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BUILDME.md

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Build Process

Initial set up

  • One time: Install nodejs (https://nodejs.org/en/download/) and yarn (npm i yarn -g)
  • Open terminal and navigate to the /xd-flutter-plugin-src folder
  • run yarn
  • run yarn build, plugin files will be copied into the /build folder
  • Install the Adobe UXP Developer Tool (UDT) via the Creative Cloud app
  • In UDT "Add (Existing) Plugin..." and select /build/manifest.json

Development

  • Open terminal and navigate to the /xd-to-flutter-plugin folder
  • run yarn build, it will watch for changes and update the /build folder
  • In UDT select "Load" under the "Actions (...)" menu for XD to Flutter
  • select "Watch" in the actions menu - UDT will watch for changes in /build, and update the plugin in XD

Notes

  • If you get errors about missing dependencies when building, you probably need to run yarn again
  • builds are run in watch mode by default, meaning webpack re-bundles on file save
  • add --no-watch to disable watch mode
  • changes to manifest.json will not trigger a build, rerun yarn build, then unload/load the plugin in UDT

Production builds

If you are creating production builds for publishing, there are a few other things to consider:

  • in version.js: set debug to true
  • re-export the example and test suite and test thoroughly, double checking console for issues
  • in version.js: update the version, xdVersionRequired, & set debug to false
  • re-export / test the example and test suite again (to ensure no issues related to disabling debug)
  • update the version in manifest.json, and ensure the README and CHANGELOG are up to date (incl. version) and committed.
  • clear the build folder and use yarn build --production
  • this disables source maps, minifies the code, and generates a .xdx file named with the current version in manifest.json
  • once the plugin is submitted & approved, tag the commit with its version number (ex. v1.0.0), update the CHANGELOG with the date.

adobe_xd

If you are also publishing a new version of the adobe_xd package:

  • update version in adobe_xd/pubspec.yaml and the plugin README (Flutter Dependencies), and ensure the README and CHANGELOG are up to date (incl. version) and committed.
  • update Flutter and run Clean Project & Upgrade Packages on adobe_xd, example, and test suite
  • run Format Document on adobe_xd files (set line length to 80 first)
  • re-export example and test suite and test thoroughly
  • update change log