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__init__.py
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__init__.py
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# ##### BEGIN GPL LICENSE BLOCK #####
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ##### END GPL LICENSE BLOCK #####
# Contributed to by: Chichiri, Jace Priester #
# codemanx, blender dev team, Lijenstina, Spivak Vladimir (cwolf3d) #
# Originally by Evan J. Rosky (syrux)
bl_info = {
"name": "Discombobulator",
"author": "Evan J. Rosky (syrux)",
"version": (0, 1, 0),
"blender": (2, 80, 0),
"location": "View3D > Add > Mesh",
"description": "Add Discombobulator",
"warning": "",
"doc_url": "{BLENDER_MANUAL_URL}/addons/add_mesh/discombobulator.html",
"category": "Add Mesh",
}
# Note: Blocks has to be loaded before the WallFactory or the script
# will not work properly after (F8) reload
if "bpy" in locals():
import importlib
importlib.reload(mesh_discombobulator)
else:
from . import mesh_discombobulator
import bpy
from bpy.types import (
Menu,
PropertyGroup,
)
from bpy.props import (
PointerProperty,
)
# Register all operators and panels
# Define "Extras" menu
def menu_func(self, context):
layout = self.layout
layout.operator_context = 'INVOKE_REGION_WIN'
layout.separator()
layout.operator("discombobulate.ops",
text="Discombobulator", icon="MOD_BUILD")
# Properties
class DISCProps(PropertyGroup):
DISC_doodads = []
# Register
classes = (
mesh_discombobulator.discombobulator,
mesh_discombobulator.discombobulator_dodads_list,
mesh_discombobulator.discombob_help,
mesh_discombobulator.VIEW3D_OT_tools_discombobulate,
mesh_discombobulator.chooseDoodad,
mesh_discombobulator.unchooseDoodad,
DISCProps
)
def register():
from bpy.utils import register_class
for cls in classes:
register_class(cls)
bpy.types.Scene.discombobulator = PointerProperty(type=DISCProps)
# Add "Extras" menu to the "Add Mesh" menu
bpy.types.VIEW3D_MT_mesh_add.append(menu_func)
def unregister():
# Remove "Extras" menu from the "Add Mesh" menu.
bpy.types.VIEW3D_MT_mesh_add.remove(menu_func)
from bpy.utils import unregister_class
for cls in reversed(classes):
unregister_class(cls)
del bpy.types.Scene.discombobulator
if __name__ == "__main__":
register()