnrealEditor-UEDice.sup.exp new file mode 100644 index 0000000..059474c Binary files /dev/null and b/Plugins/UEDice/UEDice/Intermediate/Build/Win64/x64/UnrealEditor/Development/UEDice/UnrealEditor-UEDice.sup.exp differ diff --git a/Plugins/UEDice/UEDice/Resources/Icon128.png b/Plugins/UEDice/UEDice/Resources/Icon128.png new file mode 100644 index 0000000..4e6e478 Binary files /dev/null and b/Plugins/UEDice/UEDice/Resources/Icon128.png differ diff --git a/Source/Dice/Private/DiceActor.cpp b/Plugins/UEDice/UEDice/Source/UEDice/Private/DiceActor.cpp similarity index 97% rename from Source/Dice/Private/DiceActor.cpp rename to Plugins/UEDice/UEDice/Source/UEDice/Private/DiceActor.cpp index f9c1395..e732d96 100644 --- a/Source/Dice/Private/DiceActor.cpp +++ b/Plugins/UEDice/UEDice/Source/UEDice/Private/DiceActor.cpp @@ -20,6 +20,7 @@ ADiceActor::ADiceActor() DiceMeshComponent->SetNotifyRigidBodyCollision(true); // Bind to the sleep event of the physics simulation + DiceMeshComponent->BodyInstance.bGenerateWakeEvents = true; DiceMeshComponent->OnComponentSleep.AddDynamic(this, &ADiceActor::HandlePhysicsSleep); //Tweak the default physics settings @@ -28,16 +29,16 @@ ADiceActor::ADiceActor() DiceMeshComponent->SetLinearDamping(1.0f); DiceMeshComponent->SetAngularDamping(1.0f); - // bind the the onhover and broadcast our custom delegate + // bind the onhover and broadcast our custom delegate DiceMeshComponent->OnBeginCursorOver.AddDynamic(this, &ADiceActor::HandleBeginCursorOver); DiceMeshComponent->OnEndCursorOver.AddDynamic(this, &ADiceActor::HandleEndCursorOver); DiceMeshComponent->OnClicked.AddDynamic(this, &ADiceActor::HandleOnClicked); DiceMeshComponent->OnComponentHit.AddDynamic(this, &ADiceActor::HandleOnHit); //Replication - SetReplicates(true); - SetReplicatingMovement(true); - DiceMeshComponent->SetIsReplicated(true); + //SetReplicates(true); + //SetReplicatingMovement(true); + //DiceMeshComponent->SetIsReplicated(true); // Die state DieState = EDieState::Idle; diff --git a/Source/Dice/Private/DiceDecal.cpp b/Plugins/UEDice/UEDice/Source/UEDice/Private/DiceDecal.cpp similarity index 100% rename from Source/Dice/Private/DiceDecal.cpp rename to Plugins/UEDice/UEDice/Source/UEDice/Private/DiceDecal.cpp diff --git a/Source/Dice/Private/DiceThrower.cpp b/Plugins/UEDice/UEDice/Source/UEDice/Private/DiceThrower.cpp similarity index 74% rename from Source/Dice/Private/DiceThrower.cpp rename to Plugins/UEDice/UEDice/Source/UEDice/Private/DiceThrower.cpp index 99013cd..7e8a744 100644 --- a/Source/Dice/Private/DiceThrower.cpp +++ b/Plugins/UEDice/UEDice/Source/UEDice/Private/DiceThrower.cpp @@ -79,47 +79,63 @@ void ADiceThrower::OnAssetsLoaded(UPDA_Dice* DiceData) // Now that the assets are loaded, retrieve them TSubclassOf DiceClass = DiceData->DiceClass.Get(); UStaticMesh* DiceMesh = DiceData->DiceMesh.Get(); - UMaterialInterface* DiceMaterial = DiceData->DiceMaterial.Get(); - - if (DiceClass && DiceMesh && DiceMaterial) - { - // Random spawn location within the box - FVector SpawnLocation = UKismetMathLibrary::RandomPointInBoundingBox(GetActorLocation(), SpawnBoxExtent); - FRotator SpawnRotation = UKismetMathLibrary::RandomRotator(true); - - // Spawn the dice actor in a deferred state - ADiceActor* SpawnedDiceActor = GetWorld()->SpawnActorDeferred(DiceClass, FTransform(SpawnRotation, SpawnLocation)); - - if (SpawnedDiceActor) - { - // Assign the loaded data to the dice actor - SpawnedDiceActor->DiceData = DiceData; - SpawnedDiceActor->DiceMeshComponent->SetStaticMesh(DiceMesh); - SpawnedDiceActor->DiceMeshComponent->SetMaterial(0, DiceMaterial); - - // Complete the actor spawning process - SpawnedDiceActor->FinishSpawning(FTransform(SpawnRotation, SpawnLocation)); - - // Wake up the physics body to ensure it's ready for an impulse - SpawnedDiceActor->DiceMeshComponent->WakeRigidBody(NAME_None); - - // Bind to the OnDiceResult event - SpawnedDiceActor->OnDieResult.AddDynamic(this, &ADiceThrower::OnDiceResult); - SpawnedDiceActor->OnDieClicked.AddDynamic(this, &ADiceThrower::RerollDice); - SpawnedDice.Add(SpawnedDiceActor); - - // Broadcast that a die has been spawned - OnDieSpawned.Broadcast(SpawnedDiceActor); - - // Now that everything is loaded and initialized, launch the die - LaunchDie(SpawnedDiceActor); - } - } - else - { - UE_LOG(LogTemp, Warning, TEXT("Failed to load dice assets asynchronously.")); - } - } + UMaterialInterface* DiceMaterial = DiceData->DiceMaterial.Get(); // May be nullptr + + if (DiceClass && DiceMesh) + { + // Use a default material if DiceMaterial is not set in the data asset + if (!DiceMaterial) + { + // Load or find a default material + DiceMaterial = LoadObject(nullptr, TEXT("/Game/DefaultPath/DefaultMaterial.DefaultMaterial")); + if (!DiceMaterial) + { + UE_LOG(LogTemp, Warning, TEXT("Default material could not be found or loaded.")); + } + } + + // Random spawn location within the box + FVector SpawnLocation = UKismetMathLibrary::RandomPointInBoundingBox(GetActorLocation(), SpawnBoxExtent); + FRotator SpawnRotation = UKismetMathLibrary::RandomRotator(true); + + // Spawn the dice actor in a deferred state + ADiceActor* SpawnedDiceActor = GetWorld()->SpawnActorDeferred(DiceClass, FTransform(SpawnRotation, SpawnLocation)); + + if (SpawnedDiceActor) + { + // Assign the loaded data to the dice actor + SpawnedDiceActor->DiceData = DiceData; + SpawnedDiceActor->DiceMeshComponent->SetStaticMesh(DiceMesh); + + // Set the material if valid + if (DiceMaterial) + { + SpawnedDiceActor->DiceMeshComponent->SetMaterial(0, DiceMaterial); + } + + // Complete the actor spawning process + SpawnedDiceActor->FinishSpawning(FTransform(SpawnRotation, SpawnLocation)); + + // Wake up the physics body to ensure it's ready for an impulse + SpawnedDiceActor->DiceMeshComponent->WakeRigidBody(NAME_None); + + // Bind to the OnDiceResult event + SpawnedDiceActor->OnDieResult.AddDynamic(this, &ADiceThrower::OnDiceResult); + SpawnedDiceActor->OnDieClicked.AddDynamic(this, &ADiceThrower::RerollDice); + SpawnedDice.Add(SpawnedDiceActor); + + // Broadcast that a die has been spawned + OnDieSpawned.Broadcast(SpawnedDiceActor); + + // Now that everything is loaded and initialized, launch the die + LaunchDie(SpawnedDiceActor); + } + } + else + { + UE_LOG(LogTemp, Warning, TEXT("Failed to load dice class or mesh asynchronously.")); + } + } } // Launch a single die @@ -168,6 +184,9 @@ void ADiceThrower::RerollDice(ADiceActor* Die) { if (Die->DiceMeshComponent) { + // Remove old result from DiceResultsMap + DiceResultsMap.Remove(Die); + Die->HandleEndCursorOver(nullptr); // Randomize the position and rotation inside