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Heavy-Light-Decomposition.cpp
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Heavy-Light-Decomposition.cpp
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#include <cstdio>
#include <algorithm>
#define NIL 0
#define INF 1000000000
#define VERTEX_COUNT 100000
#define EDGE_COUNT 200000
#define POOL_SIZE 200000
using namespace std;
struct edge;
struct vertex
{
edge *first;
int w, depth, size, ord;
vertex *p, *heavy, *top;
}*nil, V[VERTEX_COUNT];
struct edge
{
edge *next;
vertex *endp;
edge(edge *_next = NIL, vertex *_endp = nil);
void* operator new (size_t);
}E[EDGE_COUNT];
edge::edge(edge *_next, vertex *_endp) : next(_next), endp(_endp) { }
int Etop = 0;
void* edge::operator new (size_t)
{
return E + Etop++;
}
struct node
{
node *lch, *rch;
int sum, max;
node();
void* operator new (size_t);
}*root, pool[POOL_SIZE];
node::node() : lch(NIL), rch(NIL), sum(0), max(0) { }
int pooltop = 0;
void* node::operator new (size_t)
{
return pool + pooltop++;
}
int ivc, m, ord = 0;
vertex *map[VERTEX_COUNT];
void add_edge(vertex *u, vertex *v)
{
u->first = new edge(u->first, v);
}
void DFS1(vertex *u, vertex *p, int depth)
{
vertex *heavy = nil;
u->p = p;
u->depth = depth;
u->size = 1;
for (edge *cur = u->first; cur != NIL; cur = cur->next)
{
if (cur->endp != p)
{
DFS1(cur->endp, u, depth + 1);
u->size += cur->endp->size;
if (cur->endp->size > heavy->size)
{
heavy = cur->endp;
}
}
}
u->heavy = heavy;
}
void DFS2(vertex *u, vertex *top)
{
u->top = top;
u->ord = ++ord;
map[ord] = u;
if (u->heavy != nil)
{
DFS2(u->heavy, top);
}
for (edge *cur = u->first; cur != NIL; cur = cur->next)
{
if (cur->endp != u->heavy && cur->endp != u->p)
{
DFS2(cur->endp, cur->endp);
}
}
}
void build(node *&u, int l, int r)
{
u = new node;
if (l == r)
{
u->sum = u->max = map[l]->w;
}
else
{
int mid = (l + r) >> 1;
build(u->lch, l, mid);
build(u->rch, mid + 1, r);
u->sum = u->lch->sum + u->rch->sum;
u->max = max(u->lch->max, u->rch->max);
}
}
void modify(node *u, int l, int r, int k, int x)
{
if (l == r)
{
u->sum = u->max = x;
}
else
{
int mid = (l + r) >> 1;
if (k <= mid)
{
modify(u->lch, l, mid, k, x);
}
else
{
modify(u->rch, mid + 1, r, k, x);
}
u->sum = u->lch->sum + u->rch->sum;
u->max = max(u->lch->max, u->rch->max);
}
}
int query_sum(node *u, int l, int r, int ql, int qr)
{
if (l == ql && r == qr)
{
return u->sum;
}
int mid = (l + r) >> 1;
if (qr <= mid)
{
return query_sum(u->lch, l, mid, ql, qr);
}
else if (ql > mid)
{
return query_sum(u->rch, mid + 1, r, ql, qr);
}
else
{
return query_sum(u->lch, l, mid, ql, mid) + query_sum(u->rch, mid + 1, r, mid + 1, qr);
}
}
int query_max(node *u, int l, int r, int ql, int qr)
{
if (l == ql && r == qr)
{
return u->max;
}
int mid = (l + r) >> 1;
if (qr <= mid)
{
return query_max(u->lch, l, mid, ql, qr);
}
else if (ql > mid)
{
return query_max(u->rch, mid + 1, r, ql, qr);
}
else
{
return max(query_max(u->lch, l, mid, ql, mid), query_max(u->rch, mid + 1, r, mid + 1, qr));
}
}
void tmodify(vertex *x, int v)
{
modify(root, 1, ivc, x->ord, v);
}
int tquery_sum(vertex *x, vertex *y)
{
int res = 0;
vertex *ux, *uy;
while (x->top != y->top)
{
ux = x->top == x ? x->p : x->top;
uy = y->top == y ? y->p : y->top;
if (ux->depth < uy->depth)
{
swap(x, y);
}
if (x->top == x)
{
res += query_sum(root, 1, ivc, x->ord, x->ord);
x = x->p;
}
else
{
res += query_sum(root, 1, ivc, x->top->ord + 1, x->ord);
x = x->top;
}
}
if (x->depth > y->depth)
{
swap(x, y);
}
res += query_sum(root, 1, ivc, x->ord, y->ord);
return res;
}
int tquery_max(vertex *x, vertex *y)
{
int res = -INF;
vertex *ux, *uy;
while (x->top != y->top)
{
ux = x->top == x ? x->p : x->top;
uy = y->top == y ? y->p : y->top;
if (ux->depth < uy->depth)
{
swap(x, y);
}
if (x->top == x)
{
res = max(res, query_max(root, 1, ivc, x->ord, x->ord));
x = x->p;
}
else
{
res = max(res, query_max(root, 1, ivc, x->top->ord + 1, x->ord));
x = x->top;
}
}
if (x->depth > y->depth)
{
swap(x, y);
}
res = max(res, query_max(root, 1, ivc, x->ord, y->ord));
return res;
}
int main()
{
int u, v, a, b;
char op[10];
scanf("%d", &ivc);
for (int i = 1; i < ivc; i++)
{
scanf("%d%d", &u, &v);
add_edge(V + u, V + v);
add_edge(V + v, V + u);
}
for (int i = 1; i <= ivc; i++)
{
scanf("%d", &(V + i)->w);
}
nil = new vertex;
nil->size = 0;
DFS1(V + 1, nil, 1);
DFS2(V + 1, V + 1);
build(root, 1, ivc);
scanf("%d", &m);
while (m--)
{
scanf("%s%d%d", op, &a, &b);
switch (op[1])
{
case 'H':
tmodify(V + a, b);
break;
case 'S':
printf("%d\n", tquery_sum(V + a, V + b));
break;
case 'M':
printf("%d\n", tquery_max(V + a, V + b));
break;
}
}
return 0;
}