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Naureen Mahmood
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update README
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README.md

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## About the Script:
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The script displays a UI to apply SMPL's shape and pose blendshapes and to adjust the skeleton to new body shapes.
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Load this plugin into Maya. It will create a window with 3 options:
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The script displays a UI to apply the pose-corrective blendshapes for SMPL, SMPLH, SMPLX and STAR models in Maya. Load this plugin into Maya. It will create a window with 3 options:
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1- Apply Pose Blend Shapes to Current Frame:
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If you repose the model in Maya, then click this to
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values at given frame range by setting a keyframe at each frame in the
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given range.
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3- Set Mesh to Bind-Pose & Recompute Skeleton:
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When you edit the shape blend shapes to change body shape the
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skeleton will no longer be correct. Click first button to set the
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mesh into the bind-pose. Next, click this to 'Recompute Skeleton'
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to recompute the skeleton rig to match the new body shape.
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3- Make Pose Blend Shapes fire interactively:
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Click this button to turn on automatic pose-correctives for any SMPL(-/H/X) or STAR rigged mesh. Once this is set to ON, then any time you repose the SMPL model, the pose-correctives will automatically be applied to the mesh.
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Always make sure to click on the mesh in the 3D view to select it before
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using any of the functions in the plugin. Select only the mesh of the model

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