the spawn box diff --git a/Source/Dice/Private/PDA_Base.cpp b/Plugins/UEDice/UEDice/Source/UEDice/Private/PDA_Base.cpp similarity index 100% rename from Source/Dice/Private/PDA_Base.cpp rename to Plugins/UEDice/UEDice/Source/UEDice/Private/PDA_Base.cpp diff --git a/Source/Dice/Private/PDA_Dice.cpp b/Plugins/UEDice/UEDice/Source/UEDice/Private/PDA_Dice.cpp similarity index 99% rename from Source/Dice/Private/PDA_Dice.cpp rename to Plugins/UEDice/UEDice/Source/UEDice/Private/PDA_Dice.cpp index 4b89617..1ca629d 100644 --- a/Source/Dice/Private/PDA_Dice.cpp +++ b/Plugins/UEDice/UEDice/Source/UEDice/Private/PDA_Dice.cpp @@ -1,5 +1,5 @@ // Fill out your copyright notice in the Description page of Project Settings. -#include "Dice/Public/PDA_Dice.h" +#include "PDA_Dice.h" #include "Engine/StaticMesh.h" #include "MeshDescription.h" #include "Engine/StaticMeshSocket.h" diff --git a/Source/Dice/Private/StringUtils.cpp b/Plugins/UEDice/UEDice/Source/UEDice/Private/StringUtils.cpp similarity index 100% rename from Source/Dice/Private/StringUtils.cpp rename to Plugins/UEDice/UEDice/Source/UEDice/Private/StringUtils.cpp diff --git a/Source/Dice/Public/DiceActor.h b/Plugins/UEDice/UEDice/Source/UEDice/Public/DiceActor.h similarity index 98% rename from Source/Dice/Public/DiceActor.h rename to Plugins/UEDice/UEDice/Source/UEDice/Public/DiceActor.h index 7e0dc3f..0ae0b05 100644 --- a/Source/Dice/Public/DiceActor.h +++ b/Plugins/UEDice/UEDice/Source/UEDice/Public/DiceActor.h @@ -21,10 +21,10 @@ enum class EDieState : uint8 UCLASS(BlueprintType) -class DICE_API ADiceActor : public AActor +class UEDICE_API ADiceActor : public AActor { GENERATED_BODY() - + // Delegate signature for broadcasting dice result DECLARE_DYNAMIC_MULTICAST_DELEGATE_TwoParams(FOnDieResult, ADiceActor*, Die, FText, Result); DECLARE_DYNAMIC_MULTICAST_DELEGATE_TwoParams(FOnDieStateChanged,ADiceActor*, Die, EDieState, NewDieState); diff --git a/Source/Dice/Public/DiceDecal.h b/Plugins/UEDice/UEDice/Source/UEDice/Public/DiceDecal.h similarity index 93% rename from Source/Dice/Public/DiceDecal.h rename to Plugins/UEDice/UEDice/Source/UEDice/Public/DiceDecal.h index 12aabd0..75d48f2 100644 --- a/Source/Dice/Public/DiceDecal.h +++ b/Plugins/UEDice/UEDice/Source/UEDice/Public/DiceDecal.h @@ -7,7 +7,7 @@ class UDecalComponent; UCLASS() -class DICE_API ADiceDecal : public AActor +class UEDICE_API ADiceDecal : public AActor { GENERATED_BODY() diff --git a/Source/Dice/Public/DiceThrower.h b/Plugins/UEDice/UEDice/Source/UEDice/Public/DiceThrower.h similarity index 98% rename from Source/Dice/Public/DiceThrower.h rename to Plugins/UEDice/UEDice/Source/UEDice/Public/DiceThrower.h index 0455e57..5cc2faf 100644 --- a/Source/Dice/Public/DiceThrower.h +++ b/Plugins/UEDice/UEDice/Source/UEDice/Public/DiceThrower.h @@ -11,7 +11,7 @@ class UBoxComponent; class UArrowComponent; UCLASS() -class DICE_API ADiceThrower : public AActor +class UEDICE_API ADiceThrower : public AActor { GENERATED_BODY() diff --git a/Source/Dice/Public/PDA_Base.h b/Plugins/UEDice/UEDice/Source/UEDice/Public/PDA_Base.h similarity index 95% rename from Source/Dice/Public/PDA_Base.h rename to Plugins/UEDice/UEDice/Source/UEDice/Public/PDA_Base.h index 7a7a546..12384f6 100644 --- a/Source/Dice/Public/PDA_Base.h +++ b/Plugins/UEDice/UEDice/Source/UEDice/Public/PDA_Base.h @@ -10,7 +10,7 @@ * */ UCLASS() -class DICE_API UPDA_Base : public UPrimaryDataAsset +class UEDICE_API UPDA_Base : public UPrimaryDataAsset { GENERATED_BODY() diff --git a/Source/Dice/Public/PDA_Dice.h b/Plugins/UEDice/UEDice/Source/UEDice/Public/PDA_Dice.h similarity index 97% rename from Source/Dice/Public/PDA_Dice.h rename to Plugins/UEDice/UEDice/Source/UEDice/Public/PDA_Dice.h index 3ae029c..84b0299 100644 --- a/Source/Dice/Public/PDA_Dice.h +++ b/Plugins/UEDice/UEDice/Source/UEDice/Public/PDA_Dice.h @@ -11,6 +11,7 @@ UENUM(BlueprintType) enum class EDiceType : uint8 { + D2 UMETA(DisplayName = "D2"), D4 UMETA(DisplayName = "D4"), D6 UMETA(DisplayName = "D6"), D8 UMETA(DisplayName = "D8"), @@ -23,7 +24,7 @@ enum class EDiceType : uint8 * A data asset to hold information about the dice's faces, visual representation, and metadata. */ UCLASS(BlueprintType) -class DICE_API UPDA_Dice : public UPDA_Base +class UEDICE_API UPDA_Dice : public UPDA_Base { GENERATED_BODY() diff --git a/Source/Dice/Public/StringUtils.h b/Plugins/UEDice/UEDice/Source/UEDice/Public/StringUtils.h similarity index 93% rename from Source/Dice/Public/StringUtils.h rename to Plugins/UEDice/UEDice/Source/UEDice/Public/StringUtils.h index acc5893..fc5ad56 100644 --- a/Source/Dice/Public/StringUtils.h +++ b/Plugins/UEDice/UEDice/Source/UEDice/Public/StringUtils.h @@ -10,7 +10,7 @@ * */ UCLASS() -class DICE_API UStringUtils : public UBlueprintFunctionLibrary +class UEDICE_API UStringUtils : public UBlueprintFunctionLibrary { GENERATED_BODY() diff --git a/Plugins/UEDice/UEDice/Source/UEDice/UEDice.Build.cs b/Plugins/UEDice/UEDice/Source/UEDice/UEDice.Build.cs new file mode 100644 index 0000000..b889137 --- /dev/null +++ b/Plugins/UEDice/UEDice/Source/UEDice/UEDice.Build.cs @@ -0,0 +1,55 @@ +// Copyright Epic Games, Inc. All Rights Reserved. + +using UnrealBuildTool; + +public class UEDice : ModuleRules +{ + public UEDice(ReadOnlyTargetRules Target) : base(Target) + { + PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs; + + PublicIncludePaths.AddRange( + new string[] { + // ... add public include paths required here ... + } + ); + + + PrivateIncludePaths.AddRange( + new string[] { + // ... add other private include paths required here ... + } + ); + + + PublicDependencyModuleNames.AddRange( + new string[] + { + "Core", + "InputCore", + "UEDice" + // ... add other public dependencies that you statically link with here ... + } + ); + + + PrivateDependencyModuleNames.AddRange( + new string[] + { + "CoreUObject", + "Engine", + "Slate", + "SlateCore", + // ... add private dependencies that you statically link with here ... + } + ); + + + DynamicallyLoadedModuleNames.AddRange( + new string[] + { + // ... add any modules that your module loads dynamically here ... + } + ); + } +} diff --git a/Plugins/UEDice/UEDice/Source/UEDice/UEDice.cpp b/Plugins/UEDice/UEDice/Source/UEDice/UEDice.cpp new file mode 100644 index 0000000..123c2be --- /dev/null +++ b/Plugins/UEDice/UEDice/Source/UEDice/UEDice.cpp @@ -0,0 +1,20 @@ +// Copyright Epic Games, Inc. All Rights Reserved. + +#include "UEDice.h" + +#define LOCTEXT_NAMESPACE "FUEDiceModule" + +void FUEDiceModule::StartupModule() +{ + // This code will execute after your module is loaded into memory; the exact timing is specified in the .uplugin file per-module +} + +void FUEDiceModule::ShutdownModule() +{ + // This function may be called during shutdown to clean up your module. For modules that support dynamic reloading, + // we call this function before unloading the module. +} + +#undef LOCTEXT_NAMESPACE + +IMPLEMENT_MODULE(FUEDiceModule, UEDice) \ No newline at end of file diff --git a/Plugins/UEDice/UEDice/Source/UEDice/UEDice.h b/Plugins/UEDice/UEDice/Source/UEDice/UEDice.h new file mode 100644 index 0000000..e672af3 --- /dev/null +++ b/Plugins/UEDice/UEDice/Source/UEDice/UEDice.h @@ -0,0 +1,15 @@ +// Copyright Epic Games, Inc. All Rights Reserved. + +#pragma once + +#include "CoreMinimal.h" +#include "Modules/ModuleManager.h" + +class FUEDiceModule : public IModuleInterface +{ +public: + + /** IModuleInterface implementation */ + virtual void StartupModule() override; + virtual void ShutdownModule() override; +}; diff --git a/Plugins/UEDice/UEDice/UEDice.uplugin b/Plugins/UEDice/UEDice/UEDice.uplugin new file mode 100644 index 0000000..bc89301 --- /dev/null +++ b/Plugins/UEDice/UEDice/UEDice.uplugin @@ -0,0 +1,23 @@ +{ + "FileVersion": 3, + "Version": 1, + "VersionName": "1.0", + "FriendlyName": "UEDice", + "Description": "A custom dice system made in c++", + "Category": "Other", + "CreatedBy": "M4thi4sL", + "CreatedByURL": "", + "DocsURL": "", + "MarketplaceURL": "", + "CanContainContent": true, + "IsBetaVersion": false, + "IsExperimentalVersion": false, + "Installed": false, + "Modules": [ + { + "Name": "UEDice", + "Type": "Runtime", + "LoadingPhase": "Default" + } + ] +} \ No newline at end of file diff --git a/README.md b/README.md index 48e67a4..83213e2 100644 --- a/README.md +++ b/README.md @@ -1,13 +1,17 @@ # UEDice - DiceSystem made in Unreal Engine 5.4 + DiceSystem made in c++ in Unreal Engine 5.4. + The core featurse of the system are written in c++, the rest (UI, GM, PC) is currently still in BP as these would most likely be changed by the end-user to suit their needs. # Features -* Physics-based dice rolling: The dice rolls and interacts with the environment using Unreal Engine's physics system. -* Collision and hit detection: The dice registers significant hits with surfaces (like a table), and can respond with sounds or events. +* Physics-based dice rolling. Launch dice based on the arrow in BP_DiceThrower. +* Event-based: When the dice comes to rest, an event broadcasts the result of the roll. * Customizable dice data: The dice's appearance (mesh and material) and face labels are customizable using data assets. -* Sound on dice impact: A sound effect plays when the dice hits a surface with sufficient force. -* Events on dice state change: When the dice comes to rest, an event broadcasts the result of the roll. -* Hover and click interactions: The dice responds to cursor hover and click actions, broadcasting relevant events. - +* The dice-thrower keeps track of the global total. +* Tracks invalid dice rolls, eg a coin that lands on it side, or a dice that is indetermined. +* Hover and click interactions: The dice responds to cursor hover and click actions, clicking rerolls the dice ![DiceSystem](https://github.com/user-attachments/assets/144ccbc2-6b5c-478f-8368-e4ccf23f808b) + + +https://github.com/user-attachments/assets/78429fbc-3cc4-4e7a-b3cc-bb52ad559043 +